ebaydayz
45159d81c2
Update pain sound effect
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7cdb2e67fde01bb1cff9be98eb76af199c7c065b
2016-12-03 13:25:31 -05:00
ebaydayz
43d14dbdba
Avoid potential issues with double private vars
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_message is a commonly used var name
2016-12-02 14:39:04 -05:00
ebaydayz
5d1a6939e6
Fix refuel at gas station with generator #1806
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Fixed mistake from: e398250
The refuel code was only running if a fuel truck was passed to the
script.
Also removed fuel truck classes that do not exist from the
dze_fueltruckarray.
2016-12-02 12:34:51 -05:00
ebaydayz
eacc362e38
Fix z_hunter texture #1805
2016-12-02 10:51:13 -05:00
ebaydayz
119470809f
Disable moving of group dialog
2016-12-01 20:31:04 -05:00
ebaydayz
baae92f9d8
Remove unused file
2016-12-01 16:28:19 -05:00
ebaydayz
40ea519fd3
Temp fix for vault_pitch.sqf error in 1.0.6 release
2016-12-01 15:31:09 -05:00
ebaydayz
c0d5fcf17c
Fix vault_pitch PVDZ_obj_Publish array
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106 server_publishObject expects inventory as 4th element.
2016-12-01 15:15:04 -05:00
ebaydayz
1cd069e2d8
Uncomment PVDZ_dayzCarBomb
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Not sure if functional atm, but still in use if ItemCarBomb is script
spawned and right clicked (not obtainable by default). My mistake from
b6d88b1
2016-12-01 10:32:25 -05:00
ebaydayz
1dd337b8ed
Add @ndavalos and @SmokeyBR to credits in README
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Both contributed numerous corrections and bug reports. Thanks
2016-12-01 10:28:10 -05:00
ebaydayz
74cc99ddad
Remove identical lootPos comment
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There was no difference between the lootpos except spacing after the
commas.
2016-11-30 12:17:06 -05:00
ebaydayz
4ffa25adf2
Improve rejoined group message grammar
2016-11-30 11:58:29 -05:00
ebaydayz
546dc4fc41
Update scripts.txt
2016-11-30 11:54:26 -05:00
ebaydayz
bee00e9a57
EnableRadio if globalChat death messages are on
2016-11-30 00:36:51 -05:00
ebaydayz
27ee69695c
Update my username in readmes
2016-11-30 00:08:52 -05:00
ebaydayz
416fdbc4ab
Improve filterCheats and VON block
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Filter cheats is now added to the main options menus that needed it.
It is not needed on the map (display 12) because KeyDown for display 46
also fires when it is open. So filterCheats was firing twice (once on
each display) in that case.
KeyDown does not fire on display 63 at all
regardless of whether PTT or VON is held down, toggled or chat open.
Keydown does fire on 55, but only after the mic icon is locked on, so it
is of limited use. MouseButtonDown does not fire on 55 or 63. So it is
useless to add to those displays. You can confirm this with:
(findDisplay 63) displayAddEventHandler ["KeyDown","systemchat
'fired';"];
Filter cheats is now only checked on display 46 when a
voice, channel, or cheat key is pressed instead of on every key press.
This still works 100% of the time for blocking cheat input. For
performance reasons it's probably not worth checking all the conditions
in filterCheats with every key press on display46 just for the VON
block. Doing so covers some edge combination bind cases better, so it
may be worth considering again if no better alternative is found. For
now this solution is good enough to cover the majority of cases without
slowing down the keyhandler during normal usage.
The VON message now
tells you exactly which channel block you triggered instead of listing
all of them.
Fixed issue mentioned in 52c9c7c with VON getting stuck on when using a
double tap keybind.
Tested:
1. Talk in side with regular/combo/mouse bind
2. Change channels
while mic is locked on with regular/combo/mouse bind
3. Change channels
with Up/Down arrows while chat is open.
