mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Add bloodStains only to scheduler if enabled
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@@ -5,11 +5,11 @@ sched_bloodStains_init = {
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};
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sched_bloodStains = {
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private ["_end","_lastpos","_stain", "_plpos"];
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private ["_end","_lastpos","_stain", "_plpos","_bloodpool"];
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_bloodpool = _this;
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_plpos = visiblePosition player; //ATL
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if (r_player_injured and {(dayz_bleedingeffect % 2 == 1)}) then {
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if (r_player_injured) then {
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// add a fresh blood stain
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if (((vehicle player == player) and (!dayz_isSwimming)) AND {((_plpos select 2 < 0.3) AND {((getTerrainHeightASL _plpos) > 1.5)})}) then {
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_end = count _bloodpool -1;
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@@ -27,7 +27,7 @@ sched_bloodStains = {
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};
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};
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}
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else {
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else {
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// remove the oldest blood stain
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if (count _bloodpool > 0) then {
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_stain = _bloodpool select 0;
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@@ -37,4 +37,4 @@ sched_bloodStains = {
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};
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_bloodpool
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};
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};
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@@ -3,7 +3,6 @@
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_base="z\addons\dayz_code\system\scheduler\";
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call compile preprocessFileLineNumbers (_base+"sched_oneachframe.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_throwable.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_bloodstains.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_animals.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_buriedZeds.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_gravity.sqf");
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@@ -11,9 +10,12 @@ call compile preprocessFileLineNumbers (_base+"sched_newDay.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_spawnCheck.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_playerActions.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_medical.sqf");
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//call compile preprocessFileLineNumbers (_base+"sched_achievement.sqf");
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call compile preprocessFileLineNumbers (_base+"sched_gui.sqf");
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//call compile preprocessFileLineNumbers (_base+"sched_humanityChange.sqf");
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//call compile preprocessFileLineNumbers (_base+"sched_achievement.sqf");
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if (dayz_bleedingeffect != 2) then {
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call compile preprocessFileLineNumbers (_base+"sched_bloodstains.sqf");
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};
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if (dayz_antihack == 1) then {
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call compile preprocessFileLineNumbers (_base+"sched_security.sqf");
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@@ -39,15 +41,17 @@ if (count _list == 0) then {
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[ 6, 24.18, sched_spawnCheck ],
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[ 1, 0.63, sched_throwable, sched_throwable_init ],
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[ 1, 0.33, sched_medical, sched_medical_init ],
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//[ 15, 3, sched_humanityChange ], //Humanity morphing disabled on Epoch to avoid loss of purchased clothing
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//[ 3, 2.70, sched_achievement, sched_achievement_init ],
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[ 4, 2.38, sched_bloodStains, sched_bloodStains_init ],
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[ 60, 10.44, sched_animals ],
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[ 10, 5.44, sched_medical_slow ],
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[ 60, 20.44, sched_newDay ],
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[ 1, 0.51, sched_buriedZeds, sched_buriedZeds_init ]
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];
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if (dayz_bleedingeffect != 2) then {
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_list set [count _list, [ 4, 2.38, sched_bloodStains, sched_bloodStains_init]];
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};
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if (dayz_antihack == 1) then {
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_list set [count _list, [0.2, 0.15, sched_security, sched_security_init]];
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_list set [count _list, [0.2, 0.05, sched_antiTP, sched_antiTP_init]];
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