Commit Graph

91 Commits

Author SHA1 Message Date
A Man
57e9fff9e8 Remove dayz_OpenTarget_TimerTicks var from init.sqf
With the removal of the OpenTarget system it is no longer needed.
2020-04-03 12:25:45 +02:00
A Man
21e5cfae83 Add loading screen fix by Goose
Thx @IsGoose
2020-03-31 15:40:41 +02:00
A Man
fff1196ee3 Adding snowfall
This can be adjusted in the configvariables. Snow will only be loaded if DZE_SnowFall is true. This is the case for all snow maps by default.
2019-12-16 15:19:29 +01:00
A Man
92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00
worldwidesorrow
73ce162428 Remove unnecessary variable 2019-11-26 09:01:52 -06:00
worldwidesorrow
8734ccecd3 Enable events and add new array.
Note that setting minutes to -1 will run the event one time at server start. Events with minutes set to numbers from 0-60 will run every hour.
2019-11-25 09:14:27 -06:00
A Man
786eae2956 Move trader category call to client only
Server does not need the trader categories any longer. Also clean up the server_traders.sqf file. This file is redundant. If server admins want to change the trader categories, they just have to edit the path and add the file to the mission.
2019-11-16 19:28:57 +01:00
ebayShopper
2855997c86 Disable POI fires when POIs are off
Vanilla commit:
ebad05fe5b
2018-01-10 15:35:38 -05:00
ebayShopper
5ca381e95a Remove some glitched map objects
Vanilla commits:

f1b7ffe327

08a883c288

368dd0e8d5

b0f60765d9

4ae5006f8b
2017-12-04 12:47:15 -05:00
ebayShopper
ac32a8b2cd Configure DZE_SafeZonePosArray by default
Zeds and loot should not spawn in trader cities by default, regardless
of whether the server uses safe zones.

For servers that do not use safezones, the only other things affected
are salvage and instant kill for vehicle explosions in trader cities.
Neither is a significant issue. Most servers use safezones anyway.

Following d750f57, changed to exitWith so the check is only called once
instead of multiple times. Also no need to call again in
zombie_generate, since that function is only called by
building_spawnZombies which already checks it.
2017-11-09 13:52:32 -05:00
icomrade
b8d5c7cda7 Change slow zombie behavior and variable
thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
icomrade
0a54dd02a2 Remove 1.0.6.1A Hotfix from Missions 2017-09-08 11:07:57 -04:00
ebayShopper
e81f19757e Move POI back to global spawn again
These contain trees and buildings which need their chopped/destroyed
status synchronized for all clients.

This reverts c21a731.

Vanilla commit:

32f2fa3b22
2017-03-20 14:25:32 -04:00
icomrade
a3f22197de 1.0.6.1 hotfix A
update changelog
add mission check
add fixes for group icons and nutrition to mission files
2017-03-10 13:50:33 -05:00
ebayShopper
d975def6a1 Remove unnecessary rules and watermark waitUntils 2017-02-18 13:34:49 -05:00
ebaydayz
2ecb614534 Update comments for POI spawning
Vanilla commits:

1f89bcfb98

0defa2af1e
2017-01-29 20:14:43 -05:00
ebaydayz
c21a7311a5 Move POI back to local spawned #1816 2017-01-27 14:51:18 -05:00
ebaydayz
405dd7e519 Disable flies by default and add enableFlies config variable
Also, when enabled, flies now spawn ten minutes after the player's death
instead of two minutes after as recommended by @oiad .
2017-01-25 13:05:09 -05:00
ebaydayz
5d330e1c71 Disable vanilla antiwall objects and infected camps by default
The antiwall wrecks are removable on Epoch. Also Epoch has its own
player_antiWall function. We did not spawn these objects in 1051.

The infected camps add additional random spawned camp sites in the woods
with lots of dead soldier bodies, fires, water barrels and tents. We did
not have these in 1051 either. Disabling them by default will improve
FPS a little.
2017-01-24 20:30:36 -05:00
ebaydayz
4613e0c084 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	CHANGE LOG 1.0.6.1.txt
2017-01-21 21:46:58 -05:00
ebaydayz
26c1bd9a86 Properly disable town generator and plant spawner loops
Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.

Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles

Vanilla commit:

b5a9125086
2017-01-21 21:44:43 -05:00
icomrade
732154037a Disable blood stains by default
Nice effect, but too intensive in my eyes
2017-01-21 15:08:29 -05:00
icomrade
c15caf5f8f Improve BIS_Effects fix #1883
Now stops particle effects loops when wreck is deleted.

Exucuted in an EH, so it should resolve any issue where the corepatch
fix version, or broken A2 version takes priority.

