mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected camp spawn positions and radii (further north, south, east, west, etc.). Also removed some hardcoded checks for Chernarus, since dayz_townGenerator should always be off on other maps for now. Someone may add town generator coordinates for other maps later. Related vanilla commits:b20b402bf07c8b69eb827dfd3ef9cf
This commit is contained in:
@@ -17,11 +17,14 @@
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- dayz_CLChances --> dz_loot_weighted (similar not identical)
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- dayz_combat --> no longer exists use (player getVariable["combattimeout",0] >= diag_tickTime)
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- dayz_fullMoonNights --> dayz_ForcefullmoonNights
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- dayz_MapArea --> no longer exists (was only used for DynamicVehicleArea and HeliCrashArea)
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- dayz_updateObjects --> DayZ_GearedObjects
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- DynamicVehicleArea --> (getMarkerSize "center") select 1
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- DZE_ActionInProgress --> dayz_actionInProgress
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- DZE_CanPickup --> canPickup
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- DZE_trees --> dayz_trees
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- freeTarget --> OpenTarget
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- HeliCrashArea --> (getMarkerSize "crashsites") select 1
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- PVDZE_serverObjectMonitor --> dayz_serverObjectMonitor
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- r_action_count --> dayz_actionInProgress (now true/false instead of 1/0)
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@@ -62,7 +62,7 @@ _insideloop = {
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};
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for "_i" from 1 to 2048 do {
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if (!dayz_townGenerator or {toLower worldName != "chernarus"}) exitWith {};
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if (!dayz_townGenerator) exitWith {};
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_pos = _a call psrnd;
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_pos call _insideloop;
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if (_plantcount >= dayz_maxGlobalPlants) exitWith {};
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@@ -8,8 +8,8 @@ dayz_matchboxCount = false; // Enable match stick count. After five uses matches
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dayz_toolBreaking = false; //Sledgehammer, crowbar and pickaxe have a chance to break when used.
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dayz_waterBottleBreaking = false; // Water bottles have a chance to break when boiling and require duct tape to fix
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dayz_tameDogs = false; // Allow taming dogs with raw meat
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dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus.
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dayz_townGeneratorBlackList = [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]]; // Town generator will not spawn junk within 150m of these positions.
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dayz_townGenerator = false; // Spawn vanilla map junk in addition to Epoch DynamicDebris. Currently only compatible with Chernarus. Need to add coordinates for other maps.
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dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions. Example for Chernarus trader cities: [[4053,11668,0],[11463,11349,0],[6344,7806,0],[1606,7803,0],[12944,12766,0],[5075,9733,0],[12060,12638,0]]
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DynamicVehicleDamageLow = 0; // Min damage random vehicles can spawn with
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DynamicVehicleDamageHigh = 100; // Max damage random vehicles can spawn with
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@@ -18,7 +18,7 @@
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"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
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"PVDZE_obj_Remove" addPublicVariableEventHandler {_pos = (_this select 1); _obj = nearestObjects [_pos, DZE_isWreckBuilding, 5]; if (count _obj > 0) then {deleteVehicle (_obj select 0);};};
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps
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{
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private ["_building","_fckingcode"];
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@@ -131,7 +131,6 @@ pickupInit = false;
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mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right
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dayZ_partClasses = ["PartFueltank","PartWheel","PartEngine"]; //No need to add PartGeneric, it is default for everything
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dayZ_explosiveParts = ["palivo","motor"];
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dayz_centerMarker = getMarkerPos "center";
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//Survival Variables
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SleepFood = 2160; //minutes (48 hours)
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@@ -421,6 +420,12 @@ if(isNil "dayz_ForcefullmoonNights") then {
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if(isNil "dayz_randomMaxFuelAmount") then {
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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};
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if(isNil "dayz_townGenerator") then {
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dayz_townGenerator = true; // Spawn map junk. Currently only compatible with Chernarus. Need to add coordinates for other maps.
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};
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if(isNil "dayz_townGeneratorBlackList") then {
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dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions.
