This adds 6 AK-107 versions to the dayz attachment system. There is no SD version at the moment.
The RPK-74 magazine could only be used with the AK-74 SD. This was unintentional. All AK-74 versions support the RPK-74 magazine now.
The RPK-74 and the AK-74 magazine description needed a few adjustments.
This magazine was removed in this commit: https://github.com/Goliath86/CorePatch/commit/fef9bcc
The CorePatch data update was pushed to A2OA stable branch on March 27th, 2018.
To avoid errors for this before Epoch 1.0.6.3 patch is released remove all instances of it from custom scripts, loot tables and trader files. Run the query below to remove all instances from the database.
Fixes #2011
* Fix Corepatch AS50 magazine spawn
The Corepatch broke some of the AS50 magazine spawns. Im not sure why it happend sometimes and sometimes not.
This message showed up sometimes: No entry 'bin\config.bin/CfgMagazines-5Rnd_127x99_as50_CP'.
The CorePatch use that:
e0d06f7086/CorePatch_CIT_14888/config.cpp
This commit should fix that error message and the AS50 name as well.
* Define 5Rnd_127x99_as50_CP class
* Update AS50 fix
* Revert AS50 ammo fix
this mitigates a newly introduced/reduced limitation on config size/entries when rapying content with Mikero's PBO tools. This issue will unfortunately not be fixed, hence moving keys to Epoch_B
* Localization changes/additions.
Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.
* Toolbox change
Update camonet removal to 10m instead of 5m
* Safe zone no building near/blacklisted buildings no building near
Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.
* typo
fix typo
* Safezone/blacklisted changes
As per requests.
* Rework
Rework
* Remove unused variables
as per subject
* Misc changes
Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces
* rework
rework
* Removing old code
Build Sandbag Fence is not longer used since the rightclick action to build a sandbag.
* Removing old code
Old code "remove tank trap" is not longer used since we have the scroll action for that.
* Update Prop_Defs.hpp
* Cutting some strings, removing old strings
* Update stringtable.xml
* More Stringtable updates
Ive added and corrected more german strings. Some german strings were too long. Lots of building items needed a localization. Adding after request the Winter Ghillie Suit localization for Namalsk compatibility.
* Update for new localization
* Update for localization
* Update for new localization
* Update again
* localization update
* Update stringtable.xml
* Update Doors.hpp
* Update ModularBuilding.hpp
* Update stringtable.xml
* Update stringtable.xml
* Update Doors.hpp
* Update Prop_Defs.hpp
There is no point in having two variables for the same purpose.
It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.
I will make this change in vanilla too.