mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
@@ -12,20 +12,6 @@ class CfgCrafting {
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#include "Recipes\Weapons\BaseBallBatBarbed.hpp"
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#include "Recipes\Weapons\Crossbow.hpp"
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//Not Ready
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/*
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#include "Recipes\Weapons\M9SD.hpp"
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#include "Recipes\Weapons\M4A1_AIM.hpp"
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#include "Recipes\Weapons\MAKAROVSD.hpp"
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#include "Recipes\Weapons\bizonSD.hpp"
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#include "Recipes\Weapons\SVD_CAMO.hpp"
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#include "Recipes\Weapons\M4A1_Aim_CAMO.hpp"
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#include "Recipes\Weapons\M4A1_HWS_GL_CAMO.hpp"
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#include "Recipes\Weapons\G36C_camo.hpp"
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#include "Recipes\Weapons\G36A_camo.hpp"
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#include "Recipes\Weapons\G36K_camo.hpp"
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*/
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//Medical
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#include "Recipes\Medical\Bandage.hpp"
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#include "Recipes\Medical\sepsisBandage.hpp"
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@@ -1,17 +0,0 @@
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class Blueprint_G36A_camo : Recipe {
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displayName = $STR_CRAFT_NAME_G36A_CAMO;
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descriptionShort = $STR_CRAFT_DESC_G36A_CAMO;
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input[] =
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{
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{"G36A","CfgWeapons",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"G36A_CAMO","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_G36C_camo : Recipe {
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displayName = $STR_CRAFT_NAME_G36C_CAMO;
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descriptionShort = $STR_CRAFT_DESC_G36C_CAMO;
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input[] =
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{
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{"G36C","CfgWeapons",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"G36C_CAMO","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_G36K_camo : Recipe {
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displayName = $STR_CRAFT_NAME_G36K_CAMO;
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descriptionShort = $STR_CRAFT_DESC_G36K_CAMO;
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input[] =
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{
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{"G36K","CfgWeapons",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"G36K_CAMO","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,19 +0,0 @@
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class Blueprint_M4A1_AIM : Recipe {
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displayName = $STR_CRAFT_NAME_M4A1_AIM;
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descriptionShort = $STR_CRAFT_DESC_M4A1_AIM;
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input[] =
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{
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{"M4A1","CfgWeapons",1},
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{"Attachment_AIM","CfgMagazines",1},
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{"equip_rail_screws","CfgMagazines",2},
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{"equip_weapon_rails","CfgMagazines",1}
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};
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output[] =
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{
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{"M4A1_AIM","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_M4A1_Aim_CAMO : Recipe {
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displayName = $STR_CRAFT_NAME_M4A1_Aim_CAMO;
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descriptionShort = $STR_CRAFT_DESC_M4A1_Aim_CAMO;
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input[] =
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{
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{"M4A1_Aim","CfgWeapons",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"M4A1_Aim_CAMO","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_M4A1_HWS_GL_CAMO : Recipe {
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displayName = $STR_CRAFT_NAME_M4A1_HWS_GL_CAMO;
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descriptionShort = $STR_CRAFT_DESC_M4A1_HWS_GL_CAMO;
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input[] =
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{
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{"M4A1_HWS_GL","CfgWeapons",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"M4A1_HWS_GL_CAMO","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_M9SD : Recipe {
