ebayShopper
aab4262ebb
Add cleanup of destroyed vehicles and CraterLong
2017-06-24 11:14:39 -04:00
ebayShopper
abdb3e0e42
Fix survival time not counted after clothes change
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Vanilla commits:
cf4fde6335
74dd04616f
2017-06-10 10:07:19 -04:00
ebayShopper
3b12dc09d3
Remove two unused files
2017-04-16 17:46:55 -04:00
ebayShopper
9fc72a8b87
Change dayz_survived to actual play time
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Vanilla commits:
18eaecb19f
b76b1200ca
78ea61e334
8309427f0d
Should be ready for Hive update @icomrade . If you upload it to a test
folder I'll test it.
2017-04-13 18:35:28 -04:00
ebayShopper
3bdbc020c4
Fix error from 4b14397
2017-04-05 17:13:09 -04:00
ebayShopper
4b14397c7b
Fix purchased boat not spawning on helipad
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https://epochmod.com/forum/topic/43644-problem-with-napf-boat-spawn-in-1061/
2017-04-05 15:49:16 -04:00
ebayShopper
496681cd9b
Add support for harvesting added plants
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Closes #1928
2017-04-04 13:32:06 -04:00
ebayShopper
6a711deccc
Add reliable workaround for swimming in ground and air issue
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Fixes #1913
2017-03-23 15:58:14 -04:00
ebayShopper
ad7a12771a
Fix swimming in ground again #1913
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Closes #1913
2017-03-22 14:59:31 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
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Removed two unused files.
Vanilla commits:
42e72463a3
02726fb192
6a7c53ebcf
1fb6308995
9543ea057f
2017-03-20 15:53:35 -04:00
oiad
9324deffaf
server_updateObject better version. ( #1910 )
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Cheers @ebayShopper
2017-03-16 11:46:23 -04:00
oiad
8c42460ba9
Revert force coins update, Add seperate coins update
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This reverts
ce75f87e1d
2017-03-16 06:56:29 +13:00
ebayShopper
c19a138804
Use formatText in mission check
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Avoids format character limit
closes #1905
2017-03-11 20:41:33 -05:00
oiad
2ec5390b70
Standardize coin variables, prevent coins not refreshing on skin change. ( #1904 )
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* Standardize coin variables, prevent coins not refreshing on skin change.
* Add missing commit
2017-03-11 13:05:34 -05:00
icomrade
6871da6168
add hotfix files to mission check
2017-03-10 13:56:17 -05:00
icomrade
a3f22197de
1.0.6.1 hotfix A
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update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper
61630e91b3
Update scripts.txt exceptions
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- Removed some unneeded exceptions
- Moved tree chop PVEH to server compile only so client does not need
setdamage exception
- Replaced "showCommandingMenu" filter with stricter
"menu" filter
- Renamed two files with no changes for easier filtering of
"menu"
Vanilla
commits:
1d639b557b
3a29242537
5cdf249ea9
2017-02-28 18:26:37 -05:00
ebayShopper
f0ef0fce35
Make server_playerSync exit log more accurate
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This will now show INFO instead of ERROR when sync exits while a player
is changing clothes.
2017-02-26 15:28:17 -05:00
oiad
ea94ec4e8b
Extend DZE_GodModeBase to built items ( #1898 )
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This now makes buildables properly apply godmode instead of having to
wait till restart for:
* Being built
* Being upgraded
* Being downgraded
master
2017-02-26 13:50:11 -05:00
oiad
e8dd8fac63
Stop server_publishVehicle3 duping a vehicle if hive fails to update ( #1895 )
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* Stop server_publishVehicle3 duping a vehicle if hive fails to update
server_publishVehicle3 first creates the vehicle in the database then
reads it back to see if it's successful, previously it wasn't deleting
the vehicle if it failed.
Added a 1 second delay after the vehicle delete to stop duping of
vehicles also.
Fixed references to server_deleteObj that were using 2 parameters
instead of the required 3 and updated the example.
* Rework
2017-02-13 14:09:21 -05:00
ebaydayz
9afb74ff26
Remove plot take ownership feature #1811
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See #1811
2017-01-31 15:22:23 -05:00
ebaydayz
7431042ec7
Update change log
2017-01-30 17:06:56 -05:00
ebaydayz
8c1caa9c1c
Remove some redundant checks
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Vanilla commits:
da7061429a
da55eaa53e
2017-01-29 19:36:48 -05:00
ebaydayz
3224a21363
Remove some unused setVariables
2017-01-29 16:09:50 -05:00
ebaydayz
cfd0f74870
Send damage selection normally for RPT log c10a7c3
2017-01-29 12:02:27 -05:00
ebaydayz
9270050bc6
Update damage handler again
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This fixes hits from players shooting from vehicle weapons not showning
in server RPT.
