worldwidesorrow
58041723ad
Update medAntibiotics.sqf
2019-12-11 19:10:50 -06:00
worldwidesorrow
f7e9ecbd5b
Update animDrag.sqf
2019-12-11 19:07:07 -06:00
worldwidesorrow
bd7c93dd3c
Rename SQF/dayz_code/medical/publicEH/set180.sqf to Server Files/Archive/dayz_code/medical/publicEH/set180.sqf
2019-12-11 19:05:47 -06:00
worldwidesorrow
47c6c33974
Rename SQF/dayz_code/medical/publicEH/rolltofront.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltofront.sqf
2019-12-11 19:05:00 -06:00
worldwidesorrow
c113c5e2c1
Rename SQF/dayz_code/medical/publicEH/rolltoback.sqf to Server Files/Archive/dayz_code/medical/publicEH/rolltoback.sqf
2019-12-11 19:04:13 -06:00
worldwidesorrow
5bd85c3bca
Rename SQF/dayz_code/medical/publicEH/pickUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/pickUp.sqf
2019-12-11 19:03:27 -06:00
worldwidesorrow
d2b77025f5
Rename SQF/dayz_code/medical/publicEH/noDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/noDamage.sqf
2019-12-11 19:02:35 -06:00
worldwidesorrow
329a7512c7
Rename SQF/dayz_code/medical/publicEH/noAnim.sqf to Server Files/Archive/dayz_code/medical/publicEH/noAnim.sqf
2019-12-11 19:01:34 -06:00
worldwidesorrow
15dabfe237
Rename SQF/dayz_code/medical/publicEH/medinject.sqf to Server Files/Archive/dayz_code/medical/publicEH/medinject.sqf
2019-12-11 19:00:19 -06:00
worldwidesorrow
7b640ba50b
Rename SQF/dayz_code/medical/publicEH/load_wounded.sqf to Server Files/Archive/dayz_code/medical/publicEH/load_wounded.sqf
2019-12-11 18:59:06 -06:00
worldwidesorrow
6fded92592
Rename SQF/dayz_code/medical/publicEH/lieStill.sqf to Server Files/Archive/dayz_code/medical/publicEH/lieStill.sqf
2019-12-11 18:58:04 -06:00
worldwidesorrow
44154ef297
Rename SQF/dayz_code/medical/publicEH/deadState.sqf to Server Files/Archive/dayz_code/medical/publicEH/deadState.sqf
2019-12-11 18:57:13 -06:00
worldwidesorrow
30af3c1c31
Rename SQF/dayz_code/medical/publicEH/carriedUp.sqf to Server Files/Archive/dayz_code/medical/publicEH/carriedUp.sqf
2019-12-11 18:56:19 -06:00
worldwidesorrow
55880a67d9
Rename SQF/dayz_code/medical/publicEH/animHealed.sqf to Server Files/Archive/dayz_code/medical/publicEH/animHealed.sqf
2019-12-11 18:54:58 -06:00
worldwidesorrow
57d1243c0d
Rename SQF/dayz_code/medical/publicEH/allowDamage.sqf to Server Files/Archive/dayz_code/medical/publicEH/allowDamage.sqf
2019-12-11 18:52:39 -06:00
worldwidesorrow
a33a2bfcdf
Remove variable medForceUpdate and replace execVM with called function.
2019-12-11 18:48:17 -06:00
worldwidesorrow
bbdaf0cffe
Uploading new files for load functions
...
The files are heavily edited.
2019-12-11 18:34:41 -06:00
worldwidesorrow
1b9679d646
Delete unload_wounded.sqf
2019-12-11 18:33:32 -06:00
worldwidesorrow
a56643f466
Delete unLoad_act.sqf
2019-12-11 18:33:26 -06:00
worldwidesorrow
390aa9a0f7
Delete load_wounded.sqf
2019-12-11 18:33:20 -06:00
worldwidesorrow
269e5b1182
Delete load_act.sqf
2019-12-11 18:33:13 -06:00
worldwidesorrow
cbca10ccae
New files uploaded for the load functions
...