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displayName = $STR_CRAFT_NAME_M9SD;
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descriptionShort = $STR_CRAFT_DESC_M9SD;
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input[] =
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{
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{"M9","CfgWeapons",1},
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{"Attachment_Silencer","CfgMagazines",1}
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};
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output[] =
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{
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{"M9SD","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_MAKAROVSD : Recipe {
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displayName = $STR_CRAFT_NAME_MAKAROVSD;
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descriptionShort = $STR_CRAFT_DESC_MAKAROVSD;
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input[] =
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{
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{"Makarov","CfgWeapons",1},
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{"Attachment_Silencer","CfgMagazines",1}
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};
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output[] =
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{
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{"MakarovSD","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,18 +0,0 @@
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class Blueprint_SVD_CAMO : Recipe {
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displayName = $STR_CRAFT_NAME_SVD_CAMO;
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descriptionShort = $STR_CRAFT_DESC_SVD_CAMO;
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input[] =
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{
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{"SVD_DZ","CfgWeapons",1},
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{"Skin_Sniper1_DZ","CfgMagazines",1},
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{"Attachment_CAMO","CfgMagazines",1}
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};
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output[] =
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{
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{"SVD_CAMO_DZ","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -1,17 +0,0 @@
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class Blueprint_bizonSD : Recipe {
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displayName = $STR_CRAFT_NAME_bizonSD;
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descriptionShort = $STR_CRAFT_DESC_bizonSD;
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input[] =
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{
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{"bizon","CfgWeapons",1},
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{"Attachment_Silencer","CfgMagazines",1}
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};
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output[] =
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{
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{"bizon_silenced","CfgWeapons",1}
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};
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required[] =
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{
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{"ItemToolbox","CfgWeapons",1}
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};
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};
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@@ -9,13 +9,4 @@ class ItemEtool : ItemCore
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stashsmall = "StashSmall";
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stashmedium = "StashMedium";
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consume = "ItemSandbag";
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class ItemActions
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{
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/*class Use
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{
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text=$STR_CREATE_STASH;
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script="spawn player_createstash;";
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};*/
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};
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};
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@@ -10,15 +10,7 @@ class ItemShovel : ItemCore
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stashsmall = "StashSmall";
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stashmedium = "StashMedium";
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consume = "ItemSandbag";
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class ItemActions
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{
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/*class Use
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{
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text = $STR_CREATE_STASH;
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script = "spawn player_createstash;";
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};*/
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};
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};
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class ItemShovelBroken : ItemCore
