AirwavesMan
467802b5d7
Update FencesGates.hpp
2020-10-07 13:23:06 +02:00
AirwavesMan
9684a5d633
Update server_swapObject.sqf
2020-10-07 13:23:00 +02:00
AirwavesMan
1645784cbc
Update string
2020-09-28 15:51:59 +02:00
AirwavesMan
38b354ce15
Fix missing semicolons
2020-09-28 15:51:48 +02:00
AirwavesMan
50aa06296f
Add logging for unlocking doors
2020-09-28 14:20:36 +02:00
AirwavesMan
98c4f3dcb9
Add objectUID and objectID to logging
2020-09-28 13:41:37 +02:00
AirwavesMan
ca4ad3c2a3
Handle gate code after building
2020-09-28 13:41:01 +02:00
AirwavesMan
f1b7a3faae
Increase fence use radius
2020-09-28 13:39:53 +02:00
AirwavesMan
c581f44a17
Update CHANGE LOG 1.0.7.txt
2020-09-28 11:43:20 +02:00
AirwavesMan
4aad93fef5
Add correct direction on player spawn
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The sending of the direction was missing in 1.0.6. Now we have it back.
2020-09-28 11:39:07 +02:00
AirwavesMan
fd0e10ee98
Switch Functionary1_EP1_DZ to Functionary1_EP1
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Functionary1_EP1_DZ is a player skin and should not be used as banker.
2020-09-28 11:34:55 +02:00
AirwavesMan
847d6b873f
Increase upgrade distance
2020-09-23 13:36:36 +02:00
AirwavesMan
a3dbabe6c6
Update server_playerSetup.sqf
2020-09-23 13:34:20 +02:00
AirwavesMan
2c93ff985b
Update stringtable.xml
2020-09-22 11:14:38 +02:00
AirwavesMan
3c566857c9
Fix heli upgrade
2020-09-22 11:12:40 +02:00
AirwavesMan
eaead47944
Update Loot_Spawn function call
2020-09-18 20:13:44 +02:00
AirwavesMan
b211a4b54c
Update CHANGE LOG 1.0.7.txt
2020-09-16 22:09:22 +02:00
AirwavesMan
118dbfa6e9
Fix exorbitant damage from chainsaws and sledge hammers
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Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.
This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
2020-09-16 22:08:02 +02:00
AirwavesMan
6a30f5afce
Update CHANGE LOG 1.0.7.txt
2020-09-15 20:07:35 +02:00
AirwavesMan
89bca2c94b
Partly fix floating loot
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This commit fixes partly the floating loot issue. The whole problem is not fixable. It is a problem with different components. The main point is that the position can be half water and half not. The second is the building collision and the collision of the loot object. Normally setPosATL should do its work but the object moves on the placement. Adding a special handling for buildings that are mostly over water did the best job so far.
With fixWaterPos = 1; in the building class which has those floating loot problems, the position gets converted to ASL which is better over water but not always. Some loot objects are still floating a bit but I could reach all of them. It is a way better as before.
2020-09-15 19:55:17 +02:00
AirwavesMan
7f86b09f4c
Disable manualfire for pilots only on DZE versions
2020-09-15 00:14:58 +02:00
AirwavesMan
22d36a9392
Fix wrong trader skin
2020-09-14 23:54:33 +02:00
AirwavesMan
d61223ac7e
Update fn_selfActions.sqf
2020-09-13 17:24:12 +02:00
AirwavesMan
48e6e5618d
Add coins on zombies
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Coins on zombies and the value can be handled with ZSC_ZombieCoins now. The coins for zombies will be handled directly in check wallet.
Also add a PVE check to disable check wallet if the player is not the owner of the body or in the group with the owner of the body.
2020-09-13 17:24:08 +02:00
AirwavesMan
bf516a65e5
Change ItemGenerator to WeaponHolder_ItemGenerator
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With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
2020-09-13 16:53:36 +02:00
AirwavesMan
0b26ae1246
Fix potential kills doubling after change clothes
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Fix by @seelenapparat
2020-09-13 15:18:17 +02:00
AirwavesMan
e93783d190
Fix coin ui position in relation with broken bones
2020-09-13 15:14:13 +02:00
AirwavesMan
ef05eb4e09
Completly re-structure of the journal main page
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Now actual useful information can be read there. Besides a short player overview a few server settings can be found there.
