Update ATVs

This commit is contained in:
A Man
2020-01-25 21:38:04 +01:00
parent 5843125a12
commit 503e4c4864
2 changed files with 18 additions and 62 deletions

View File

@@ -1,62 +0,0 @@
class ATV_US_EP1: ATV_Base_EP1 {
crew = "";
faction = "";
displayname = $STR_VEH_NAME_ATV;
maxspeed = 80;
scope = public;
side = 1;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
class HitPoints: Hitpoints {
class HitBody {
armor = 1;
material = -1;
name = "karoserie";
passthrough = 1;
visual = "";
};
class HitEngine {
armor = 2;
material = -1;
name = "motor";
passthrough = 0;
visual = "motor";
};
class HitFuel {
armor = 1;
material = -1;
name = "palivo";
passthrough = 0;
visual = "";
};
class HitLFWheel:HitLFWheel {
armor = 1;
material = -1;
name = "wheel_1_1_steering";
passthrough = 0.3;
visual = "";
};
class HitLBWheel:HitLBWheel {
armor = 1;
material = -1;
name = "wheel_1_2_steering";
passthrough = 0.3;
visual = "";
};
class HitRFWheel:HitRFWheel {
armor = 1;
material = -1;
name = "wheel_2_1_steering";
passthrough = 0.3;
visual = "";
};
class HitRBWheel:HitRBWheel {
armor = 1;
material = -1;
name = "wheel_2_2_steering";
passthrough = 0.3;
visual = "";
};
};
};

View File

@@ -2,50 +2,60 @@ class ATV_CZ_EP1;
class ATV_CZ_EP1_DZE: ATV_CZ_EP1 {
crew = "";
displayname = $STR_VEH_NAME_ATV_BEIGE;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class BAF_ATV_W;
class BAF_ATV_W_DZE: BAF_ATV_W {
crew = "";
displayname = $STR_VEH_NAME_ATV_GREEN;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_CP;
class ATV_CIV_CP_DZE: ATV_CIV_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_WHITE;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Grey_CP;
class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_GREY;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Red_CP;
class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_RED;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Green_CP;
@@ -56,16 +66,19 @@ class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP {
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Blue_CP;
class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_BLUE;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Yellow_CP;
@@ -76,26 +89,31 @@ class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP {
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Purple_CP;
class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_PURPLE;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};
class ATV_CIV_Black_CP;
class ATV_CIV_Black_CP_DZE: ATV_CIV_Black_CP {
crew = "";
displayname = $STR_VEH_NAME_ATV_BLACK;
vehicleClass = "DayZ Epoch Vehicles";
scope = public;
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
supplyRadius = 1.2;
};