Minor script formating and performance improvements
2017-01-20 11:51:55 -05:00
ebaydayz
3176e1619d Set POI and infectiousWaterHoles off by default 2016-12-28 17:33:03 -05:00
ebaydayz
7e341739ee Readd hive shutdown code from 1051 #1822
Fixes hive connection error when child 302 call fails.
2016-12-24 18:09:01 -05:00
ebaydayz
dab70963d6 Update POI spawning again
Vanilla commits:

d98cc5d700

e2afec6a21

5b85b311ed

55518ed792

4a5cb525ef
2016-12-07 12:57:06 -05:00
ebaydayz
5072ea4e8b Update infectious waterholes init
Vanilla commits:

a61088d9e8

0d18630c11
2016-11-18 14:16:45 -05:00
ebaydayz
f43348ebf6 Consolidate isServer checks for poi
Vanilla commit:

fbcabc6d60
2016-11-11 15:19:57 -05:00
ebaydayz
d13aafcd0c Add streamer mode game options setting
The chat list does not appear to be toggleable on the fly because it is
a display with no accessible controls. Giving it an idd and using
closeDisplay did not work. So it needs to be manually set off screen in
its config or covered up.
2016-10-19 15:49:30 -04:00
ebaydayz
fffcf43bbb Spawn infectious waterholes locally on each machine
Vanilla commits:

2d47c7250c

94a0bac524

44b7114129
2016-10-17 16:49:24 -04:00
ebaydayz
2ee3d44b87 Fix blood regen with classic nutrition system
Vanilla commit:

d1542874b1
2016-10-15 14:05:15 -04:00
ebaydayz
e630f428bc Enable self bloodbag by default
Most server will want this on, even vanilla has it enabled by default.
2016-10-01 16:00:46 -04:00
ebaydayz
df70d1f4a3 Clarify comment about grass 2016-09-19 15:34:40 -04:00
ebaydayz
29d9ed9211 Set unit posATL in switchModel if respawn is in water
Reverts:

bcc16a0135

See:

e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
bcc16a0135 Roll back to old swimming in ground fix
See
e8e5d24e80 (commitcomment-19053648)
comments
2016-09-16 13:26:27 -04:00
ebaydayz
b4ad50bf8f Add comment about grass height 2016-09-16 12:27:32 -04:00
ebaydayz
16e4dc7b30 Move HeliCrash and CarePackage area variables to markers
This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).

Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.

Related vanilla commits:

b20b402bf0

7c8b69eb82

7dfd3ef9cf
2016-09-11 14:45:49 -04:00
ebaydayz
70ebd6dbcb MISSION_ROOT variable is no longer needed
Also @icomrade you accidentally committed the testkit code to
chernarus11 init.sqf. Removed it for you.
2016-09-03 16:33:17 -04:00
icomrade
d1d5fe54f3 Fix cheat handling
This adds keydown handler for chat, map, and diary displays.
Additionally, this can be used to handle malicious chat input without a
delay by modifying the associated compile
2016-09-02 19:14:21 -04:00
ebaydayz
c871c1e2c1 Move DZE_ConfigTrader to configVariable.sqf
Most servers will want to use config traders.
2016-08-23 14:10:10 -04:00
ebaydayz
29acecc2f2 Retire DZE_MissionLootTable variable
AFAIK there is no performance difference between configFile and
missionConfigFile.

Using missionConfigFile by default simplifies loot scripts and makes the
extra config variable unnecessary. It's one less step for admins to
customize their tables.
2016-08-23 12:57:12 -04:00
icomrade
e8cd89a194 Switch to call compile
Should be much faster
2016-08-12 22:32:48 -04:00
ebaydayz
9aab4ddd03 Added WIP Limited fuel in Refuel points.
Vanilla development commits:

707a591765

c453cdedd2

Set to double vanilla default value since Epoch has a lot more large
vehicles with 1000+ fuel capacity.
2016-08-11 18:08:21 -04:00
ebaydayz
1700224124 New Var added for antiWallHacks.
Vanilla development commit:

224be14533
2016-07-30 10:51:42 -04:00
ebaydayz
cbbbe1bd8f Randomized tree directions
Vanilla development commit:

beac505eb4
2016-07-28 10:49:28 -04:00
icomrade
6e430bdb84 Change self transfuse timeout to 2 min default
Also properly handle the infection chance
2016-05-06 11:52:36 -04:00
ebaydayz
085b6d32f9 Enable R3F weight by default
Since we are keeping "everything takes up one gear slot" weight should
be enabled by default. Moved to init.sqf so admins can easily change it.

Also added RedRyder and Anzio_20 weight.
2016-05-04 11:23:50 -04:00
ebaydayz
14dacf269c Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with
localized string.
2016-04-20 14:50:12 -04:00
ebaydayz
a3cfdd4058 Small changes to temperatur for QF11 (Testing)
df0164b53c

1cd6f5f06a
2016-04-17 11:24:39 -04:00
ebaydayz
110befba7f Swap bloodbags in traders and loot for classic system 2016-04-15 16:11:17 -04:00