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@@ -1,75 +0,0 @@
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private ["_playerPos","_item","_location","_config","_text","_dir","_dis","_sfx","_consumetext","_stashname","_stashtype","_stash","_consume","_hasitemcount","_worldspace","_finished"];
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//check if can pitch here
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call gear_ui_init;
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closeDialog 1;
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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dayz_actionInProgress = true;
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//Player Pos
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_playerPos = getPosATL player;
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//Classname
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_item = _this;
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//Config
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_config = configFile >> "CFGWeapons" >> _item;
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_text = getText (_config >> "displayName");
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_stashtype = "0";
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_consume = getText (_config >> "consume");
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_consumetext = getText (configFile >> "CfgMagazines" >> _consume >> "displayName");
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_hasitemcount = {_x == _consume} count magazines player;
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if (_hasitemcount > 0) then { _stashtype = getText (_config >> "stashsmall"); };
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_stashname = getText (configFile >> "CfgVehicles" >> _stashtype >> "displayName");
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// Items are missing
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if ((!(_consume IN magazines player))) exitWith {
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dayz_actionInProgress = false;
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format[localize "str_player_31_stash",_consumetext] call dayz_rollingMessages;
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};
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_location = player modeltoworld [0,2.5,0];
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_location set [2,0];
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//blocked
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if (["concrete",dayz_surfaceType] call fnc_inString) exitwith {
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dayz_actionInProgress = false;
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};
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_worldspace = [_stashtype, player] call fn_niceSpot;
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if ((count _worldspace) == 2) then {
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player removeMagazine _consume;
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_dir = round(direction player);
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_dis=20;
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_sfx = "tentunpack";
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[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
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[player,_dis,true,(getPosATL player)] call player_alertZombies;
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_finished = ["Medic",1] call fn_loopAction;
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if (!_finished) exitWith {
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player addMagazine _consume;
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};
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//place tent (local)
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_stash = createVehicle [_stashtype, _location, [], 0, "CAN_COLLIDE"];
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_stash setdir _dir;
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_stash setposATL _location;
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player reveal _stash;
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_stash setVariable ["characterID",dayz_characterID,true];
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PVDZ_obj_Publish = [dayz_characterID,_stash,[_dir,_location],[]];
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publicVariableServer "PVDZ_obj_Publish";
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diag_log [diag_ticktime, __FILE__, "New Networked object, request to save to hive. PVDZ_obj_Publish:", PVDZ_obj_Publish];
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format[localize "str_success_stash_pitch",_stashname] call dayz_rollingMessages;
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} else {
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format[localize "str_fail_stash_pitch",_stashname] call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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@@ -77,7 +77,6 @@ if (!isDedicated) then {
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player_addToolbelt = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_addToolbelt.sqf";
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player_addtoBack = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_addtoBack.sqf";
