Update weights

This commit is contained in:
AirwavesMan
2020-09-09 20:17:07 +02:00
parent 88bbc87802
commit 6de0ed5dfe
7 changed files with 198 additions and 10 deletions

View File

@@ -71,28 +71,89 @@ class equip_note
// Vehicle upgrade parts
class ItemORP
{
weight = 0.1;
weight = 0.6;
};
class ItemAVE
{
weight = 0.1;
weight = 0.6;
};
class ItemLRK
{
weight = 0.1;
weight = 0.6;
};
class ItemTNK
{
weight = 0.1;
weight = 0.6;
};
class ItemARM
{
weight = 0.1;
weight = 0.6;
};
class ItemTruckORP
{
weight = 0.6;
};
class ItemTruckAVE
{
weight = 0.6;
};
class ItemTruckLRK
{
weight = 0.6;
};
class ItemTruckTNK
{
weight = 0.6;
};
class ItemTruckARM
{
weight = 0.6;
};
class ItemTankORP
{
weight = 0.6;
};
class ItemTankAVE
{
weight = 0.6;
};
class ItemTankLRK
{
weight = 0.6;
};
class ItemTankTNK
{
weight = 0.6;
};
class ItemHeliAVE
{
weight = 0.6;
};
class ItemHeliLRK
{
weight = 0.6;
};
class ItemHeliTNK
{
weight = 0.6;
};
class Blueprint_01
{
weight = 0.3;

View File

@@ -0,0 +1,12 @@
class ItemDogTag
{
weight = 0.01;
};
class ItemDogTagHero
{
weight = 0.01;
};
class ItemDogTagBandit
{
weight = 0.01;
};

View File

@@ -1,8 +1,3 @@
class ItemZombieParts
{
weight = 5;
};
class ItemHotwireKit
{
weight = 2;

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@@ -0,0 +1,74 @@
class ItemZombieParts
{
weight = 5;
};
class ItemZombieHead
{
weight = 5;
};
class ItemZombieLeg
{
weight = 5;
};
class ItemZombieArm
{
weight = 3;
};
class ItemZombieBrain
{
weight = 2;
};
class ItemZombieHand
{
weight = 1.5;
};
class ItemZombieFinger
{
weight = 0.1;
};
class ItemZombieFoot
{
weight = 2.5;
};
class ItemZombieToe
{
weight = 0.1;
};
class ItemZombieLiver
{
weight = 2;
};
class ItemZombieHeart
{
weight = 1;
};
class ItemZombieEyes
{
weight = 0.5;
};
class ItemZombieTongue
{
weight = 0.07;
};
class ItemZombieTeeth
{
weight = 0.04;
};
class ItemZombieskin
{
weight = 3;
};

View File

@@ -181,4 +181,40 @@ class equip_gauzepackaged
class equip_herb_box
{
weight = 0.8;
};
class ItemBloodbagInfected
{
weight = 0.4;
};
class ItemBloodbagZombie
{
weight = 0.4;
};
class ItemBloodbagRabbit
{
weight = 0.4;
};
class ItemBloodbagChicken
{
weight = 0.4;
};
class ItemBloodbagDog
{
weight = 0.4;
};
class ItemBloodbagCow
{
weight = 0.4;
};
class ItemBloodbagBoar
{
weight = 0.4;
};
class ItemBloodbagGoat
{
weight = 0.4;
};
class ItemBloodbagSheep
{
weight = 0.4;
};

View File

@@ -54,6 +54,7 @@ class CfgWeight
#include "Magazines\Items\ChainsawGas.hpp"
#include "Magazines\Items\Concrete.hpp"
#include "Magazines\Items\DocumentsPapers.hpp"
#include "Magazines\Items\DogTags.hpp"
#include "Magazines\Items\Electronics.hpp"
#include "Magazines\Items\Explosives.hpp"
#include "Magazines\Items\Flares.hpp"
@@ -68,6 +69,7 @@ class CfgWeight
#include "Magazines\Items\ToolCrafting.hpp"
#include "Magazines\Items\VehicleParts.hpp"
#include "Magazines\Items\Wood.hpp"
#include "Magazines\Items\ZombieParts.hpp"
#include "Magazines\Medical.hpp"
#include "Magazines\Trash.hpp"

View File

@@ -62,6 +62,14 @@ class DMR_Gh_DZ
{
weight = 8.7;
};
class DMR_DZE
{
weight = 8.5;
};
class DMR_Gh_DZE
{
weight = 8.7;
};
class Huntingrifle
{
weight = 4;