Move server_traders to dayz_code

This reduces the mission size for servers using default traders. Admins
can easily copy paste over the include to customize.
This commit is contained in:
ebaydayz
2016-07-28 12:05:31 -04:00
parent 82cf8e76f0
commit 0fbf55da06
45 changed files with 2397 additions and 2546 deletions

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serverTraders = [];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Ins_Lopotev","RUS_Soldier_TL","CIV_Contractor1_BAF","RU_Farmwife4","Ins_Soldier_Sapper","Ins_Soldier_Medic","Ins_Woodlander3","TK_Soldier_Spotter_EP1","MVD_Soldier_TL","Ins_Worker2","GUE_Soldier_GL","Ins_Woodlander2","RU_Damsel4","Dr_Hladik_EP1","Soldier_TL_PMC","Soldier_GL_M16A2_PMC","Ins_Villager3","Dr_Annie_Baker_EP1","Ins_Woodlander1"];
// Hero Vendor C
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly C
menu_Ins_Lopotev = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Friendly C
menu_RUS_Soldier_TL = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Friendly Vehicles C
menu_CIV_Contractor1_BAF = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store C
menu_RU_Farmwife4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral C
menu_Ins_Soldier_Sapper = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral C
menu_Ins_Soldier_Medic = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts C
menu_Ins_Woodlander3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader C
menu_TK_Soldier_Spotter_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer C
menu_MVD_Soldier_TL = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral C
menu_Ins_Worker2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor C
menu_GUE_Soldier_GL = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts C
menu_Ins_Woodlander2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// General Store 2 C
menu_RU_Damsel4 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies C
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 2 C
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// North Wholesaler C
menu_Soldier_TL_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// South West Wholesaler C
menu_Soldier_GL_M16A2_PMC = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor C
menu_Ins_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Boat Trader 2 C
menu_Ins_Woodlander1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];

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// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"];
// Hero Vendor
menu_RU_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Black market
menu_GUE_Woodlander2 = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Drake","BAF_Soldier_AAR_DDPM","US_Delta_Force_AR_EP1","US_Delta_Force_Medic_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","UN_CDF_Soldier_Crew_EP1","GUE_Soldier_1","Soldier_Sniper_PMC","UN_CDF_Soldier_Pilot_EP1","GUE_Soldier_3","BAF_Soldier_EN_MTP","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Herrera_Light","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","RU_Damsel4","FR_Sykes","GUE_Villager4","TK_GUE_Warlord_EP1","GUE_Commander","GUE_Soldier_2","TK_GUE_Soldier_5_EP1","CIV_EuroWoman02_EP1","Dr_Annie_Baker_EP1","GUE_Soldier_Crew","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Drake = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_BAF_Soldier_AAR_DDPM = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_US_Delta_Force_AR_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_US_Delta_Force_Medic_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_UN_CDF_Soldier_Crew_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Soldier_Sniper_PMC = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_GUE_Soldier_3 = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_BAF_Soldier_EN_MTP = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_GUE_Worker2 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Herrera_Light = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_GUE_Soldier_CO = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_Damsel4 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_FR_Sykes = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_GUE_Villager4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_GUE_Warlord_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_GUE_Commander = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_GUE_Soldier_2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_CIV_EuroWoman02_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_GUE_Soldier_Crew = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Wholesale 3
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Friendly Building/parts 2
menu_ibr_lingorman6 = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"friendly"
];
// Friendly Building/Parts 3
menu_ibr_lingorman6s = [
[["Building Supplies",680],["Tools",681],["Vehicle Parts",682]],
[],
"friendly"
];
// General Store 4
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[],
"neutral"
];
// General Store 5
menu_Damsel3 = [
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[],
"friendly"
];

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serverTraders = [];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","BAF_Soldier_AAR_MTP","BAF_Soldier_AAT_W","Soldier_Bodyguard_M4_PMC","RU_Damsel1","GUE_Soldier_MG","GUE_Soldier_1","GUE_Villager3","Soldier_MG_PKM_PMC","GUE_Soldier_Pilot","GUE_Woodlander2","GUE_Soldier_Scout","GUE_Commander","RU_Damsel2","Dr_Hladik_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","FR_Assault_R","UN_CDF_Soldier_Crew_EP1","Woodlander3","Dr_Annie_Baker_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Neutral1
menu_BAF_Soldier_AAR_MTP = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Neutral1
menu_BAF_Soldier_AAT_W = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Neutral Vehicles1
menu_Soldier_Bodyguard_M4_PMC = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store
menu_RU_Damsel1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_GUE_Soldier_MG = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Soldier_1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Villager3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_GUE_Woodlander2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_GUE_Soldier_Scout = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Commander = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// General Store 2
menu_RU_Damsel2 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_FR_Assault_R = [
[["Wholesale",555]],
[],
"neutral"
];
// Boat Vendor
menu_UN_CDF_Soldier_Crew_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];

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// DayZ Epoch TRADERS for 19
serverTraders = ["Tanny_PMC","Soldier_GL_M16A2_PMC","Soldier_MG_PKM_PMC","CIV_Contractor2_BAF","RU_Farmwife4","GUE_Soldier_CO","GUE_Soldier_AR","GUE_Woodlander2","GUE_Soldier_Crew","GUE_Soldier_Pilot","GUE_Soldier_GL","Soldier_TL_PMC","GUE_Villager4","UN_CDF_Soldier_Pilot_EP1","Damsel5","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_3","Farmwife4","GUE_Soldier_1","GUE_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","GUE_Woodlander2","Dr_Hladik_EP1","Doctor","HouseWife1","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Soldier_GL_M16A2_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_CIV_Contractor2_BAF = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_RU_Farmwife4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_GUE_Soldier_CO = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_Crew = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Vehicles Neutral
menu_GUE_Soldier_GL = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_TL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Villager4 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_GUE_Soldier_3 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_Farmwife4 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_GUE_Soldier_1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_GUE_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Wholesale 3
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Friendly Building/parts 2
menu_ibr_lingorman6 = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"friendly"
];
// Friendly Building/Parts 3
menu_ibr_lingorman6s = [
[["Building Supplies",680],["Tools",681],["Vehicle Parts",682]],
[],
"friendly"
];
// General Store 4
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[],
"neutral"
];
// General Store 5
menu_Damsel3 = [
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[],
"friendly"
];