These files are heavily edited, so it is easier to just upload new copies.
2019-12-11 18:17:42 -06:00
worldwidesorrow
fdec545635
Updates to public variables
...
Public variables used in the carry and drag functions are only compiled on the client. Only the server can use these PVs. They should be blacklisted in Battleye publicvariable.txt. PVDZ_sendUnconscious has been replaced by PVDZ_Send with server side security.
2019-12-11 18:13:17 -06:00
worldwidesorrow
7b11a0ef8f
Move medical functions to !isDedicated
...
These functions are only used by the client.
2019-12-11 18:02:30 -06:00
worldwidesorrow
a4c0638a36
Updates for medical and load actions
...
Add unconscious array to unload action. Add the carry action. Add the rest of the bloodbags to the bloodbag array. The typed bloodbags get their own actions so the player can select which bloodbag to administer. Alter the sepsis bandage option with a new localized string. NORRN_loadWoundedAction variable is no longer necessary. Remove redundant gear checks.
2019-12-11 17:59:51 -06:00
worldwidesorrow
1f60617862
Change to an inline function with exitWith
...
In cases like this where only one selection is required, the switch option is not the best option because it is slow. Using an inline function with exitWith, the most common options are placed at the top with the least common options placed near the bottom.
2019-12-11 17:38:51 -06:00
worldwidesorrow
65221ec477
Add server side security
...
This can be used to break a player's legs.
2019-12-11 17:34:23 -06:00
worldwidesorrow
f1aecd9db3
Update CHANGE LOG 1.0.7.txt
2019-11-26 10:16:03 -06:00
worldwidesorrow
ddca2cbec8
Remove unused line.
...
The operations were moved to the scheduler in the 1.0.6 update.
2019-11-26 09:37:51 -06:00
worldwidesorrow
94792b0623
Rename SQF/dayz_server/system/server_cleanup.sqf to Server Files/Archive/dayz_server/system/server_cleanup.sqf
...
These operations were moved to the scheduler during the 1.0.6 update. The line to compile this function is commented out in server_functions.sqf
2019-11-26 09:35:53 -06:00
worldwidesorrow
07e179c5a8
Rename SQF/dayz_server/system/s_fps.sqf to Server Files/Archive/dayz_server/system/s_fps.sqf
...
This function has been moved to the scheduler.
2019-11-26 09:31:40 -06:00
worldwidesorrow
ca507b2647
Rename SQF/dayz_server/compile/server_spawnInfectedCamps.sqf to Server Files/Archive/dayz_server/compile/server_spawnInfectedCamps.sqf
...
Archive Vanilla event file.
2019-11-26 09:26:58 -06:00
worldwidesorrow
eccb44ceef
Rename SQF/dayz_server/compile/server_spawnCrashSites.sqf to Server Files/Archive/dayz_server/compile/server_spawnCrashSites.sqf
...
Archive Vanilla event file.
2019-11-26 09:25:47 -06:00
worldwidesorrow
c50f4a0686
Rename SQF/dayz_server/compile/server_spawnCarePackages.sqf to Server Files/Archive/dayz_server/compile/server_spawnCarePackages.sqf
...
Archive Vanilla event file.
2019-11-26 09:23:58 -06:00
worldwidesorrow
556ff6eb45
Merge pull request #2047 from worldwidesorrow/master
...
Move FPS logging and event spawner to the server scheduler.
