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Add Saiga12k_DZ with a new weapon sound
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@@ -13,7 +13,7 @@ weaponsRU[] =
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{Loot_WEAPON, 1, P99_Silver_SD_DZ},
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// Bolt action rifles and shotguns
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{Loot_WEAPON, 5, Saiga12K},
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{Loot_WEAPON, 5, Saiga12K_DZ},
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{Loot_WEAPON, 5, Mosin_PU_DZ},
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// Sniper Rifles
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@@ -2,7 +2,7 @@ class Category_11 {
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class MeleeBaseBallBat {type = "trade_weapons";buy[] = {2,"ItemSilverBar"};sell[] = {1,"ItemSilverBar"};};
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class MeleeBaseballbatBarbed {type = "trade_weapons";buy[] = {-2,"ItemSilverBar"};sell[] = {2,"ItemSilverBar"};};
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class MeleeBaseballbatNails {type = "trade_weapons";buy[] = {-2,"ItemSilverBar"};sell[] = {2,"ItemSilverBar"};};
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class Saiga12K {type = "trade_weapons";buy[] = {3,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Saiga12K_DZ {type = "trade_weapons";buy[] = {3,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class AA12_PMC {type = "trade_weapons";buy[] = {8,"ItemGoldBar"};sell[] = {5,"ItemGoldBar"};};
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class USAS12_DZ {type = "trade_weapons";buy[] = {7,"ItemGoldBar"};sell[] = {4,"ItemGoldBar"};};
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class revolver_gold_EP1 {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
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19
SQF/dayz_code/Configs/CfgWeapons/Rifles/Saiga12.hpp
Normal file
19
SQF/dayz_code/Configs/CfgWeapons/Rifles/Saiga12.hpp
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@@ -0,0 +1,19 @@
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class Saiga12K;
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class Saiga12K_DZ: Saiga12K {
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class Single: Mode_SemiAuto
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{
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begin1[] = {"dayz_epoch_c\sounds\weapons\saiga_shot",1.7782794,1,1200};
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soundBegin[] = {"begin1",1};
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dispersion = 0.003;
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soundContinuous = 0;
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reloadTime = 0.1;
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recoil = "recoil_single_primary_9outof10";
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recoilProne = "recoil_single_primary_prone_8outof10";
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minRange = 0;
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minRangeProbab = 0.5;
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midRange = 60;
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midRangeProbab = 0.2;
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maxRange = 100;
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maxRangeProbab = 0.03;
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};
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};
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