Remove unnecessary variable

This commit is contained in:
worldwidesorrow
2019-11-26 09:01:20 -06:00
committed by GitHub
parent ae1260836b
commit b32f32339c

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@@ -68,11 +68,9 @@ MaxDynamicDebris = 400; // Max number of random road blocks to spawn around the
MaxVehicleLimit = 300; // Max number of random vehicles to spawn around the map
spawnArea = 1400; // Distance around markers to find a safe spawn position
spawnShoremode = 1; // Random spawn locations 1 = on shores, 0 = inland
EpochUseEvents = true; //Enable event scheduler. Define custom scripts in dayz_server\modules to run on a schedule.
EpochEvents = [ //[year,month,day of month, minutes,name of file - .sqf] If minutes is set to -1, the event will run once immediately after server start.
["any","any","any","any",-1,"Care_Packages"],
//["any","any","any","any",-1,"Infected_Camps"], // (negatively impacts FPS)
//["any","any","any","any",-1,"CrashSites_Old"], // Old 1.0.5.1 Epoch version updated to work with Epoch 1.0.6+, includes mass graves.
["any","any","any","any",-1,"CrashSites"]
];
// EPOCH CONFIG VARIABLES END //