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};
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//Replace server individual settings with ranked settings
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if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; };
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@@ -480,6 +485,14 @@ switch (dayz_presets) do {
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};
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};
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switch (toLower worldName) do {
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case "napf";
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case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;};
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case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;};
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case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;};
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case default {dayz_minpos = -20000; dayz_maxpos = 20000;};
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};
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//start achievements_init
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//call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\achievements_init.sqf";
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@@ -543,14 +556,6 @@ if (isNil "DZE_PlotPole") then {DZE_PlotPole = [30,45];};
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DZE_maintainRange = ((DZE_PlotPole select 0)+20);
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if (isNil "DZE_slowZombies") then {DZE_slowZombies = false;};
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switch (toLower worldName) do {
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case "napf";
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case "sauerland" : {dayz_minpos = -1000; dayz_maxpos = 26000;};
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case "tavi" : {dayz_minpos = -26000; dayz_maxpos = 26000;};
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case "chernarus" : {dayz_minpos = -1; dayz_maxpos = 16000;};
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case default {dayz_minpos = -20000; dayz_maxpos = 20000;};
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};
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if (isServer) then {
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dead_bodyCleanup = [];
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needUpdate_objects = [];
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@@ -573,9 +578,6 @@ if (isServer) then {
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DZE_safeVehicle = ["ParachuteWest","ParachuteC"];
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if (isNil "EpochUseEvents") then {EpochUseEvents = false;};
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if (isNil "EpochEvents") then {EpochEvents = [];};
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if (isNil "dayz_MapArea") then {dayz_MapArea = 10000;};
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if (isNil "DynamicVehicleArea") then {DynamicVehicleArea = dayz_MapArea / 2;};
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if (isNil "HeliCrashArea") then {HeliCrashArea = dayz_MapArea / 2;};
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if (isNil "MaxDynamicDebris") then {MaxDynamicDebris = 100;};
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if (isNil "MaxVehicleLimit") then {MaxVehicleLimit = 50;};
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if (isNil "spawnArea") then {spawnArea = 1400;};
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@@ -9,7 +9,7 @@ inGameUISetEventHandler ["Action","false"];
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// thanks to Tansien the great
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// run only once per character life
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{
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_plant = _x createVehicleLocal dayz_centerMarker;
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_plant = _x createVehicleLocal (getMarkerPos "center");
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uiSleep 0.1;
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if (sizeOf _x == 0) exitWith {
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PVDZ_sec_atp = toArray ("Plants texture hack for type " + _x);
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@@ -14,7 +14,6 @@ poi_processObject = {
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_o setVariable ["", true]; // prevent network SV by loot/zeds spawner
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};
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if (toLower worldName == "chernarus") then {
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if (toLower worldName == "chernarus") then { //need to add building coordinates for other maps
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call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\security\antiwallhack.sqf");
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};
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};
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@@ -159,10 +159,10 @@ sched_townGenerator = {
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_x = _cell select _i;
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//sched_tg_newSpawned = sched_tg_newSpawned + 1;
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if ("" != (_x select 1)) then {
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_blocked = if (!dayz_townGenerator or {toLower worldName != "chernarus"}) then {true} else {false};
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_position = _x select 2;
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_blocked = false;
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{if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList;
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if (!_blocked) then {
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if (!_blocked && dayz_townGenerator) then {
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_object = (_x select 1) createVehicleLocal [0,0,0];
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_object setDir (_x select 3);
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_object setPos [_position select 0,_position select 1,0];
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@@ -179,7 +179,7 @@ if (count _stats > 0) then {
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if (_randomSpot) then {
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private ["_counter","_position","_isNear","_isZero","_mkr"];
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if (!isDedicated) then {endLoadingScreen;};
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_IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then {true} else {false};
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_IslandMap = if (toLower worldName in ["caribou","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {true} else {false};
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//spawn into random
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_findSpot = true;
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@@ -15,8 +15,8 @@ Author:
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//Number of care packages to spawn
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#define SPAWN_NUM 6
