Remove some more excessive client log spam

Only needed when debugging zombie targetting
This commit is contained in:
ebaydayz
2016-11-26 13:45:03 -05:00
parent 6f7a69fd68
commit effabd711d

View File

@@ -109,7 +109,7 @@ _isAir = _vehicle isKindOf "Air";
if (_targetedBySight or _targetedBySound) then {
[_x, "spotted", 0, false] call dayz_zombieSpeak;
diag_log format["Zombie: %1, Distance: %2, Target Reason: Sight-%3,%5/Sound-%4,%6",(typeof _x),_dist,_targetedBySight,_targetedBySound,DAYZ_disVisual,DAYZ_disAudial];
//diag_log format["Zombie: %1, Distance: %2, Target Reason: Sight-%3,%5/Sound-%4,%6",(typeof _x),_dist,_targetedBySight,_targetedBySound,DAYZ_disVisual,DAYZ_disAudial];
switch (local _x) do {
case false: {