Commit Graph

395 Commits

Author SHA1 Message Date
AirwavesMan cdd3cde6f7 Update hatchback, sedan and pick-up
This corrects the wrong hitpoints armor from the vehicles.
2020-08-15 19:26:37 +02:00
AirwavesMan f17bae4022 Add upgradable BTR-40 and BRDM-2 2020-08-15 18:04:17 +02:00
AirwavesMan 4634434e2c Add upgradeable tanks and APCs
Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it.
The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
2020-08-15 15:35:09 +02:00
AirwavesMan 683f10925f Update Armored SUV
The max armor got lowered while the armor for wheels and fuel increased. 350 armor is just so much. I could empty out more as 4 MK 48 Mod mags and vehicle was still green.

Also added a PKT version of the Armored SUV.
2020-08-14 19:18:44 +02:00
AirwavesMan 3e41a66a04 Add more upgradable trucks
- Upgraded vehicles have an indicator of the upgrade in their name now.
- Trucks have their own upgrade manual now.
- Vehicle upgrade manuals got proper names and descriptions  to offer better information what the upgrade is used for.
2020-07-31 00:11:00 +02:00
AirwavesMan 09c368b938 Add a few new items
Models made by @helion4
2020-06-28 22:40:16 +02:00
AirwavesMan 3724a1f385 Add DayZ Mod fences and gates
Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap  support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
AirwavesMan ac79d91ca0 Move unused functions to another folder 2020-06-10 17:03:31 +02:00
A Man 8c12e69bba Add a Mass Grave DZE version with gear slots 2020-05-29 02:05:32 +02:00
A Man d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man 19889a9ddf Add upgradable storage
Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man 550a6218f7 Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man 8304efe976 Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man 5724d452cb Add tools as requirement for upgrade buildings
player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man 465fc33752 Add offset for traps 2020-05-13 01:21:06 +02:00
A Man 516be0719a Delete Hitpoints.hpp 2020-05-13 01:20:53 +02:00
A Man af21667d0b Update AH6.hpp 2020-05-11 19:55:38 +02:00
A Man d98834aa59 Add AN2 with Vickers and M134 2020-05-05 22:05:58 +02:00
A Man d813f07649 AIs will attack vodnics and certain other armored vehicles now 2020-05-05 22:00:38 +02:00
A Man b8d0dd6f4e Remove empty object_generator.sqf 2020-04-27 18:25:49 +02:00
A Man 835e5015e3 Update WeaponHolder.hpp 2020-04-26 11:48:20 +02:00
A Man 56bfa47615 Update object pickup actions
- pre-compile object_BackpackAction, object_pickupAction and the actionMonitor
- switch from execVM to spawn
- pickup actions are grouped under actions\pickupActions now
2020-04-23 17:48:55 +02:00
A Man 37ba79772e Add more new skins and zombies models 2020-04-05 20:48:10 +02:00
A Man d5f8b5feae Add some new vehicles
Thx to Marseille77
2020-04-03 22:39:09 +02:00
A Man 0061feda14 Add more zombie models 2020-03-31 14:54:30 +02:00
A Man f522834796 Updating Clothes
- Update and rebuild all skins. This removes unwanted behavior of AIs and players.
- Remove skins from CfgSurvival and add the needed information to CfgMagazines. We do not need two different configs to handle that.
2020-03-19 17:41:57 +01:00
A Man d5801e167a Add more civilian skins and zombies
Thanks to Marseille77
2020-03-18 17:30:15 +01:00
A Man 6961474bdd Add firefighter skins and zombies to epoch
Thx to Marseille77 for allowing us to use those skins.
2020-03-16 10:09:08 +01:00
A Man fe1d7fb48d Update Snap and Vector build
- pre compile all snap and vector functions, it was only pre compiled if got started from modular_build before but not if it got called from the action menu
- localize snap and vector building
- clean up the code
- remove old Cinderwall vector fix, it looks like it is not needed anymore
- Update modular_build and player_build
2020-03-08 14:08:45 +01:00
A Man cf4889f903 Update tractor reflectors 2020-01-30 14:45:30 +01:00
A Man d9af5de5e1 Fix mozzie fuel capacity 2020-01-30 00:49:47 +01:00
A Man 4fc6128443 Add MP7 to the game
Thx @SyNcRoNiCzZ
2020-01-28 23:30:04 +01:00
A Man 43337b6a7a Add 6 new UH-1H and 4 new Mi-17 skins
Thx @lennard91 and @sam563
2020-01-27 12:23:07 +01:00
A Man c47821ee46 Add 3 new CH-47 Chinook skins
Thx @SyNcRoNiCzZ