2020-09-13 02:24:34 +02:00
AirwavesMan
c3c67b3529
Move unsued file
2020-09-13 02:20:55 +02:00
AirwavesMan
67153096bc
Update player_humanityMorph.sqf
2020-09-13 02:20:14 +02:00
AirwavesMan
a880e198ad
Update private tags, remove one old file
2020-09-12 21:21:55 +02:00
AirwavesMan
6bf1ffe1eb
Add bicycle handling for coins
2020-09-12 19:39:13 +02:00
AirwavesMan
0779326325
Move old trading files
2020-09-12 19:38:45 +02:00
AirwavesMan
95d528b82a
Fix vehicle damage on upgrade
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The vehicle damage and the fuel got not saved on upgrade. This results in a complete repaired vehicle after the upgrade.
2020-09-12 19:20:08 +02:00
AirwavesMan
38f69e3121
Update vault_combination_1.sqf
2020-09-12 15:49:59 +02:00
AirwavesMan
eb337d5f08
Correct driver position of Ikarus_White_DZE
2020-09-12 15:39:51 +02:00
AirwavesMan
27e464d47e
More fnc_alertZombies updates
2020-09-12 15:18:30 +02:00
AirwavesMan
c15a19e730
Fix change code for upgraded storage
2020-09-12 14:58:19 +02:00
AirwavesMan
56c81ba5b6
Compile whole trading functions at start
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DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
2020-09-12 14:40:57 +02:00
AirwavesMan
e5af93b50b
Add weight to items at traders
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If the weight system is active all weights of the items will be displayed on the trader infos.
Also update the trading files and replace switch with call and exitwith which is faster.
2020-09-12 03:10:31 +02:00
AirwavesMan
9ad86a84a3
Group sounds and zombie calls
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dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
2020-09-12 01:30:45 +02:00
AirwavesMan
a456c948f5
Fix wrong weapon name
2020-09-12 01:19:16 +02:00
AirwavesMan
673c705aeb
Add upgradable safes and lockboxes
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- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
2020-09-12 01:18:57 +02:00
AirwavesMan
cff5d38574
Move old files
2020-09-12 01:09:25 +02:00
AirwavesMan
d9d34a73f0
Update scripts.txt
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The script.txt is not final yet. There is still more work to do. New keywords added.
2020-09-10 19:07:01 +02:00
AirwavesMan
3745ade9ba
Update publicvariableval.txt
2020-09-10 19:04:41 +02:00
AirwavesMan
17cb79ae7e
add better sound for mrad
2020-09-10 19:04:25 +02:00
AirwavesMan
4bf0c7daa1
Fix wrong name
2020-09-10 19:04:04 +02:00
AirwavesMan
7964d2c25f
Fix val sound
2020-09-10 19:03:55 +02:00
AirwavesMan
c878900491
Remove old files
2020-09-10 19:03:37 +02:00
AirwavesMan
2fae1e414f
Add documents to loot and traders
2020-09-10 11:29:24 +02:00
AirwavesMan
6de0ed5dfe
Update weights
2020-09-09 20:17:07 +02:00
AirwavesMan
88bbc87802
Add some more blood bags
2020-09-09 19:59:03 +02:00
AirwavesMan
4e771de94a
Add some more zombie parts
2020-09-09 19:10:25 +02:00
AirwavesMan
eff42f7eec
Update CHANGE LOG 1.0.7.txt
2020-09-09 18:17:11 +02:00
AirwavesMan
4f106220b2
Update the trade item system
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The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
AirwavesMan
272a74060c
Update fn_selfActions.sqf
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Remove most of lazy evaluation.
Note: Lazy evaluation is not always useful and should only be used if a longer statement is checked and not only if true or false.
2020-09-09 17:38:07 +02:00
AirwavesMan
431cbc8855
Add Hero and Bandit humanity vars
2020-09-09 17:33:55 +02:00
AirwavesMan
567b6d5924
Add new dog tags items
2020-09-09 17:32:47 +02:00
AirwavesMan
5180223c22
Add dayz_authKey for safes and lockboxes
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Safes and Lockboxes got updated and need dayz_authKey now. Also improved the logging of codes and who has used which codes in the logs for server admins.
2020-09-08 20:29:23 +02:00
AirwavesMan
ecba701857
Add grid position to log
2020-09-08 16:35:33 +02:00
AirwavesMan
023e02294b
Update CHANGE LOG 1.0.7.txt
2020-09-08 16:16:04 +02:00
AirwavesMan
910ab43a01
Update Maintain
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- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
AirwavesMan
8df85a53b9
Update vehicle ammo
2020-08-25 14:07:13 +02:00
AirwavesMan
76f40a3326
Force the models for some magazines since some mods overwrote them
2020-08-25 14:06:54 +02:00
AirwavesMan
5d98929a3c
Update RscDisplayGear.hpp
2020-08-25 14:05:37 +02:00
AirwavesMan
297878fb09
Update Tatra_T810.hpp
2020-08-25 14:05:32 +02:00
AirwavesMan
aea1ba2277
DZE_UnLockedStorage needs to be compiled for server and client
2020-08-24 15:09:55 +02:00
AirwavesMan
bb9c592b86
Correct missing chainsaw
2020-08-24 15:09:32 +02:00
AirwavesMan
1dd93adf29
Remove duplicated string
2020-08-24 15:08:31 +02:00
AirwavesMan
3e6a999c5f
Adding more upgradable helis
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Also add an UH1Y with only M240.
