ebaydayz
4bd9a9aa0b
Update public variables
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It makes no sense to rename the identical DayZ PVs to have an E in their
name. I don't see any good reason it was done in the first place. All it
accomplishes is breaking script compatibility between the two mods and
requiring different publicvariable.txt filters. The only time it makes
sense is for custom Epoch variables that aren't used in vanilla.
All admins have to do to update custom scripts is swap the names
according to the change log.
Note I've submitted a pull request to replace PVDZ_veh_Save with
PVDZ_obj_Save in official too because they are duplicates.
2016-03-18 21:39:22 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
bad0a2e461
add 2 new vars and fix up variable names
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DZE_HeartBeat
DZE_UseBloodTypes
2016-03-01 00:23:14 -05:00
icomrade
b96cd2d971
Update compiles - 2 more files to do
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fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
a83909b918
System is done (i think)
2016-02-28 15:28:59 -05:00
icomrade
6db02d28bf
Fix slow login timer and wrong login timeout message
2016-02-18 23:14:36 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
441e9fb231
Update keyboard eventhandler and add rules.sqf
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See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
2016-02-16 21:59:29 -05:00
ebaydayz
cfdab56f7e
Update version number
2015-04-18 15:31:13 -04:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
[VB]AWOL
1e5614e34a
more version bumps
2014-07-01 15:50:30 -05:00
icomrade
ba75bfa839
Fixes
2014-06-30 21:18:58 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
a79e86ba33
Hopefully get names 100% of the time now
2014-06-13 14:13:51 -04:00
icomrade
40b1063fa9
Blood bag issue #1310
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Needs a test.
Fixed timer.
2014-06-04 20:26:31 -04:00
icomrade
e54b9983dd
Replace forEach with Count
...
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
icomrade
90b128f4ba
Lint/config errors
2014-05-27 12:40:21 -04:00
icomrade
af86c90bff
#1261
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Random skin selection from nested array
2014-05-14 00:57:58 -04:00
[VB]AWOL
9b52797f84
Finish updating loot system to 1.8 with custom epoch features
2014-05-09 14:23:09 -05:00
[VB]AWOL
907b4c1cda
add version check log when mismatch
2014-05-07 15:31:28 -05:00
[VB]AWOL
de146327fe
update versions to 1.0.5
2014-05-07 12:22:47 -05:00
icomrade
9ba6d1159c
add DefaultBackpackItems
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- remove DefaultBackpackWeapon
- fix issue with skin switch fix
2014-03-20 17:14:18 -04:00
icomrade
3b7b05c732
Add default skin variable + selftrans var = time
2014-03-20 15:02:10 -04:00
icomrade
ad2642a5f9
Fix ammo refill when switching skins and ...
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- allow player to switch with backpack on.
- player_countmagazines now returns backpack magazines with ammo count.
Do with this as you like.
- Make sure dead players do not have to wait the abort (after the 5
seconds).
- Update changelog
2014-03-18 15:48:45 -04:00
[VB]AWOL
a6a330a3c5
fix for 1.63 112555
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Error ==: Type Bool, expected
Number,String,Object,Side,Group,Text,Config entry,Display
(dialog),Control,Team member,Task,Location
2014-02-24 01:48:07 -06:00
[VB]AWOL
96f9e1009b
version bump to 1.0.5
2014-02-18 13:48:36 -06:00
Florian Kinder
2a91d7d5bc
Updates refs #1109
2014-02-16 22:38:15 +01:00
[VB]AWOL
4c0b769a6e
version bump on all pbos
2014-02-11 12:28:34 -06:00
Skaronator
fa2dc58ef3
Add Versioncheck for dayz.pbo
2014-02-11 12:48:06 +01:00
[VB]AWOL
55c56220d4
sfx version bump
2014-02-06 20:14:59 -06:00
[VB]AWOL
144ea74935
version bump for 1.0.4.1
2014-01-30 11:47:14 -06:00
[VB]AWOL
b508bde202
added PVDZE_ to player%1 variable to filter better
2014-01-26 12:16:13 -06:00
[VB]AWOL
088248d079
use PVS here instead
2014-01-21 17:13:26 -06:00
Skaronator
13b7a77c71
Move the freshSpawn, update layout a bit
2014-01-15 14:18:59 +01:00
[VB]AWOL
293c5cb6b5
version bump, prep for 1.0.4
2014-01-01 20:05:16 -06:00
Skaronator
2883bfd2a3
Fix issue with freshSpawn - is allways 0 on Fresh Server Restart
2013-12-30 19:42:40 +01:00
[VB]AWOL
83a871019a
optimize by using only one missionobjects for litobjects
2013-12-09 16:49:58 -06:00
[VB]AWOL
4859b805d0
not working revert
2013-12-09 16:35:50 -06:00
[VB]AWOL
cebe9e588c
Version bump for upcoming hotfix
2013-12-08 11:02:42 -06:00
[VB]AWOL
43b68af003
entities instead of allMissionObjects
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code lock if already running cleanup
2013-12-08 09:53:24 -06:00
[VB]AWOL
1f5f177cb7
1.0.3
2013-12-05 13:52:13 -06:00
[VB]AWOL
0b79bbc210
RC5
2013-12-04 23:59:09 -06:00
[VB]AWOL
68a88005a9
version bump
2013-12-03 11:51:56 -06:00
[VB]AWOL
bb3ce227c2
added back player%1 PV
2013-11-30 22:33:09 -06:00
Skaronator
65b5b362bd
Disable Debug on in playerFSM
2013-11-30 21:36:22 +01:00
Skaronator
72fd8ddf62
Same stuff with less PVC Var
2013-11-30 21:29:23 +01:00
[VB]AWOL
ec4f68c4d1
RC2
2013-11-30 10:23:36 -06:00
[VB]AWOL
dc94c264f0
use _nul instead of nul
2013-11-30 08:47:15 -06:00