Commit Graph

5270 Commits

Author SHA1 Message Date
ebayShopper fbc56ff556 Fix panic sound overlapping #1861 2017-02-12 15:08:37 -05:00
ebayShopper 952beed531 Tag map markers with player names #1871
closes #1871
2017-02-11 17:15:49 -05:00
ebayShopper c24f70d8be Remove misspelled building class Land_buova4_winter
Reported by Epoch forums user Jamrock
2017-02-10 17:07:46 -05:00
A Man c2ef6de95d Adding missing CompactPack to traders (#1894) 2017-02-09 14:42:03 -05:00
ebaydayz 18191b0e3a Use effectiveCommander for humanity hit 2017-02-05 16:30:32 -05:00
ebaydayz 5884ef6445 Block Topolka Dam walk under water glitch
https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
oiad b06cb360b6 Update stringtable.xml to be more englishy (#1893) 2017-02-05 14:15:32 -05:00
ebaydayz 5ba1fb4431 1061 RC1 test build 2017-02-03 16:03:20 -05:00
ebaydayz 76971cbaf4 Prevent sprint and prone through doors glitch 2017-02-02 16:57:30 -05:00
ebaydayz d8d2c03512 Move clean wounds warning to rollingMessages
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/49d9b6ff3c8b5a5b4f8399f4d797de917d5d8946
2017-02-02 15:32:12 -05:00
ebaydayz 59b1d1ea60 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/8fdd0e915a2386eef35d6f1d5d9c81b3d640646c

https://github.com/DayZMod/DayZ/commit/6afd0bc103b7462e83ea4d94c240a6fb23cb2a59
2017-02-02 15:28:39 -05:00
ebaydayz 2bf589e151 Update vanilla antiwall
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4f102f501b7804896330568dfade507ff4f1f9f8
2017-02-02 15:07:46 -05:00
ebaydayz b0ba29440d Update vanilla vehicle_getOut
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/492ba6d33aec4acd88e0e81e40cece6f6a261cca
2017-02-02 14:58:47 -05:00
ebaydayz 097a02b19a Make zombie_agent.fsm customizable for admins #1877
Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263.
2017-02-01 20:36:00 -05:00
ebaydayz 6aa5c9b64f Add setting to disable base takeover #1886
No classes inherit from Generator_DZ, so there is no need to use
isKindOf over typeOf.
2017-02-01 12:16:16 -05:00
ebaydayz 9f7ae93bef Add permanent plot check to player_sleep 2017-01-31 16:15:27 -05:00
ebaydayz 9afb74ff26 Remove plot take ownership feature #1811
See #1811
2017-01-31 15:22:23 -05:00
A Man 0fd3034d54 Adding 13 new items and a DZE version of the vss vintorez (#1890)
* strings for new items

* adding new documents.hpp

* adding new documents

* adding vss vintorez dze

vss vintorez dze spawns with 20 rounds magazine like in epoch 1.0.5.1

* adding vss vintorez dze

* Update stringtable.xml
2017-01-31 14:52:54 -05:00
ebaydayz 7431042ec7 Update change log 2017-01-30 17:06:56 -05:00
ebaydayz 05f1cf9fe0 Use nearObjects instead of nearestObjects for spawn check #1816
Lowered spawn check radius for loot and zombies to the same as 1051.
(200m)
2017-01-30 15:45:14 -05:00
ebaydayz 752ed00566 Use playersNumber for player count in sched_animals #1889
This won't count AI units unless they are spawned on side west.
2017-01-30 13:41:19 -05:00
ebaydayz 2ecb614534 Update comments for POI spawning
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/1f89bcfb9857e2bb94a0609cf7b0d89490272684

https://github.com/DayZMod/DayZ/commit/0defa2af1ec0a9a46d15a665eb25f6be604a0a07
2017-01-29 20:14:43 -05:00
ebaydayz 8c1caa9c1c Remove some redundant checks
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/da7061429a8cda4d31f95bcfdf564e4b255bbcfb

