ebaydayz
5884ef6445
Block Topolka Dam walk under water glitch
...
https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
A Man
0fd3034d54
Adding 13 new items and a DZE version of the vss vintorez ( #1890 )
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* strings for new items
* adding new documents.hpp
* adding new documents
* adding vss vintorez dze
vss vintorez dze spawns with 20 rounds magazine like in epoch 1.0.5.1
* adding vss vintorez dze
* Update stringtable.xml
2017-01-31 14:52:54 -05:00
ebaydayz
fc40845583
Remove a duplicate translation
2017-01-25 13:45:09 -05:00
ebaydayz
20ee8f8734
Remove RadioProtocolEmpty
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This reverts cf64805 .
2017-01-24 17:45:32 -05:00
ebaydayz
6c62b3f8e4
Rework player_death for respawnDelay=0; #1825
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See #1825
2017-01-24 15:55:15 -05:00
ebaydayz
1133efc2e0
Add README for customizing config traders
2017-01-23 14:21:23 -05:00
ebaydayz
b148293920
Move group icons to separate slower loop
2017-01-22 19:09:02 -05:00
ebaydayz
f8047167d8
Fix wrong output on ItemKiloHemp for HempSeed
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Reported by Epoch forums user Runewulv
2017-01-22 13:23:01 -05:00
ebaydayz
cc3b8801b7
Update zombie event handlers again
2017-01-20 14:27:55 -05:00
ebaydayz
6d45ecfcac
Fix group dialog button scaling again
2017-01-18 17:10:56 -05:00
ebaydayz
0d2f96b299
Revert lobby and player list background colors to A2OA default
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Partial reverts of my changes in 6732e5c and e0c0669
It requires too many changes to make the whole A2OA UI match.
2017-01-17 16:00:49 -05:00
ebaydayz
9985f0adbd
Fix Bandit1 and Bandit2 skins identical #1874
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Fixes #1874
2017-01-16 20:27:15 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
198ef269d4
Combine player_fillWater and player_drinkWater to one function
2017-01-16 16:35:15 -05:00
oiad
fd0b81118b
Move dze_supplyCrate and vein wrecks to CfgLoot ( #1863 )
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* Move dze_supplyCrate and vein wrecks to CfgLoot
Moves both the supply crates and vein wrecks to the CfgLoot tables so
admins can customize.
Also modifies the main add item statement to allow support for weapons,
magazines and backpack refunding/spawning instead of hard coded
magazines.
Should be backwards compatible with the old style (I did test).
* Remove unused _activatingPlayer variable
* Rework
2017-01-14 19:40:54 -05:00
icomrade
f891797a0d
Add full screen NVG
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looking through a pinhole gets old
2017-01-12 15:00:29 -05:00
icomrade
9c81d727e3
Remove IR Laser from DZ L110A1 - Fix #1873
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Thanks @DeVloek
2017-01-12 13:34:29 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
5c8ae96887
Add military flashlight attachments
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Vanilla commit:
b6ba294b70
2017-01-09 20:19:01 -05:00
ebaydayz
7857272d82
Add loot pos for some more sahrani and tavi building types
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Vanilla commits:
578e0f5c0a
18d1852b56
bbebc56102
e70074e44f
56d0ab54cb
fa8c01bae4
Added some new building types. No existing buildings were removed or
changed, just moved around to sync order.
2017-01-09 17:01:13 -05:00
ebaydayz
503206cad8
Update version numbers
2017-01-07 15:39:11 -05:00
ebaydayz
80def55420
Show respawn from player zombie or broken legs as suicide
2017-01-06 19:30:05 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
oiad
c5deead4fd
Allow merlin_hc3 to be repaired properly ( #1858 )
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The merlin has 20 windows + 2 side windows, glass 7 - 20 were showing up
as PartGeneric and breaking the repair script for some reason.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1856#issue-199105821
2017-01-06 11:18:55 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00
ebayShopper
e453c7ee0c
Fix wrong classname DZ_ExplosivesBoxRU in loot table #1852
2017-01-04 12:20:56 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
e4aeee37fd
Use waterHoleProxy in drink water and fill water #1835
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The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.
Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz
7ce4ba32a2
Add shadow to dayz_rollingMessages
2016-12-30 16:40:10 -05:00
ebaydayz
101a6fc698
Fix wrong eventhandlers on viral zeds #1819
2016-12-29 20:53:35 -05:00
icomrade
b355ae6a61
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-12-29 15:51:06 -05:00
icomrade
c64c181f95
Handle boiled waterbottles < 10oz
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should fix #1838 Translation fixes are probably necessary
2016-12-29 15:50:53 -05:00
A Man
c5ac6e458b
Changing Fire Barrel output ( #1843 )
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The fire barrel output should be a fire barrel not a empty fuel barrel.
2016-12-29 15:50:29 -05:00
ebaydayz
d694130fdc
Remove a duplicate localization
2016-12-23 15:37:42 -05:00
ebaydayz
4d3f707417
Stop autoRun and remove drink from hands at ponds #1827
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Fixes #1827
2016-12-22 21:52:22 -05:00
ebaydayz
f1b991acd2
Add M4SPR_DZE which spawns with 30Rnd Stanag default
2016-12-22 15:42:00 -05:00
ebaydayz
c3bf1d29d6
Fix arrow and other WeaponHolderBase inherited destrType #1815
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Prevents catching on fire when destroyed.
2016-12-09 13:28:31 -05:00
ebaydayz
4e92255749
Remove equip_Crossbow_Kit from loot tables for now #1814
2016-12-09 12:33:54 -05:00
ebaydayz
0d4d288d81
Fix DMR and M24 ammo price
2016-12-08 13:37:16 -05:00
ebaydayz
2db6692643
Fix undefined var dayz_clientPreload during intro.sqs
2016-12-05 11:14:06 -05:00
ebaydayz
eacc362e38
Fix z_hunter texture #1805
2016-12-02 10:51:13 -05:00
ebaydayz
119470809f
Disable moving of group dialog
2016-12-01 20:31:04 -05:00
ebaydayz
74cc99ddad
Remove identical lootPos comment
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There was no difference between the lootpos except spacing after the
commas.
2016-11-30 12:17:06 -05:00
icomrade
c56e0d722c
oops, these were already defined
2016-11-30 11:58:35 -05:00
icomrade
fc98864db9
LootPos for @MGTDB
2016-11-30 11:55:20 -05:00
ebaydayz
416fdbc4ab
Improve filterCheats and VON block
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Filter cheats is now added to the main options menus that needed it.
It is not needed on the map (display 12) because KeyDown for display 46
also fires when it is open. So filterCheats was firing twice (once on
each display) in that case.
KeyDown does not fire on display 63 at all
regardless of whether PTT or VON is held down, toggled or chat open.
Keydown does fire on 55, but only after the mic icon is locked on, so it
is of limited use. MouseButtonDown does not fire on 55 or 63. So it is
useless to add to those displays. You can confirm this with:
(findDisplay 63) displayAddEventHandler ["KeyDown","systemchat
'fired';"];
Filter cheats is now only checked on display 46 when a
voice, channel, or cheat key is pressed instead of on every key press.
This still works 100% of the time for blocking cheat input. For
performance reasons it's probably not worth checking all the conditions
in filterCheats with every key press on display46 just for the VON
block. Doing so covers some edge combination bind cases better, so it
may be worth considering again if no better alternative is found. For
now this solution is good enough to cover the majority of cases without
slowing down the keyhandler during normal usage.
The VON message now
tells you exactly which channel block you triggered instead of listing
all of them.
Fixed issue mentioned in 52c9c7c with VON getting stuck on when using a
double tap keybind.
Tested:
1. Talk in side with regular/combo/mouse bind
2. Change channels
while mic is locked on with regular/combo/mouse bind
3. Change channels
with Up/Down arrows while chat is open.
4. Trying all cases in steps 1-3
with a dialog open.
It is possible to bypass the VON block with some different control
settings and combinations of the above, but for default controls and
common usage it works the majority of the time.
2016-11-29 23:44:28 -05:00