2019-11-26 09:07:39 -06:00
worldwidesorrow
c0f798faba
Remove unnecessary variable
2019-11-26 09:07:10 -06:00
worldwidesorrow
37a7b8a556
Remove unnecessary variable
2019-11-26 09:06:44 -06:00
worldwidesorrow
c6a69b8320
Remove unnecessary variable
2019-11-26 09:06:14 -06:00
worldwidesorrow
5ac246a73b
Remove unnecessary variable
2019-11-26 09:05:46 -06:00
worldwidesorrow
6180f02d9e
Remove unnecessary variable
2019-11-26 09:05:16 -06:00
worldwidesorrow
bd8a739df7
Remove unnecessary variable
2019-11-26 09:04:53 -06:00
worldwidesorrow
36603a90fc
Remove unnecessary variable
2019-11-26 09:04:28 -06:00
worldwidesorrow
e4c64613bd
Remove unnecessary variable
2019-11-26 09:04:01 -06:00
worldwidesorrow
619bfec3b8
Remove unnecessary variable
2019-11-26 09:03:35 -06:00
worldwidesorrow
b6b25c63a5
Remove unnecessary variable
2019-11-26 09:03:11 -06:00
worldwidesorrow
13bfe36538
Remove unnecessary variable
2019-11-26 09:02:40 -06:00
worldwidesorrow
585f7879f3
Remove unnecessary variable
2019-11-26 09:02:17 -06:00
worldwidesorrow
73ce162428
Remove unnecessary variable
2019-11-26 09:01:52 -06:00
worldwidesorrow
b32f32339c
Remove unnecessary variable
2019-11-26 09:01:20 -06:00
worldwidesorrow
ae1260836b
Remove unnecessary variable
2019-11-26 09:00:53 -06:00
worldwidesorrow
f4d8e5934f
Remove unnecessary variable
2019-11-26 09:00:10 -06:00
worldwidesorrow
5b24ade979
Removing old file
2019-11-26 08:57:56 -06:00
worldwidesorrow
f15d488601
Forgot to remove comment.
2019-11-25 12:32:12 -06:00
worldwidesorrow
f887d9c8d2
Change check to event array
2019-11-25 12:05:09 -06:00
worldwidesorrow
5c52fd36e4
Change event timer to 60 seconds.
2019-11-25 11:58:15 -06:00
worldwidesorrow
00d36ff4f0
Update using local variable from init function.
...
Thanks to Merlijn for pointing this out.
2019-11-25 10:57:15 -06:00
worldwidesorrow
c1ba37915b
Remove event execVMs and event spawner call.
...
New versions of the files are in dayz_server/modules and the event spawner has been moved to the scheduler.
2019-11-25 09:32:36 -06:00
worldwidesorrow
5245fc2035
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:27:24 -06:00
worldwidesorrow
fde6da3f90
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:26:13 -06:00
worldwidesorrow
45902e21af
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:24:28 -06:00
worldwidesorrow
9477814c9b
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:59 -06:00
worldwidesorrow
99deaaf211
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:22:03 -06:00
worldwidesorrow
eb9ca71e54
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:21:17 -06:00
worldwidesorrow
61ca020708
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:20:17 -06:00
worldwidesorrow
1a7b1cd77c
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:18:56 -06:00
worldwidesorrow
cd8e5c16bf
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:17:48 -06:00
worldwidesorrow
5759dbab53
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:16:49 -06:00
worldwidesorrow
aff75d7a92
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:16:07 -06:00
worldwidesorrow
c2bcfffa6c
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:15:18 -06:00
worldwidesorrow
8734ccecd3
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:14:27 -06:00
worldwidesorrow
f586b0257c
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:13:27 -06:00
worldwidesorrow
6f2faa661c
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:12:10 -06:00
worldwidesorrow
7bc06e3749
Enable events and add new array.
...
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:10:21 -06:00
worldwidesorrow
d949e9d95a
Replacing with new version of this file.
2019-11-25 09:00:13 -06:00
worldwidesorrow
9e84635abb
Replacing with new version of this file.
2019-11-25 08:59:50 -06:00
worldwidesorrow
14dca91fae
Upload new versions of events to be run by the event spawner
...
Epoch has been running the Vanilla Mod versions since the 1.0.6 update. These files are designed to run on Epoch's built in event spawner.
2019-11-25 08:58:44 -06:00
worldwidesorrow
4c1218a5cb
FPS diagnostic logging moved to scheduler.
