Remove unused compile

Vanilla commit:

4a18d5023d
This commit is contained in:
ebaydayz
2016-11-09 12:33:11 -05:00
parent eedf7dd12c
commit 6fb4290ffe
5 changed files with 0 additions and 52 deletions

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@@ -1,43 +0,0 @@
/*
Created exclusively for ArmA2:OA - DayZMod.
Please request permission to use/alter from R4Z0R49.
*/
//"Infected Camps: [[[7020.76,4072.34,0],40],[[10066.8,12114.3,0],20],[[10033.4,12525,0],20],[[9125.71,7742.72,0],40],[[6057.93,2655.66,0],40]]"
//Server_InfectedCamps, [[[_basePos],_amount,_radius]]
//diag_log(str(__FILE__));
private ["_markerstr","_counter","_camp","_campName","_campPos","_campAmount","_campRadius","_trigger","_trgcode","_array"];
_array = _this;
_counter = 0;
{
_counter = _counter + 1;
_camp = _x;
_campName = format["BaseCamp_%1",_counter];
//diag_log ("Camp: " +str(_x));
_campPos = _camp select 0;
//diag_log ("CampPos: " +str(_campPos));
_campAmount = _camp select 1;
//diag_log ("CampAmont: " +str(_campAmount));
_campRadius = _camp select 2;
//diag_log ("CampRadius: " +str(_campRadius));
/*
_trigger = createTrigger["EmptyDetector",_campPos];
_trigger setTriggerArea[_campRadius,_campRadius+100,false];
_trigger setTriggerActivation["ANY","PRESENT",false];
_trgcode = format["[%1,%2] call camp_spawnZombies;",_campPos,_campAmount];
_trigger setTriggerStatements["player in thislist", _trgcode, ""];
//_trigger setTriggerTimeout [0, 5, 3, false];
*/
if ("ItemMap_Debug" in items player) then {
_markerstr = createMarker [_campName,_campPos];
_markerstr setMarkerColor "ColorRed";
_markerstr setMarkerShape "ELLIPSE";
_markerstr setMarkerBrush "Border";
_markerstr setMarkerSizeLocal [_campRadius, _campRadius];
};
} foreach _array;

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@@ -145,8 +145,6 @@ if (!isDedicated) then {
//System
player_spawn_2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_spawn_2.sqf";
infectedcamps = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_infectedcamps.sqf";
//camp_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\camp_spawnZombies.sqf"; //Server compile, used for loiter behaviour
//Crafting
fn_updateCraftUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_updateCraftUI.sqf";

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@@ -10,7 +10,6 @@
"PVCDZ_veh_SetFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
"PVCDZ_veh_engineSwitch" addPublicVariableEventHandler {(_this select 1) spawn dayz_engineSwitch};
"PVCDZ_OpenTarget_Reset" addPublicVariableEventHandler { OpenTarget_Time = diag_tickTime; }; //reset OpenTarget timer
//"dayzInfectedCamps" addPublicVariableEventHandler {(_this select 1) call infectedcamps};
// EPOCH ADDITIONS
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) call local_lockUnlock};

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@@ -572,7 +572,6 @@ TimeOutDisplayed = false;
if (isServer) then {
dead_bodyCleanup = [];
needUpdate_objects = [];
Server_InfectedCamps = [];
//dayz_spawnCrashSite_clutterCutter=0; // helicrash spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
//dayz_spawnInfectedSite_clutterCutter=0; // infected base spawn... 0: loot hidden in grass, 1: loot lifted, 2: no grass
//Objects to remove when killed.

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@@ -1134,11 +1134,6 @@ class FSM
name = "Initialize";
itemno = 31;
init = /*%FSM<STATEINIT""">*/"if (_debug == 1) then {diag_log [diag_tickTime,'Initialize'];};" \n
"" \n
"if (!isNil ""dayzInfectedCamps"") then {" \n
" //diag_log (""Infected Camps: "" +str(dayzInfectedCamps));" \n
" dayzInfectedCamps call infectedcamps;" \n
"};" \n
"" \n
"//Medical" \n
"dayz_medicalH = [] execVM ""\z\addons\dayz_code\medical\init_medical.sqf""; //Medical Monitor Script (client only)" \n