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Add server side security to P
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@@ -161,7 +161,7 @@ if (_proceed && _success) then {
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};
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if (_isWreckBuilding) then {
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PVDZ_send = [player,"RemoveObject",_ipos];
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PVDZ_send = [player,"RemoveObject",_ipos,[_ipos,dayz_authKey,player]];
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publicVariableServer "PVDZ_send";
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};
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