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#define SEARCH_CENTER dayz_centerMarker
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#define SEARCH_RADIUS HeliCrashArea
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#define SEARCH_CENTER getMarkerPos "carepackages"
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#define SEARCH_RADIUS (getMarkerSize "carepackages") select 0
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#define SEARCH_DIST_MIN 30
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#define SEARCH_SLOPE_MAX 1000
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#define SEARCH_BLACKLIST [[[12923,3643],[14275,2601]]]
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@@ -21,8 +21,8 @@ Author:
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#define SPAWN_CHANCE 0.75
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//Parameters for finding a suitable position to spawn the crash site
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#define SEARCH_CENTER dayz_centerMarker
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#define SEARCH_RADIUS HeliCrashArea
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#define SEARCH_CENTER getMarkerPos "crashsites"
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#define SEARCH_RADIUS (getMarkerSize "crashsites") select 0
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#define SEARCH_DIST_MIN 20
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#define SEARCH_SLOPE_MAX 2
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#define SEARCH_BLACKLIST [[[2092,14167],[10558,12505]]]
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@@ -29,8 +29,8 @@ Author:
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#define OBJECT_RADIUS_MIN 8
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#define OBJECT_RADIUS_MAX 13
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#define SEARCH_CENTER dayz_centerMarker
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#define SEARCH_RADIUS HeliCrashArea
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#define SEARCH_CENTER getMarkerPos "center"
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#define SEARCH_RADIUS (getMarkerSize "center") select 0
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#define SEARCH_EXPRESSION "(5 * forest) + (4 * trees) + (3 * meadow) - (20 * houses) - (30 * sea)" //+ (3 * meadow) - (20 * houses) - (30 * sea)
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#define SEARCH_PRECISION 30
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#define SEARCH_ATTEMPTS 10
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@@ -1,6 +1,6 @@
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private ["_position","_veh","_istoomany","_spawnveh","_positions"];
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_position = [dayz_centerMarker,0,(HeliCrashArea*0.75),10,0,2000,0] call BIS_fnc_findSafePos;
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_position = [getMarkerPos "center",0,(((getMarkerSize "center") select 1)*0.75),10,0,2000,0] call BIS_fnc_findSafePos;
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if ((count _position) == 2) then {
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_positions = selectBestPlaces [_position, 500, "(1 + forest) * (1 + hills) * (1 - houses) * (1 - sea)", 10, 5];
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@@ -34,11 +34,11 @@ if (count AllowedVehiclesList == 0) then {
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if (_isShip or _isAir) then {
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if (_isShip) then {
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// Spawn anywhere on coast on water
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_position = [dayz_centerMarker,0,DynamicVehicleArea,10,1,2000,1] call BIS_fnc_findSafePos;
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_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,1,2000,1] call BIS_fnc_findSafePos;
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//diag_log("DEBUG: spawning boat near coast " + str(_position));
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} else {
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// Spawn air anywhere that is flat
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_position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos;
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_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos;
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//diag_log("DEBUG: spawning air anywhere flat " + str(_position));
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};
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} else {
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@@ -16,7 +16,7 @@ while {_counter < _amount} do {
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//_radius = 0;
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_method = "CAN_COLLIDE";
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_position = [dayz_centerMarker,1,6500,1] call fn_selectRandomLocation;
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_position = [getMarkerPos "center",1,6500,1] call fn_selectRandomLocation;
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//Create Zed
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_agent = createAgent [_type, _position, [], 1, _method];
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@@ -1,4 +1,4 @@
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// Sample Drop Bomb
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private ["_position"];
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_position = [dayz_centerMarker,0,DynamicVehicleArea,10,0,2000,0] call BIS_fnc_findSafePos;
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_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos;
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bomb = createVehicle ["Bo_GBU12_LGB", [(_position select 0),(_position select 1), 1000], [], 0, "CAN_COLLIDE"];
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@@ -114,7 +114,7 @@ AllowedVehiclesList = [
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["VWGolf",_Ratio3]
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];
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if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dingor","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tavi","trinity","utes"]) then {
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if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {
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// water map, add boats
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AllowedVehiclesList = AllowedVehiclesList + [
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@@ -5,8 +5,8 @@ private ["_blocked","_flame","_position"];
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_position = _x;
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{if (_position distance _x < 150) exitWith {_blocked = true;};} forEach dayz_townGeneratorBlackList;
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if (!_blocked && (random 1 < 0.33)) then {
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//_flame = createVehicle [ "flamable_DZ", _x, [], 0, "CAN_COLLIDE"];
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_flame = "flamable_DZ" createVehicle _x;
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_flame = "flamable_DZ" createVehicle [0,0,0]; //200x faster https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29
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_flame setPosATL _x;