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player_reloadMag = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_reloadMags.sqf";
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player_createstash = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_createstash.sqf";
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player_consume = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_consume.sqf";
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player_emptyContainer = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_emptyContainer.sqf";
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player_useMeds = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_useMeds.sqf";
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@@ -2705,159 +2705,6 @@
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<French>Plan de fabrication d'une Boussole. Requis : 1 rasoir, bouteille, bout de métal + Boîte à outils</French>
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<German>Blaupause für einen improvisierten Kompass. Gebraucht werden: 1x Wasserflasche, 1x Rasierer, 1x Altmetall, Werkzeugkasten.</German>
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</Key>
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<Key ID="STR_CRAFT_NAME_M4A1_AIM">
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<English>M4A1 AIM</English>
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<French>M4A1 à viseur laser</French>
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<Czech>M4A1 s CCO</Czech>
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</Key>
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<Key ID="STR_CRAFT_DESC_M4A1_AIM">
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<English>Blueprint to create a M4A1_AIM. Required - 1 M4A1, 1 Attachment_AIM. - ToolBox</English>
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<Russian>Инструкция по сборке M4A1 AIM с глушителем. Нужно: M4A1, прицел AIM и ящик с инструментами.</Russian>
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<Spanish>Plano para crear M4A1 AIM. Requerido: 1 M4A1, 1 AIM y Caja de Herramientas</Spanish>
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<French>Plan de fabrication d'une M4A1 à viseur laser. Requis : 1 M4A1, 1 Fixation viseur laser + Boîte à outils</French>
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<Czech>Návod pro vyrobení M4A1 s CCO mířidlem. Potřeba: 1x M4A1, 1x CCO mířidlo a sada nástrojů.</Czech>
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<German>Blaupause für eine M4A1 AIM. Gebraucht werden: 1x M4A1, 1x CCO Rotpunktvisier, Werkzeugkasten.</German>
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</Key>
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<Key ID="STR_CRAFT_NAME_M4A1_HWS_GL_CAMO">
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<English>M4A1 HWS GL Camo</English>
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<Russian>Камуфлированный M4A1 HWS GL</Russian>
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<Czech>M4A1 HWS GL Kamufláž</Czech>
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<French>M4A1 HWS GL Camouflage</French>
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<German>M4A1 HWS GL Tarn</German>
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</Key>
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<Key ID="STR_CRAFT_DESC_M4A1_HWS_GL_CAMO">
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<English>Blueprint to create a M4A1 HWS GL Camo. Required - 1 M4A1 HWS GL, 1 Attachment Camo. - ToolBox</English>
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<Russian>Инструкция по сборке камуфлированного M4A1 HWS GL. Нужно: M4A1 HWS GL, камуфляж для оружия и ящик с инструментами.</Russian>
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<Spanish>Plano para crear M4A1 HWS GL Camo. Requerido: 1 M4A1 HWS GL, 1 Attachment Camo y Caja de Herramientas</Spanish>
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<Czech>Návod pro vyrobení M4A1 HWS GL Kamufláž. Potřeba: 1x M4A1 HWS GL, 1x maskovací potisk a sada nástrojů</Czech>
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<French>Plan de fabrication d'une M4A1 holographique, lanceur de grenades, camouflage. Requis : 1 M4A1 HWS GL, 1 fixation camouflage + Boîte à outils</French>
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<German>Blaupause für eine M4A1 HWS GL Tarn. Gebraucht werden: 1x M4A1 HWS GL, 1x Tarnmaterial, Werkzeugkasten.</German>
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</Key>
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<Key ID="STR_CRAFT_NAME_M9SD">
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<English>M9 SD</English>
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<Russian>M9 с глушителем</Russian>
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<Spanish>M9 Silenciada</Spanish>
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<French>M9 Silencieux</French>
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<Czech>M9 s tlumičem</Czech>
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</Key>
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<Key ID="STR_CRAFT_DESC_M9SD">
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<English>Blueprint to create a M9SD. Required - 1 M9, 1 Attachment_Silencer. - ToolBox</English>
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<Russian>Инструкция по сборке M9 с глушителем. Нужно: M9, глушитель и ящик с инструментами.</Russian>
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<Spanish>Plano para crear una M9 Silenciada. Requerido: 1 M9, 1 silenciador y Caja de Herramientas</Spanish>
