Commit Graph
100 Commits
Author SHA1 Message Date
AirwavesMan 972b31d4fc Update ui_selectSlot.sqf 2020-07-23 15:59:50 +02:00
AirwavesMan 2d7f593a54 Do not allow pickup actions next to other actions 2020-07-23 01:43:23 +02:00
AirwavesMan ca8bb7709d Add handling for a missing description on backpacks 2020-07-23 01:25:10 +02:00
AirwavesMan c6add8e2de Add DMR_DZE without NVG support 2020-07-21 20:41:38 +02:00
AirwavesMan 5162efa208 Update mod compatibility 2020-07-21 20:40:52 +02:00
AirwavesMan 299e0726bc Switch back DZE_isNewStorage
DZE_isNewStorage gets called inside server_swapObject.sqf. too.
2020-07-15 04:50:59 +02:00
AirwavesMan a0faa51727 Fix potential plant dupe 2020-06-29 16:12:39 +02:00
AirwavesMan 1e49532dc3 Planting currently does not work 2020-06-29 16:09:53 +02:00
AirwavesMan 151749caa4 Fix some vehicle ammo bugs 2020-06-28 23:10:42 +02:00
AirwavesMan e58001a8dd Fix a few weapon attachment bugs 2020-06-28 22:41:41 +02:00
AirwavesMan 09c368b938 Add a few new items
Models made by @helion4
2020-06-28 22:40:16 +02:00
AirwavesMan 8d4a00b99e Fix typo 2020-06-19 13:10:58 +02:00
AirwavesMan 8265a6f7ea Localize deathboard 2020-06-19 13:03:14 +02:00
AirwavesMan 3ff6f3b3c5 Remove testkit call 2020-06-18 21:58:29 +02:00
AirwavesMan b4c3ceab8c Fix non removable tws 2020-06-18 21:41:24 +02:00
AirwavesMan fe92ee0d02 Update weights 2020-06-18 21:29:32 +02:00
AirwavesMan 0f2f78b872 Update CHANGE LOG 1.0.7.txt 2020-06-18 20:46:37 +02:00
AirwavesMan c1e21472dd Log antiwall in server.rpt 2020-06-18 20:31:14 +02:00
AirwavesMan 99dc7cd71f Add new server_monitor
Written by @seelenapparat
This splits the streamed array of objects into vehicles and buildings. all buildings get loaded at first. this prevents the old bug that vehicles could explode from falling because a building has loaded too late.
2020-06-18 20:30:32 +02:00
AirwavesMan 9bf7cd3219 Remove no longer used code from dayz fences 2020-06-18 20:26:33 +02:00
AirwavesMan 3724a1f385 Add DayZ Mod fences and gates
Epoch has its own DayZ Mod fence versions now. The old fences can still be used. The new fences have a full upgrade and snap  support. all gates work with the door management too.
2020-06-18 15:53:28 +02:00
AirwavesMan bfa16b499e Update initDoorManagement.sqf
After upgrading or downgrading doors or gates TheDoor can be null.
2020-06-18 15:43:23 +02:00
AirwavesMan ac79d91ca0 Move unused functions to another folder 2020-06-10 17:03:31 +02:00
AirwavesMan 11f10829cb Localize full screen nightvision 2020-06-10 15:06:32 +02:00
AirwavesMan 61e4da527e Update server_swapObject.sqf 2020-06-10 14:02:01 +02:00
AirwavesMan 1b412ab599 Move fix tool to epoch crafting
Move player_fixHatchet to player_craftItem. Also add some more broken tools and some more options to repair tools.
2020-06-10 14:00:32 +02:00
A Man a69948d546 Add new sounds for some actions
- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00
A Man 76ad726a64 Add broken chainsaws
Ive also added different strings for the different chainsaw versions, so server admins can override them if they want.
2020-05-30 14:22:20 +02:00
A Man ae6d455ad9 Remove Survivor3_DZ from skin spawn list 2020-05-30 14:17:42 +02:00
A Man 8a535e13e9 Add better icons for broken tools 2020-05-30 14:17:20 +02:00
A Man 8c12e69bba Add a Mass Grave DZE version with gear slots 2020-05-29 02:05:32 +02:00
A Man d9b9874532 Change scope and type of configs from name to numbers
This got discussed earlier. Since epoch got merged with DayZ Mod we have a different name for the scope and type of configs.  A proper config should use numbers for those entries. This is the same how arma configs are written.  The basicDefines.hpp has all the needed information stored.

