Update Mk17 SD, Groza and Vintorez ammo

This commit is contained in:
A Man
2020-04-27 18:36:51 +02:00
parent 5163ca08aa
commit 1e69f357a1
3 changed files with 24 additions and 19 deletions

View File

@@ -122,6 +122,8 @@ class 20Rnd_762x51_SB_SCAR : CA_Magazine
picture = "\dayz_epoch_c\icons\magazines\m_mk17sd_ca.paa";
displayName = $STR_DZ_MAG_20Rnd_762x51_SB_SCAR_NAME;
descriptionShort = $STR_DZ_MAG_20RND_MK17SD_DESC;
ammo = "Rem_762x51_SD";
initSpeed = 750;
cartridgeName = "762x51_SD";

View File

@@ -5,6 +5,7 @@ class 10Rnd_9x39_SP5_VSS: CA_Magazine
model = "\z\addons\dayz_epoch_w\magazine\dze_VSS_vintorez_mag.p3d";
displayName = $STR_DZ_MAG_10Rnd_9x39_SP5_VSS_NAME;
descriptionShort = $STR_DZ_MAG_10RND_939_VSSVAL_DESC;
initSpeed = 700;
cartridgeName = "9x39";
@@ -20,6 +21,7 @@ class 20Rnd_9x39_SP5_VSS: CA_Magazine
model = "\z\addons\dayz_epoch_w\magazine\dze_VSS_vintorez_mag.p3d";
displayName = $STR_DZ_MAG_20Rnd_9x39_SP5_VSS_NAME;
descriptionShort = $STR_DZ_MAG_20RND_939_VSSVAL_DESC;
initSpeed = 700;
cartridgeName = "9x39";

View File

@@ -624,6 +624,21 @@ class CfgAmmo
caliber = 0.83;
};
//VSS_Vintorez
class B_9x39_SP5 : BulletBase {
hit = 13;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_9mm";
cost = 5;
typicalSpeed = 700;
visibleFire = 0.07;
audibleFire = 0.07;
visibleFireTime = 2;
airFriction = -0.001;
caliber = 0.33;
};
//Groza-9
class B_9x39_OC14_Ball: BulletBase
{
@@ -633,10 +648,10 @@ class CfgAmmo
caliber = 0.33;
cartridge = "FxCartridge_762";
cost = 5;
hit = 11;
hit = 13;
indirecthit = 0;
indirecthitrange = 0;
typicalspeed = 450;
typicalspeed = 850;
};
//Groza-9 SD
@@ -648,10 +663,10 @@ class CfgAmmo
caliber = 0.33; //33
cartridge = "FxCartridge_762";
cost = 5;
hit = 11;
hit = 13;
indirecthit = 0;
indirecthitrange = 0;
typicalspeed = 300;
typicalspeed = 700;
};
// M200 Chey Tac
@@ -805,22 +820,8 @@ class CfgAmmo
{
//explosiontime = 1;
fusedistance = 0;
};
//VSS_Vintorez
class B_9x39_SP5 : BulletBase {
hit = 13;
indirectHit = 0;
indirectHitRange = 0;
cartridge = "FxCartridge_9mm";
cost = 5;
typicalSpeed = 300;
visibleFire = 0.07;
audibleFire = 0.07;
visibleFireTime = 2;
airFriction = -0.001;
caliber = 0.33;
};
//Epoch Melee
class Chainsaw_Swing_Ammo : Melee {
hit = 9;