worldwidesorrow
3adea80c34
Add Antibacterial wipe option
2019-12-12 04:54:46 -06:00
worldwidesorrow
61ff2b3c61
Add server side security to P
2019-12-12 02:40:09 -06:00
worldwidesorrow
e913d1f77e
Remove medForceUpdate
2019-12-12 00:20:35 -06:00
worldwidesorrow
8479d2f908
Remove medForceUpdate
2019-12-12 00:19:47 -06:00
worldwidesorrow
69ab20043d
Remove medForceUpdate
2019-12-12 00:18:44 -06:00
worldwidesorrow
fc0ec6a7e4
Remove medForceUpdate
2019-12-12 00:17:07 -06:00
worldwidesorrow
6652efbc70
Remove medForceUpdate
2019-12-12 00:16:24 -06:00
worldwidesorrow
8c6189de8b
Remove medForceUpdate
2019-12-12 00:15:10 -06:00
worldwidesorrow
0b857d2ae2
Update CHANGE LOG 1.0.7.txt
2019-12-11 22:50:50 -06:00
worldwidesorrow
b9a0d20040
Correction thanks to @RedLink-kam
2019-12-11 22:27:28 -06:00
worldwidesorrow
4cd3ccc888
Merge pull request #2049 from worldwidesorrow/master
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Code auditing, optimization, archiving unused files
2019-12-11 22:03:18 -06:00
worldwidesorrow
2a145bf678
Add new strings
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The strings were placed at the bottom so translators can find them easily.
2019-12-11 21:48:00 -06:00
worldwidesorrow
47f07a8c2e
Remove NORRN_loadVcl, posForceUpdate, and medForceUpdate.
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These variables are no longer used.
2019-12-11 21:36:33 -06:00
worldwidesorrow
2d03fb9b9b
Remove variable exceptions.
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The variables have been replaced by PVDZ_send.
2019-12-11 21:32:29 -06:00
worldwidesorrow
40dcf6fa99
Update server_sendToClient.sqf
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Added server side security for higher risk PVDZ_send usage. Replace switch do block with inline function. Since only one option is selected for each call, a function using exitWith is the better option here. The transfuse completed option was removed. It is not used anywhere. Added options for drag, carry, load, and unconscious. There is a commented diag_log in the security check than can be used if server owners want it. However, Battleye logs all PVDZ_send usage.
2019-12-11 21:25:06 -06:00
worldwidesorrow
0d011ccb03
Remove unused variables posForceUpdate and medForceUpdate.
2019-12-11 21:05:17 -06:00
worldwidesorrow
2439364a4a
Rename SQF/dayz_code/medical/morphine.sqf to Server Files/Archive/dayz_code/medical/morphine.sqf
2019-12-11 20:59:11 -06:00
worldwidesorrow
de452ddac7
Rename SQF/dayz_code/medical/carry_old.sqf to Server Files/Archive/dayz_code/medical/carry_old.sqf
2019-12-11 20:58:21 -06:00
worldwidesorrow
517a227b5b
Rename SQF/dayz_code/medical/init_medical.sqf to Server Files/Archive/dayz_code/medical/init_medical.sqf
2019-12-11 20:56:26 -06:00
worldwidesorrow
9d962b2dce
Rename SQF/dayz_code/medical/load_wounded.sqf to Server Files/Archive/dayz_code/medical/load_wounded.sqf
2019-12-11 20:55:13 -06:00
worldwidesorrow
009469f7fa
Send the PV directly instead of drilling down the list of options.
2019-12-11 20:49:16 -06:00
worldwidesorrow
f5bd489273
Send the PV directly instead of drilling down the list of options.
2019-12-11 20:48:16 -06:00
worldwidesorrow
8d15eda6b4
Send the PV directly instead of drilling down the list of options.
2019-12-11 20:47:23 -06:00
worldwidesorrow
bcc5b631cb
Add files via upload
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These files are either new or have extensive edits.