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// DayZ Epoch TRADERS for 12
serverTraders = ["US_Delta_Force_Assault_EP1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
//--------------------------------------Special Traders Start
// Aircraft Dealer - Aeroporto Molatia Inl.
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Bandit Trader - Kirabo
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Black Market Vendor - Aeroporto Tasmera
menu_Soldier_GL_M16A2_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Boat 1 - Swonto
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Boat 2 - Canto
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Hero Vendor - Kingala
menu_US_Delta_Force_Assault_EP1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Wholesaler 1 - Kingala
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// Wholesaler 2 - Kirabo
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
//--------------------------------------Special Traders End
//--------------------------------------First Trader City Start - Nubak
// Ammunition 1
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Building/Parts 1
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// General Store 1
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical 1
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Vehicles 1
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Police",700],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Weapons 1
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
//--------------------------------------First Trader City End - Nubak
//--------------------------------------Second Trader City Start - Pinley
// Ammunition 2
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Building/Parts 2
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// General Store 2
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Vehicles 2
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Police",701],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Weapons 2
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
//--------------------------------------Second Trader City End - Pinley
//--------------------------------------Third Trader City Start - Camara
// Ammunition 3
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Building/Parts 3
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Vehicles 3
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Weapons 3
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
//--------------------------------------Third Trader City End - Camara

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@@ -0,0 +1,188 @@
// DayZ Epoch TRADERS for 6
serverTraders = ["RU_Worker1","Dr_Annie_Baker_EP1","CIV_EuroWoman01_EP1","ibr_lingorman2s","Worker2","TK_CIV_Woman03_EP1","ibr_lingorman3s","ibr_lingorman5s","ibr_lingorman4","ibr_lingorman2","Citizen2_EP1","Worker1","RU_Madam3","Pilot","CIV_EuroMan02_EP1","CIV_EuroMan01_EP1","ibr_lingorman7s","Damsel3","Rocker4","Worker4","ibr_lingorman7","ibr_lingorman5","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Pilot_EP1","TK_CIV_Worker01_EP1","RU_Doctor","Functionary1","TK_CIV_Takistani04_EP1"];
// START PER TRADER CONFIG
// Whiskey's Parts Shop
menu_RU_Worker1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Melly's Medical
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Alejandria's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Blivion's Wholesale Items
menu_ibr_lingorman2s = [
[["Wholesale",555]],
[],
"neutral"
];
// Axle's Repair Shop
menu_Worker2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Stella's General Goods
menu_TK_CIV_Woman03_EP1 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Clive's Wholesale
menu_ibr_lingorman3s = [
[["Wholesale",636]],
[],
"neutral"
];
// Big Bob's Boats
menu_ibr_lingorman5s = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Juan's Tour Boats
menu_ibr_lingorman4 = [
[["Boats Unarmed",672]],
[],
"neutral"
];
// Jd'z Armed Boats
menu_ibr_lingorman2 = [
[["Boats Armed",673]],
[],
"friendly"
];
// Green's Quality Cars
menu_Citizen2_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Lyle's Parts
menu_Worker1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Bag Lady Gina
menu_RU_Madam3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Chip's Choppers
menu_Pilot = [
[["Helicopter Unarmed",519]],
[],
"friendly"
];
// Jim's Ammo
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Joe's Weapons
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Rodger's 4x4
menu_ibr_lingorman7s = [
[["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Utility Vehicles",591]],
[],
"friendly"
];
// Tina's Tarts
menu_Damsel3 = [
[["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Sly's Moto
menu_Rocker4 = [
[["Bikes and ATV",587]],
[],
"friendly"
];
// Jim's Used Cars
menu_Worker4 = [
[["Buses and Vans",588],["Cargo Trucks",586],["Used Cars",520]],
[],
"neutral"
];
// Chucks Weapons
menu_ibr_lingorman7 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Buck's Shot
menu_ibr_lingorman5 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Santo's Wholesale
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Tire Guy
menu_ibr_lingorman6 = [
[["Vehicle Parts",677]],
[],
"friendly"
];
// Raul's Parts
menu_ibr_lingorman6s = [
[["Vehicle Parts",682]],
[],
"friendly"
];
// Samish Shop
menu_TK_CIV_Woman02_EP1 = [
[["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// AWOL's Planes
menu_Pilot_EP1 = [
[["Airplanes",517]],
[],
"friendly"
];
// Rommelo's Raceway
menu_TK_CIV_Worker01_EP1 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Mad Scientist
menu_RU_Doctor = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Bandit Trader
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
menu_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];

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serverTraders = [];

