ebaydayz
abb0475d28
Use joinSilent instead of join
2016-10-30 13:54:55 -04:00
ebaydayz
f770b0a85d
Add group system
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Initial commit, not tested in multiplayer yet. Some revisions still left
to do.
2016-10-27 16:06:49 -04:00
icomrade
c89031e089
Fix clothes change exit on gear count fail
2016-10-13 11:42:01 -04:00
icomrade
869f98efd7
Fix change clothes dupe
2016-09-27 20:55:06 -04:00
ebaydayz
29d9ed9211
Set unit posATL in switchModel if respawn is in water
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Reverts:
bcc16a0135
See:
e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
134a614255
Remove FNC_getPlayerUID
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It's been over two years since it was added. All servers should be
updated to steam ID by now.
2016-08-23 15:40:26 -04:00
icomrade
fd3475a617
Should fix switching clothes
2016-08-12 23:07:01 -04:00
ebaydayz
2980d849bf
Formatting cleanup
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- Removed random spaces
- Added back comments so it is easier to compare
- Removed redundant } else {
2016-08-06 14:47:10 -04:00
icomrade
2cdf9b5806
Small fix, revert 1 frame uisleep to regular sleep
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I wasn't getting errors without if (gear_done) then {}; surrounding the
uiSleeps, so I don't quite trust the engine was executing them, I also
question the ability of uisleep to handle single frame precision (but I
haven't tested anything regarding this yet).
2016-07-28 14:54:50 -04:00
icomrade
82e2500cac
Re-add magazine refill fix when changing clothes
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This is the code from 1.0.5.2 before it became 1.0.6, it contains the
fix for backpack wipes in 1.0.5.1. I lightly tested it with 1.0.6 but it
will need more testing before release.
2016-07-28 13:27:30 -04:00
icomrade
72f3779edb
Fix death when changing clothes + minor changes
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removing the Respawn EH fixes this, I haven't noticed any adverse
effects from removing it yet.
Also changing groups now deletes the old group. The machine which the
group is local to must execute the deleteGroup command, the server
previously had to wait until the player disconnects to delete their
empty groups.
2016-05-09 00:27:34 -04:00
ebaydayz
ba480fb218
Improve some RPT logging
2016-04-19 14:01:38 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
e1a0bfebc1
Update inits
2016-03-27 23:47:30 -04:00
ebaydayz
cc64d2e7fb
Cleanup player_switchModel
2016-03-21 20:25:01 -04:00
ebaydayz
f0757b1544
Send dayz_playerName as array
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This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
ebaydayz
9ce5a20417
Cleanup variables.sqf
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Epoch variables are grouped together now for easy comparison with
vanilla.
2016-03-19 19:58:37 -04:00
icomrade
b96cd2d971
Update compiles - 2 more files to do
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fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
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see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
Mikeeeyy
acaaa29f39
Persistent Name Tag Setting
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When changing skins you'd have to select whether or not you want to display your name again, this fixed that. Unless it was intentional ofc.
2015-02-08 00:38:06 +00:00
ebaydayz
77d9951f23
Delete old group after changing clothes
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The deleteGroup command requires the group to be local to the machine executing it:
https://community.bistudio.com/wiki/deleteGroup
When a player changes clothes a new group is created. The player is switched into a new unit in the new group, and then his old group is left empty. Because the old group is local to the player, it will not be deleted by server_cleanupGroups until he disconnects and it is transferred to the server.
We should delete the old group immediately rather than wait for the player to disconnect. This will prevent the excessive accumulation of empty groups when players change clothes a lot. It will help with the seagull spawn issue which happens when there are more than 144 groups on side WEST:
https://community.bistudio.com/wiki/createGroup
2014-09-05 14:12:04 -04:00
ebaydayz
bf86886835
Use set instead of binary addition
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We should use set here like 1.8.1 does. It is 2x faster than binary addition:
https://community.bistudio.com/wiki/Code_Optimisation#Adding_elements_to_an_array
2014-07-19 16:45:44 -04:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
icomrade
f288fcf35a
Disable user input until display is closed #1432
2014-07-16 18:51:41 -04:00
icomrade
5b61ce34b7
Useless network traffic
2014-07-09 17:45:59 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
33aa6632c6
Fix #1361
2014-06-29 13:09:32 -04:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
9ba6d1159c
add DefaultBackpackItems
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- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00
icomrade
ad2642a5f9
Fix ammo refill when switching skins and ...
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- allow player to switch with backpack on.
- player_countmagazines now returns backpack magazines with ammo count.
Do with this as you like.
- Make sure dead players do not have to wait the abort (after the 5
seconds).
- Update changelog
2014-03-18 15:48:45 -04:00
[VB]AWOL
b508bde202
added PVDZE_ to player%1 variable to filter better
2014-01-26 12:16:13 -06:00
Skaronator
7190991b46
Remove isSinglePlayer Mode
2014-01-24 20:27:20 +01:00
[VB]AWOL
088248d079
use PVS here instead
2014-01-21 17:13:26 -06:00
Skaronator
326e758d29
Fix #991 (DayZ Mod 1.8 Way)
2014-01-18 16:02:05 +01:00
Skaronator
a3fd8bd1ca
Revert "More Fixes #991 "
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This reverts commit 7d15cfb1bf .
2014-01-18 14:49:53 +01:00
Skaronator
7d15cfb1bf
More Fixes #991
2014-01-17 18:28:36 +01:00
[VB]AWOL
b7910c7603
force tags back on if previously enabled after changing clothes
2013-12-10 18:56:39 -06:00
[VB]AWOL
8e0e424402
changed revel to use array and persist tag state
2013-12-10 18:10:55 -06:00
[VB]AWOL
66e1a9b10f
Prevent changing clothes while wearing a backback
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Also removed 10m restriction on other players nearby
2013-12-10 17:30:09 -06:00
HARLAN
c008ff2832
#848 remember melee mags after skinchange and reveal objects
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pulled from DayZ CE
657688a439 (diff-037f2fbb6c571dc6054b7fa36f624fdc)
and
4e1239bbda (diff-037f2fbb6c571dc6054b7fa36f624fdc)
2013-12-06 11:29:20 -05:00
[VB]AWOL
bb3ce227c2
added back player%1 PV
2013-11-30 22:33:09 -06:00
[VB]AWOL
5b21ceae00
rebase melee hatchet to fix #814
2013-11-28 09:58:08 -06:00
[VB]AWOL
03eb493217
not needed
2013-11-17 19:39:30 -06:00
Zac Surplice
7e2b6febd0
localization #1
2013-11-06 16:37:51 +11:00
[VB]AWOL
9dcd264157
match case of magazine
2013-11-04 10:55:06 -06:00
[VB]AWOL
a0d5574dfe
1.0.2.12 developer build
2013-09-08 20:30:32 -05:00
[VB]AWOL
38cca1cb77
commented some diag_logs to reduce log spam
2013-08-26 03:11:45 -05:00
[VB]AWOL
b2b79305f7
1.0.1.6 Developer Build
2013-07-30 21:52:28 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00