2019-12-11 20:42:24 -06:00
worldwidesorrow
07c1105dcd
This action is only done on the local client.
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To heal another player's sepsis, the sepsis bandage is used.
2019-12-11 20:40:50 -06:00
worldwidesorrow
3ab6dbcfd5
Replace execVM by calling existing function. Add localized messages,
2019-12-11 20:36:23 -06:00
worldwidesorrow
4968e45e2f
Update epinephrine.sqf
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isDead check should be done after the animation is finished. Remove redundant setVariable entries. If the animation is interrupted, return the item to the player's inventory. Add localized string.
2019-12-11 20:31:43 -06:00
worldwidesorrow
b20dda348e
PV was in the wrong place. Remove execVM and call existing function. Add localized strings.
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This file makes morphine.sqf obsolete.
2019-12-11 20:20:57 -06:00
worldwidesorrow
24c19b0d75
Add option to heal another player's sepsis. Add another localized string.
2019-12-11 20:11:11 -06:00
worldwidesorrow
6e6919220d
General code audit.
2019-12-11 20:02:18 -06:00
worldwidesorrow
aaab8292e2
Update medTransfuse.sqf
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Infection chance does not have to be recalculated repeatedly. There is no reason that the start message should be inside the loop. Display control 1300 does not need to be enabled here. It always runs. Remove redundant player check.
2019-12-11 19:44:42 -06:00
worldwidesorrow
0a282c1717
Remove redundant player check. Add localized message.
2019-12-11 19:25:38 -06:00
worldwidesorrow
53325a7c2a
Remove redundant player check. Add localized message.
2019-12-11 19:24:19 -06:00
worldwidesorrow
abf8c1731a
Remove redundant isDead and player check. This has already been done.
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Localized string added as well.
2019-12-11 19:22:02 -06:00
worldwidesorrow
5c7a5332cf
Remove redundant player check. This is performed elsewhere.
2019-12-11 19:17:58 -06:00
worldwidesorrow
f5a15bf9ab
Remove redundant player check. This is performed elsewhere.
2019-12-11 19:17:07 -06:00
worldwidesorrow
207e0dff66
Update medBandaged.sqf
2019-12-11 19:15:37 -06:00
worldwidesorrow
58041723ad
Update medAntibiotics.sqf
2019-12-11 19:10:50 -06:00
worldwidesorrow
f7e9ecbd5b
Update animDrag.sqf
2019-12-11 19:07:07 -06:00
worldwidesorrow
bd7c93dd3c
Rename SQF/dayz_code/medical/publicEH/set180.sqf to Server Files/Archive/dayz_code/medical/publicEH/set180.sqf
2019-12-11 19:05:47 -06:00
worldwidesorrow
47c6c33974
Rename SQF/dayz_code/medical/publicEH/rolltofront.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf
2019-12-11 19:05:00 -06:00
worldwidesorrow
c113c5e2c1
Rename SQF/dayz_code/medical/publicEH/rolltoback.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf
2019-12-11 19:04:13 -06:00
worldwidesorrow
5bd85c3bca
Rename SQF/dayz_code/medical/publicEH/pickUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf
2019-12-11 19:03:27 -06:00
worldwidesorrow
d2b77025f5
Rename SQF/dayz_code/medical/publicEH/noDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf
2019-12-11 19:02:35 -06:00
worldwidesorrow
329a7512c7
Rename SQF/dayz_code/medical/publicEH/noAnim.sqf to Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf
2019-12-11 19:01:34 -06:00
worldwidesorrow
15dabfe237
Rename SQF/dayz_code/medical/publicEH/medinject.sqf to Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf
2019-12-11 19:00:19 -06:00
worldwidesorrow
7b640ba50b
Rename SQF/dayz_code/medical/publicEH/load_wounded.sqf to Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf
2019-12-11 18:59:06 -06:00
worldwidesorrow
6fded92592
Rename SQF/dayz_code/medical/publicEH/lieStill.sqf to Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf
2019-12-11 18:58:04 -06:00
worldwidesorrow
44154ef297
Rename SQF/dayz_code/medical/publicEH/deadState.sqf to Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf
2019-12-11 18:57:13 -06:00
worldwidesorrow
30af3c1c31
Rename SQF/dayz_code/medical/publicEH/carriedUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf
2019-12-11 18:56:19 -06:00
worldwidesorrow
55880a67d9
Rename SQF/dayz_code/medical/publicEH/animHealed.sqf to Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf
2019-12-11 18:54:58 -06:00
worldwidesorrow
57d1243c0d
Rename SQF/dayz_code/medical/publicEH/allowDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf
2019-12-11 18:52:39 -06:00
worldwidesorrow
a33a2bfcdf
Remove variable medForceUpdate and replace execVM with called function.