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// DayZ Epoch TRADERS for 15
serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC","UN_CDF_Soldier_Pilot_EP1"];
// Bastions Parts Supplies
menu_GUE_Villager4 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Alda's General Supplies
menu_RU_Farmwife4 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Carole's General Supplies
menu_RU_Farmwife3 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Dr. Zoidberg
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// High End Ammo
menu_CIV_Contractor2_BAF = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// High End Weapons
menu_Soldier_Sniper_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Rutahn's Vehicles.
menu_GUE_Soldier_Pilot = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// Rhven's Weapons
menu_GUE_Soldier_2 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Merkaba's Ammo
menu_GUE_Soldier_1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_CO = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Popeye's Boats
menu_GUE_Woodlander2 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Aaron's Vehicles
menu_GUE_Soldier_Crew = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Staven's Repair Shop
menu_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Larz's Wholesale
menu_UN_CDF_Soldier_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Dateu's Wholesale
menu_UN_CDF_Soldier_EP1 = [
[["Wholesale",555]],
[],
"neutral"
];
// Tanner's Hero Supplies
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Awols air Vehicles
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Graves","US_Delta_Force_AR_EP1","GUE_Commander","Damsel3","Soldier_MG_PKM_PMC","GUE_Worker2","GUE_Woodlander2","RUS_Soldier2","Drake_Light","GUE_Woodlander3","Soldier_GL_PMC","GUE_Villager3","CIV_EuroWoman01_EP1","Dr_Annie_Baker_EP1","RUS_Commander","Damsel5","TK_Special_Forces_MG_EP1","TK_Special_Forces_EP1","Ins_Soldier_AR","Ins_Lopotev","Ins_Worker2","Ins_Woodlander3","Dr_Hladik_EP1","pook_Doc_Bell47","Ins_Woodlander2"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Graves = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_GUE_Commander = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Damsel3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Worker2 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_RUS_Soldier2 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Drake_Light = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_GUE_Woodlander3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_GL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Villager3 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// General Store 2
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// North Wholesaler
menu_RUS_Commander = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_Damsel5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_TK_Special_Forces_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_Ins_Soldier_AR = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Ins_Lopotev = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Ins_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_Ins_Woodlander2 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Medical Supplies 3
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1","Reynolds_PMC"];
// Hero Vendor P
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Neutral P
menu_BAF_Soldier_AMG_W = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Neutral P
menu_BAF_Soldier_AAA_DDPM = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Neutral Vehicles P
menu_CZ_Special_Forces_MG_DES_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store P
menu_Damsel5 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral 1P
menu_GUE_Commander = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral 1P
menu_GUE_Woodlander1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts P
menu_GUE_Woodlander3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader P
menu_GUE_Soldier_Sab = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer P
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral 1P
menu_GUE_Soldier_2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor 1P
menu_Soldier_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Neutral Building/Parts 1P
menu_Citizen2_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// Neutral Vehicle 2P
menu_Rita_Ensler_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store 1P
menu_RU_Farmwife1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies P
menu_US_Soldier_Medic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Weapons Neutral 2P
menu_USMC_Soldier_TL = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Ammunition Neutral 2P
menu_USMC_SoldierS_Engineer = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// East Wholesaler P
menu_UN_CDF_Soldier_AAT_EP1 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 2P
menu_ValentinaVictim = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// North Wholesaler P
menu_UN_CDF_Soldier_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor South P
menu_GUE_Soldier_1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 3p
menu_FR_Corpsman = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 3P
menu_GUE_Soldier_AR = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 1P
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 1P
menu_RU_Villager1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Neutral Building/Parts 4p
menu_Reynolds_PMC = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"neutral"
];

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serverTraders = [];

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// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_FR_Cooper = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_RU_Profiteer1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Friendly General Store
menu_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Weapons neutral
menu_TK_Commander_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Ins_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_RU_Villager1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_RU_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_CIV_EuroMan01_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Neutral Vehicles 2
menu_Profiteer1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Neutral Ammo 2
menu_TK_Soldier_AMG_EP1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// North Wholesaler
menu_Soldier_MG_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel2 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// South Wholesaler
menu_GUE_Soldier_MG = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];

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serverTraders = [];

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// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","Soldier_GL_PMC"];
// Hero Vendor
menu_RU_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Vehicles Neutral
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_GL_M16A2_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Black Market Vendor 1P
menu_Soldier_GL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];

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// DayZ Epoch TRADERS for 1
serverTraders = ["Functionary1","RU_Profiteer3","Profiteer1","RU_Sportswoman5","TK_CIV_Takistani05_EP1","Dr_Annie_Baker_EP1","Woodlander2","TK_CIV_Takistani03_EP1","TK_CIV_Takistani06_EP1","TK_CIV_Takistani04_EP1","TK_CIV_Woman03_EP1","TK_CIV_Woman02_EP1","RU_Profiteer2","TK_CIV_Takistani02_EP1","RU_Damsel4","RU_Woodlander3","RU_Citizen4","RU_Pilot","TK_GUE_Soldier_Sniper_EP1","Soldier_MG_PKM_PMC"];
// Hero Traders
menu_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Weapons - Khush
menu_RU_Profiteer3 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Ammo - Khush
menu_Profiteer1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Can Trader - Khush
menu_RU_Sportswoman5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Parts Trader - Khush
menu_TK_CIV_Takistani05_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Doctor - Khush
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Auto Trader - Khush
menu_Woodlander2 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Car Parts - Nur
menu_TK_CIV_Takistani03_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Weapons Trader - Nur
menu_TK_CIV_Takistani06_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammo Trader - Nur
menu_TK_CIV_Takistani04_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Can Trader - Nur
menu_TK_CIV_Woman03_EP1 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Doctor - Nur
menu_TK_CIV_Woman02_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Auto Trader - Garm
menu_RU_Profiteer2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor - South Airport
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Car Parts - Garm
menu_TK_CIV_Takistani02_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Can Trader - Garm
menu_RU_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Wholesaler - South
menu_RU_Woodlander3 = [
[["Wholesale",555]],
[],
"neutral"
];
// Wholesaler - North
menu_RU_Citizen4 = [
[["Wholesale",636]],
[],
"neutral"
];
// Airplane Dealer
menu_RU_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Apu Nahasapeemapetilon Bandit Trader
menu_TK_GUE_Soldier_Sniper_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];