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_flame inflame true;
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_flame setVariable ["permaLoot",true]; // = won't be removed by the cleaner, cf. sched_lootpiles.sqf
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};
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@@ -29,4 +29,4 @@ private ["_blocked","_flame","_position"];
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[6754.5,2780.37,0.597929], [6760.03,2727.7,0.597929], [6789.35,2692.69,0.597929], [6796.09,2726.09,0.597929], [6810.51,2499.86,0.597929],
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[6822.79,2482.01,0.597929], [6832.25,2500.24,0.597929], [6833.6,3176.97,0.59797], [6835.19,2694.23,0.597929], [6847.45,2360.25,0.597929],
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[6856.71,2522.75,0.597929], [6864.41,2464.66,0.597929], [7065.12,2622.94,0.597929], [7095.99,2740.68,0.597929]
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];
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];
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@@ -393,7 +393,7 @@ publicVariable "sm_done";
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[] execVM "\z\addons\dayz_server\compile\server_spawnCarePackages.sqf";
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[] execVM "\z\addons\dayz_server\compile\server_spawnCrashSites.sqf";
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if (dayz_townGenerator && {toLower worldName == "chernarus"}) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";};
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if (dayz_townGenerator) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";};
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"PVDZ_sec_atp" addPublicVariableEventHandler {
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_x = _this select 1;
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@@ -461,8 +461,8 @@ if (_hiveLoaded) then {
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if (isClass (_cfgLootFile >> typeOf _x)) then {
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_buildingList set [count _buildingList,_x];
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};
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} count (dayz_centerMarker nearObjects ["building",DynamicVehicleArea]);
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_roadList = dayz_centerMarker nearRoads DynamicVehicleArea;
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} count (getMarkerPos "center" nearObjects ["building",((getMarkerSize "center") select 1)]);
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_roadList = getMarkerPos "center" nearRoads ((getMarkerSize "center") select 1);
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_vehLimit = MaxVehicleLimit - (count _serverVehicleCounter);
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if (_vehLimit > 0) then {
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@@ -51,7 +51,6 @@ enableSentences false;
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//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
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//DefaultBackpack = "DZ_Patrol_Pack_EP1";
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//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
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dayz_MapArea = 12000; // Distance from center of map to out of bounds line
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dayz_paraSpawn = false; // Halo spawn
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DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
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DZE_BuildOnRoads = false; // Allow building on roads
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@@ -185,12 +185,13 @@ class Mission
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};
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class Markers
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{
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items=21;
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items=23;
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class Item0
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{
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position[]={6622,301,6751};
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name="center";
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type="Empty";
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a=6000;b=6000;
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};
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class Item1
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{
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@@ -265,6 +266,20 @@ class Mission
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type="Empty";
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};
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class Item13
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{
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position[]={6622,301,6751};
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name="crashsites";
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type="Empty";
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a=6000;b=6000;
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};
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class Item14
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{
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position[]={6622,301,6751};
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name="carepackages";
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type="Empty";
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a=6000;b=0;
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};
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class Item15
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{
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position[]={431,303,5554};
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name="tradercitykush";
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@@ -272,7 +287,7 @@ class Mission
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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class Item16
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{
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position[]={1958,51,12555};
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name="Trader_City_Nur";
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@@ -280,7 +295,7 @@ class Mission
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type="mil_circle";
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colorName="ColorBlack";
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};
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class Item15
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class Item17
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{
|
||||
position[]={10870,283,6306};
|
||||
name="Trader_City_Garm";
|
||||
@@ -288,7 +303,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={7416,271,155};
|
||||
name="Wholesaler";
|
||||
@@ -296,7 +311,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={11270,115,12660};
|
||||
name="Wholesaler_1";
|
||||
@@ -304,7 +319,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={5261,83,11163};
|
||||
name="Airplane Dealer";
|
||||
@@ -312,7 +327,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={751,557,10491};
|
||||
name="BanditTrader";
|
||||