This also corrects the maxmagazines from the CH53 and the CH47. Ive overwrote my own changes.
2020-01-26 18:54:41 +01:00
A Man 3f5fa9a8c5 Add ammo crates with more backpack slots 2020-01-26 10:25:49 +01:00
A Man 503e4c4864 Update ATVs 2020-01-25 21:38:04 +01:00
A Man de38a4e0b5 Bike/ATV overhaul 2020-01-25 12:30:34 +01:00
A Man 8de9858b64 Add stabilization for KA60 and AW159 2020-01-25 12:18:33 +01:00
A Man 09cd312080 Update V3S_Civ.hpp 2020-01-25 12:17:45 +01:00
A Man e9c0afe3ee Add smoke grenades for Vodnik BPU DZE
Thx @Ivan The Penetrator
2020-01-24 18:23:19 +01:00
A Man 428ceb28e0 Update boats 2020-01-24 13:56:02 +01:00
A Man 02a6dba7e8 Update planes 2020-01-24 13:31:33 +01:00
A Man 06b788a10b Helicopter overhaul
This commit updates all helicopter.
-	Flares for all helis excluding the mozzie
-	Complete gear rework
-	Helis added to “DayZ Epoch Vehicles” for the editor
-	Remove radar and and radar checks
-	Correct fuel capacity for some models
-	Add Ka60 and AW159 Wildcat as epoch versions with PKT and M240 only
-	Update trader prices and add new helis
2020-01-24 11:00:00 +01:00
A Man 86f59b7de4 Land Vehicle overhaul
This commit overhauls all land vehicles. I have found many problems and one exploit which was important for upgrading vehicles. The main problem was that epoch overwrites many arma 2 vehicle bases classes. Those base classes and vehicle classes with the same name in arma 2 and epoch got update by arma 2 corepatch. Epoch overwrites and reverts many of those corepatch changes. This should not happen at all. Also, updating an already in arma 2 existing vehicle leaded to a problem in upgrading vehicles. The only chance to resolve both problems is that we reference existing vehicles from arma 2 and creating a new one for epoch.

-	Add for every vehicle an epoch version, all arma 2 vehicles remains unchanged
-	Add BMP-2, BTR-60 versions
-	Set a vehicleClass for every vehicle so it can be accessed in the editor under "DayZ Epoch Vehicles"
-	Set supplyRadius for all vehicles
-	Deactivate radar, auto medic, auto ammo and auto repair option for all vehicles that used this
-	All armed vehicles have a DZE class now
-	Fix positioning and animation errors for certain vehicles
2020-01-23 00:10:41 +01:00
worldwidesorrow c6aa543196 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp' 2020-01-21 15:10:18 -06:00
worldwidesorrow dc2b4addc0 Rename Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp 2020-01-21 15:09:02 -06:00
worldwidesorrow 16b426bd2d Update CfgVehicles.hpp 2020-01-21 15:04:22 -06:00
worldwidesorrow 781d440e09 Update CfgVehicles.hpp
These files are unused and have been archived.
2020-01-21 11:31:21 -06:00
worldwidesorrow 3a36d511d0 Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/WildZeds.hpp 2020-01-21 11:25:21 -06:00
worldwidesorrow aa7c998ab0 Rename SQF/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp to Server Files/Archive/dayz_code/Configs/CfgVehicles/Zeds/SwarmZeds.hpp 2020-01-21 11:24:14 -06:00