Remove event execVMs and event spawner call.

New versions of the files are in dayz_server/modules and the event spawner has been moved to the scheduler.
This commit is contained in:
worldwidesorrow
2019-11-25 09:32:36 -06:00
committed by GitHub
parent 5245fc2035
commit c1ba37915b

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@@ -420,11 +420,6 @@ publicVariable "sm_done";
};
};
//Points of interest
//[] execVM "\z\addons\dayz_server\compile\server_spawnInfectedCamps.sqf"; //Adds random spawned camps in the woods with corpses and loot tents (negatively impacts FPS)
[] execVM "\z\addons\dayz_server\compile\server_spawnCarePackages.sqf";
[] execVM "\z\addons\dayz_server\compile\server_spawnCrashSites.sqf";
execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";
"PVDZ_sec_atp" addPublicVariableEventHandler {
@@ -508,5 +503,3 @@ if (_hiveLoaded) then {
{[_x,"gear"] call server_updateObject} count _vehiclesToUpdate;
};
};
[] spawn server_spawnEvents;