ebayShopper
663170ae32
Remove upgrade option from dayz police car
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Also added setvariable.txt exceptions for missing police car hitpoints
Fixes #1929
2017-04-01 13:48:02 -04:00
icomrade
12abbfa686
Should fix #1926
2017-03-27 23:53:08 -04:00
icomrade
0275c58a89
Fix CFGMoves Server CTD
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Reported to CorePatch maintainer.
2017-03-27 18:16:51 -04:00
ebayShopper
665ecd9146
Add filter cheats back to map display
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I removed this in 416fdbc , but upon testing again it appears I was wrong
and this is still needed. #1915
2017-03-22 15:49:05 -04:00
ebayShopper
fa18cbce51
Add ghost models for tents
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/8c48716c43b895e5651d7c02e6a1345ad5f74eaa
https://github.com/DayZMod/DayZ/commit/67c031697bf4596d2e75544832f79111d6693b74
2017-03-20 18:32:44 -04:00
ebayShopper
7833f6743f
Update zombie_agent.fsm
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/3571cf93849d27bf23f77b053d7caf4a79b7baf7
https://github.com/DayZMod/DayZ/commit/728c83bdbd6ae834a4ee0dd4b2f84e0e466c754f
2017-03-20 16:31:04 -04:00
ebayShopper
e38f47375c
Fix some issues with traps
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Removed two unused files.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/42e72463a3f3722ad974d50a093b4f57edbf8c00
https://github.com/DayZMod/DayZ/commit/02726fb1923a7354121796a0e306a8ca92cdc42f
https://github.com/DayZMod/DayZ/commit/6a7c53ebcf48f6e552bf4d5bb65be07792a0cd92
https://github.com/DayZMod/DayZ/commit/1fb6308995584472b0494a54d211dc5b216bfd98
https://github.com/DayZMod/DayZ/commit/9543ea057f97ba6f1105f6abecaa04e1fe5d4457
2017-03-20 15:53:35 -04:00
ebayShopper
3d8814bc33
Update vanilla building
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/5604a8820bb2d1f6ae3459a92fbefa6cc93fe3c0
2017-03-19 16:59:41 -04:00
ebayShopper
53158a11ed
Remove rtitleText in fillBloodBag.sqf
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Not necessary to inform recipient and prevents two messages on screen at
once for instigator.
Classic bloodbag system is now added in vanilla too.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/cb71d926ed086bb5255a5ab420990931c693fb86
https://github.com/DayZMod/DayZ/commit/bee9bd16382f4c1ece397cd029bb61c775024144
2017-03-19 16:35:17 -04:00
ebayShopper
5c0e8473df
Add a few Namalsk and Takistan loot positions
...
This adds a few new buildings. Most buildings were just moved around
with no changes.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0173614d0c3027091a175669aa604749f5bc695b
2017-03-05 11:13:19 -05:00
ebayShopper
3f3d8ce357
Disable A2 auto-refuel feature on KamazRefuel trucks #1855
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Fixes #1855
Mistake from 0701e5b
2017-03-03 13:30:13 -05:00
icomrade
cf661380b6
Properly inherit Tank class
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fixes #1899 which resulted from improper base class inheritince from
pull request https://github.com/EpochModTeam/DayZ-Epoch/pull/1513
2017-02-28 19:51:55 -05:00
ebayShopper
a3f2b8db57
Fix a few floating loot pos small in firestation
2017-02-25 15:54:13 -05:00
ebayShopper
8608b1ad1d
Fix G36C ACOG
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/2fb799235b47822a08fc1459169486ef13de65f1
2017-02-23 11:57:07 -05:00
ebayShopper
d416ae80ab
Move study body back to fn_selfActions
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Adding UserActions to players (CAManBase) is not efficient, because the
condition evaluates onEachFrame when you are "inside" that vehicle type.
Also admins usually want to add more custom actions to dead bodies
anyway.
https://community.bistudio.com/wiki/addAction#Syntax
This partially reverts 3aad4b6 .
2017-02-21 15:12:41 -05:00
ebayShopper
4b1ecb4c3b
Update vanilla repair action
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/9bdce88f1ab8f329b4d8acf75008eb61c5921e6d
2017-02-19 19:17:50 -05:00
ebayShopper
afd093c72e
Make smoke and grenade tripwires single use
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0780b490adb98634c4d2dd35b812c0103f5fb3ab
2017-02-19 19:08:16 -05:00
ebayShopper
9e0c251baf
Update vanilla building again
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/ddcc7c7349c9a17b6c2abe46bb1518c1a2f32727
https://github.com/DayZMod/DayZ/commit/e4144e561f50e4b50f0ec5a9c1203233c66b0f27
2017-02-19 18:44:47 -05:00
ebayShopper
952beed531
Tag map markers with player names #1871
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closes #1871
2017-02-11 17:15:49 -05:00
ebayShopper
c24f70d8be
Remove misspelled building class Land_buova4_winter
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Reported by Epoch forums user Jamrock
2017-02-10 17:07:46 -05:00
A Man
c2ef6de95d
Adding missing CompactPack to traders ( #1894 )
2017-02-09 14:42:03 -05:00
ebaydayz
5884ef6445
Block Topolka Dam walk under water glitch
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https://github.com/DayZMod/DayZ/issues/826
2017-02-05 14:35:58 -05:00
ebaydayz
097a02b19a
Make zombie_agent.fsm customizable for admins #1877
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Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263 .