2019-12-11 18:48:17 -06:00
worldwidesorrow
bbdaf0cffe
Uploading new files for load functions
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The files are heavily edited.
2019-12-11 18:34:41 -06:00
worldwidesorrow
1b9679d646
Delete unload_wounded.sqf
2019-12-11 18:33:32 -06:00
worldwidesorrow
a56643f466
Delete unLoad_act.sqf
2019-12-11 18:33:26 -06:00
worldwidesorrow
390aa9a0f7
Delete load_wounded.sqf
2019-12-11 18:33:20 -06:00
worldwidesorrow
269e5b1182
Delete load_act.sqf
2019-12-11 18:33:13 -06:00
worldwidesorrow
cbca10ccae
New files uploaded for the load functions
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These files are heavily edited, so it is easier to just upload new copies.
2019-12-11 18:17:42 -06:00
worldwidesorrow
fdec545635
Updates to public variables
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Public variables used in the carry and drag functions are only compiled on the client. Only the server can use these PVs. They should be blacklisted in Battleye publicvariable.txt. PVDZ_sendUnconscious has been replaced by PVDZ_Send with server side security.
2019-12-11 18:13:17 -06:00
worldwidesorrow
7b11a0ef8f
Move medical functions to !isDedicated
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These functions are only used by the client.
2019-12-11 18:02:30 -06:00
worldwidesorrow
a4c0638a36
Updates for medical and load actions
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Add unconscious array to unload action. Add the carry action. Add the rest of the bloodbags to the bloodbag array. The typed bloodbags get their own actions so the player can select which bloodbag to administer. Alter the sepsis bandage option with a new localized string. NORRN_loadWoundedAction variable is no longer necessary. Remove redundant gear checks.
2019-12-11 17:59:51 -06:00
worldwidesorrow
1f60617862
Change to an inline function with exitWith
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In cases like this where only one selection is required, the switch option is not the best option because it is slow. Using an inline function with exitWith, the most common options are placed at the top with the least common options placed near the bottom.
2019-12-11 17:38:51 -06:00
worldwidesorrow
65221ec477
Add server side security
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This can be used to break a player's legs.
2019-12-11 17:34:23 -06:00
worldwidesorrow
f1aecd9db3
Update CHANGE LOG 1.0.7.txt
2019-11-26 10:16:03 -06:00
worldwidesorrow
ddca2cbec8
Remove unused line.
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The operations were moved to the scheduler in the 1.0.6 update.
2019-11-26 09:37:51 -06:00
worldwidesorrow
94792b0623
Rename SQF/dayz_server/system/server_cleanup.sqf to Server Files/Archive/dayz_server/system/server_cleanup.sqf
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These operations were moved to the scheduler during the 1.0.6 update. The line to compile this function is commented out in server_functions.sqf
2019-11-26 09:35:53 -06:00
worldwidesorrow
07e179c5a8
Rename SQF/dayz_server/system/s_fps.sqf to Server Files/Archive/dayz_server/system/s_fps.sqf
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This function has been moved to the scheduler.
2019-11-26 09:31:40 -06:00
worldwidesorrow
ca507b2647
Rename SQF/dayz_server/compile/server_spawnInfectedCamps.sqf to Server Files/Archive/dayz_server/compile/server_spawnInfectedCamps.sqf
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Archive Vanilla event file.