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/*
CUSTOM TRADERS FOR TAVIANA EPOCH
(Credits: DayZ Epoch Devs for their original traders.)
AUTHOR: AVendettaForYou
Date: 12/11/2013
*/
serverTraders = [
"GUE_Worker2",
"Soldier_Sniper_KSVK_PMC",
"Soldier_GL_PMC",
"GUE_Soldier_Pilot",
"GUE_Woodlander3",
"Worker4",
"Reynolds_PMC",
"Soldier_Sniper_PMC",
"GUE_Soldier_3",
"RU_Doctor",
"Doctor",
"UN_CDF_Soldier_Pilot_EP1",
"RU_Worker4",
"RU_Woodlander4",
"Citizen3",
"RU_Damsel5",
"Dr_Hladik_EP1",
"GUE_Commander",
"GUE_Soldier_CO",
"Profiteer2_EP1",
"RU_Farmwife5",
"GUE_Woodlander1",
"RU_Worker1",
"GUE_Soldier_2"];
/*---------------------------------------------------------------------------
HERO VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_Soldier_Sniper_PMC = [
[["Attachments",693],["Ammunition",478],["Military Armed",562],["Helicopter Armed",512],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
//SUPPLIES
menu_GUE_Woodlander3 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"hero"
];
//MEDICAL
menu_RU_Doctor = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"hero"
];
//FOOD & DRINK
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"hero"
];
/*---------------------------------------------------------------------------
BANDIT VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_GUE_Woodlander1 = [
[["Attachments",693],["Ammunition",577],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
//SUPPLIES
menu_RU_Worker1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"hostile"
];
//MEDICAl
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"hostile"
];
//FOOD & DRINK
menu_RU_Farmwife5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"hostile"
];
/*---------------------------------------------------------------------------
NEUTRAL VENDORS
---------------------------------------------------------------------------*/
//MEDICAL
menu_Doctor = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
//SUPPLIES
menu_RU_Worker4 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
//WEAPONS
menu_Soldier_Sniper_KSVK_PMC = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
//AMMUNITION
menu_Soldier_GL_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
//FOOD & DRINK
menu_Citizen3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
/*---------------------------------------------------------------------------
NEUTRAL VEHICLE VENDORS
---------------------------------------------------------------------------*/
menu_GUE_Soldier_3 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
menu_RU_Woodlander4 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
menu_Worker4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
menu_Profiteer2_EP1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
menu_GUE_Soldier_Pilot = [
[["Helicopter Unarmed",519],["Airplanes",517]],
[],
"neutral"
];
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Helicopter Unarmed",519],["Airplanes",517]],
[],
"neutral"
];
/*---------------------------------------------------------------------------
FRIENDLY VENDORS
---------------------------------------------------------------------------*/
//WEAPONS
menu_GUE_Commander = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"friendly"
];
//AMMUNITION
menu_GUE_Soldier_CO = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"friendly"
];
//HELICOPTERS
menu_GUE_Worker2 = [
[["Helicopter Armed",493]],
[],
"friendly"
];
/*---------------------------------------------------------------------------
WHOLESALE VENDORS
---------------------------------------------------------------------------*/
//EAST BRIDGE
menu_GUE_Soldier_2 = [
[["Wholesale",675]],
[],
"neutral"
];
//WEST BRIDGE
menu_Reynolds_PMC = [
[["Wholesale",636]],
[],
"neutral"
];

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serverTraders = [];

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serverTraders = [];

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@@ -0,0 +1,75 @@
// DayZ Epoch TRADERS for 4
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4","TK_CIV_Takistani04_EP1"];
// START PER TRADER CONFIG
// Farhah's General Supplies
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Akwhell's Vehicles
menu_TK_CIV_Takistani05_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Amjad's Ammunition
menu_TK_CIV_Takistani03_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Hassan's Weapons
menu_TK_CIV_Takistani02_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Dan's Parts
menu_CIV_EuroMan01_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Darren's Auto
menu_CIV_EuroMan02_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// Dr. House
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Heather's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Greg's Ammunition
menu_Worker1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// Joe's Weapons
menu_Tanny_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Steven's Hero Shop
menu_Profiteer4 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Bandit Trader
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];

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@@ -1,123 +1 @@
// DayZ Epoch TRADERS for 1
serverTraders = ["Functionary1","RU_Profiteer3","Profiteer1","RU_Sportswoman5","TK_CIV_Takistani05_EP1","Dr_Annie_Baker_EP1","Woodlander2","TK_CIV_Takistani03_EP1","TK_CIV_Takistani06_EP1","TK_CIV_Takistani04_EP1","TK_CIV_Woman03_EP1","TK_CIV_Woman02_EP1","RU_Profiteer2","TK_CIV_Takistani02_EP1","RU_Damsel4","RU_Woodlander3","RU_Citizen4","RU_Pilot","TK_GUE_Soldier_Sniper_EP1","Soldier_MG_PKM_PMC"];
// Hero Traders
menu_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Weapons - Khush
menu_RU_Profiteer3 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Ammo - Khush
menu_Profiteer1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Can Trader - Khush
menu_RU_Sportswoman5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Parts Trader - Khush
menu_TK_CIV_Takistani05_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Doctor - Khush
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Auto Trader - Khush
menu_Woodlander2 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Car Parts - Nur
menu_TK_CIV_Takistani03_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Weapons Trader - Nur
menu_TK_CIV_Takistani06_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammo Trader - Nur
menu_TK_CIV_Takistani04_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Can Trader - Nur
menu_TK_CIV_Woman03_EP1 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Doctor - Nur
menu_TK_CIV_Woman02_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Auto Trader - Garm
menu_RU_Profiteer2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor - South Airport
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Car Parts - Garm
menu_TK_CIV_Takistani02_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Can Trader - Garm
menu_RU_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Wholesaler - South
menu_RU_Woodlander3 = [
[["Wholesale",555]],
[],
"neutral"
];
// Wholesaler - North
menu_RU_Citizen4 = [
[["Wholesale",636]],
[],
"neutral"
];
// Airplane Dealer
menu_RU_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Apu Nahasapeemapetilon Bandit Trader
menu_TK_GUE_Soldier_Sniper_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
#include "\z\addons\dayz_code\system\mission\server_traders\takistan.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\mountains_acr.sqf"

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@@ -1,164 +1 @@
// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"];
// Hero Vendor
menu_RU_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Black market
menu_GUE_Woodlander2 = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf"

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@@ -1,166 +1 @@
// DayZ Epoch TRADERS for 12
serverTraders = ["US_Delta_Force_Assault_EP1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
//--------------------------------------Special Traders Start
// Aircraft Dealer - Aeroporto Molatia Inl.
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Bandit Trader - Kirabo
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Black Market Vendor - Aeroporto Tasmera
menu_Soldier_GL_M16A2_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Boat 1 - Swonto
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Boat 2 - Canto
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Hero Vendor - Kingala
menu_US_Delta_Force_Assault_EP1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Wholesaler 1 - Kingala
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// Wholesaler 2 - Kirabo
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
//--------------------------------------Special Traders End
//--------------------------------------First Trader City Start - Nubak
// Ammunition 1
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Building/Parts 1
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// General Store 1
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical 1
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Vehicles 1
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Police",700],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Weapons 1
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
//--------------------------------------First Trader City End - Nubak
//--------------------------------------Second Trader City Start - Pinley
// Ammunition 2
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Building/Parts 2
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// General Store 2
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Vehicles 2
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Police",701],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Weapons 2
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
//--------------------------------------Second Trader City End - Pinley
//--------------------------------------Third Trader City Start - Camara
// Ammunition 3
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Building/Parts 3
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Vehicles 3
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Weapons 3
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
//--------------------------------------Third Trader City End - Camara
#include "\z\addons\dayz_code\system\mission\server_traders\isladuala.sqf"