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<French>Plan de fabrication d'un M9 silencieux. Requis : 1 M9, 1 Fixation Silencieux + Boîte à outils</French>
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<Czech>Návod pro vyrobení M9 s tlumičem. Potřeba: 1x M9, 1x tlumič a sada nástrojů.</Czech>
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<German>Blaupause für eine M9 SD. Gebraucht werden: 1x M9, 1x Schalldämpfer, Werkzeugkasten.</German>
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</Key>
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<Key ID="STR_CRAFT_NAME_MAKAROVSD">
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<English>Makarov SD</English>
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<Russian>ПМ с глушителем</Russian>
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<French>Makarov Silencieux</French>
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<Czech>Makarov s tlumičem</Czech>
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<German>Makarow SD</German>
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</Key>
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<Key ID="STR_CRAFT_DESC_MAKAROVSD">
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<English>Blueprint to create a MAKAROVSD. Required - 1 MAKAROV, 1 Attachment_Silencer. - ToolBox</English>
|
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<Russian>Инструкция по сборке ПМ с глушителем. Нужно: ПМ, глушитель и ящик с инструментами.</Russian>
|
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<Spanish>Planos para crear una Makarov Silenciada. Requerido: 1 Makarov, 1 Silenciador y Caja de Herramientas.</Spanish>
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<French>Plan de fabrication d'un Makarov silencieux. Requis : 1 Makarov, 1 Fixation Silencieux + Boîte à outils</French>
|
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<Czech>Návod pro vyrobení Makarov s tlumičem. Potřeba: 1x Makarov, 1x tlumič a sada nástrojů.</Czech>
|
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<German>Blaupause für eine Makarow SD. Gebraucht werden: 1x Makarow, 1x Schalldämpfer, Werkzeugkasten.</German>
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</Key>
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<Key ID="STR_CRAFT_NAME_bizonSD">
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<English>BizonSD</English>
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<Russian>Бизон с глушителем</Russian>
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<French>Bizon Silencieux</French>
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<Czech>Bizon s tlumičem</Czech>
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<German>Bizon SD</German>
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</Key>
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<Key ID="STR_CRAFT_DESC_bizonSD">
|
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<English>Blueprint to create a BizonSD. Required - 1 Bizon, 1 Attachment_Silencer. - ToolBox</English>
|
||||
<Russian>Инструкция по сборке Бизона с глушителем. Нужно: Бизон, глушитель и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear una Bizon Silenciada. Requerido: 1 Bizon, 1 Silenciador y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un Bizon silencieux. Requis : 1 Bizon, 1 Fixation Silencieux + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení Bizon s tlumičem. Potřeba: 1x Bizon, 1x tlumič a sada nástrojů.</Czech>
|
||||
<German>Blaupause für eine Bizon SD. Gebraucht werden: 1x Bizon, 1x Schalldämpfer, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_SVD_CAMO">
|
||||
<English>SVD CAMO</English>
|
||||
<Russian>Камуфлированный СВД</Russian>
|
||||
<Spanish>SVD Camuflado</Spanish>
|
||||
<French>SVD Camouflage</French>
|
||||
<Czech>SVD s maskovacím potiskem</Czech>
|
||||
<German>SVD Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_DESC_SVD_CAMO">
|
||||
<English>Blueprint to create a SVD_CAMO. Required - 1 SVD, 1 Attachment_CAMO, 1 Skin_Camo1_DZ. - ToolBox</English>
|
||||
<Russian>Инструкция по камуфлированию СВД. Нужно: СВД, камуфляж для оружия и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear un SVD Camuflado. Requerido: 1 SVD, 1 Camuflaje, 1 Skin_Camo1_DZ y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un SVD Camouflage. Requis : 1 SVD, 1 Fixation Camouflage, 1 tenue de camouflage + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení SVD s maskovacím potiskem. Potřeba: 1x SVD, 1x maskovací potisk, 1x hejkal a sada nástrojů</Czech>
|
||||
<German>Blaupause für eine SVD Tarn. Gebraucht werden: 1x SVD, 1x Tarnmaterial, 1x Tarnmaterial, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_M4A1_Aim_CAMO">
|
||||
<English>M4A1_Aim_CAMO</English>
|
||||
<Russian>Камуфлированный M4A1 AIM</Russian>
|
||||
<Spanish>M4A1 AIM Camuflado</Spanish>
|
||||
<French>M4A1 à viseur laser et Camouflage</French>
|
||||
<Czech>M4A1 s CCO a maskovacím potiskem</Czech>
|
||||
<German>M4A1 AIM Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_DESC_M4A1_Aim_CAMO">
|
||||
<English>Blueprint to create a M4A1_Aim_CAMO. Required - 1 M4A1_Aim, 1 Attachment_CAMO. - ToolBox</English>
|
||||
<Russian>Инструкция по перекраске M4A1 AIM. Нужно: M4A1 AIM, камуфляж для оружия и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear M4A1 AIM Camuflado. Requerido: 1 M4A1 AIM, 1 Camuflaje y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un M4A1 à viseur laser et Camouflage. Requis : 1 M4A1 à viseur laser, 1 Fixation Camouflage + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení M4A1 s mířidlem a maskovacím potiskem. Potřeba: 1x M4A1 s CCO, 1x maskovací potisk a sada nástrojů</Czech>