Also, this removes the weight entries from the magazines since we have them in a separate folder, so admins can edit them.
2020-05-29 02:04:06 +02:00
A Man 4040b784b5 Add option to disable the upgrade of buildables 2020-05-27 17:38:34 +02:00
A Man 709078c69f Add workaround for non reloadable mag of AT5LauncherSingle 2020-05-27 15:23:06 +02:00
A Man 5d20aed006 Update CHANGE LOG 1.0.7.txt 2020-05-27 14:25:00 +02:00
A Man e5f8555890 Update loot tables and traders for new used items 2020-05-27 14:17:25 +02:00
A Man ae79f4ce8c Update harvest wood
Harvest wood with a hatchet drops a wood pile or a wood log now. Also lumber planks can be crafted directly from wood logs now.
2020-05-27 14:15:37 +02:00
A Man 34b2276dd7 Update keyboard.sqf 2020-05-27 14:10:25 +02:00
A Man d15b1432f0 Add DZE_Workshops array 2020-05-27 14:10:18 +02:00
A Man 19889a9ddf Add upgradable storage
Gun rack, wooden crate, wood shack, wooden shed and storage shed can be upgraded to a versiom with more gear slots now.
2020-05-27 14:09:13 +02:00
A Man f2afd7ffaf Update keyboard.sqf and block backspace by default 2020-05-18 14:19:54 +02:00
A Man 550a6218f7 Re-arrange CfgVehicles config for buildings and buildables
- All buildables are grouped together now.
- Buildables can be used and found under "DayZ Epoch Buildables" in the editor now.
- Update scope of a few vehicles. Most base classes should be private or at least protected.
- Epoch Loot Container can be found under "DayZ Epoch Crates" in the editor now.
2020-05-18 13:46:59 +02:00
A Man fb47cc7453 Update weight configs 2020-05-13 16:38:19 +02:00
A Man aa84b94343 Add missing scopes 2020-05-13 16:18:15 +02:00
A Man 6257040f9c Update CHANGE LOG 1.0.7.txt 2020-05-13 16:15:14 +02:00
A Man 396d0313b3 Update groups, add player name on group message 2020-05-13 16:12:31 +02:00
A Man 11ac55acd6 Update CHANGE LOG 1.0.7.txt 2020-05-13 12:19:00 +02:00
A Man 970fa0edba Add waiting message for player_upgradeVehicle 2020-05-13 12:08:29 +02:00
A Man 359ce2df75 Add a notification that the player is packing the tent 2020-05-13 01:53:02 +02:00
A Man 3bd8ea9a90 Add ItemShovel to loot 2020-05-13 01:52:20 +02:00
A Man 8304efe976 Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00
A Man 5724d452cb Add tools as requirement for upgrade buildings
player_upgrade.sqf can upgrade storage buildings too now.
2020-05-13 01:34:25 +02:00
A Man d7bca8465d Move craft tent to equip_tent_poles 2020-05-13 01:27:35 +02:00
A Man ea1a3f0375 Update R3F_Weight_Fnct.sqf 2020-05-13 01:26:19 +02:00
A Man c5a6f0d03d Add bloodStains only to scheduler if enabled 2020-05-13 01:25:45 +02:00
A Man 64375383f1 Make shovel and etool equal in dze_requiredItemsCheck 2020-05-13 01:23:23 +02:00
A Man 465fc33752 Add offset for traps 2020-05-13 01:21:06 +02:00
A Man 516be0719a Delete Hitpoints.hpp 2020-05-13 01:20:53 +02:00
A Man b95a58d683 Delete old recipes 2020-05-11 20:19:37 +02:00
A Man d20509836b Update CHANGE LOG 1.0.7.txt 2020-05-11 20:14:10 +02:00
A Man 132e9506c1 Delete Chainsaw gas on relog if the player had a chainsaw in his backpack 2020-05-11 20:02:29 +02:00
A Man af21667d0b Update AH6.hpp 2020-05-11 19:55:38 +02:00
A Man 8315d8999b Remove DayZ Mod crafting and replace it with epoch crafting
- All dayz mod recipe were moved to epoch crafting.
- This disables the craft dialog in the diary too.
- The player_craftitem got updated and can handle all dayz mod recipes now.
- A few wooden recipes got updated with an need nails now.
- player_craftitem shows all items that are needed for crafting now, no longer only one missing part.