4. Trying all cases in steps 1-3
with a dialog open.
It is possible to bypass the VON block with some different control
settings and combinations of the above, but for default controls and
common usage it works the majority of the time.
2016-11-29 23:44:28 -05:00
ebaydayz
185d84f14f
Remove unneeded global var Z_AT_FolderLocation
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This variable is not useful. If you change it you need to copy all the
AT files to your mission.
It is fewer files in the mission to just overwrite the path in compiles
and fn_selfActions.
Also fixed mistake with not replacing macros in scripts.txt with their
actual values.
2016-11-27 20:30:34 -05:00
ebaydayz
ca73853179
Update readme
2016-11-27 19:02:10 -05:00
ebaydayz
5986b00823
Update server install readme
2016-11-27 14:42:55 -05:00
ebaydayz
a8ab2f5d54
Allow drinking from hands at ponds on Cherno
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Town generator configs may be added for other maps in the future.
2016-11-27 14:04:18 -05:00
ebaydayz
6abd92034a
Make bloodbag interrupt message more accurate
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The blood bag isn't actually removed in any of the three cases this
message is used.
2016-11-27 12:21:44 -05:00
ebaydayz
19e3947669
Fix empty snack bags giving drink option
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Thanks @Helios27
https://github.com/EpochModTeam/DayZ-Epoch/issues/1766#issuecomment-263117080
2016-11-27 12:02:29 -05:00
ebaydayz
15fa1fc7a7
Update test build
2016-11-26 21:34:58 -05:00
ebaydayz
6cdc0a51c9
Add extra animations to ArmoredSUV, MV22, UH1Y
2016-11-26 21:14:12 -05:00
ebaydayz
7c566a1345
Remove unused variable dayz_deseedloot
2016-11-26 14:08:34 -05:00
ebaydayz
effabd711d
Remove some more excessive client log spam
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Only needed when debugging zombie targetting
2016-11-26 13:45:03 -05:00
ebaydayz
6f7a69fd68
Update REsec.hpp allowed execVM
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Update for new corepatch:
https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Modules/Functions/main.sqf#L9
Also fixed false positive due to case sensitivity:
"WARNING RE rexecVMcode with illegal
args:[any,any,"ca\modules\Functions\init.sqf"]"
2016-11-26 13:34:00 -05:00
ebaydayz
d14416931a
Fix VON block mistake from b9a5c59
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I forgot filterCheats is already called in keyboard.sqf
2016-11-25 19:31:14 -05:00
ebaydayz
27f492f401
Fix typo in VON block
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My mistake from b9a5c59
2016-11-25 18:42:38 -05:00
ebaydayz
808c8cf736
Hide group icons on death screen
2016-11-25 18:30:48 -05:00
ebaydayz
b9a5c59660
Include all controls in VON block
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Moved to display 46 keydown since keydown on 63 only fires after the VON
transmission has already started (slight delay).
Added mouseButtonDown so it can not be bypassed via assigning a mouse
button.
2016-11-25 18:22:41 -05:00
ebaydayz
b6d88b1329
Update vanilla building
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/9b2092c9f7f1bb57607452691cae7e6975ccb959
https://github.com/DayZMod/DayZ/commit/674624d1221e7f661189206631e066b48870e0c7
2016-11-25 16:25:26 -05:00
ebaydayz
cf64805d10
Disable RadioProtocol group chat spam
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Works well with AI, still needs multiplayer testing.
2016-11-24 17:46:57 -05:00
ebaydayz
2b6481a515
Fix dead body cleanup mistake from 97431f8
2016-11-24 14:13:32 -05:00
ebaydayz
97431f81c2
Should fix flies spawning where player relogs
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AI mods will need to setVariable "bodyName" on their dead units to
prevent them being cleaned up.