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@@ -1,203 +1 @@
/*
CUSTOM TRADERS FOR TAVIANA EPOCH
(Credits: DayZ Epoch Devs for their original traders.)
AUTHOR: AVendettaForYou
Date: 12/11/2013
*/
serverTraders = [
"GUE_Worker2",
"Soldier_Sniper_KSVK_PMC",
"Soldier_GL_PMC",
"GUE_Soldier_Pilot",
"GUE_Woodlander3",
"Worker4",
"Reynolds_PMC",
"Soldier_Sniper_PMC",
"GUE_Soldier_3",
"RU_Doctor",
"Doctor",
"UN_CDF_Soldier_Pilot_EP1",
"RU_Worker4",
"RU_Woodlander4",
"Citizen3",
"RU_Damsel5",
"Dr_Hladik_EP1",
"GUE_Commander",
"GUE_Soldier_CO",
"Profiteer2_EP1",
"RU_Farmwife5",
"GUE_Woodlander1",
"RU_Worker1",
"GUE_Soldier_2"];
/*---------------------------------------------------------------------------
HERO VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_Soldier_Sniper_PMC = [
[["Attachments",693],["Ammunition",478],["Military Armed",562],["Helicopter Armed",512],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
//SUPPLIES
menu_GUE_Woodlander3 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"hero"
];
//MEDICAL
menu_RU_Doctor = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"hero"
];
//FOOD & DRINK
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"hero"
];
/*---------------------------------------------------------------------------
BANDIT VENDORS
---------------------------------------------------------------------------*/
//COMBINATION VENDOR
menu_GUE_Woodlander1 = [
[["Attachments",693],["Ammunition",577],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
//SUPPLIES
menu_RU_Worker1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"hostile"
];
//MEDICAl
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"hostile"
];
//FOOD & DRINK
menu_RU_Farmwife5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"hostile"
];
/*---------------------------------------------------------------------------
NEUTRAL VENDORS
---------------------------------------------------------------------------*/
//MEDICAL
menu_Doctor = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
//SUPPLIES
menu_RU_Worker4 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
//WEAPONS
menu_Soldier_Sniper_KSVK_PMC = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
//AMMUNITION
menu_Soldier_GL_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
//FOOD & DRINK
menu_Citizen3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
/*---------------------------------------------------------------------------
NEUTRAL VEHICLE VENDORS
---------------------------------------------------------------------------*/
menu_GUE_Soldier_3 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
menu_RU_Woodlander4 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
menu_Worker4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
menu_Profiteer2_EP1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
menu_GUE_Soldier_Pilot = [
[["Helicopter Unarmed",519],["Airplanes",517]],
[],
"neutral"
];
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Helicopter Unarmed",519],["Airplanes",517]],
[],
"neutral"
];
/*---------------------------------------------------------------------------
FRIENDLY VENDORS
---------------------------------------------------------------------------*/
//WEAPONS
menu_GUE_Commander = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"friendly"
];
//AMMUNITION
menu_GUE_Soldier_CO = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"friendly"
];
//HELICOPTERS
menu_GUE_Worker2 = [
[["Helicopter Armed",493]],
[],
"friendly"
];
/*---------------------------------------------------------------------------
WHOLESALE VENDORS
---------------------------------------------------------------------------*/
//EAST BRIDGE
menu_GUE_Soldier_2 = [
[["Wholesale",675]],
[],
"neutral"
];
//WEST BRIDGE
menu_Reynolds_PMC = [
[["Wholesale",636]],
[],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\tavi.sqf"

View File

@@ -1,104 +1 @@
// DayZ Epoch TRADERS for 15
serverTraders = ["GUE_Villager4","RU_Farmwife4","RU_Farmwife3","Dr_Hladik_EP1","CIV_Contractor2_BAF","Soldier_Sniper_PMC","GUE_Soldier_Pilot","GUE_Soldier_2","GUE_Soldier_1","GUE_Soldier_CO","GUE_Woodlander2","GUE_Soldier_Crew","Woodlander2","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_EP1","Tanny_PMC","UN_CDF_Soldier_Pilot_EP1"];
// Bastions Parts Supplies
menu_GUE_Villager4 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Alda's General Supplies
menu_RU_Farmwife4 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Carole's General Supplies
menu_RU_Farmwife3 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Dr. Zoidberg
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// High End Ammo
menu_CIV_Contractor2_BAF = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// High End Weapons
menu_Soldier_Sniper_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Rutahn's Vehicles.
menu_GUE_Soldier_Pilot = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// Rhven's Weapons
menu_GUE_Soldier_2 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Merkaba's Ammo
menu_GUE_Soldier_1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_CO = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Popeye's Boats
menu_GUE_Woodlander2 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Aaron's Vehicles
menu_GUE_Soldier_Crew = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Staven's Repair Shop
menu_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Larz's Wholesale
menu_UN_CDF_Soldier_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Dateu's Wholesale
menu_UN_CDF_Soldier_EP1 = [
[["Wholesale",555]],
[],
"neutral"
];
// Tanner's Hero Supplies
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Awols air Vehicles
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
#include "\z\addons\dayz_code\system\mission\server_traders\namalsk.sqf"