- Add a systemchat text for missing tools, so it can be checked later in the chat.
2020-05-11 19:55:28 +02:00
A Man c183fd3d5a Update CHANGE LOG 1.0.7.txt 2020-05-05 22:10:20 +02:00
A Man d98834aa59 Add AN2 with Vickers and M134 2020-05-05 22:05:58 +02:00
A Man 6e813dc19f Every vehicle ammo type can be spawned in-game now 2020-05-05 22:05:22 +02:00
A Man d813f07649 AIs will attack vodnics and certain other armored vehicles now 2020-05-05 22:00:38 +02:00
A Man eddc0c378b Move 200Rnd_762x51_M240 to vehicle ammo 2020-05-05 21:57:34 +02:00
A Man 9e56c1ad52 Add new boxes with ammo to loot tables 2020-04-29 16:18:18 +02:00
A Man 9842279dac Enable DZE_defaultSkin by default 2020-04-29 15:53:49 +02:00
A Man d331c25eb8 Update new weapon sounds and switch to Arma 2 sound format 2020-04-29 15:23:45 +02:00
A Man 825b1963b8 Add Saiga12k_DZ with a new weapon sound 2020-04-29 15:21:10 +02:00
A Man aae993c7d4 Add missing MSR SD ammo 2020-04-29 15:19:33 +02:00
A Man b4b9356276 Update BarrelsCans.hpp 2020-04-29 15:17:37 +02:00
A Man 9d6649446b Update CHANGE LOG 1.0.7.txt 2020-04-28 16:18:19 +02:00
A Man 4944612222 Update weight configs
Big thanks @Damian6666 for helping out.

Still work in progress
2020-04-27 18:43:18 +02:00
A Man 3895cf9c7f Add higher zeroing for DZE Mk17 SD, Vintorez 2020-04-27 18:37:38 +02:00
A Man 1e69f357a1 Update Mk17 SD, Groza and Vintorez ammo 2020-04-27 18:36:51 +02:00
A Man 5163ca08aa Move equip_empty_barrel to unused folder 2020-04-27 18:35:44 +02:00
A Man 93ba732e84 Update zombie alerting
- zombie will be triggered by chemlights only at night now
2020-04-27 18:33:37 +02:00
A Man 843a238cd7 Update progress_monitor.sqf 2020-04-27 18:26:13 +02:00
A Man dd8ca1c109 Update fire_monitor.sqf 2020-04-27 18:25:57 +02:00
A Man b8d0dd6f4e Remove empty object_generator.sqf 2020-04-27 18:25:49 +02:00
A Man b965de32fb Remove unused variable 2020-04-27 18:13:26 +02:00
A Man 5056f9c91c Update object_roadFlare.sqf 2020-04-27 18:12:42 +02:00
A Man 6ddf42b618 Update handleGear 2020-04-27 18:12:19 +02:00
A Man 835e5015e3 Update WeaponHolder.hpp 2020-04-26 11:48:20 +02:00
A Man 1d145500a4 Compile object_pickupAction, object_BackpackAction for server too 2020-04-26 11:47:46 +02:00
A Man 56bfa47615 Update object pickup actions
- pre-compile object_BackpackAction, object_pickupAction and the actionMonitor
- switch from execVM to spawn
- pickup actions are grouped under actions\pickupActions now
2020-04-23 17:48:55 +02:00
A Man becfee04c9 Update AKM firing mode 2020-04-23 15:23:41 +02:00
A Man f655d2d011 Update WA2000 icon 2020-04-23 15:23:14 +02:00
A Man afc6c53c4e Add new icons for taped magazines 2020-04-23 13:51:08 +02:00
A Man 6089b3fa79 Fix wrong mk17 model 2020-04-23 13:50:23 +02:00
A Man 5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00
A Man b52325c9d7 Add back high infection chance for bio meat 2020-04-22 18:02:00 +02:00
A Man 9c9cbfe3da Add better magazine model for groza g1 2020-04-22 18:01:33 +02:00
A Man 24826c5284 Update smokes and flares 2020-04-22 18:00:56 +02:00
A Man b7bbf9e376 Add icons for SD ammo, string updates 2020-04-22 13:13:58 +02:00
A Man 2cd9e53d89 Update and localize vehicle ammo 2020-04-21 22:46:58 +02:00
A Man 8735f3d376 Fix strings again 2020-04-20 11:42:32 +02:00