Disable POI fires when POIs are off

Vanilla commit:
ebad05fe5b
This commit is contained in:
ebayShopper
2018-01-10 15:35:38 -05:00
parent b791deeea8
commit 2855997c86
28 changed files with 142 additions and 96 deletions

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@@ -1,4 +1,7 @@
[FIXED] Some more occurrences of zero_building interiors misaligned or at the wrong terrain height (eaaedf2)
[FIXED] Player could switch into gunner's seat of ArmoredSUV while the hatch was being closed #2009 @TheFirstNoob
[FIXED] POI fires were still spawning when POI was off and town generator was on
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot @oiad @_Lance_
[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot @oiad @_Lance_
[INFO] Synced with DayZMod upstream up to commit ebad05f

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@@ -390,7 +390,7 @@ if(isNil "dayz_infectiouswaterholes") then {
dayz_infectiouswaterholes = true; //Enable infected waterholes
};
if(isNil "dayz_POIs") then {
dayz_POIs = true; //Enable POI's
dayz_POIs = true; //Enable POIs
};
if(isNil "dayz_ForcefullmoonNights") then {
dayz_ForcefullmoonNights = false; // Forces night time to be full moon.
@@ -399,12 +399,19 @@ if(isNil "dayz_randomMaxFuelAmount") then {
dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
};
if(isNil "dayz_townGenerator") then {
dayz_townGenerator = true; // Spawn map junk. Currently only compatible with Chernarus. Need to add coordinates for other maps.
dayz_townGenerator = true; // Spawn map junk
};
if(isNil "dayz_townGeneratorBlackList") then {
dayz_townGeneratorBlackList = []; // Town generator will not spawn junk within 150m of these positions.
};
if (toLower worldName != "chernarus") then {
//Currently only compatible with Chernarus
dayz_infectiousWaterholes = false;
dayz_POIs = false;
dayz_townGenerator = false;
};
//Replace server individual settings with ranked settings
if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; };

