Remove 1.0.6.1A Hotfix from Missions

This commit is contained in:
icomrade
2017-09-08 11:07:57 -04:00
parent 82db7d8109
commit 0a54dd02a2
138 changed files with 23 additions and 6371 deletions

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@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

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@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

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@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on every machine early

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@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

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@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

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@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -78,16 +78,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -101,9 +96,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

View File

@@ -1,43 +0,0 @@
private["_display","_control1","_control2","_watermark"];
disableSerialization;
//diag_log "DEBUG: loadscreen guard started.";
_timeoutStart=diag_ticktime;
while {true} do {
if (diag_ticktime - _timeoutStart >= 120) exitWith {
1 cutText [localize "str_player_login_timeout", "PLAIN DOWN"];
uiSleep 5;
endMission "END1";
};
if ((!isNil "Dayz_loginCompleted") and {(Dayz_loginCompleted)}) exitWith {
//diag_log [ __FILE__, __LINE__, "End loop"];
// Logo watermark: adding a logo in the bottom left corner of the screen with the server name
if (!isNil "dayZ_serverName") then {
5 cutRsc ["wm_disp","PLAIN"];
_watermark = (uiNamespace getVariable "wm_disp") displayCtrl 1;
_watermark ctrlSetText dayZ_serverName;
if (profileNamespace getVariable ["streamerMode",0] == 1) then {_watermark ctrlShow false;};
};
if (dayz_enableRules && (profileNamespace getVariable ["streamerMode",0] == 0)) then {
dayz_rulesHandle = execVM "rules.sqf";
};
if (dayz_groupSystem) then {execVM "DZE_Hotfix_1.0.6.1A\groups\init.sqf";};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_groupSystem patched";
};
_display = uiNameSpace getVariable "BIS_loadingScreen";
if (!isNil "_display") then {
if (dayz_loadScreenMsg != "" ) then {
_control1 = _display displayctrl 8400;
_control1 ctrlSetText dayz_loadScreenMsg;
};
_control2 = _display displayctrl 102;
_control2 ctrlSetText format["%1",floor(diag_ticktime - _timeoutStart)];
};
uiSleep 0.2;
//diag_log [ __FILE__, __LINE__, "Looping..."];
};

View File

@@ -79,16 +79,11 @@ onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinis
onPreloadFinished "diag_log [diag_tickTime,'onPreloadFinished']; dayz_preloadFinished = true;";
with uiNameSpace do {RscDMSLoad=nil;}; // autologon at next logon
_verCheck = (getText (configFile >> "CfgMods" >> "DayZ" >> "version") == "DayZ Epoch 1.0.6.1");
if (!isDedicated) then {
enableSaving [false, false]; startLoadingScreen ["","RscDisplayLoadCustom"];
progressLoadingScreen 0;
dayz_loadScreenMsg = localize 'str_login_missionFile';
if (_verCheck) then {
progress_monitor = [] execVM "DZE_Hotfix_1.0.6.1A\system\progress_monitor.sqf";
} else {
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
};
progress_monitor = [] execVM "\z\addons\dayz_code\system\progress_monitor.sqf";
0 cutText ['','BLACK',0];
0 fadeSound 0;
0 fadeMusic 0;
@@ -102,9 +97,6 @@ progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
progressLoadingScreen 0.15;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
if (_verCheck) then {
#include "DZE_Hotfix_1.0.6.1A\init\compiles.sqf"
};
progressLoadingScreen 0.25;
call compile preprocessFileLineNumbers "server_traders.sqf";
call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on every machine early