2017-02-01 20:36:00 -05:00
A Man
0fd3034d54
Adding 13 new items and a DZE version of the vss vintorez ( #1890 )
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* strings for new items
* adding new documents.hpp
* adding new documents
* adding vss vintorez dze
vss vintorez dze spawns with 20 rounds magazine like in epoch 1.0.5.1
* adding vss vintorez dze
* Update stringtable.xml
2017-01-31 14:52:54 -05:00
ebaydayz
fc40845583
Remove a duplicate translation
2017-01-25 13:45:09 -05:00
ebaydayz
20ee8f8734
Remove RadioProtocolEmpty
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This reverts cf64805 .
2017-01-24 17:45:32 -05:00
ebaydayz
6c62b3f8e4
Rework player_death for respawnDelay=0; #1825
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See #1825
2017-01-24 15:55:15 -05:00
ebaydayz
1133efc2e0
Add README for customizing config traders
2017-01-23 14:21:23 -05:00
ebaydayz
b148293920
Move group icons to separate slower loop
2017-01-22 19:09:02 -05:00
ebaydayz
f8047167d8
Fix wrong output on ItemKiloHemp for HempSeed
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Reported by Epoch forums user Runewulv
2017-01-22 13:23:01 -05:00
ebaydayz
cc3b8801b7
Update zombie event handlers again
2017-01-20 14:27:55 -05:00
ebaydayz
6d45ecfcac
Fix group dialog button scaling again
2017-01-18 17:10:56 -05:00
ebaydayz
0d2f96b299
Revert lobby and player list background colors to A2OA default
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Partial reverts of my changes in 6732e5c and e0c0669
It requires too many changes to make the whole A2OA UI match.
2017-01-17 16:00:49 -05:00
ebaydayz
9985f0adbd
Fix Bandit1 and Bandit2 skins identical #1874
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Fixes #1874
2017-01-16 20:27:15 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
198ef269d4
Combine player_fillWater and player_drinkWater to one function
2017-01-16 16:35:15 -05:00
oiad
fd0b81118b
Move dze_supplyCrate and vein wrecks to CfgLoot ( #1863 )
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* Move dze_supplyCrate and vein wrecks to CfgLoot
Moves both the supply crates and vein wrecks to the CfgLoot tables so
admins can customize.
Also modifies the main add item statement to allow support for weapons,
magazines and backpack refunding/spawning instead of hard coded
magazines.
Should be backwards compatible with the old style (I did test).
* Remove unused _activatingPlayer variable
* Rework
2017-01-14 19:40:54 -05:00
icomrade
f891797a0d
Add full screen NVG
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looking through a pinhole gets old
2017-01-12 15:00:29 -05:00
icomrade
9c81d727e3
Remove IR Laser from DZ L110A1 - Fix #1873
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Thanks @DeVloek
2017-01-12 13:34:29 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
5c8ae96887
Add military flashlight attachments
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/b6ba294b70a97adc571f6a8a6416d796053451f5
2017-01-09 20:19:01 -05:00
ebaydayz
7857272d82
Add loot pos for some more sahrani and tavi building types
...
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/578e0f5c0a5cc984e14124bb5efac0b3e41b9e18
https://github.com/DayZMod/DayZ/commit/18d1852b56afa7e6e97510ab78b7b3f6cf92d299
https://github.com/DayZMod/DayZ/commit/bbebc561028d0d9272045662ab37eb12aa80d6b0
https://github.com/DayZMod/DayZ/commit/e70074e44fd14fed6efce5baf7e60ec1737691d0
https://github.com/DayZMod/DayZ/commit/56d0ab54cbe78afea38b938d76c7b01a74c4ad66
https://github.com/DayZMod/DayZ/commit/fa8c01bae4ec175b1e3b4a2d40c1b5b7d6be4a83
Added some new building types. No existing buildings were removed or
changed, just moved around to sync order.
2017-01-09 17:01:13 -05:00
ebaydayz
503206cad8
Update version numbers
2017-01-07 15:39:11 -05:00
ebaydayz
80def55420
Show respawn from player zombie or broken legs as suicide
2017-01-06 19:30:05 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
oiad
c5deead4fd
Allow merlin_hc3 to be repaired properly ( #1858 )
...
The merlin has 20 windows + 2 side windows, glass 7 - 20 were showing up
as PartGeneric and breaking the repair script for some reason.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1856#issue-199105821
2017-01-06 11:18:55 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00