@@ -320,7 +335,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={8039,300,2009};
|
||||
name="BlackMarketVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={3638,425,3632};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,6 +266,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={3638,425,3632};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={3638,425,3632};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
items=20;
|
||||
class Item0
|
||||
{
|
||||
position[]={7839,0,8414};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=7500;b=7000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -234,6 +235,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={7049,0,9241};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4880;b=7000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={7542,0,7134};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6150;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={6326,304,7809};
|
||||
name="Tradercitystary";
|
||||
@@ -241,7 +256,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={4361,3,2259};
|
||||
name="wholesaleSouth";
|
||||
@@ -249,7 +264,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={13532,3,6355};
|
||||
name="boatTraderEast";
|
||||
@@ -257,7 +272,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={7989,0,2900};
|
||||
name="BoatDealerSouth";
|
||||
@@ -265,7 +280,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={12060,158,12638};
|
||||
name="AirVehicles";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={1606,289,7803};
|
||||
name="BanditDen";
|
||||
@@ -281,7 +296,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={11447,317,11364};
|
||||
name="Klen";
|
||||
@@ -289,7 +304,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={13441,1,5429};
|
||||
name="BoatDealerEast";
|
||||
@@ -297,7 +312,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={4064,365,11665};
|
||||
name="TradercityBash";
|
||||
@@ -305,7 +320,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={12944,210,12766};
|
||||
name="HeroTrader";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 9000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=24;
|
||||
items=26;
|
||||
class Item0
|
||||
{
|
||||
position[]={5123,19,5223};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4500;b=4500;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -267,6 +268,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5123,19,5223};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4500;b=4500;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5123,19,5223};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4500;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={1992,8,1169};
|
||||
name="st_2";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={1283,48,9073};
|
||||
name="st_3";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={4968,13,5130};
|
||||
name="st_4";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={5976,19,6162};
|
||||
name="st_3_1";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={8784,0,5185};
|
||||
name="st_3_1_1";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={2641,4,7123};
|
||||
name="st_3_1_1_1";
|
||||
@@ -314,7 +329,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={6285,12,1296};
|
||||
name="st_3_2";
|
||||
@@ -322,7 +337,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={8409,14,3379};
|
||||
name="st_3_2_1";
|
||||
@@ -330,7 +345,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={6271,19,1273};
|
||||
name="st_3_2_2";
|
||||
@@ -338,7 +353,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={8419,18,3369};
|
||||
name="st_3_2_3";
|
||||
@@ -346,7 +361,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={7230,18,2134};
|
||||
name="st_3_2_3_1";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 20000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=28;
|
||||
items=30;
|
||||
class Item0
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=10000;b=10000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -260,6 +261,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item12
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=10000;b=10000;
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={10732,193,12687};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=10000;b=0;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={11698,-114,15210};
|
||||
name="TraderCityLyepestok";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={15309,-14,9278};
|
||||
name="TraderCitySabina";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5538,-35,8762};
|
||||
name="TraderCityBilgrad";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={7376,-34,4296};
|
||||
name="TraderCityBranibor";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={10948,-10,654};
|
||||
name="BanditVendor";
|
||||
@@ -299,7 +314,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={15587,-35,16394};
|
||||
name="HeroVendor";
|
||||
@@ -307,7 +322,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={16555,-44,10159};
|
||||
name="AircraftDealer";
|
||||
@@ -315,7 +330,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={6815,7,8534};
|
||||
name="AircraftDealer2";
|
||||
@@ -323,7 +338,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={4066,-36,7265};
|
||||
name="Misc.Vendor";
|
||||
@@ -331,7 +346,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={17497,-235,7159};
|
||||
name="Misc.Vendor2";
|
||||
@@ -339,7 +354,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={17332,5,12930};
|
||||
name="BoatDealer";
|
||||
@@ -347,7 +362,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={10570,-0,16772};
|
||||
name="BoatDealer2";
|
||||
@@ -355,7 +370,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={10698,0,5983};
|
||||
name="BoatDealer3";
|
||||
@@ -363,7 +378,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item25
|
||||
class Item27
|
||||
{
|
||||
position[]={5419,-2,9503};
|
||||
name="BoatDealer4";
|
||||
@@ -371,7 +386,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item26
|
||||
class Item28
|
||||
{
|
||||
position[]={13342,-172,8611};
|
||||
name="Wholesaler";
|
||||
@@ -379,7 +394,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item27
|
||||
class Item29
|
||||
{
|
||||
position[]={9859,-173,7471};
|
||||
name="Wholesaler2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=25;
|
||||
items=27;
|
||||
class Item0
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -267,6 +268,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5893,50,8665};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={5769,21,10774};
|
||||
name="GerneralPartsSupplies";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={8885,14,10757};
|
||||
name="WholesalerNorth";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={5563,39,10343};
|
||||
name="Doctor";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={4702,28,8925};
|
||||
name="HighEndWeaponsAmmo";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3604,185,8026};
|
||||
name="HeroVendor";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="hd_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={7317,87,8023};
|
||||
name="VehicleFriendly";
|
||||
@@ -314,7 +329,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4305,3,4779};
|
||||
name="NeutralVendors";
|
||||
@@ -322,7 +337,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={2186,4,5766};
|
||||
name="WholesalerSouth";
|
||||
@@ -330,7 +345,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={5032,49,8234};
|
||||
name="LowEndWeaponsAmmo";
|
||||
@@ -338,7 +353,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={7720,4,5847};
|
||||
name="BoatVendor";
|
||||