2016-11-23 17:14:00 -05:00
ebaydayz
f49c8a4ed6
Remove excessive REsec log spam on clients
2016-11-23 15:48:55 -05:00
ebaydayz
ea389b59ea
Remove unneeded isKindOf "Man" checks
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"Man" includes animals and zombies:
https://community.bistudio.com/wiki/ArmA_2:_CfgVehicles#Man_Class_Vehicles
2016-11-23 14:43:59 -05:00
ebaydayz
c202c697eb
Update loot spawn.sqf
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4752621ffcb00945c8a2ac0e1db47ed4ea1b9b56
2016-11-23 13:50:24 -05:00
ebaydayz
ec6b5eb679
Move Repair and Salvage back to fn_selfActions
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Partial revert of: 3aad4b6
Unfortunately this will not support loading external vehicle addons
(with custom UserActions) which we can not include in Epoch. Child
UserActions overwrite inherited UserActions.
2016-11-23 13:34:22 -05:00
ebaydayz
edb622d8bd
Update test build
2016-11-21 21:08:15 -05:00
ebaydayz
aea0bb1298
Update animal cleanup on log out
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Partial revert of 0483fa6
2016-11-21 20:54:33 -05:00
ebaydayz
43b900835e
Fix infectiousWaterholes init again
2016-11-21 20:28:07 -05:00
ebaydayz
0483fa61f6
Fix live animals being deleted in front of players
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/e14d45a55bb46efe9d040866dd13d6f15f4797df
https://github.com/DayZMod/DayZ/commit/9d6be1731eca33172c340bc584771032ede92a69
2016-11-21 18:49:03 -05:00
ebaydayz
d7ecf29744
Update infectious waterholes
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/0dadb0897cb64286e57dd24d735cd66c4a0a2c97
2016-11-21 18:39:50 -05:00
ebaydayz
6853263f3d
Update zombie generate
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/09aa9f8879b40013e852e2c8333ab2a219cff25e
https://github.com/DayZMod/DayZ/commit/68be696c4d91b59bc144267b189d90280abbcb46
2016-11-21 18:33:41 -05:00
ebaydayz
2924daf0c4
Add missing createDialog scripts.txt exception
2016-11-21 15:11:17 -05:00
ebaydayz
6aa0cb8215
Update vanilla building
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a351c810d53bbd23121cff9da3978f6b2721c031
https://github.com/DayZMod/DayZ/commit/dfc46eff7b3188dfe65ffa616f9b7cb2985bc654
2016-11-21 14:57:02 -05:00
ebaydayz
7f239754cc
Fix anitbiotics to remote player cures own infection
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4c6b45d50751b90f035b3caf69443dda614bddb5
2016-11-21 14:33:20 -05:00
ebaydayz
2d394c32da
Move sharpen action to ItemKnifeBlunt
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Avoids confusing message "Missing ItemKnifeBlunt to do this"
2016-11-21 13:55:09 -05:00
ebaydayz
0c9fbc40c8
Remove Salvage from Bicycle in configs
2016-11-21 13:43:11 -05:00
ebaydayz
5e97435d7b
Fix can't sell classic bloodbag
2016-11-20 21:24:27 -05:00
ebaydayz
901329c9ec
Fix vanilla crafting actionInProgress
2016-11-20 20:34:05 -05:00
ebaydayz
2f1c57047a
Fix infectedWaterHoles init for non-cherno maps
2016-11-20 20:03:18 -05:00
ebaydayz
3aad4b61e9
Move some addActions to config UserActions
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Should improve client FPS while still allowing conditions and scripts to
be customized.
Some special vehicles like MV22, UH1Y, etc. have UserActions overwritten
in their configs, so please let me know if you find any others that do
not get the option to repair or salvage because UserActions is
overwritten in their config. I think I got them all.
Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a8c4238c0c1a35fbe8415b53c4ee220d28d18b92
https://github.com/DayZMod/DayZ/commit/350d73abe1e39f15b3b41d38400ce9ec2d0d74e8
2016-11-20 19:47:21 -05:00
ebaydayz
efeadcfa35
Rename selectPlayer and selectGroupMember functions
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Fewer scripts.txt exceptions needed
2016-11-19 19:39:08 -05:00
ebaydayz
76d9de9e53
Update change log
2016-11-18 21:12:17 -05:00
ebaydayz
edec813d3e
Update test build
2016-11-18 20:22:21 -05:00
ebaydayz
0525763ffb
Update German translations from #1798
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Submitted by @DAmNRelentless and reviewed by @AirwavesMan
2016-11-18 19:46:24 -05:00
ebaydayz
f307386cb2
Fix cherno field hospital tent position
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/7e18cef9cbc6627e0c4209365b4eaf3544218f2c
2016-11-18 18:43:28 -05:00
ebaydayz
da5285e0ec
Update damage handler diag_log
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/21864d065c88b4c1f4579f4f20afc7bc6efc0097
2016-11-18 16:36:37 -05:00
ebaydayz
bec4ccce38
Update dayz_server
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/95bf775fd2efaaa915f0fbcce3457eab888ff54f
https://github.com/DayZMod/DayZ/commit/6e638aeb8c18faeb5758e6acb3906b82b2d6eb60
2016-11-18 15:28:00 -05:00
ebaydayz
5072ea4e8b
Update infectious waterholes init
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/a61088d9e85219040ef4f9a6ba1fd4c888b0e3b4
https://github.com/DayZMod/DayZ/commit/0d18630c11667894f0691a6f46ceb7b016322865
2016-11-18 14:16:45 -05:00
ebaydayz
b01a4165a8
Comment some unused achievement code
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Vanilla commits:
https://github.com/DayZMod/DayZ/commit/3ec1cc3c5db3cb9c8a0a974ef6d11248b761cea0
https://github.com/DayZMod/DayZ/commit/3171f68beee73430d3236cfd4e43e13535209174
2016-11-18 13:22:36 -05:00
ebaydayz
ad9a287d00
Remove unused Lada base class
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Also removed some values that are already inhertied from 8429ad1
2016-11-18 12:18:13 -05:00
ebaydayz
6769104580
Add some missing scripts.txt exceptions
2016-11-17 16:01:20 -05:00
ebaydayz
8429ad1fbc
Clear typicalCargo for some vehicles missing it
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Prevents preloading units, may help with load times a little.
2016-11-17 15:40:08 -05:00
ebaydayz
f994b95c1d
Add dayz_onBack to surrender
2016-11-16 13:34:48 -05:00
ebaydayz
20d84ddba8
Sort scripts.txt alphabetically
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Missed these
2016-11-15 17:22:36 -05:00
ebaydayz
acef12a7f9
Add some scripts.txt filters
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These will probably need some additional exceptions and corrections.
Please post the scripts.log entry if you get any kicks or logs that are
not from custom changes or third party mods.
2016-11-15 17:07:00 -05:00
ebaydayz
43330c2046
Diminish humanity reward for transfusion
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As suggested on:
cdb9776
and
https://github.com/DayZMod/DayZ/issues/731
2016-11-15 15:31:58 -05:00
ebaydayz
110f677f1e
Fix allowDammage typo for easier scripts.txt filtering
2016-11-15 14:34:42 -05:00
ebaydayz
cdb9776d4e
Add bloodbag cooldown
2016-11-15 13:57:40 -05:00
ebaydayz
414fd7e1b7
Add auto open chute option to HALO
2016-11-14 20:25:26 -05:00
ebaydayz
de44b32c83
Remove unneeded isBicycle check in fn_selfActions
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Bicycles always have characterID=0, so there is no need to check.
