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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add some more blood bags
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@@ -220,4 +220,94 @@ class ItemBloodbag: CA_Magazine
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script = "spawn player_useMeds;";
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};
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};
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};
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class ItemBloodbagInfected: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_INFECTED";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_INFECTED_DESC";
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};
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class ItemBloodbagZombie: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_ZOMBIE";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_ZOMBIE_DESC";
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};
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class ItemBloodbagRabbit: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_RABBIT";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_RABBIT_DESC";
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};
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class ItemBloodbagChicken: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_CHICKEN";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_CHICKEN_DESC";
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};
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class ItemBloodbagDog: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_DOG";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_DOG_DESC";
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};
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class ItemBloodbagCow: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_COW";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_COW_DESC";
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};
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class ItemBloodbagBoar: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_BOAR";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_BOAR_DESC";
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};
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class ItemBloodbagGoat: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_GOAT";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_GOAT_DESC";
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};
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class ItemBloodbagSheep: CA_Magazine
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{
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scope = 2;
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count = 1;
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displayName = "$STR_EPOCH_BLOODBAG_SHEEP";
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model = "\dayz_equip\models\bloodbag.p3d";
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picture = "\dayz_equip\textures\equip_bloodbag_ca.paa";
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descriptionShort = "$STR_EPOCH_BLOODBAG_SHEEP_DESC";
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};
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@@ -30131,6 +30131,79 @@
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<English>A dog tag from a killed bandit. Perhaps it can be sold at the Hero Trader.</English>
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<German>Die Hundemarke eines getöteten Banditen. Vielleicht kann die Marke beim Heldenhändler verkauft werden.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_INFECTED">
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<English>Blood Bag (infected)</English>
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<German>Blutkonserve (infiziert)</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_INFECTED_DESC">
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<English>A blood bag filled with blood that looks strange.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut, welches komisch aussieht.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_ZOMBIE">
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<English>Zombie Blood</English>
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<German>Zombieblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_ZOMBIE_DESC">
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<English>A blood bag filled with blood from a zombie.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut eines Zombies.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_RABBIT">
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<English>Rabbit Blood</English>
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<German>Hasenblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_RABBIT_DESC">
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<English>A blood bag filled with blood from a rabbit.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut eines Hasen.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_CHICKEN">
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<English>Chicken Blood</English>
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<German>Hühnerblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_CHICKEN_DESC">
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<English>A blood bag filled with blood from a hen or a cock.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut einer Henne oder eines Hahns.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_DOG">
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<English>Dog Blood</English>
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<German>Hundeblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_DOG_DESC">
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<English>A blood bag filled with blood from a dog.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut eines Hundes.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_COW">
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<English>Cow Blood</English>
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<German>Kuhblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_COW_DESC">
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<English>A blood bag filled with blood from a cow.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut einer Kuh.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_BOAR">
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<English>Boar Blood</English>
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<German>Wildschweinblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_BOAR_DESC">
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<English>A blood bag filled with blood from a boar.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut eines Wildschweins.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_GOAT">
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<English>Goat Blood</English>
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<German>Ziegenblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_GOAT_DESC">
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<English>A blood bag filled with blood from a goat.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut einer Ziege.</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_SHEEP">
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<English>Sheep Blood</English>
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<German>Schafsblut</German>
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</Key>
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<Key ID="STR_EPOCH_BLOODBAG_SHEEP_DESC">
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<English>A blood bag filled with blood from a sheep.</English>
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<German>Eine Blutkonserve gefüllt mit dem Blut eines Schafes.</German>
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</Key>
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<!--Fix for missing strings from the buildings3.pbo, this is just a placeholder-->
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<Key ID="STR_FAL_Street_Sign">
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