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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add cleanup of destroyed vehicles and CraterLong
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@@ -13,6 +13,7 @@
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[UPDATED] Newest version of DayZero enterable buildings, which fixes #1601 - provided by Tansien and Zac https://zombies.nu/
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[UPDATED] Locking and unlocking safes no longer plays the medic animation. #1942 @SmokeyBR
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[UPDATED] Locking and unlocking safes now uses call instead of spawn on the server. This fixes the user input lock and safes appearing to disappear momentarily when server FPS is low.
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[UPDATED] Added cleanup of destroyed vehicles and CraterLong after 25 minutes in sched_corpses.sqf
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[FIXED] Kamaz refuel trucks no longer allow automatic refueling. #1855 @coresync2k @dreamforceinc
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[FIXED] Trees at POIs can be chopped down now. Other trees spawned with createVehicle can be added to dayz_treeTypes in variables.sqf to allow chopping them down.
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@@ -26,12 +26,13 @@ sched_co_deleteVehicle = {
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sched_corpses = {
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private ["_delQtyG","_delQtyZ","_delQtyP","_addFlies","_x","_deathTime","_onoff","_delQtyAnimal","_sound","_deathPos","_cpos","_animal","_nearPlayer"];
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private ["_delQtyG","_delQtyZ","_delQtyP","_addFlies","_x","_deathTime","_onoff","_delQtyAnimal","_sound","_deathPos","_cpos","_animal","_nearPlayer","_delQtyV","_craters"];
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// EVERY 2 MINUTE
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// DELETE UNCONTROLLED ZOMBIES --- PUT FLIES ON FRESH PLAYER CORPSES --- REMOVE OLD FLIES & CORPSES
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_delQtyZ = 0;
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_delQtyP = 0;
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_delQtyG = 0;
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_delQtyV = 0;
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_addFlies = 0;
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{
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if (local _x && {_x isKindOf "CAManBase"}) then {
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@@ -117,6 +118,25 @@ sched_corpses = {
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};
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};
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};
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if (_x in vehicles) then {
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_deathTime = _x getVariable ["sched_co_deathTime", -1];
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if (_deathTime == -1) then {
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_deathTime = diag_tickTime;
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_x setVariable ["sched_co_deathTime", _deathTime];
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};
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// 25 minutes = how long a destroyed vehicle stays on the map
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if (diag_tickTime - _deathTime > 25*60) then {
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_craters = _x nearObjects ["CraterLong",50];
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if (count _craters > 0) then {
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deleteVehicle (_craters select 0);
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};
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_x call sched_co_deleteVehicle;
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_delQtyV = _delQtyV + 1;
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};
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};
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} forEach allDead;
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_delQtyAnimal = 0;
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@@ -140,9 +160,9 @@ sched_corpses = {
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} forEach allGroups;
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#ifdef SERVER_DEBUG
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if (_delQtyZ+_delQtyP+_addFlies+_delQtyGrp+_delQtyG > 0) then {
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diag_log format ["%1: Deleted %2 uncontrolled zombies, %3 uncontrolled animals, %4 dead character bodies, %7 ghosts and %5 empty groups. Added %6 flies.",__FILE__,
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_delQtyZ,_delQtyAnimal,_delQtyP,_delQtyGrp,_addFlies,_delQtyG];
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if (_delQtyZ+_delQtyP+_addFlies+_delQtyGrp+_delQtyG+_delQtyV > 0) then {
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diag_log format ["%1: Deleted %2 uncontrolled zombies, %3 uncontrolled animals, %4 dead character bodies, %7 ghosts, %8 destroyed vehicles and %5 empty groups. Added %6 flies.",__FILE__,
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_delQtyZ,_delQtyAnimal,_delQtyP,_delQtyGrp,_addFlies,_delQtyG,_delQtyV];
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};
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#endif
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