View File

@@ -1,75 +0,0 @@
private ["_bodyCount","_count","_group","_hasGPS","_index","_inGroup","_marker","_markBody","_markGroup","_markSelf","_name","_pos","_self","_vehicle"];
while {true} do {
_group = player call dayz_filterGroup;
_inGroup = count _group > 1;
if (dayz_requireRadio && {_inGroup} && {!("ItemRadio" in items player)}) then {
[player] joinSilent grpNull;
if (!isNull findDisplay 80000) then {findDisplay 80000 closeDisplay 2;};
terminate dayz_groupTags;
80000 cutText ["","PLAIN"];
localize "STR_EPOCH_LOST_RADIO_CONTACT" call dayz_rollingMessages;
} else {
if (_inGroup && scriptDone dayz_groupTags) then {
dayz_groupTags = execVM "DZE_Hotfix_1.0.6.1A\groups\groupTags.sqf";
};
if (visibleMap or !isNull (uiNamespace getVariable["BIS_RscMiniMap",displayNull])) then {
_hasGPS = "ItemGPS" in items player;
_markBody = (dayz_markBody == 1 or (dayz_markBody == 2 && _hasGPS));
_markGroup = (dayz_markGroup == 1 or (dayz_markGroup == 2 && _hasGPS));
_markSelf = (dayz_markSelf == 1 or (dayz_markSelf == 2 && _hasGPS));
_index = 0;
{
_self = _x == player;
_vehicle = vehicle _x;
if ((_self or _markGroup) && (!_self or _markSelf) && (effectiveCommander _vehicle == _x)) then {
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["groupMember%1",_index];
_marker = createMarkerLocal [format["groupMember%1",_index],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal format ["%1",if (_vehicle == _x) then {name _x} else {_vehicle call dayz_getCrew}];
_marker setMarkerColorLocal "ColorGreen";
} else {
deleteMarkerLocal format["groupMember%1",_index];
};
_index = _index + 1;
} count _group;
// Remove markers for group members that left
_count = count _group;
if (dayz_oldMemberCount > _count) then {
for "_i" from _count to dayz_oldMemberCount do {deleteMarkerLocal format["groupMember%1",_i];};
};
dayz_oldMemberCount = _count;
if (_markBody) then {
_bodyCount = 0;
_name = name player;
{
if (_x getVariable["bodyName",""] == _name) then {
_bodyCount = _bodyCount + 1;
_pos = [_x] call FNC_GetPos;
deleteMarkerLocal format["MyBody%1",_bodyCount];
_marker = createMarkerLocal [format["MyBody%1",_bodyCount],_pos];
_marker setMarkerTypeLocal "DestroyedVehicle";
_marker setMarkerTextLocal localize "STR_EPOCH_RIP";
_marker setMarkerColorLocal "ColorRed";
};
} count allDead;
// Remove markers for bodies that were deleted
if (dayz_oldBodyCount > _bodyCount) then {
for "_i" from _bodyCount to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
dayz_oldBodyCount = _bodyCount;
} else {
for "_i" from 1 to dayz_oldBodyCount do {deleteMarkerLocal format["MyBody%1",_i];};
};
};
};
uiSleep 1;
};

View File

@@ -1,52 +0,0 @@
#define DRAW_TAGS (!visibleMap && count units group player > 1) //Use && cameraView != "GROUP" if tactical view is allowed (blocked by default)
private ["_display","_distance","_group","_icon","_index","_pos","_scale","_screen","_text"];
disableSerialization;
_refresh = {
_group = player call dayz_filterGroup;
_display = uiNamespace getVariable "DZ_GroupTags";
_index = 0;
{
_pos = [_x] call FNC_GetPos;
_distance = _pos distance player;
_icon = _display displayCtrl (100 + _index);
if (_distance > 1 && _distance < 2500 && vehicle _x != vehicle player) then {
_pos set [2,(_pos select 2) + 1.5];
_screen = worldToScreen _pos;
_text = composeText [image "\ca\ui\data\igui_side_unknown_ca.paa"," ",if (dayz_groupNameTags) then {name _x} else {""}];
if (count _screen > 1) then {
_scale = if (_distance < 200) then {.3} else {1 min ((1 - (_distance - 3) / 15) max .3)};
_icon ctrlSetStructuredText _text;
_icon ctrlSetPosition [(_screen select 0),(_screen select 1),.99,.65];
_icon ctrlSetScale _scale;
_icon ctrlSetFade ((1 - _scale) / 2);
_icon ctrlCommit 0;
_icon ctrlShow true;
} else {
_icon ctrlShow false;
};
} else {
_icon ctrlShow false;
};
_index = _index + 1;
} count _group;
if (dayz_oldGroupCount > count _group) then {
_display displayCtrl (100 + _index) ctrlShow false;
};
dayz_oldGroupCount = count _group;
};
while {true} do {
waitUntil {uiSleep 1; DRAW_TAGS};
80000 cutRsc ["DZ_GroupTags","PLAIN"];
while {DRAW_TAGS} do {
call _refresh; //Must be called to finish in current frame
uiSleep 0.01;
};
80000 cutText ["","PLAIN"];
};