View File

@@ -1,170 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1","Reynolds_PMC"];
// Hero Vendor P
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Neutral P
menu_BAF_Soldier_AMG_W = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Neutral P
menu_BAF_Soldier_AAA_DDPM = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Neutral Vehicles P
menu_CZ_Special_Forces_MG_DES_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store P
menu_Damsel5 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral 1P
menu_GUE_Commander = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral 1P
menu_GUE_Woodlander1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts P
menu_GUE_Woodlander3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader P
menu_GUE_Soldier_Sab = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer P
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral 1P
menu_GUE_Soldier_2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor 1P
menu_Soldier_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Neutral Building/Parts 1P
menu_Citizen2_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// Neutral Vehicle 2P
menu_Rita_Ensler_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store 1P
menu_RU_Farmwife1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies P
menu_US_Soldier_Medic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Weapons Neutral 2P
menu_USMC_Soldier_TL = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Ammunition Neutral 2P
menu_USMC_SoldierS_Engineer = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// East Wholesaler P
menu_UN_CDF_Soldier_AAT_EP1 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 2P
menu_ValentinaVictim = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// North Wholesaler P
menu_UN_CDF_Soldier_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor South P
menu_GUE_Soldier_1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 3p
menu_FR_Corpsman = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 3P
menu_GUE_Soldier_AR = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 1P
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 1P
menu_RU_Villager1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Neutral Building/Parts 4p
menu_Reynolds_PMC = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\panthera2.sqf"

View File

@@ -1,206 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Drake","BAF_Soldier_AAR_DDPM","US_Delta_Force_AR_EP1","US_Delta_Force_Medic_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","UN_CDF_Soldier_Crew_EP1","GUE_Soldier_1","Soldier_Sniper_PMC","UN_CDF_Soldier_Pilot_EP1","GUE_Soldier_3","BAF_Soldier_EN_MTP","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Herrera_Light","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","RU_Damsel4","FR_Sykes","GUE_Villager4","TK_GUE_Warlord_EP1","GUE_Commander","GUE_Soldier_2","TK_GUE_Soldier_5_EP1","CIV_EuroWoman02_EP1","Dr_Annie_Baker_EP1","GUE_Soldier_Crew","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Drake = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_BAF_Soldier_AAR_DDPM = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_US_Delta_Force_AR_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_US_Delta_Force_Medic_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_UN_CDF_Soldier_Crew_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Soldier_Sniper_PMC = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_GUE_Soldier_3 = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_BAF_Soldier_EN_MTP = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_GUE_Worker2 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Herrera_Light = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_GUE_Soldier_CO = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_Damsel4 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_FR_Sykes = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_GUE_Villager4 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_GUE_Warlord_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_GUE_Commander = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_GUE_Soldier_2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_CIV_EuroWoman02_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_GUE_Soldier_Crew = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Wholesale 3
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Friendly Building/parts 2
menu_ibr_lingorman6 = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"friendly"
];
// Friendly Building/Parts 3
menu_ibr_lingorman6s = [
[["Building Supplies",680],["Tools",681],["Vehicle Parts",682]],
[],
"friendly"
];
// General Store 4
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[],
"neutral"
];
// General Store 5
menu_Damsel3 = [
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[],
"friendly"
];
#include "\z\addons\dayz_code\system\mission\server_traders\chernarus17.sqf"

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@@ -1,206 +1 @@
// DayZ Epoch TRADERS for 19
serverTraders = ["Tanny_PMC","Soldier_GL_M16A2_PMC","Soldier_MG_PKM_PMC","CIV_Contractor2_BAF","RU_Farmwife4","GUE_Soldier_CO","GUE_Soldier_AR","GUE_Woodlander2","GUE_Soldier_Crew","GUE_Soldier_Pilot","GUE_Soldier_GL","Soldier_TL_PMC","GUE_Villager4","UN_CDF_Soldier_Pilot_EP1","Damsel5","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_3","Farmwife4","GUE_Soldier_1","GUE_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","GUE_Woodlander2","Dr_Hladik_EP1","Doctor","HouseWife1","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Soldier_GL_M16A2_PMC = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_CIV_Contractor2_BAF = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_RU_Farmwife4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_GUE_Soldier_CO = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_Crew = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Vehicles Neutral
menu_GUE_Soldier_GL = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_TL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Villager4 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_GUE_Soldier_3 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_Farmwife4 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_GUE_Soldier_1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_GUE_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Wholesale 3
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Friendly Building/parts 2
menu_ibr_lingorman6 = [
[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
[],
"friendly"
];
// Friendly Building/Parts 3
menu_ibr_lingorman6s = [
[["Building Supplies",680],["Tools",681],["Vehicle Parts",682]],
[],
"friendly"
];
// General Store 4
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[],
"neutral"
];
// General Store 5
menu_Damsel3 = [
[["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[],
"friendly"
];
#include "\z\addons\dayz_code\system\mission\server_traders\fdf_isle1_a.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\utes.sqf"

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@@ -1,150 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","BAF_Soldier_AAR_MTP","BAF_Soldier_AAT_W","Soldier_Bodyguard_M4_PMC","RU_Damsel1","GUE_Soldier_MG","GUE_Soldier_1","GUE_Villager3","Soldier_MG_PKM_PMC","GUE_Soldier_Pilot","GUE_Woodlander2","GUE_Soldier_Scout","GUE_Commander","RU_Damsel2","Dr_Hladik_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","FR_Assault_R","UN_CDF_Soldier_Crew_EP1","Woodlander3","Dr_Annie_Baker_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Neutral1
menu_BAF_Soldier_AAR_MTP = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Neutral1
menu_BAF_Soldier_AAT_W = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Neutral Vehicles1
menu_Soldier_Bodyguard_M4_PMC = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store
menu_RU_Damsel1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_GUE_Soldier_MG = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Soldier_1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Villager3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_GUE_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_GUE_Woodlander2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_GUE_Soldier_Scout = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Commander = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// General Store 2
menu_RU_Damsel2 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Weapons friendly 2
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Ammunition friendly 2
menu_Soldier_MG_PMC = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// East Wholesaler
menu_FR_Assault_R = [
[["Wholesale",555]],
[],
"neutral"
];
// Boat Vendor
menu_UN_CDF_Soldier_Crew_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\fapovo.sqf"