@@ -346,7 +361,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={7239,240,7046};
|
||||
name="Bandit Trader";
|
||||
@@ -354,7 +369,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={6283,41,9380};
|
||||
name="PlaneVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -188,12 +188,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=24;
|
||||
items=26;
|
||||
class Item0
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -268,6 +269,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5192,62,4994};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={4763,3,7484};
|
||||
name="AirVehiclesF";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5232,1,8228};
|
||||
name="WholesalerNorth";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={9056,9,4073};
|
||||
name="HeroVehicles";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={1891,5,3611};
|
||||
name="NeutralAirVehicles";
|
||||
@@ -299,7 +314,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3349,1,2311};
|
||||
name="Boats";
|
||||
@@ -307,7 +322,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={8687,7,3137};
|
||||
name="NeutralTraders";
|
||||
@@ -315,7 +330,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4422,21,1629};
|
||||
name="NeutralTraderCity2";
|
||||
@@ -323,7 +338,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7224,8,727};
|
||||
name="WholesaleSouth";
|
||||
@@ -331,7 +346,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={4338,101,6317};
|
||||
name="PlanicaTraders";
|
||||
@@ -339,7 +354,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={2247,35,9473};
|
||||
name="IslandVehiclePartsVendors";
|
||||
@@ -347,7 +362,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={3804,-1,7656};
|
||||
name="Boat2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
items=20;
|
||||
class Item0
|
||||
{
|
||||
position[]={7839,0,8414};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=7500;b=7000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -234,6 +235,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={7049,0,9241};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4880;b=7000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={7542,0,7134};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6150;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={4069,365,11661};
|
||||
name="Tradercitybash";
|
||||
@@ -241,7 +256,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11469,317,11356};
|
||||
name="Tradercityklen";
|
||||
@@ -249,7 +264,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={6345,306,7808};
|
||||
name="Tradercitystary";
|
||||
@@ -257,7 +272,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={1146,9,2676};
|
||||
name="boatsnwholesale_1";
|
||||
@@ -265,7 +280,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={13247,7,6076};
|
||||
name="boatsnwholesale_1_1";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={5068,338,9723};
|
||||
name="Airplane Dealer";
|
||||
@@ -281,7 +296,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={8385,1,2368};
|
||||
name="Boat Dealer";
|
||||
@@ -289,7 +304,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={12945,209,12751};
|
||||
name="HeroVendor";
|
||||
@@ -297,7 +312,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={13093,0,8241};
|
||||
name="Boat Dealer_1";
|
||||
@@ -305,7 +320,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorOrange";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={1610,283,7781};
|
||||
name="BanditVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 7000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3500;b=3500;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -228,6 +229,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3500;b=3500;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={10788,90,8680};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3500;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={10015,5,5963};
|
||||
name="wholesaleSouth";
|
||||
@@ -235,7 +250,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={14853,37,7646};
|
||||
name="boatTraderEast";
|
||||
@@ -243,7 +258,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11897,2,5307};
|
||||
name="BoatDealerSouth";
|
||||
@@ -251,7 +266,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={8294,5,4347};
|
||||
name="AirVehicles";
|
||||
@@ -259,7 +274,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={13572,41,7520};
|
||||
name="BanditDen";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={9660,25,10888};
|
||||
name="Jesco";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={7979,22,10603};
|
||||
name="TradercityBash";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={9728,5,4045};
|
||||
name="HeroTrader";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={3595,18,3689};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -200,12 +200,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=16;
|
||||
items=18;
|
||||
class Item0
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -250,6 +251,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2594,0,2435};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3000;b=0;
|
||||
};
|
||||
class Item10
|
||||
{
|
||||
position[]={4099,16,9242};
|
||||
name="BanditTrader";
|
||||
@@ -257,7 +272,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={4491,11,495};
|
||||
name="AirVehicleUnarmed";
|
||||
@@ -265,7 +280,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={3695,30,2409};
|
||||
name="TraderCity1";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={3390,67,4102};
|
||||
name="TraderCity2";
|
||||
@@ -281,7 +296,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={4688,4,1887};
|
||||
name="Wholesaler";
|
||||
@@ -289,7 +304,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={1609,24,1071};
|
||||
name="BanditVendor";
|
||||
@@ -297,7 +312,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={4342,14,3663};
|
||||
name="HeroVendor";
|
||||
@@ -305,7 +320,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={3540,-2,3142};
|
||||
name="BoatVendor";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 6000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=22;
|
||||
items=24;
|
||||
class Item0
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -228,6 +229,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=3000;b=3000;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={3785,66,4003};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=3000;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={4799,13,7339};
|
||||
name="boatTraderEast";
|
||||
@@ -235,7 +250,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={2390,0,7534};
|
||||
name="BoatDealerSouth";
|
||||
@@ -243,7 +258,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={1790,20,3658};
|
||||
name="AirVehicles";
|
||||
@@ -251,7 +266,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={3563,9,6036};
|
||||
name="BanditDen";
|
||||
@@ -259,7 +274,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={1399,91,6955};
|
||||
name="NorthNeutralVendors";
|
||||
@@ -267,7 +282,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={3935,1,873};
|
||||
name="SouthNeutralVendors";
|
||||
@@ -275,7 +290,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={4801,91,3078};
|
||||
name="HeroTrader";
|
||||
@@ -283,7 +298,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5346,64,2305};
|
||||
name="BlackMarket";
|
||||
@@ -291,7 +306,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={1198,39,1898};
|
||||
name="SouthWestWholesale";
|
||||
@@ -299,37 +314,37 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={6157,14,4954};
|
||||
name="spawn5";