https://github.com/DayZMod/DayZ/commit/da55eaa53e2a9bda3a30733785b2e0f5b540bb53
2017-01-29 19:36:48 -05:00
ebaydayz 3224a21363 Remove some unused setVariables 2017-01-29 16:09:50 -05:00
ebaydayz cfd0f74870 Send damage selection normally for RPT log c10a7c3 2017-01-29 12:02:27 -05:00
ebaydayz 611fd73bbd Shorten some isKindOf checks 2017-01-28 21:04:26 -05:00
ebaydayz 9270050bc6 Update damage handler again
This fixes hits from players shooting from vehicle weapons not showning
in server RPT.
2017-01-28 20:38:35 -05:00
ebaydayz c10a7c3bc9 Update damage handler
- Added damage and selection to server RPT hit log
- Increased damage a bit for RunOver due to consistently low damage in
testing
2017-01-28 16:08:56 -05:00
ebaydayz c227bb6019 Add note about port forwarding in README 2017-01-28 12:42:44 -05:00
ebaydayz a1c470d56f Hide group name tags at startup when streamerMode is on 2017-01-27 20:39:22 -05:00
ebaydayz d30b7b5ffc Prevent queuing multiple vehicle upgrades 2017-01-27 20:23:36 -05:00
ebaydayz 028924770f Increase headshot damage for non-zombie hits
A single headshot with a DMR from ~500m will now kill instead of doing
~8k blood as it did previously.
2017-01-27 17:43:29 -05:00
ebaydayz cc720f95b7 Offset DynamicText death message when in vehicle
Prevents vehicle health bar overlapping death message.
2017-01-27 16:38:50 -05:00
ebaydayz 1bb894b1c9 Add missing private var in player_death 2017-01-27 16:13:58 -05:00
ebaydayz c21a7311a5 Move POI back to local spawned #1816 2017-01-27 14:51:18 -05:00
ebaydayz d8ac3f42b1 Remove unnecessary check for upgrade storage
Fixes desert tent not upgradeable

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4e886c8c27265e78fec957bccfc9b7badaaf67c9
2017-01-27 13:17:14 -05:00
ebaydayz c7b71f93f0 Remove fn_upgradeActions
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/02bc22f325ff57c16b25c20b5de6ecb81d29d86c
2017-01-26 21:19:17 -05:00
ebaydayz 6c2f5448e1 Update a Russian translation
https://github.com/EpochModTeam/DayZ-Epoch/commit/e009aee8de1be73f8cd3d86cebe20d789194b8fe#commitcomment-20629913
2017-01-26 14:34:21 -05:00
ebaydayz 04986190d9 Update change log
Removed unused variable from c641bc2
2017-01-25 16:10:42 -05:00
ebaydayz c641bc20a8 Properly disable antiTP and sched security when dayz_antihack=0;
This prevents them being called unnecessarily on loop.
2017-01-25 15:02:05 -05:00
ebaydayz 7d6319fa30 Remove PVEH when death messages are disabled 2017-01-25 13:51:01 -05:00
ebaydayz fc40845583 Remove a duplicate translation 2017-01-25 13:45:09 -05:00
ebaydayz 405dd7e519 Disable flies by default and add enableFlies config variable
Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz 5d330e1c71 Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.

The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz 20ee8f8734 Remove RadioProtocolEmpty
This reverts cf64805.
2017-01-24 17:45:32 -05:00
ebaydayz dae53a6bf8 Remove unnecessary check from 6c62b3f
This was made redundant by 6c62b3f .
2017-01-24 16:09:22 -05:00
ebaydayz 6c62b3f8e4 Rework player_death for respawnDelay=0; #1825
See #1825
2017-01-24 15:55:15 -05:00
ebaydayz 1133efc2e0 Add README for customizing config traders 2017-01-23 14:21:23 -05:00
ebaydayz b148293920 Move group icons to separate slower loop 2017-01-22 19:09:02 -05:00
ebaydayz ff6463473f Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/2ee56936bec09fbc1fe4bc37f8b0fe0a7894348c

https://github.com/DayZMod/DayZ/commit/8497b42d3f9e406f84cc9a3bd5cf13744108d30a

https://github.com/DayZMod/DayZ/commit/eb234f8b0685ea331ebacf949ff6147ac2bdfdc4
2017-01-22 14:41:53 -05:00