Removing unused variable dayz_currentGlobalAnimals

This commit is contained in:
worldwidesorrow
2019-11-05 14:29:41 -06:00
committed by GitHub
parent fa67ecc39f
commit f6a656fb1c

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@@ -330,8 +330,7 @@ if (!isDedicated) then {
inTraderCity = "Unknown Trader";
canPickup = false;
pickupInit = false;
mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right
dayz_currentGlobalAnimals = 0;
mouseOverCarry = false; //for carry slot since determining mouse pos doesn't work right
r_player_divideinvehicle = 0;
dayz_currentWeaponHolders = 0;
dayz_unsaved = false;
@@ -576,4 +575,4 @@ if (!isDedicated) then {
];
DZE_Quarantine = false; // used in player_spawn_2.sqf, but for no reason. There is no function that alters this variable.
};
};