Adding combine matches

This commit is contained in:
A Man
2019-11-01 16:01:20 +01:00
parent f24921ab1e
commit bc75ad8590
4 changed files with 47 additions and 1 deletions

View File

@@ -29,6 +29,10 @@ class ItemMatchbox : ItemMatchbox_base
script = "spawn player_makeFire;"; //Do not use player_build because we have no ghost preview model for Land_Fire_DZ yet
use[] = {"PartWoodPile"};
};
class Combine {
text = $STR_ANTIBIOTICS_COMBINE;
script = "spawn player_combineMatches;";
};
};
};

View File

@@ -1,7 +1,11 @@
if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
dayz_actionInProgress = true;
private ["_total", "_full", "_remain", "_amount"];
_total = 0;
{
if(configName inheritsFrom (configfile >> "CfgMagazines" >> _x) == "ItemAntibiotic") then {
if (configName inheritsFrom (configfile >> "CfgMagazines" >> _x) == "ItemAntibiotic") then {
_amount = getNumber(configFile >> "CfgMagazines" >> _x >> "medical" >> "amount");
if(_amount > 0) then {
_total = _total + _amount;
@@ -9,8 +13,10 @@ _total = 0;
};
};
} count (magazines player);
_full = floor(_total / 6);
_remain = _total % 6;
for "_i" from 1 to _full do
{
player addMagazine "ItemAntibiotic6";
@@ -19,3 +25,5 @@ for "_i" from 1 to _full do
if(_remain > 0 ) then {
player addMagazine "ItemAntibiotic" + str(_remain);
};
dayz_actionInProgress = false;

View File

@@ -0,0 +1,33 @@
if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
dayz_actionInProgress = true;
private ["_total", "_full", "_remain", "_amount"];
_total = 0;
{
if (configName inheritsFrom (configfile >> "CfgWeapons" >> _x) == "ItemMatchbox") then {
_amount = getNumber(configFile >> "CfgWeapons" >> _x >> "matches");
if(_amount > 0) then {
_total = _total + _amount;
player removeWeapon _x;
};
};
} count (weapons player);
_full = floor(_total / 5);
_remain = _total % 5;
for "_i" from 1 to _full do
{
if ("Item5Matchbox" in weapons player) then {
"Item5Matchbox" call player_addDuplicateTool;
} else {
player addWeapon "Item5Matchbox";
};
};
if(_remain > 0 ) then {
player addWeapon "Item"+ str(_remain)+"Matchbox";
};
dayz_actionInProgress = false;

View File

@@ -109,6 +109,7 @@ if (!isDedicated) then {
//player_sleep = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_sleep.sqf";
player_combineMag = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_combineMags.sqf";
player_combineAntibiotics = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_combineAntibiotics.sqf";
player_combineMatches = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_combineMatches.sqf";
player_createquiver = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_createQuiver.sqf";
player_fillquiver = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_fillQuiver.sqf";
//player_takearrow = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_takeArrow.sqf";