Commit Graph

137 Commits

Author SHA1 Message Date
ebaydayz
4bd9a9aa0b Update public variables
It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.

All admins have to do to update custom scripts is swap the names
according to the change log.

Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
icomrade
68da397c52 Finish Medical and Sleep to UiSleep 2016-03-05 22:34:25 -05:00
icomrade
bad0a2e461 add 2 new vars and fix up variable names
DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
icomrade
b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
a83909b918 System is done (i think) 2016-02-28 15:28:59 -05:00
icomrade
6db02d28bf Fix slow login timer and wrong login timeout message 2016-02-18 23:14:36 -05:00
icomrade
c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
441e9fb231 Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
cfdab56f7e Update version number 2015-04-18 15:31:13 -04:00
icomrade
33e9c7669b GetPlayerUID compile, update skin change 2014-07-17 14:29:17 -04:00
[VB]AWOL
1e5614e34a more version bumps 2014-07-01 15:50:30 -05:00
icomrade
ba75bfa839 Fixes 2014-06-30 21:18:58 -04:00
icomrade
3491e4462d Add variable 2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428 Legacy UID 2014-06-30 11:53:14 -04:00
icomrade
a79e86ba33 Hopefully get names 100% of the time now 2014-06-13 14:13:51 -04:00
icomrade
40b1063fa9 Blood bag issue #1310
Needs a test.
Fixed timer.
2014-06-04 20:26:31 -04:00
icomrade
e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45 Deprecated/Slow Commands
Stop using them!
2014-05-27 15:03:53 -04:00
icomrade
90b128f4ba Lint/config errors 2014-05-27 12:40:21 -04:00
icomrade
af86c90bff #1261
Random skin selection from nested array
2014-05-14 00:57:58 -04:00
[VB]AWOL
9b52797f84 Finish updating loot system to 1.8 with custom epoch features 2014-05-09 14:23:09 -05:00
[VB]AWOL
907b4c1cda add version check log when mismatch 2014-05-07 15:31:28 -05:00
[VB]AWOL
de146327fe update versions to 1.0.5 2014-05-07 12:22:47 -05:00
icomrade
9ba6d1159c add DefaultBackpackItems
- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00
icomrade
3b7b05c732 Add default skin variable + selftrans var = time 2014-03-20 15:02:10 -04:00
icomrade
ad2642a5f9 Fix ammo refill when switching skins and ...
- allow player to switch with backpack on.
- player_countmagazines now returns backpack magazines with ammo count.
Do with this as you like.
- Make sure dead players do not have to wait the abort (after the 5
seconds).
- Update changelog
2014-03-18 15:48:45 -04:00
[VB]AWOL
a6a330a3c5 fix for 1.63 112555
Error ==: Type Bool, expected
Number,String,Object,Side,Group,Text,Config entry,Display
(dialog),Control,Team member,Task,Location
2014-02-24 01:48:07 -06:00
[VB]AWOL
96f9e1009b version bump to 1.0.5 2014-02-18 13:48:36 -06:00
Florian Kinder
2a91d7d5bc Updates refs #1109 2014-02-16 22:38:15 +01:00
[VB]AWOL
4c0b769a6e version bump on all pbos 2014-02-11 12:28:34 -06:00
Skaronator
fa2dc58ef3 Add Versioncheck for dayz.pbo 2014-02-11 12:48:06 +01:00
[VB]AWOL
55c56220d4 sfx version bump 2014-02-06 20:14:59 -06:00
[VB]AWOL
144ea74935 version bump for 1.0.4.1 2014-01-30 11:47:14 -06:00
[VB]AWOL
b508bde202 added PVDZE_ to player%1 variable to filter better 2014-01-26 12:16:13 -06:00
[VB]AWOL
088248d079 use PVS here instead 2014-01-21 17:13:26 -06:00
Skaronator
13b7a77c71 Move the freshSpawn, update layout a bit 2014-01-15 14:18:59 +01:00
[VB]AWOL
293c5cb6b5 version bump, prep for 1.0.4 2014-01-01 20:05:16 -06:00
Skaronator
2883bfd2a3 Fix issue with freshSpawn - is allways 0 on Fresh Server Restart 2013-12-30 19:42:40 +01:00
[VB]AWOL
83a871019a optimize by using only one missionobjects for litobjects 2013-12-09 16:49:58 -06:00
[VB]AWOL
4859b805d0 not working revert 2013-12-09 16:35:50 -06:00
[VB]AWOL
cebe9e588c Version bump for upcoming hotfix 2013-12-08 11:02:42 -06:00
[VB]AWOL
43b68af003 entities instead of allMissionObjects
code lock if already running cleanup
2013-12-08 09:53:24 -06:00
[VB]AWOL
1f5f177cb7 1.0.3 2013-12-05 13:52:13 -06:00
[VB]AWOL
0b79bbc210 RC5 2013-12-04 23:59:09 -06:00
[VB]AWOL
68a88005a9 version bump 2013-12-03 11:51:56 -06:00
[VB]AWOL
bb3ce227c2 added back player%1 PV 2013-11-30 22:33:09 -06:00
Skaronator
65b5b362bd Disable Debug on in playerFSM 2013-11-30 21:36:22 +01:00
Skaronator
72fd8ddf62 Same stuff with less PVC Var 2013-11-30 21:29:23 +01:00
[VB]AWOL
ec4f68c4d1 RC2 2013-11-30 10:23:36 -06:00
[VB]AWOL
dc94c264f0 use _nul instead of nul 2013-11-30 08:47:15 -06:00