|
||||
<German>Blaupause für eine M4A1 AIM Tarn. Gebraucht werden: 1x M4A1 AIM, 1x Tarnmaterial, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_G36C_CAMO">
|
||||
<English>G36C CAMO</English>
|
||||
<Russian>Камуфлированный G36C</Russian>
|
||||
<Spanish>G36C Camuflada</Spanish>
|
||||
<French>G36C Camouflage</French>
|
||||
<Czech>G36C s maskovacím potiskem</Czech>
|
||||
<German>G36C Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_DESC_G36C_CAMO">
|
||||
<English>Blueprint to create a G36C_CAMO. Required - 1 G36C, 1 Attachment_CAMO. - ToolBox</English>
|
||||
<Russian>Инструкция по перекраске G36C. Нужно: G36C, камуфляж для оружия и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear G36C Camuflada. Requerido: 1 G36C, 1 Camuflaje y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un G36C Camouflage. Requis : 1 G36C, 1 Fixation Camouflage + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení G36C s maskovacím potiskem. Potřeba: 1x G36C, 1x maskovací potisk a sada nástrojů</Czech>
|
||||
<German>Blaupause für eine G36C CAMO. Gebraucht werden: 1x G36C, 1x Attachment_CAMO, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_G36A_CAMO">
|
||||
<English>G36A CAMO</English>
|
||||
<Russian>Камуфлированный G36A</Russian>
|
||||
<Spanish>G36A Camuflado</Spanish>
|
||||
<French>G36A Camouflage</French>
|
||||
<Czech>G36A s maskovacím potiskem</Czech>
|
||||
<German>G36A Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_DESC_G36A_CAMO">
|
||||
<English>Blueprint to create a G36A_CAMO. Required - 1 G36A, 1 Attachment_CAMO. - ToolBox</English>
|
||||
<Russian>Инструкция по перекраске G36A. Нужно: G36A, камуфляж для оружия и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear G36A Camuflada. Requerido: 1 G36A, 1 Camuflaje y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un G36A Camouflage. Requis : 1 G36A, 1 Fixation Camouflage + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení G36A s maskovacím potiskem. Potřeba: 1x G36A, 1x maskovací potisk a sada nástrojů</Czech>
|
||||
<German>Blaupause für eine G36A Tarn. Gebraucht werden: 1x G36A, 1x Tarnmaterial, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_G36K_CAMO">
|
||||
<English>G36K_CAMO</English>
|
||||
<Russian>Камуфлированный G36K</Russian>
|
||||
<Spanish>G36K Camuflado</Spanish>
|
||||
<French>G36K Camouflage</French>
|
||||
<Czech>G36K s maskovacím potiskem</Czech>
|
||||
<German>G36K Tarn</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_DESC_G36K_CAMO">
|
||||
<English>Blueprint to create a G36K_CAMO. Required - 1 G36K, 1 Attachment_CAMO. - ToolBox</English>
|
||||
<Russian>Инструкция по перекраске G36K. Нужно: G36K, камуфляж для оружия и ящик с инструментами.</Russian>
|
||||
<Spanish>Plano para crear G36K Camuflada. Requerido: 1 G36K, 1 Camuflaje y Caja de Herramientas</Spanish>
|
||||
<French>Plan de fabrication d'un G36K Camouflage. Requis : 1 G36K, 1 Fixation Camouflage + Boîte à outils</French>
|
||||
<Czech>Návod pro vyrobení G36K s maskovacím potiskem. Potřeba: 1x G36K, 1x maskovací potisk a sada nástrojů</Czech>
|
||||
<German>Blaupause für eine G36K Tarn. Gebraucht werden: 1x G36K, 1x Tarnmaterial, Werkzeugkasten.</German>
|
||||
</Key>
|
||||
<Key ID="STR_CRAFT_NAME_HerbalDrink">
|
||||
<English>Herbal Drink</English>
|
||||
<Spanish>bebida Herbal</Spanish>
|
||||
@@ -6589,22 +6436,6 @@
|
||||
<French>Vous avez réussi à détruire une tente.</French>
|
||||
<Czech>Úspěšně jste zničili stan.</Czech>
|
||||
</Key>
|
||||
<Key ID="str_success_stash_pitch">
|
||||
<English>You have created a %1.</English>
|
||||
<German>Du hast eine %1 hergestellt.</German>
|
||||
<Russian>Вы соорудили %1.</Russian>
|
||||
<Spanish>Acabaste de crear: %1.</Spanish>
|
||||
<French>Vous avez créé un(e) %1.</French>
|
||||
<Czech>Vyrobili jste %1.</Czech>
|
||||
</Key>
|
||||
<Key ID="str_fail_stash_pitch">
|
||||
<English>You cannot place a %1 here. The area must be flat, and free of other objects.</English>
|
||||
<German>%1 kann hier nicht angelegt werden. Der Untergrund muss flach und frei von Hindernissen sein.</German>
|
||||
<Russian>Нельзя установить %1 тут. Поверхность должна быть ровной, без объектов поблизости.</Russian>
|
||||
<Spanish>No puedes ubicar una %1 aquí. El área debe ser plana y libre de otros objetos.</Spanish>
|
||||
<French>Vous ne pouvez pas placer un(e) ici, le sol doit être plat et dégagé.</French>
|
||||
<Czech>Tady nelze postavit %1. Země musí být plochá a bez jiných objektů, které by mohly bránit stavbě.</Czech>
|
||||
</Key>
|
||||
<Key ID="str_player_consumed_food">
|
||||
<English>You ate %1.</English>
|
||||
<German>Du hast %1 gegessen.</German>
|
||||
@@ -7110,14 +6941,6 @@
|
||||
<French>Pour construire un(e) %1, il vous faut : %2.</French>
|
||||
<Czech>Abyste mohli postavit %1, potřebujete: %2.</Czech>
|
||||
</Key>
|
||||
<Key ID="str_player_31_stash">
|
||||
<English>To build a stash site you require %1.</English>
|
||||
<German>Um eine Lagergrube auszuheben, brauchst du %1.</German>
|
||||
<Russian>Чтобы соорудить схрон, вам нужны %1.</Russian>
|
||||
<Spanish>Para crear un escondite necesitas %1.</Spanish>
|
||||
<French>Pour construire une planque, il vous faut %1.</French>
|
||||
<Czech>Abyste postavili skrýš, je potřeba %1.</Czech>
|
||||
</Key>
|
||||
<Key ID="str_player_31_build">
|
||||
<English>build</English>
|
||||
<Russian>построить</Russian>
|
||||
|
||||
Reference in New Issue
Block a user