2020-08-23 19:43:24 +02:00
AirwavesMan
dbd001b471
Add upgradable little birds
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Also:
- add manuals to upgrade all helicopters
- add an indicator on the manual description how many upgrades are available
2020-08-23 13:58:59 +02:00
AirwavesMan
049492ebf3
Add one female winter skin
2020-08-22 22:53:51 +02:00
AirwavesMan
cb1b34fc6a
Add some more winter vehicles
2020-08-22 21:33:53 +02:00
AirwavesMan
34455948a5
Add some winter versions of vehicles
2020-08-21 23:49:56 +02:00
AirwavesMan
df5d066e20
Update CHANGE LOG 1.0.7.txt
2020-08-21 23:28:39 +02:00
AirwavesMan
c22ae9e5f4
Fix CZ550 shadow bug
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This switches back to the old Arma 2 model. If the acutal CZ550_DZ model is fixed by DayZ Mod it can be replaced.
2020-08-21 22:41:10 +02:00
AirwavesMan
7695964869
Add some rusty vehicle versions
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Thx to Tecumseh for the idea.
Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00
AirwavesMan
b956905ddd
Update Gaz and golf
2020-08-18 21:12:11 +02:00
AirwavesMan
47227e417a
Update UAZs
2020-08-18 20:27:29 +02:00
AirwavesMan
01f98a58b5
Update SUVs
2020-08-18 16:34:27 +02:00
AirwavesMan
49a80001a4
Update skoda
2020-08-18 15:16:43 +02:00
AirwavesMan
1dc99986a7
Add upgradable vans
2020-08-18 14:37:16 +02:00
AirwavesMan
cc101c948e
Update MG pick-ups
2020-08-18 14:18:03 +02:00
AirwavesMan
19a376421f
Update land rover and octavia
2020-08-17 17:46:30 +02:00
AirwavesMan
893d11caf4
Update Lada
2020-08-17 16:45:40 +02:00
AirwavesMan
e1c6bd9579
Add upgradable jackal
2020-08-17 16:09:44 +02:00
AirwavesMan
88fdc9514c
Add upgradable hmmwvs
2020-08-17 15:43:55 +02:00
AirwavesMan
f390efa1c4
Update hilux.hpp
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Corrects the wrong hitpoints armor from the vehicles
2020-08-17 13:25:01 +02:00
AirwavesMan
8173f92ecb
Add upgradable vodniks
2020-08-17 13:19:57 +02:00
AirwavesMan
de7562027d
Add upgradable dingos
2020-08-17 12:27:40 +02:00
AirwavesMan
072dbcb05c
Correct damage resistance for upgraded BRDM-2
2020-08-17 12:26:17 +02:00
AirwavesMan
cdd3cde6f7
Update hatchback, sedan and pick-up
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This corrects the wrong hitpoints armor from the vehicles.
2020-08-15 19:26:37 +02:00
AirwavesMan
f17bae4022
Add upgradable BTR-40 and BRDM-2
2020-08-15 18:04:17 +02:00
AirwavesMan
4634434e2c
Add upgradeable tanks and APCs
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Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it.
The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
2020-08-15 15:35:09 +02:00
AirwavesMan
7686162837
Change the look of the bulk crates
2020-08-15 15:31:10 +02:00
AirwavesMan
683f10925f
Update Armored SUV
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The max armor got lowered while the armor for wheels and fuel increased. 350 armor is just so much. I could empty out more as 4 MK 48 Mod mags and vehicle was still green.
Also added a PKT version of the Armored SUV.
2020-08-14 19:18:44 +02:00
AirwavesMan
84beaf51d9
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2020-08-13 09:36:57 +02:00
AirwavesMan
73ce4aece7
Add opton to combine tin and aluminum bars to 10oz bars
2020-08-03 10:17:40 +02:00
AirwavesMan
866400c4e7
Add russian translations by dreamforceinc
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@dreamforceinc For the future please make sure that the pull requests have no conficts so we can merged them directly. Thanks for the translations.
2020-07-31 16:09:55 +02:00