2019-11-26 09:26:58 -06:00
worldwidesorrow
eccb44ceef
Rename SQF/dayz_server/compile/server_spawnCrashSites.sqf to Server Files/Archive/dayz_server/compile/server_spawnCrashSites.sqf
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Archive Vanilla event file.
2019-11-26 09:25:47 -06:00
worldwidesorrow
c50f4a0686
Rename SQF/dayz_server/compile/server_spawnCarePackages.sqf to Server Files/Archive/dayz_server/compile/server_spawnCarePackages.sqf
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Archive Vanilla event file.
2019-11-26 09:23:58 -06:00
worldwidesorrow
556ff6eb45
Merge pull request #2047 from worldwidesorrow/master
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Move FPS logging and event spawner to the server scheduler.
2019-11-26 09:07:39 -06:00
worldwidesorrow
c0f798faba
Remove unnecessary variable
2019-11-26 09:07:10 -06:00
worldwidesorrow
37a7b8a556
Remove unnecessary variable
2019-11-26 09:06:44 -06:00
worldwidesorrow
c6a69b8320
Remove unnecessary variable
2019-11-26 09:06:14 -06:00
worldwidesorrow
5ac246a73b
Remove unnecessary variable
2019-11-26 09:05:46 -06:00
worldwidesorrow
6180f02d9e
Remove unnecessary variable
2019-11-26 09:05:16 -06:00
worldwidesorrow
bd8a739df7
Remove unnecessary variable
2019-11-26 09:04:53 -06:00
worldwidesorrow
36603a90fc
Remove unnecessary variable
2019-11-26 09:04:28 -06:00
worldwidesorrow
e4c64613bd
Remove unnecessary variable
2019-11-26 09:04:01 -06:00
worldwidesorrow
619bfec3b8
Remove unnecessary variable
2019-11-26 09:03:35 -06:00
worldwidesorrow
b6b25c63a5
Remove unnecessary variable
2019-11-26 09:03:11 -06:00
worldwidesorrow
13bfe36538
Remove unnecessary variable
2019-11-26 09:02:40 -06:00
worldwidesorrow
585f7879f3
Remove unnecessary variable
2019-11-26 09:02:17 -06:00
worldwidesorrow
73ce162428
Remove unnecessary variable
2019-11-26 09:01:52 -06:00
worldwidesorrow
b32f32339c
Remove unnecessary variable
2019-11-26 09:01:20 -06:00
worldwidesorrow
ae1260836b
Remove unnecessary variable
2019-11-26 09:00:53 -06:00
worldwidesorrow
f4d8e5934f
Remove unnecessary variable
2019-11-26 09:00:10 -06:00
worldwidesorrow
5b24ade979
Removing old file
2019-11-26 08:57:56 -06:00
worldwidesorrow
f15d488601
Forgot to remove comment.
2019-11-25 12:32:12 -06:00
worldwidesorrow
f887d9c8d2
Change check to event array
2019-11-25 12:05:09 -06:00
worldwidesorrow
5c52fd36e4
Change event timer to 60 seconds.
2019-11-25 11:58:15 -06:00
worldwidesorrow
00d36ff4f0
Update using local variable from init function.
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Thanks to Merlijn for pointing this out.
2019-11-25 10:57:15 -06:00
worldwidesorrow
c1ba37915b
Remove event execVMs and event spawner call.
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New versions of the files are in dayz_server/modules and the event spawner has been moved to the scheduler.
2019-11-25 09:32:36 -06:00
worldwidesorrow
5245fc2035
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:27:24 -06:00
worldwidesorrow
fde6da3f90
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:26:13 -06:00
worldwidesorrow
45902e21af
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:24:28 -06:00
worldwidesorrow
9477814c9b
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:59 -06:00
worldwidesorrow
99deaaf211
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:03 -06:00
worldwidesorrow
eb9ca71e54
Enable events and add new array.
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Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:21:17 -06:00