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@@ -1,122 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Ins_Lopotev","RUS_Soldier_TL","CIV_Contractor1_BAF","RU_Farmwife4","Ins_Soldier_Sapper","Ins_Soldier_Medic","Ins_Woodlander3","TK_Soldier_Spotter_EP1","MVD_Soldier_TL","Ins_Worker2","GUE_Soldier_GL","Ins_Woodlander2","RU_Damsel4","Dr_Hladik_EP1","Soldier_TL_PMC","Soldier_GL_M16A2_PMC","Ins_Villager3","Dr_Annie_Baker_EP1","Ins_Woodlander1"];
// Hero Vendor C
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly C
menu_Ins_Lopotev = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"neutral"
];
// Weapons Friendly C
menu_RUS_Soldier_TL = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"neutral"
];
// Friendly Vehicles C
menu_CIV_Contractor1_BAF = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"neutral"
];
// General Store C
menu_RU_Farmwife4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral C
menu_Ins_Soldier_Sapper = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral C
menu_Ins_Soldier_Medic = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts C
menu_Ins_Woodlander3 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader C
menu_TK_Soldier_Spotter_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer C
menu_MVD_Soldier_TL = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral C
menu_Ins_Worker2 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor C
menu_GUE_Soldier_GL = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts C
menu_Ins_Woodlander2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"neutral"
];
// General Store 2 C
menu_RU_Damsel4 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies C
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 2 C
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// North Wholesaler C
menu_Soldier_TL_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// South West Wholesaler C
menu_Soldier_GL_M16A2_PMC = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor C
menu_Ins_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Boat Trader 2 C
menu_Ins_Woodlander1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\caribou.sqf"

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@@ -1,170 +1 @@
// DayZ Epoch TRADERS for 11
serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","Soldier_GL_PMC"];
// Hero Vendor
menu_RU_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_RU_Citizen3 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_Rocker4 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_Profiteer4 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Rita_Ensler_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"neutral"
];
// Weapons neutral
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_TK_GUE_Soldier_5_EP1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_GUE_Soldier_MG = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Worker2 = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"friendly"
];
// Vehicles Neutral
menu_Worker3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_GL_M16A2_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Woodlander1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Friendly Vehicles 2
menu_UN_CDF_Soldier_Pilot_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// General Store 2
menu_RU_WorkWoman1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// East Wholesaler
menu_RU_Citizen4 = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_RU_WorkWoman5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
"neutral"
];
// West Wholesaler
menu_RU_Citizen1 = [
[["Wholesale",636]],
[],
"neutral"
];
// Boat Vendor
menu_RU_Villager3 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Pilot_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_RU_Profiteer4 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[],
"neutral"
];
// Medical Supplies 3
menu_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[],
"neutral"
];
// Boat Trader 2
menu_HouseWife1 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Black Market Vendor 1P
menu_Soldier_GL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\smd_sahrani_a2.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\cmr_ovaron.sqf"

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@@ -1,158 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","Graves","US_Delta_Force_AR_EP1","GUE_Commander","Damsel3","Soldier_MG_PKM_PMC","GUE_Worker2","GUE_Woodlander2","RUS_Soldier2","Drake_Light","GUE_Woodlander3","Soldier_GL_PMC","GUE_Villager3","CIV_EuroWoman01_EP1","Dr_Annie_Baker_EP1","RUS_Commander","Damsel5","TK_Special_Forces_MG_EP1","TK_Special_Forces_EP1","Ins_Soldier_AR","Ins_Lopotev","Ins_Worker2","Ins_Woodlander3","Dr_Hladik_EP1","pook_Doc_Bell47","Ins_Woodlander2"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_Graves = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_GUE_Commander = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// General Store
menu_Damsel3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Weapons neutral
menu_Soldier_MG_PKM_PMC = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_GUE_Worker2 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_GUE_Woodlander2 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_RUS_Soldier2 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_Drake_Light = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_GUE_Woodlander3 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Soldier_GL_PMC = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_GUE_Villager3 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// General Store 2
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Medical Supplies
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// North Wholesaler
menu_RUS_Commander = [
[["Wholesale",555]],
[],
"neutral"
];
// General Store 3
menu_Damsel5 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// West Wholesaler
menu_TK_Special_Forces_MG_EP1 = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Weapons neutral 2
menu_Ins_Soldier_AR = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Ammunition Neutral 2
menu_Ins_Lopotev = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts
menu_Ins_Woodlander3 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Boat Trader 2
menu_Ins_Woodlander2 = [
[["Boats Armed",673],["Boats Unarmed",672]],
[],
"neutral"
];
// Medical Supplies 3
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
#include "\z\addons\dayz_code\system\mission\server_traders\napf.sqf"

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@@ -1,164 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_FR_Cooper = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_RU_Profiteer1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Friendly General Store
menu_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Weapons neutral
menu_TK_Commander_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Ins_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_RU_Villager1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_RU_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_CIV_EuroMan01_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Neutral Vehicles 2
menu_Profiteer1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Neutral Ammo 2
menu_TK_Soldier_AMG_EP1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// North Wholesaler
menu_Soldier_MG_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel2 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// South Wholesaler
menu_GUE_Soldier_MG = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
#include "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf"

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@@ -1,164 +1 @@
// DayZ Epoch TRADERS for 17
serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
// Hero Vendor
menu_Tanny_PMC = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Ammunition Friendly
menu_US_Delta_Force_AR_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Weapons Friendly
menu_FR_Cooper = [
[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
[],
"friendly"
];
// Friendly Vehicles
menu_RU_Profiteer1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Friendly General Store
menu_Damsel4 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"friendly"
];
// Weapons neutral
menu_TK_Commander_EP1 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Ammunition Neutral
menu_Ins_Soldier_AR = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Neutral Building/Parts
menu_RU_Villager1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Bandit Trader
menu_MVD_Soldier_Marksman = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
// Aircraft Dealer
menu_RU_Soldier_Pilot = [
[["Airplanes",517],["Helicopter Unarmed",519]],
[],
"neutral"
];
// Vehicles Neutral
menu_CIV_EuroMan01_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Black Market Vendor
menu_Ins_Soldier_GL = [
[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
[],
"neutral"
];
// Friendly Building/Parts
menu_Rocker2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Neutral Vehicles 2
menu_Profiteer1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel5 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladic_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Neutral Weapons 2
menu_TK_Soldier_Crew_EP1 = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"neutral"
];
// Neutral Ammo 2
menu_TK_Soldier_AMG_EP1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"neutral"
];
// North Wholesaler
menu_Soldier_MG_PMC = [
[["Wholesale",555]],
[],
"neutral"
];
// Neutral General Store
menu_RU_Damsel2 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
"neutral"
];
// South Wholesaler
menu_GUE_Soldier_MG = [
[["Wholesale",636]],
[],
"neutral"
];
// North Boat Vendor
menu_TK_Special_Forces_EP1 = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Vehicles Neutral 2
menu_Ins_Worker2 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Neutral Building/Parts 2
menu_Citizen2_EP1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Medical Supplies 2
menu_pook_Doc_Bell47 = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies 3
menu_RU_Doctor = [
[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Medical Supplies
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
#include "\z\addons\dayz_code\system\mission\server_traders\sauerland.sqf"

