Remove server_spawnEvents from compiles.

This function has been moved to the scheduler.
This commit is contained in:
worldwidesorrow
2019-11-25 08:47:57 -06:00
committed by GitHub
parent 820c785845
commit 357d6c5aed

View File

@@ -42,7 +42,6 @@ server_publishVeh = compile preprocessFileLineNumbers "\z\addons\dayz_server\com
server_publishVeh2 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf"; //Used to purchase vehicles at traders
server_publishVeh3 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle3.sqf"; //Used for car upgrades
server_tradeObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_tradeObject.sqf";
server_spawnEvents = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnEvent.sqf";
server_deaths = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf";
server_maintainArea = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_maintainArea.sqf";
server_checkIfTowed = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_checkIfTowed.sqf";