Add higher zeroing for DZE Mk17 SD, Vintorez

This commit is contained in:
A Man
2020-04-27 18:37:38 +02:00
parent 1e69f357a1
commit 3895cf9c7f
2 changed files with 64 additions and 0 deletions

View File

@@ -433,6 +433,29 @@ class SCAR_H_LNG_Sniper_SD;
class MK17_Sniper_SD_DZ: SCAR_H_LNG_Sniper_SD {
descriptionShort = $STR_DZ_WPN_MK17SD_SNIPER_DESC;
modes[] = {"SCAR_H_SD_Single","SCAR_H_SD_FullAuto"};
weaponInfoType = "RscWeaponZeroing";
class OpticsModes
{
class StepScope
{
opticsID = 1;
useModelOptics = 1;
opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
opticsZoomInit = 0.227272727;
opticsZoomMax = 0.227272727;
opticsZoomMin = 0.0623;
memoryPointCamera = "eye";
opticsFlare = 1;
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
cameraDir = "";
visionMode[] = {"Normal"};
discreteDistance[] = {50,100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 1;
};
};
class SCAR_H_SD_Single: Mode_SemiAuto
{
begin1[] = {"\RH_mgswp\sound\scarh_sd",1.0,1,75};

View File

@@ -1,6 +1,47 @@
class VSS_vintorez;
class VSS_vintorez_DZE: VSS_vintorez
{
class OpticsModes
{
class Scope
{
cameraDir = "";
distanceZoomMax = 200;
distanceZoomMin = 200;
memoryPointCamera = "opticView";
opticsDisablePeripherialVision = 1;
opticsFlare = 1;
opticsID = 1;
opticsPPEffects[] = {
"OpticsCHAbera2",
"OpticsBlur3"
};
opticsZoomInit = 0.0623;
opticsZoomMax = 0.0623;
opticsZoomMin = 0.0623;
useModelOptics = 1;
visionMode[] = {"Normal"};
discreteDistance[] = {100, 150, 200, 250, 300, 350, 400, 500, 600, 700, 800};
discreteDistanceInitIndex = 2;
};
class Ironsights: Scope
{
distanceZoomMax = 100;
distanceZoomMin = 100;
memoryPointCamera = "eye";
opticsDisablePeripherialVision = 0;
opticsFlare = 0;
opticsID = 2;
opticsPPEffects[] = {};
opticsZoomInit = 0.5;
opticsZoomMax = 1.1;
opticsZoomMin = 0.25;
useModelOptics = 0;
visionMode[] = {};
discreteDistance[] = {100, 150, 200, 220, 250, 270, 300, 320, 350, 370, 400, 420};
discreteDistanceInitIndex = 0;
};
};
class Single: Mode_SemiAuto
{
dispersion = 0.0018;