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@@ -1 +1 @@
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\shapur_baf.sqf"

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@@ -1,75 +1 @@
// DayZ Epoch TRADERS for 4
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4","TK_CIV_Takistani04_EP1"];
// START PER TRADER CONFIG
// Farhah's General Supplies
menu_TK_CIV_Woman02_EP1 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Akwhell's Vehicles
menu_TK_CIV_Takistani05_EP1 = [
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Amjad's Ammunition
menu_TK_CIV_Takistani03_EP1 = [
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Hassan's Weapons
menu_TK_CIV_Takistani02_EP1 = [
[["Attachments",693],["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Dan's Parts
menu_CIV_EuroMan01_EP1 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Darren's Auto
menu_CIV_EuroMan02_EP1 = [
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// Dr. House
menu_Dr_Hladik_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Heather's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Greg's Ammunition
menu_Worker1 = [
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// Joe's Weapons
menu_Tanny_PMC = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Steven's Hero Shop
menu_Profiteer4 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
// Bandit Trader
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
#include "\z\addons\dayz_code\system\mission\server_traders\zargabad.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\bootcamp_acr.sqf"

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@@ -1,188 +1 @@
// DayZ Epoch TRADERS for 6
serverTraders = ["RU_Worker1","Dr_Annie_Baker_EP1","CIV_EuroWoman01_EP1","ibr_lingorman2s","Worker2","TK_CIV_Woman03_EP1","ibr_lingorman3s","ibr_lingorman5s","ibr_lingorman4","ibr_lingorman2","Citizen2_EP1","Worker1","RU_Madam3","Pilot","CIV_EuroMan02_EP1","CIV_EuroMan01_EP1","ibr_lingorman7s","Damsel3","Rocker4","Worker4","ibr_lingorman7","ibr_lingorman5","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Pilot_EP1","TK_CIV_Worker01_EP1","RU_Doctor","Functionary1","TK_CIV_Takistani04_EP1"];
// START PER TRADER CONFIG
// Whiskey's Parts Shop
menu_RU_Worker1 = [
[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
[],
"neutral"
];
// Melly's Medical
menu_Dr_Annie_Baker_EP1 = [
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Alejandria's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Blivion's Wholesale Items
menu_ibr_lingorman2s = [
[["Wholesale",555]],
[],
"neutral"
];
// Axle's Repair Shop
menu_Worker2 = [
[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Stella's General Goods
menu_TK_CIV_Woman03_EP1 = [
[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Clive's Wholesale
menu_ibr_lingorman3s = [
[["Wholesale",636]],
[],
"neutral"
];
// Big Bob's Boats
menu_ibr_lingorman5s = [
[["Boats Armed",558],["Boats Unarmed",557]],
[],
"neutral"
];
// Juan's Tour Boats
menu_ibr_lingorman4 = [
[["Boats Unarmed",672]],
[],
"neutral"
];
// Jd'z Armed Boats
menu_ibr_lingorman2 = [
[["Boats Armed",673]],
[],
"friendly"
];
// Green's Quality Cars
menu_Citizen2_EP1 = [
[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
[],
"friendly"
];
// Lyle's Parts
menu_Worker1 = [
[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
[],
"neutral"
];
// Bag Lady Gina
menu_RU_Madam3 = [
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// Chip's Choppers
menu_Pilot = [
[["Helicopter Unarmed",519]],
[],
"friendly"
];
// Jim's Ammo
menu_CIV_EuroMan02_EP1 = [
[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
[],
"friendly"
];
// Joe's Weapons
menu_CIV_EuroMan01_EP1 = [
[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Rodger's 4x4
menu_ibr_lingorman7s = [
[["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Utility Vehicles",591]],
[],
"friendly"
];
// Tina's Tarts
menu_Damsel3 = [
[["Cooked Meats",690],["Drinks",691],["Packaged Food",692]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"friendly"
];
// Sly's Moto
menu_Rocker4 = [
[["Bikes and ATV",587]],
[],
"friendly"
];
// Jim's Used Cars
menu_Worker4 = [
[["Buses and Vans",588],["Cargo Trucks",586],["Used Cars",520]],
[],
"neutral"
];
// Chucks Weapons
menu_ibr_lingorman7 = [
[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
[],
"neutral"
];
// Buck's Shot
menu_ibr_lingorman5 = [
[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
[],
"neutral"
];
// Santo's Wholesale
menu_Citizen3_EP1 = [
[["Wholesale",675]],
[],
"neutral"
];
// Tire Guy
menu_ibr_lingorman6 = [
[["Vehicle Parts",677]],
[],
"friendly"
];
// Raul's Parts
menu_ibr_lingorman6s = [
[["Vehicle Parts",682]],
[],
"friendly"
];
// Samish Shop
menu_TK_CIV_Woman02_EP1 = [
[["Cooked Meats",686],["Drinks",684],["Packaged Food",687]],
[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]],
"neutral"
];
// AWOL's Planes
menu_Pilot_EP1 = [
[["Airplanes",517]],
[],
"friendly"
];
// Rommelo's Raceway
menu_TK_CIV_Worker01_EP1 = [
[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
[],
"neutral"
];
// Mad Scientist
menu_RU_Doctor = [
[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"neutral"
];
// Bandit Trader
menu_TK_CIV_Takistani04_EP1 = [
[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];
menu_Functionary1 = [
[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"hero"
];
#include "\z\addons\dayz_code\system\mission\server_traders\lingor.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\provinggrounds_pmc.sqf"

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@@ -1,2 +1 @@
// DayZ Epoch NO TRADERS
serverTraders = [];
#include "\z\addons\dayz_code\system\mission\server_traders\woodland_acr.sqf"