View File

@@ -1,51 +0,0 @@
private ["_leader","_oldGroup","_savedGroup"];
uiSleep 1;
if (count (units group player) > 1) then {
[player] joinSilent grpNull;
diag_log "Clearing group";
};
_savedGroup = (PVCDZ_plr_Login select 10) - [getPlayerUID player];
if (count _savedGroup > 0 && {!dayz_requireRadio or {dayz_requireRadio && "ItemRadio" in items player}}) then {
{
//Only auto join player into group if leader is in their savedGroup
_leader = leader _x;
if (getPlayerUID _leader in _savedGroup) exitWith {
_oldGroup = group player;
[player] joinSilent _x;
if (count (units _oldGroup) == 0) then {deleteGroup _oldGroup;};
format[localize "STR_EPOCH_REJOINED_GROUP",name _leader] call dayz_rollingMessages;
// Update saved group in DB
PVDZ_Server_UpdateGroup = [1,player];
publicVariableServer "PVDZ_Server_UpdateGroup";
};
} count allGroups;
};
dayz_oldBodyCount = 0;
dayz_oldGroupCount = 0;
dayz_oldMemberCount = 0;
dayz_disbandGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\disband.sqf";
dayz_filterGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\filter.sqf";
dayz_getCrew = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getCrew.sqf";
dayz_getPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\getPlayer.sqf";
dayz_inviteToGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\invite.sqf";
dayz_joinGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\join.sqf";
dayz_kickFromGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\kick.sqf";
dayz_leaveGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\leave.sqf";
dayz_openGroupDialog = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\open.sqf";
dayz_pickGroupMember = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickGroupMember.sqf";
dayz_pickPlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\pickPlayer.sqf";
dayz_promotePlayer = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\promote.sqf";
dayz_rejectGroup = compile preprocessFileLineNumbers "\z\addons\dayz_code\groups\reject.sqf";
dayz_groupInit = true;
//Initialize as script data type, no scriptNull in A2
dayz_groupDisbandThread = 0 spawn {};
dayz_groupLeaveThread = 0 spawn {};
dayz_groupTags = 0 spawn {};
execVM "DZE_Hotfix_1.0.6.1A\groups\groupMarkers.sqf";

View File

@@ -1,47 +0,0 @@
if (!isDedicated) then {
dayz_NutritionSystem = {
private ["_type","_baseRegen","_nutrition","_calorieCount","_hungerCount","_thirstCount","_tempCount","_Thirst","_Hunger","_bloodregen","_golbalNutrition"];
_type = _this select 0;
_baseRegen = _this select 1;
_nutrition = _this select 2;
_calorieCount = ((_this select 2) select 0);
_hungerCount = ((_this select 2) select 1);
_thirstCount = ((_this select 2) select 2);
_tempCount = ((_this select 2) select 3);
if (_calorieCount > 0) then {
_hungerCount = _hungerCount + (SleepFood * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_hunger / SleepFood))) / 100));
_thirstCount = _thirstCount + (SleepWater * (((ln ((_calorieCount / 3610) * 100)) * (1 - (dayz_thirst / SleepWater))) / 100));
};
switch (_type) do {
case "FoodDrink": {
if (_hungerCount > 0) then {
if (dayz_hunger > _hungerCount) then {
dayz_hunger = dayz_hunger - (_hungerCount);
} else {
dayz_hunger = 0;
};
};
if (_thirstCount > 0) then {
if (dayz_thirst > _thirstCount) then {
dayz_thirst = dayz_thirst - _thirstCount;
} else {
dayz_thirst = 0;
};
};
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + _tempCount; };
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition + _calorieCount; };
if (_baseRegen > 0) then { r_player_bloodregen = r_player_bloodregen + _baseRegen; };
};
case "Working": {
if (_calorieCount > 0) then { dayz_nutrition = dayz_nutrition - (_calorieCount / ((DZE_NutritionDivisor select 0) max 0.1)); };
if (_thirstCount > 0) then { dayz_thirst = dayz_thirst + (_thirstCount / ((DZE_NutritionDivisor select 1) max 0.1)); };
if (_hungerCount > 0) then { dayz_hunger = dayz_hunger + (_hungerCount / ((DZE_NutritionDivisor select 2) max 0.1)); };
if (_tempCount > 0) then { dayz_temperatur = dayz_temperatur + (_tempCount / ((DZE_NutritionDivisor select 3) max 0.1)); };
};
};
dayz_thirst = (dayz_thirst min SleepWater) max 0;
dayz_hunger = (dayz_hunger min SleepFood) max 0;
dayz_temperatur = (dayz_temperatur min dayz_temperaturmax) max dayz_temperaturmin;
};
Diag_Log "DZE_Hotfix_1.0.6.1A: dayz_NutritionSystem patched";
};

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