Fix anitbiotics to remote player cures own infection

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/4c6b45d50751b90f035b3caf69443dda614bddb5
This commit is contained in:
ebaydayz
2016-11-21 14:33:20 -05:00
parent 2d394c32da
commit 7f239754cc
+4 -2
View File
@@ -29,9 +29,11 @@ if (_hasAntibiotics) then {
//Remove one table from the box.
[_medsUsed,"medical"] call dayz_reduceItems;
//remove infection
r_player_infected = false;
_unit setVariable["USEC_infected",false,true];
//Called in medAntis
//r_player_infected = false;
//_unit setVariable["USEC_infected",false,true];
//remove option
call fnc_usec_medic_removeActions;