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@@ -1,5 +1,35 @@
// (c) facoptere@gmail.com, licensed to DayZMod for the community
private ["_blocked","_flame","_position"];
private ["_blocked","_fires","_flame","_position"];
_fires = [];
if (dayz_townGenerator) then {
_fires = _fires + [
[11911.8,9101.2,0.597935], [11983,9162.89,0.597931], [12013.1,9159.38,0.597931], [12197.2,9499.66,0.603302], [12210.8,9728.83,0.597929],
[12218.7,9752.14,0.597929], [12247,9746.97,0.597929], [12271.7,9719.5,0.597929], [12407.3,9549.83,0.599188], [4889.27,2234.81,0.272388],
[4892.66,2235.29,0.272345], [6043.67,7781.65,0.597931], [6177.52,2125.36,0.598278], [6291.18,7808.69,0.597961], [6317.3,7835.18,0.597961],
[6428.26,2244.95,0.59796], [6513.29,2298.32,0.597929], [6536.12,2639.35,0.597929], [6545.71,2630.16,0.597929], [6663.22,2286.33,0.597929],
[6706.46,3012.04,0.59866], [6725.35,2576.59,0.597929], [6754.5,2780.37,0.597929], [6760.03,2727.7,0.597929], [6789.35,2692.69,0.597929],
[6796.09,2726.09,0.597929], [6810.51,2499.86,0.597929], [6822.79,2482.01,0.597929], [6832.25,2500.24,0.597929], [6833.6,3176.97,0.59797],
[6835.19,2694.23,0.597929], [6856.71,2522.75,0.597929], [6864.41,2464.66,0.597929], [7065.12,2622.94,0.597929], [7095.99,2740.68,0.597929]
];
};
if (dayz_POIs) then {
_fires = _fires + [
[11580.2,3391.72,-1.20629], [11604.4,3389.41,0.0161071], [11664.6,3415.82,-0.524297], [11678.4,3421.32,-0.526046], [11681.4,3409.25,0.028707],
[11700.9,3416.6,-0.433657], [11707.7,3431.61,0.597957], [11817.8,12693.7,-0.131821], [11844.7,12749.8,-0.109467], [11845.2,12747.7,-0.119843],
[11846.3,12751.1,-0.234741], [11862.3,12748.1,-0.31282], [11863,12748.5,-0.302368], [11863.9,12749.1,-0.279175], [12698.9,9523.05,0.039454],
[12700.7,9515.4,7.22985], [12701.1,9516.98,7.29042], [12704,9511.34,0.0394101], [12706.2,9510.56,0.0394883], [12706,9513.22,0.0393739],
[12707.3,9520.42,0.03929], [12707.4,9537.02,0.0394235], [12710.4,9548.67,9.79484], [12712.2,9544.37,9.98028], [12714.3,9535.06,-0.634063],
[12715.2,9539.4,0.039432], [12715.5,9536.36,0.0393863], [12718.4,9550.81,-0.633002], [12718.6,9550.53,0.0454731], [12721.6,9502.26,0.0394025],
[1689.3,11754.5,-0.640869], [1693.15,11750.4,0.0564575], [1698.03,11751.3,0.0558929], [1700.78,11733,0.0564728], [1704.94,11761.2,0.0585327],
[1705.92,11728.9,0.0565643], [1709.39,11727.4,0.0566864], [1713.98,11724.6,0.0566711], [1724.37,11729.1,0.054306], [1725.6,11729.7,0.0551147],
[1727.1,11727.7,0.0535278], [1727.33,11724.1,-0.64357], [1728.14,11729.9,-0.644043], [1729.12,11729.2,0.0558777], [1730.91,11729.7,-0.644058],
[1731.99,11728.5,0.0557709], [1746.26,11721.7,0.0542297], [1782.34,11754.6,0.598038]
];
};
{
_blocked = false;
_position = _x;
@@ -7,28 +37,10 @@ private ["_blocked","_flame","_position"];
if (!_blocked && (random 1 < 0.33)) then {
_flame = "flamable_DZ" createVehicle [0,0,0]; //200x faster https://community.bistudio.com/wiki/Code_Optimisation#createVehicle.28Local.29
_flame setPosATL _x;
_flame inflame true;
_flame inflame true;
_flame setVariable ["permaLoot",true]; // = won't be removed by the cleaner, cf. sched_lootpiles.sqf
};
uiSleep 0.001;
} count [
[11580.2,3391.72,-1.20629], [11604.4,3389.41,0.0161071], [11664.6,3415.82,-0.524297], [11678.4,3421.32,-0.526046], [11681.4,3409.25,0.028707],
[11700.9,3416.6,-0.433657], [11707.7,3431.61,0.597957], [11817.8,12693.7,-0.131821], [11844.7,12749.8,-0.109467], [11845.2,12747.7,-0.119843],
[11846.3,12751.1,-0.234741], [11862.3,12748.1,-0.31282], [11863,12748.5,-0.302368], [11863.9,12749.1,-0.279175], [11911.8,9101.2,0.597935],
[11983,9162.89,0.597931], [12013.1,9159.38,0.597931], [12197.2,9499.66,0.603302], [12210.8,9728.83,0.597929], [12218.7,9752.14,0.597929],
[12247,9746.97,0.597929], [12271.7,9719.5,0.597929], [12407.3,9549.83,0.599188], [12698.9,9523.05,0.039454], [12700.7,9515.4,7.22985],
[12701.1,9516.98,7.29042], [12704,9511.34,0.0394101], [12706.2,9510.56,0.0394883], [12706,9513.22,0.0393739], [12707.3,9520.42,0.03929],
[12707.4,9537.02,0.0394235], [12710.4,9548.67,9.79484], [12712.2,9544.37,9.98028], [12714.3,9535.06,-0.634063], [12715.2,9539.4,0.039432],
[12715.5,9536.36,0.0393863], [12718.4,9550.81,-0.633002], [12718.6,9550.53,0.0454731], [12721.6,9502.26,0.0394025], [1689.3,11754.5,-0.640869],
[1693.15,11750.4,0.0564575], [1698.03,11751.3,0.0558929], [1700.78,11733,0.0564728], [1704.94,11761.2,0.0585327], [1705.92,11728.9,0.0565643],
[1709.39,11727.4,0.0566864], [1713.98,11724.6,0.0566711], [1724.37,11729.1,0.054306], [1725.6,11729.7,0.0551147], [1727.1,11727.7,0.0535278],
[1727.33,11724.1,-0.64357], [1728.14,11729.9,-0.644043], [1729.12,11729.2,0.0558777], [1730.91,11729.7,-0.644058], [1731.99,11728.5,0.0557709],
[1746.26,11721.7,0.0542297], [1782.34,11754.6,0.598038], [4889.27,2234.81,0.272388], [4892.66,2235.29,0.272345], [6043.67,7781.65,0.597931],
[6177.52,2125.36,0.598278], [6291.18,7808.69,0.597961], [6317.3,7835.18,0.597961], [6428.26,2244.95,0.59796], [6513.29,2298.32,0.597929],
[6536.12,2639.35,0.597929], [6545.71,2630.16,0.597929], [6663.22,2286.33,0.597929], [6706.46,3012.04,0.59866], [6725.35,2576.59,0.597929],
[6754.5,2780.37,0.597929], [6760.03,2727.7,0.597929], [6789.35,2692.69,0.597929], [6796.09,2726.09,0.597929], [6810.51,2499.86,0.597929],
[6822.79,2482.01,0.597929], [6832.25,2500.24,0.597929], [6833.6,3176.97,0.59797], [6835.19,2694.23,0.597929],
[6856.71,2522.75,0.597929], [6864.41,2464.66,0.597929], [7065.12,2622.94,0.597929], [7095.99,2740.68,0.597929]
];
} count _fires;
//[6847.45,2360.25,0.597929] removed for now, see https://github.com/DayZMod/DayZ/issues/869

