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Fix z_hunter texture #1805
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@@ -376,6 +376,7 @@ class z_hunter : zZombie_Base {
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zombieLoot = ZombieHunter;
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model = "\ca\characters2\civil\Woodlander\Woodlander";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\ca\characters2\civil\woodlander\data\woodlander_v3_co.paa"};
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class Wounds {
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tex[] = {};
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