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Fix handleSafeGear not showing the failed code correctly (#1880)
Was displaying failed code as the actual code (obviously wrong)
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@@ -18,7 +18,7 @@ _lockCode = _charID;
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if (count _this > 3) then {
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_suppliedCode = _this select 3;
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_lockCode = _suppliedCode;
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if (_status != 3 && {_status != 6}) then {_lockCode = _suppliedCode;};
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};
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// Player may have disconnected or died before message send. Attempt lock/unlock/pack/save procedure anyway
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