ebayShopper
eaaedf21c0
Fix a few more glitched map objects
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Vanilla commit:
7d669a390b
2017-12-29 15:42:55 -05:00
ebayShopper
0690e85a22
Hide more map objects that clip in Land_houseV_2T2
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Vanilla commit:
504da5afbb
2017-12-21 17:06:05 -05:00
ebayShopper
7668152118
Remove some more glitched map objects
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Vanilla commits:
db5aa2063c
88458846e9
1ec13bdfd0
2017-12-17 12:19:28 -05:00
ebayShopper
5ca381e95a
Remove some glitched map objects
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Vanilla commits:
f1b7ffe327
08a883c288
368dd0e8d5
b0f60765d9
4ae5006f8b
2017-12-04 12:47:15 -05:00
ebayShopper
63fe9f8e87
Revert Topolka dam fix
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This reverts 5884ef6
Vanilla commit:
a71efab3d3
2017-11-18 14:20:08 -05:00
ebayShopper
1825fab321
Update vanilla POI
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Vanilla commits:
d1c8ccb00f
6c70d01b2a
2017-11-18 14:13:02 -05:00
ebayShopper
895aa62369
Update vanilla antiwall glitch
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Vanilla commits:
10f9cd2c1b
669b793354 (diff-768fdf583c42ac37d1163a8e6fe31244)
2017-11-17 14:19:17 -05:00
ebayShopper
7a68f9f70b
Add some basic compatibility for Ruegen map
2017-07-30 16:28:37 -04:00
ebayShopper
39e05ad0e4
Update vanilla building
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Vanilla commits:
2ec04a7f8d
f333910f95
156b90ccb5
2017-06-10 10:45:14 -04:00
ebayShopper
c39fc86972
Update Napf and Namalsk waterHoleProxy again
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Some were still missing after 89292b3 . These are now complete
auto-generated lists for the whole map.
2017-04-10 17:39:50 -04:00
ebayShopper
89292b3f37
Correct some waterHole positions for Napf and Namalsk
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https://epochmod.com/forum/topic/43623-cant-fill-water-bottles-on-napf/
2017-04-08 16:05:59 -04:00
ebayShopper
e81f19757e
Move POI back to global spawn again
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These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.
This reverts c21a731 .
Vanilla commit:
32f2fa3b22
2017-03-20 14:25:32 -04:00
ebaydayz
5884ef6445
Block Topolka Dam walk under water glitch
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https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
2bf589e151
Update vanilla antiwall
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Vanilla commit:
4f102f501b
2017-02-02 15:07:46 -05:00
ebaydayz
2ecb614534
Update comments for POI spawning
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Vanilla commits:
1f89bcfb98
0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
c21a7311a5
Move POI back to local spawned #1816
2017-01-27 14:51:18 -05:00
ebaydayz
5d330e1c71
Disable vanilla antiwall objects and infected camps by default
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The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.
The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
ebaydayz
dab70963d6
Update POI spawning again
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Vanilla commits:
d98cc5d700
e2afec6a21
5b85b311ed
55518ed792
4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
2160437e79
Convert POI to compact array format
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Vanilla commit:
c71d8cb23c
2016-12-06 19:26:00 -05:00
ebaydayz
43b900835e
Fix infectiousWaterholes init again
2016-11-21 20:28:07 -05:00
ebaydayz
d7ecf29744
Update infectious waterholes
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Vanilla commit:
0dadb0897c
2016-11-21 18:39:50 -05:00
ebaydayz
f307386cb2
Fix cherno field hospital tent position
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Vanilla commit:
7e18cef9cb
2016-11-18 18:43:28 -05:00
ebaydayz
5072ea4e8b
Update infectious waterholes init
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Vanilla commits:
a61088d9e8
0d18630c11
2016-11-18 14:16:45 -05:00
ebaydayz
f43348ebf6
Consolidate isServer checks for poi
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Vanilla commit:
fbcabc6d60
2016-11-11 15:19:57 -05:00
ebaydayz
6db0c3380f
Remove unneeded isServer check
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Missed one from 88870a6
2016-11-11 14:54:23 -05:00
ebaydayz
88870a6b2a
Sync closeDisplay exit codes for easier scripts.txt filtering
2016-11-11 14:48:41 -05:00
ebaydayz
fffcf43bbb
Spawn infectious waterholes locally on each machine
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Vanilla commits:
2d47c7250c
94a0bac524
44b7114129
2016-10-17 16:49:24 -04:00
ebaydayz
01b45121d8
Fix dayz_townGeneratorBlacklist not working
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I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz
29d9ed9211
Set unit posATL in switchModel if respawn is in water
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Reverts:
bcc16a0135
See:
e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
b9507b2eb4
Don't hideObject on debug floor
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e8e5d24e80 (commitcomment-19060242)
2016-09-16 17:17:02 -04:00
ebaydayz
bcc16a0135
Roll back to old swimming in ground fix
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See
e8e5d24e80 (commitcomment-19053648)
comments
2016-09-16 13:26:27 -04:00
ebaydayz
16e4dc7b30
Move HeliCrash and CarePackage area variables to markers
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This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
b20b402bf0
7c8b69eb82
7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
0fbf55da06
Move server_traders to dayz_code
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This reduces the mission size for servers using default traders. Admins
can easily copy paste over the include to customize.
2016-07-28 12:05:31 -04:00
ebaydayz
cbbbe1bd8f
Randomized tree directions
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Vanilla development commit:
beac505eb4
2016-07-28 10:49:28 -04:00
ebaydayz
3a203b2720
Cover map bug at Polana factory pond
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Vanilla development commits:
bd9ec53854
028490e21b
2016-07-25 12:31:39 -04:00
ebaydayz
16c1e9d205
Don't spawn POI objects on non-Chernarus maps
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Object coordinates are only provided for Chernarus.
2016-06-10 18:42:18 -04:00
ebaydayz
9d4bd9221a
Add exception in REsec for death messages
2016-04-20 11:53:30 -04:00
ebaydayz
6a42ef40d3
Disable TownGenerator and plant spawner by default
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Junk and plant spawning is disabled by default. It can be enabled via
dayz_townGenerator config variable and positions blacklist (for trader
cities, etc.).
The trader objects spawn code was consolidated to functions.
2016-04-06 19:44:00 -04:00
ebaydayz
6de88c7b07
Update some WeaponHolder to WeaponHolderBase
2016-03-31 11:35:33 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
61c64cb14a
Fix Merge Conflict 1
2016-03-03 22:09:38 -05:00
ebaydayz
075336008e
Add files for local trader cities
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I've loaded and checked each of these on their respective map in the
editor. I've also tested both Chernarus ones on my test server.
2016-02-29 22:32:16 -05:00
icomrade
c034f43d0b
Additional Folders/Files in System
2016-02-27 22:34:50 -05:00