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@@ -428,7 +428,7 @@ publicVariable "sm_done";
[] execVM "\z\addons\dayz_server\compile\server_spawnCarePackages.sqf";
[] execVM "\z\addons\dayz_server\compile\server_spawnCrashSites.sqf";
if (dayz_townGenerator) then {execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";};
execVM "\z\addons\dayz_server\system\lit_fireplaces.sqf";
"PVDZ_sec_atp" addPublicVariableEventHandler {
_x = _this select 1;

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\takistan.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\mountains_acr.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -72,6 +72,7 @@ EpochUseEvents = false; //Enable event scheduler. Define custom scripts in dayz_
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
// EPOCH CONFIG VARIABLES END //
diag_log 'dayz_preloadFinished reset';
dayz_preloadFinished=nil;
onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;";
@@ -79,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -106,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\chernarus11.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\isladuala.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\tavi.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\namalsk.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\panthera2.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\chernarus17.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\utes.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\fapovo.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\caribou.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\napf.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -108,13 +109,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\sauerland.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -108,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\ruegen.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\zargabad.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

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@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\lingor.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };

View File

@@ -80,7 +80,8 @@ onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFin
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
enableSaving [false, false];
startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
@@ -107,13 +108,13 @@ if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\day
execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";
if (isServer) then {
if (dayz_POIs && (toLower worldName == "chernarus")) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
if (dayz_POIs) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus\poi\init.sqf";};
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\server_monitor.sqf";
execVM "\z\addons\dayz_server\traders\woodland_acr.sqf"; //Add trader agents
//Get the server to setup what waterholes are going to be infected and then broadcast to everyone.
if (dayz_infectiousWaterholes && (toLower worldName == "chernarus")) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
if (dayz_infectiousWaterholes) then {execVM "\z\addons\dayz_code\system\mission\chernarus\infectiousWaterholes\init.sqf";};
// Lootable objects from CfgTownGeneratorDefault.hpp
if (dayz_townGenerator) then { execVM "\z\addons\dayz_code\system\mission\chernarus\MainLootableObjects.sqf"; };