|
||||
type="Empty";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={1816,3,4507};
|
||||
name="spawn6";
|
||||
type="Empty";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={4558,6,6546};
|
||||
name="spawn7";
|
||||
type="Empty";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={5781,6,6704};
|
||||
name="spawn8";
|
||||
type="Empty";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={5985,6,4278};
|
||||
name="spawn9";
|
||||
type="Empty";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={4448,6,5874};
|
||||
name="spawn10";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -183,12 +183,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=18;
|
||||
items=20;
|
||||
class Item0
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -227,6 +228,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item7
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item8
|
||||
{
|
||||
position[]={10442,86,10438};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={12556,42,8359};
|
||||
name="Tradercitycorazol";
|
||||
@@ -234,7 +249,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item8
|
||||
class Item10
|
||||
{
|
||||
position[]={13574,3,8677};
|
||||
name="wholesaleSouth";
|
||||
@@ -242,7 +257,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item9
|
||||
class Item11
|
||||
{
|
||||
position[]={11453,4,5418};
|
||||
name="boatTraderEast";
|
||||
@@ -250,7 +265,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item10
|
||||
class Item12
|
||||
{
|
||||
position[]={19237,4,13592};
|
||||
name="BoatDealerSouth";
|
||||
@@ -258,7 +273,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item11
|
||||
class Item13
|
||||
{
|
||||
position[]={9911,139,10010};
|
||||
name="AirVehicles";
|
||||
@@ -266,7 +281,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item12
|
||||
class Item14
|
||||
{
|
||||
position[]={6414,57,7461};
|
||||
name="BanditDen";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item13
|
||||
class Item15
|
||||
{
|
||||
position[]={17186,40,13596};
|
||||
name="Ixel";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={13434,2,6888};
|
||||
name="BoatDealerEast";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={14273,41,12408};
|
||||
name="TradercityBag";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={17270,14,9570};
|
||||
name="HeroTrader";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={13243,25,11188};
|
||||
name="BlackMarket";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 14000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -187,12 +187,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=23;
|
||||
items=25;
|
||||
class Item0
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=7000;b=7000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -267,6 +268,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=7000;b=7000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={5010,0,5250};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=7000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={9638,10,6896};
|
||||
name="AirVehiclesF";
|
||||
@@ -274,7 +289,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={5152,0,9055};
|
||||
name="WholesalerWest";
|
||||
@@ -282,7 +297,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={9544,0,4156};
|
||||
name="HeroVehicles";
|
||||
@@ -290,7 +305,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={280,0,3289};
|
||||
name="NeutralAirVehicles";
|
||||
@@ -298,7 +313,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={5448,0,354};
|
||||
name="Boats";
|
||||
@@ -306,7 +321,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={5191,71,4103};
|
||||
name="NeutralTraders";
|
||||
@@ -314,7 +329,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={5149,177,3396};
|
||||
name="NeutralTraderCity2";
|
||||
@@ -322,7 +337,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7273,0,256};
|
||||
name="WholesaleSouth";
|
||||
@@ -330,7 +345,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={5233,159,7078};
|
||||
name="PlanicaTraders";
|
||||
@@ -338,7 +353,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorBrown";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={1298,0,9366};
|
||||
name="IslandVehiclePartsVendors";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 18000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=23;
|
||||
items=25;
|
||||
class Item0
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=9000;b=9000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=9000;b=9000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={10010,110,10448};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=9000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={8246,15,15490};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Lenzburg";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={12397,216,5068};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={5150,71,4862};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15128,19,16421};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2125,13,7807};
|
||||
name="West Wholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={5372,5,16091};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={6776,0,16955};
|
||||
name="NorthBoatVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={10404,106,8282};
|
||||
name="BanditVendor";
|
||||
@@ -327,7 +342,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={16835,-2,5268};
|
||||
name="SouthBoatVendor";
|
||||
@@ -335,7 +350,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={15520,5,13225};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=21;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=11000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={15487,87,17015};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Seedorf";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={24713,409,21741};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={11046,179,15669};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15350,112,18522};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2507,271,3870};
|
||||
name="SouthWholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={223,139,22703};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={16894,0,1781};
|
||||
name="BanditVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={13176,176,6614};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 22000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -185,12 +185,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=21;
|
||||
items=23;
|
||||
class Item0
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -265,13 +266,27 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=11000;b=11000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={15177,286,11335};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=11000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={15487,87,17015};
|
||||
name="NeutralTraderCity";
|
||||
text="Trader City Seedorf";
|
||||
type="mil_circle";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={24713,409,21741};
|
||||
name="FriendlyTraderCity";
|
||||
@@ -279,7 +294,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={11046,179,15669};
|
||||
name="HeroVendor";
|
||||
@@ -287,7 +302,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlue";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={15350,112,18522};
|
||||
name="UnarmedAirVehicles";
|
||||
@@ -295,7 +310,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={2507,271,3870};
|
||||
name="SouthWholesaler";
|
||||
@@ -303,7 +318,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={223,139,22703};
|
||||
name="NorthWholesaler";