2019-11-25 08:50:28 -06:00
worldwidesorrow
c32f5c56cc
This function has been moved to the scheduler.
2019-11-25 08:49:10 -06:00
worldwidesorrow
357d6c5aed
Remove server_spawnEvents from compiles.
...
This function has been moved to the scheduler.
2019-11-25 08:47:57 -06:00
worldwidesorrow
820c785845
Upload event scheduler file.
2019-11-25 08:42:52 -06:00
worldwidesorrow
cb43ab8afb
Add FPS logging to scheduler.
2019-11-25 08:39:54 -06:00
worldwidesorrow
0a264b9670
Move FPS diagnostic logging and event spawner to the scheduler.
2019-11-25 08:38:36 -06:00
worldwidesorrow
d2df0bacbd
Update CHANGE LOG 1.0.7.txt
2019-11-22 12:01:19 -06:00
worldwidesorrow
bf9dc49be2
Add option for VectorUp on spawned objects.
...
Some of the objects used in POIs require the use of the setVectorUp command in order to maintain an upright orientation on a sloped surface. This addition adds the option for including the object's up vector in the compact arrays.
Test file: https://github.com/worldwidesorrow/Svetlojarsk
2019-11-22 11:50:11 -06:00
worldwidesorrow
80f34902f1
Update CHANGE LOG 1.0.7.txt
2019-11-17 19:25:20 -06:00
worldwidesorrow
d6bb6e592f
Merge pull request #2046 from worldwidesorrow/master
...
Add new sound files for opening and closing vaults.
2019-11-17 19:20:49 -06:00
worldwidesorrow
76721e38d6
Add new sounds for opening vaults.
2019-11-17 19:16:14 -06:00
worldwidesorrow
61258c919a
Add new sounds for closing vaults.
2019-11-17 19:13:56 -06:00
worldwidesorrow
9c83ef28ae
Add new sound files for opening and closing vaults.
2019-11-17 19:10:15 -06:00
worldwidesorrow
c001c381c9
Add new sound files for opening and closing vaults.
2019-11-17 19:08:07 -06:00
worldwidesorrow
e96be4b484
Fixed default value for USEC_BloodQty
...
Thanks to @IsGoose for finding this: https://github.com/EpochModTeam/DayZ-Epoch/issues/2045
2019-11-17 18:37:54 -06:00
worldwidesorrow
ed2da0d02b
Remove r_player_divideinvehicle
2019-11-11 20:43:16 -06:00
worldwidesorrow
ea527fe991
Update several things in this file.
...
Move zombie and loot related operations from player_spawn_2. They should be in this file. They are used here for accurate counts before spawning zombies and loot.
Make better use of global variables for zombie and loot checks.
Add lazy eval where appropriate.
2019-11-11 20:27:16 -06:00
worldwidesorrow
7921687ef4
Remove redundancy.
...
Variables are passed from player_spawnCheck so there is no need to gather the information to perform an isClass check.
2019-11-11 20:02:34 -06:00
worldwidesorrow
bedc52cc76
Remove redundant operations
...
The isClass and config checks are done in player_spawnCheck. There is no reason to do that here. Those variables are being passed in an array during the function call. Global variables dayz_spawnZombies and dayz_maxControlledZombies used in spawn checks are adjusted in player_spawnCheck and zombie_generate. There is no reason to save to local variables.
2019-11-11 19:45:33 -06:00
worldwidesorrow
e734b03be0
Remove redundant checks already being performed elsewhere
...
The checks are already being performed in player_spawnCheck and building_spawnZombies. There is no reason to perform them here.
2019-11-11 19:33:07 -06:00
worldwidesorrow
a05a70efb4
Move zombie and loot spawn checks to player_spawnCheck
2019-11-11 15:12:35 -06:00
worldwidesorrow
c6698db416
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:30:41 -06:00
worldwidesorrow
f6a656fb1c
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:29:41 -06:00
worldwidesorrow
fa67ecc39f
Removing unused variable dayz_currentGlobalAnimals
2019-11-05 14:28:34 -06:00