2016-11-14 14:38:45 -05:00
ebaydayz
81013ace75
Fix gear menu bypass mistake from 89078d1
2016-11-13 15:02:36 -05:00
ebaydayz
89078d1611
Fix abort and gear menu staying open at same time
2016-11-13 14:49:04 -05:00
ebaydayz
e6b9644b71
Update test build
2016-11-12 22:01:03 -05:00
ebaydayz
e506a97ad6
Remove redundant check in player_onPause
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Switch executes the first case that matches and does not check any more
cases after that. So these conditions are always met when this case is
checked.
https://community.bistudio.com/wiki/switch_do
2016-11-12 21:22:11 -05:00
ebaydayz
00f1f8537a
Remove redundant unconscious checks in damage handler
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This is already check above. My mistake from e4ede46
2016-11-12 20:12:04 -05:00
ebaydayz
e266fee651
Fix right click on radio generic error
2016-11-12 19:16:19 -05:00
ebaydayz
abeb5f9383
Remove vehicle actions when unconscious
2016-11-12 17:54:27 -05:00
ebaydayz
8b3376643d
Fix unload patients action not being removed from vehicle
2016-11-12 17:23:52 -05:00
ebaydayz
e4ede46f59
Fix tranquiliser bolt
2016-11-12 16:50:24 -05:00
ebaydayz
e260d335ce
Don't allow loading unconscious player into locked vehicle
2016-11-12 16:12:48 -05:00
ebaydayz
db3d9bf474
Update vanilla object_maintenance.sqf
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/f6e98f3be092c26fdf3405cb054fc254adcca8c8
2016-11-12 15:19:42 -05:00
ebaydayz
f87ac79acc
Add missing private var in hotwire_veh.sqf
2016-11-12 14:54:29 -05:00
ebaydayz
e55960b6f9
Don't allow giving bloodbag to player with full blood
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Reverted be214d3 because this is a more complete solution
2016-11-11 17:03:50 -05:00
ebaydayz
fe773bd571
Send notfication to player kicked from group
2016-11-11 15:46:44 -05:00
ebaydayz
f43348ebf6
Consolidate isServer checks for poi
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/fbcabc6d602088a7843da793378703ff4e7524dc
2016-11-11 15:19:57 -05:00
ebaydayz
00b09a86c5
Remove self from saved group
2016-11-11 14:58:21 -05:00
ebaydayz
6db0c3380f
Remove unneeded isServer check
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Missed one from 88870a6
2016-11-11 14:54:23 -05:00
ebaydayz
88870a6b2a
Sync closeDisplay exit codes for easier scripts.txt filtering
2016-11-11 14:48:41 -05:00
ebaydayz
2cb3dac0be
Fix vehicle damage handler bug
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Fixes vehicle appearing to repair itself on first hit. SetDamage 0 was
running if no parts were damaged because "totalDmg" is not a hitpoint.
Vanilla commit:
https://github.com/DayZMod/DayZ/commit/92ab8fe2d4dbb592a5f2624c762d0ee6d94a0315
2016-11-10 15:51:36 -05:00
ebaydayz
6fb4290ffe
Remove unused compile
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Vanilla commit:
https://github.com/DayZMod/DayZ/commit/4a18d5023dab59983ae0326b112801e26d4bc547
2016-11-09 12:33:11 -05:00
ebaydayz
eedf7dd12c
Fix door and plot management display text for mustBeClose
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Also removed unneeded uiNamespace vars.
2016-11-08 19:27:05 -05:00
ebaydayz
e3bb7e11b9
Remove unneeded global var dayz_myGroup
2016-11-08 17:11:39 -05:00
ebaydayz
32b9c84784
Add notification messages for group changes
2016-11-08 16:39:50 -05:00
ebaydayz
ba43900036
Revert "Allow blunt knife for item actions"
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This reverts commit 59a0548f5d .
2016-11-07 17:37:46 -05:00
ebaydayz
261dc4b373
Allow crafting with dull knife
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Output is still reduced for dull knife when gutting animals.
2016-11-07 17:37:22 -05:00
ebaydayz
01307f9a42
Remove some common and duplicate translations
2016-11-07 16:14:20 -05:00