Block Topolka Dam walk under water glitch

https://github.com/DayZMod/DayZ/issues/826
This commit is contained in:
ebaydayz
2017-02-05 14:35:58 -05:00
parent b06cb360b6
commit 5884ef6445
3 changed files with 16 additions and 2 deletions

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@@ -73,7 +73,8 @@
[FIXED] Bandit1_DZ and Bandit2_DZ were the same. Bandit1_DZ is back to the normal non-camo skin now. #1874 @DeVloek
[FIXED] If a player force kills their game immediately after dying their body will no longer disappear. #1825 @looter809
[FIXED] Some AI behavior was broken due to RadioProtocolEmpty. Unfortunately this reintroduces group chat spam.
[FIXED] You can no longer pack your tent while sleeping.
[FIXED] Players can no longer pack a tent while sleeping.
[FIXED] Players can no longer walk under water at Topolka Dam. @Bruce-LXXVI
[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade

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@@ -2363,4 +2363,16 @@
};
};
class W182 { //Blocks Topolka Dam walk under water glitch
position[] = {10299.095,3659.8674,2.4993041};
size = 50;
buildings = 1;
class Object0 {
type = "MAP_pond_big_01";
position[] = {10299.095,3659.8674,2.4993041};
direction = 0;
onFire = 0;
};
};

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@@ -181,5 +181,6 @@
["WaterHoleProxy",[4420.2,3962.4,-0.1],0],
["WaterHoleProxy",[4044.5,3327.4,0],0],
["WaterHoleProxy",[4602.9,2745.4,0],0],
["WaterHoleProxy",[2588,5941,1],0]
["WaterHoleProxy",[2588,5941,1],0],
["MAP_pond_big_01",[10299.095,3659.8674,2.4993041],0] //Blocks Topolka Dam walk under water glitch
],true,true,true] call fnc_spawnObjects;