2017-01-28 20:38:35 -05:00
ebaydayz
c10a7c3bc9
Update damage handler
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- Added damage and selection to server RPT hit log
- Increased damage a bit for RunOver due to consistently low damage in
testing
2017-01-28 16:08:56 -05:00
ebaydayz
d30b7b5ffc
Prevent queuing multiple vehicle upgrades
2017-01-27 20:23:36 -05:00
ebaydayz
405dd7e519
Disable flies by default and add enableFlies config variable
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Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz
5d330e1c71
Disable vanilla antiwall objects and infected camps by default
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The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.
The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
dae53a6bf8
Remove unnecessary check from 6c62b3f
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This was made redundant by 6c62b3f .
2017-01-24 16:09:22 -05:00
ebaydayz
6c62b3f8e4
Rework player_death for respawnDelay=0; #1825
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See #1825
2017-01-24 15:55:15 -05:00
ebaydayz
ff6463473f
Update vanilla building
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Vanilla commits:
2ee56936be
8497b42d3f
eb234f8b06
2017-01-22 14:41:53 -05:00
ebaydayz
26c1bd9a86
Properly disable town generator and plant spawner loops
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Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.
Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles
Vanilla commit:
b5a9125086
2017-01-21 21:44:43 -05:00
ebaydayz
d8828d9df1
Fix "AI" text localization again
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This was my mistake from 131329f . SourceName needs to be checked, not
bodyName.
2017-01-19 17:36:26 -05:00
oiad
ef5ca5c532
Fix handleSafeGear not showing the failed code correctly ( #1880 )
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Was displaying failed code as the actual code (obviously wrong)
2017-01-17 11:58:31 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
oiad
d68717c7be
Fix handleSafeGear not showing eyescan as it should. ( #1875 )
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This fix makes it so that if the player used Eye Scan it will properly
show eyescan instead of the code.
2017-01-14 19:53:51 -05:00
ebaydayz
131329fd59
Fix "AI" text localized on wrong client in death message #1867
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Fixes #1867
2017-01-10 13:38:00 -05:00
ebaydayz
ad556aa0cb
Remove two hardcoded Chernarus checks
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Vanilla commit:
c8455bb718
2017-01-06 17:58:13 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
d509c15c82
Split player_death into scheduled and unscheduled #1833
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Death message was sometimes showing incorrectly due to spawn delay.
Also the sched_corpses two minute loop was occasionally deleting bodies
right away because bodyName setVariable was delayed by the time it took
PVDZ_plr_death to send (up to a few seconds). See #1825
2016-12-28 16:16:46 -05:00
oiad
75243933b4
Move more debug lines to #ifdef ( #1829 )
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* Move more debug lines to #ifdef
Tidys up server RPT
Also make the combination rolling text overwrite the previous build
spam.
* Make additional changes
2016-12-25 17:20:30 -05:00
ebaydayz
7e341739ee
Readd hive shutdown code from 1051 #1822
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Fixes hive connection error when child 302 call fails.
2016-12-24 18:09:01 -05:00
oiad
ce75f87e1d
server_updateObject force update for single currency ( #1821 )
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This modifies server_updateObject to force update/save to the hive if
the item being saved is in the DZE_MoneyStorageClasses array.
Previously if you force saved the object multiple times, the coins would
not get updated until the inventory changed, which if this was for a
bank object it would never update.
(This applies if you are using PVDZ_veh_Save to save the object)
2016-12-13 13:06:57 -05:00
ebaydayz
dab70963d6
Update POI spawning again
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Vanilla commits:
d98cc5d700
e2afec6a21
5b85b311ed
55518ed792
4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
638c7dd8b8
Remove some unused variables
2016-12-06 15:02:18 -05:00
ebaydayz
9234244c72
Clarify diag_log
2016-12-06 14:31:30 -05:00
ebaydayz
c3af66b23a
Fix ServerMagArray count error
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(select 2) selects 3rd element
From 252843d @icomrade
2016-12-05 15:45:42 -05:00
ebaydayz
5058308f00
Prevent issues caused by respawn_west marker being moved
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Vanilla commit:
39bcedb4b6
2016-12-05 14:37:28 -05:00