|
||||
@@ -311,7 +326,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={16894,0,1781};
|
||||
name="BanditVendor";
|
||||
@@ -319,7 +334,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={13176,176,6614};
|
||||
name="NeutralTraderCIty2";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 2000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=1000;b=1000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=1000;b=1000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={1096,56,1052};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=1000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={506,32,1105};
|
||||
name="test";
|
||||
@@ -277,7 +292,7 @@ class Mission
|
||||
a=150;
|
||||
b=150;
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={410,32,1196};
|
||||
name="Safe Zone";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -186,12 +186,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=15;
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -266,6 +267,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4008,16,3980};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={3568,27,6816};
|
||||
name="HeroCamp";
|
||||
@@ -273,7 +288,7 @@ class Mission
|
||||
type="mil_circle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={4753,64,831};
|
||||
name="BanditCamp";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={2129,319,1811};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 12000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -199,12 +199,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=37;
|
||||
items=39;
|
||||
class Item0
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -279,6 +280,20 @@ class Mission
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=6000;b=6000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4078,30,4757};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=6000;b=0;
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={6011,13,6626};
|
||||
name="RaceTrack";
|
||||
@@ -288,7 +303,7 @@ class Mission
|
||||
fillName="Border";
|
||||
drawBorder=1;
|
||||
};
|
||||
class Item14
|
||||
class Item16
|
||||
{
|
||||
position[]={6539,20,6868};
|
||||
name="RepairGuy";
|
||||
@@ -296,7 +311,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item15
|
||||
class Item17
|
||||
{
|
||||
position[]={7026,11,7105};
|
||||
name="PlaneVendor";
|
||||
@@ -304,7 +319,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item16
|
||||
class Item18
|
||||
{
|
||||
position[]={3054,14,8032};
|
||||
name="Wholesale";
|
||||
@@ -312,7 +327,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item17
|
||||
class Item19
|
||||
{
|
||||
position[]={3608,235,3685};
|
||||
name="HighWeapons/ammo";
|
||||
@@ -320,7 +335,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item18
|
||||
class Item20
|
||||
{
|
||||
position[]={4245,46,4486};
|
||||
name="Parts";
|
||||
@@ -328,7 +343,7 @@ class Mission
|
||||
type="mil_box";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item19
|
||||
class Item21
|
||||
{
|
||||
position[]={4138,23,1492};
|
||||
name="Choppers";
|
||||
@@ -336,7 +351,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item20
|
||||
class Item22
|
||||
{
|
||||
position[]={7553,11,3028};
|
||||
name="lowEndCars";
|
||||
@@ -344,7 +359,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item21
|
||||
class Item23
|
||||
{
|
||||
position[]={7514,10,2953};
|
||||
name="LowEndWeapons";
|
||||
@@ -352,7 +367,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item22
|
||||
class Item24
|
||||
{
|
||||
position[]={3024,45,5956};
|
||||
name="HighEndCars";
|
||||
@@ -360,7 +375,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item23
|
||||
class Item25
|
||||
{
|
||||
position[]={895,29,5271};
|
||||
name="MedicalandBags";
|
||||
@@ -368,7 +383,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item24
|
||||
class Item26
|
||||
{
|
||||
position[]={8357,23,8740};
|
||||
name="Wholesaler";
|
||||
@@ -376,7 +391,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item25
|
||||
class Item27
|
||||
{
|
||||
position[]={4178,12,2342};
|
||||
name="BagsNFood";
|
||||
@@ -384,7 +399,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item26
|
||||
class Item28
|
||||
{
|
||||
position[]={728,41,1571};
|
||||
name="Wholesalers";
|
||||
@@ -392,7 +407,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item27
|
||||
class Item29
|
||||
{
|
||||
position[]={1724,42,4137};
|
||||
name="DirtTrackVendor";
|
||||
@@ -400,7 +415,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item28
|
||||
class Item30
|
||||
{
|
||||
position[]={2376,56,4120};
|
||||
name="OffRoad4x4";
|
||||
@@ -408,7 +423,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item29
|
||||
class Item31
|
||||
{
|
||||
position[]={4015,4,5216};
|
||||
name="BoatVendor";
|
||||
@@ -416,7 +431,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item30
|
||||
class Item32
|
||||
{
|
||||
position[]={5523,2,4412};
|
||||
name="BoatVendor1";
|
||||
@@ -424,7 +439,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item31
|
||||
class Item33
|
||||
{
|
||||
position[]={3939,2,2199};
|
||||
name="BoatVendor2";
|
||||
@@ -432,7 +447,7 @@ class Mission
|
||||
type="mil_triangle";
|
||||
colorName="ColorGreen";
|
||||
};
|
||||
class Item32
|
||||
class Item34
|
||||
{
|
||||
position[]={6673,52,6355};
|
||||
name="BagVendor1";
|
||||
@@ -440,7 +455,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item33
|
||||
class Item35
|
||||
{
|
||||
position[]={4238,48,4842};
|
||||
name="BagVendor2";
|
||||
@@ -448,7 +463,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item34
|
||||
class Item36
|
||||
{
|
||||
position[]={6679,26,4296};
|
||||
name="Doctor2";
|
||||
@@ -456,7 +471,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorBlack";
|
||||
};
|
||||
class Item35
|
||||
class Item37
|
||||
{
|
||||
position[]={4099,16,9242};
|
||||
name="BanditTrader";
|
||||
@@ -464,7 +479,7 @@ class Mission
|
||||
type="mil_dot";
|
||||
colorName="ColorRed";
|
||||
};
|
||||
class Item36
|
||||
class Item38
|
||||
{
|
||||
position[]={4139,23,1465};
|
||||
name="HeroTrader";
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 4000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=2000;b=2000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={1056,51,1016};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=2000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
@@ -51,7 +51,6 @@ enableSentences false;
|
||||
//DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
|
||||
//DefaultBackpack = "DZ_Patrol_Pack_EP1";
|
||||
//DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];
|
||||
dayz_MapArea = 8000; // Distance from center of map to out of bounds line
|
||||
dayz_paraSpawn = false; // Halo spawn
|
||||
DZE_BackpackAntiTheft = false; // Prevent stealing from backpacks in trader zones
|
||||
DZE_BuildOnRoads = false; // Allow building on roads
|
||||
|
||||
@@ -184,12 +184,13 @@ class Mission
|
||||
};
|
||||
class Markers
|
||||
{
|
||||
items=13;
|
||||
items=15;
|
||||
class Item0
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="center";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
@@ -263,6 +264,20 @@ class Mission
|
||||
name="spawn10";
|
||||
type="Empty";
|
||||
};
|
||||
class Item13
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="crashsites";
|
||||
type="Empty";
|
||||
a=4000;b=4000;
|
||||
};
|
||||
class Item14
|
||||
{
|
||||
position[]={4103,313,5133};
|
||||
name="carepackages";
|
||||
type="Empty";
|
||||
a=4000;b=0;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Intro
|
||||
|
||||
Reference in New Issue
Block a user