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Block Topolka Dam walk under water glitch
https://github.com/DayZMod/DayZ/issues/826
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@@ -73,7 +73,8 @@
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[FIXED] Bandit1_DZ and Bandit2_DZ were the same. Bandit1_DZ is back to the normal non-camo skin now. #1874 @DeVloek
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[FIXED] If a player force kills their game immediately after dying their body will no longer disappear. #1825 @looter809
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[FIXED] Some AI behavior was broken due to RadioProtocolEmpty. Unfortunately this reintroduces group chat spam.
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[FIXED] You can no longer pack your tent while sleeping.
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[FIXED] Players can no longer pack a tent while sleeping.
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[FIXED] Players can no longer walk under water at Topolka Dam. @Bruce-LXXVI
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[NOTE] The fixes below are included in the 1.0.6 Build C server package released December 29th, 2016 (http://dayzepoch.com/a2dayzepoch.php)
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[FIXED] Hive child 309 errors that resulted in broken saving of newly built storage object inventory. @icomrade
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@@ -2363,4 +2363,16 @@
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};
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};
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class W182 { //Blocks Topolka Dam walk under water glitch
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position[] = {10299.095,3659.8674,2.4993041};
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size = 50;
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buildings = 1;
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class Object0 {
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type = "MAP_pond_big_01";
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position[] = {10299.095,3659.8674,2.4993041};
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direction = 0;
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onFire = 0;
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};
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};
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@@ -181,5 +181,6 @@
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["WaterHoleProxy",[4420.2,3962.4,-0.1],0],
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["WaterHoleProxy",[4044.5,3327.4,0],0],
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["WaterHoleProxy",[4602.9,2745.4,0],0],
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["WaterHoleProxy",[2588,5941,1],0]
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["WaterHoleProxy",[2588,5941,1],0],
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["MAP_pond_big_01",[10299.095,3659.8674,2.4993041],0] //Blocks Topolka Dam walk under water glitch
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],true,true,true] call fnc_spawnObjects;
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