Commit Graph

2982 Commits

Author SHA1 Message Date
ebayShopper 026788e714 Block another A2OA script execution exploit
Thanks to Dihan for reporting on Discord.

This exploit may work with other event handlers, displays and controls.
Please leave a comment if you find any others that work. I tested GPS,
abort, MP setup and group menu displays, as well as the map diary list
box controls, but none of those had this problem.

This should be fixed with an A2OA patch, please report to Bohemia.
2017-08-13 16:07:03 -04:00
oiad 2a01194d87 Condense locked status to a variable
This will be easier for custom mods that use the lock checking
(vkc/virtual garage etc) as well as removing overhead from
fn_selfActions
2017-08-06 09:41:23 +12:00
icomrade b701907c18 Merge pull request #1960 from oiad/master
extend epoch_tempKeys to return key classnames also
2017-08-04 10:03:24 -04:00
oiad 751fdc9e82 extend epoch_tempKeys to return key classnames also 2017-08-04 23:18:27 +12:00
icomrade 68be0c6003 remove squad xml input box
doesn't actually stop a squad xml from being loaded, but if the player opens the panel the url will be erased from their profile file
2017-08-03 17:01:30 -04:00
icomrade f7608965df remove server control panel 2017-08-01 20:54:39 -04:00
icomrade 9cc3c82d5d set humanity early 2017-08-01 19:34:15 -04:00
icomrade 688c6a9423 increment version 2017-07-30 17:57:39 -04:00
ebayShopper 7a68f9f70b Add some basic compatibility for Ruegen map 2017-07-30 16:28:37 -04:00
ebayShopper 84556c9d03 Revert group menu color scheme to A2OA default 2017-07-30 12:44:58 -04:00
icomrade 096da756fe Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch 2017-07-29 21:09:26 -04:00
icomrade 8035df0ba0 Rudimentary auth for DeleteObj
limits distance to object, as well as validating random auth key.  added server_deleteObjDirect which is only for direct execution on the server, whereas server_deleteObj should be used for PVEH execution only
2017-07-29 21:09:20 -04:00
oiad 09bfddb46c Remove extra fn_selfActions check for refueling. (#1958) 2017-07-29 17:59:52 -04:00
icomrade 9b3ccaaa02 forgot 2017-07-29 17:32:08 -04:00
icomrade 4191fbfc3a should fix invincibility 2017-07-29 17:31:23 -04:00
icomrade bc4be38629 tweak switch model/morph again 2017-07-29 14:50:24 -04:00
icomrade bd35e0a574 Should prevent change clothes dupe
awaiting feedback, but I half-commited it in my previous commit accidently, so whatever
2017-07-26 12:46:58 -04:00
icomrade 73926b8785 prevent logout with d/c #1938
Should work to prevent the issue described in #1938 by disabling the abort option, causing the player to alt + F4 if they want to log out without reconnecting. which results in the gear pile/weaponholder from not being created.
2017-07-26 12:39:37 -04:00
icomrade 5acad04c43 should fix #1938
Also prevents logout on onPause conditions, i.e. logout if in combat, another player is near, or a zombie is near
2017-07-25 14:32:49 -04:00
ebayShopper 635e1e5483 Use alive for gut zombie check #1957
Closes #1957
2017-07-08 15:40:06 -04:00
A Man a7f2c88c32 Fix Corepatch AS50 magazine spawn (#1955)
* Fix Corepatch AS50 magazine spawn

The Corepatch broke some of the AS50 magazine spawns. Im not sure why it happend sometimes and sometimes not.

This message showed up sometimes: No entry 'bin\config.bin/CfgMagazines-5Rnd_127x99_as50_CP'.

The CorePatch use that: 

https://github.com/Goliath86/CorePatch/blob/e0d06f7086fb0e3b3e6b7dc22beeca3b087967be/CorePatch_CIT_14888/config.cpp

This commit should fix that error message and the AS50 name as well.

* Define 5Rnd_127x99_as50_CP class

* Update AS50 fix

* Revert AS50 ammo fix
2017-06-24 09:34:53 -04:00
ebayShopper efccc4a28d Remove take mine action from engineer skins
Closes #1954
2017-06-24 09:28:17 -04:00
ebayShopper 6fec7bc4a2 Fix short knockouts for tranquilizer bolt
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/9b5d1409bd0db4b98863f7eb85813a6a63d444ec
2017-06-23 18:16:57 -04:00
ebayShopper bd9aee620f Lower journal cover sound volume
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/7e5b0a98a78c4f23a87063ecd278a84061812595
2017-06-23 15:19:26 -04:00
icomrade 38de4b0859 no longer needed 2017-06-19 14:57:16 -04:00
icomrade 7771920dc7 fix worlds error
should have just done it this way first :/
2017-06-19 14:56:40 -04:00
icomrade c4682e5346 Mitigate PboDLL limitation
this mitigates a newly introduced/reduced limitation on config size/entries when rapying content with Mikero's PBO tools. This issue will unfortunately not be fixed, hence moving keys to Epoch_B
2017-06-18 21:39:22 -04:00
icomrade 67bc61ff94 access is useless, update CFG Worlds 2017-06-16 13:35:32 -04:00
icomrade 78c980f14a update loot pos for TV tower + ATC 2017-06-16 13:34:59 -04:00
ebayShopper 09b376c584 Fix dramatic recoil camera shake bug
As reported in:

https://epochmod.com/forum/topic/43817-horrible-visual-recoil-bug-since-1061/

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/1d80da581353323cdd1bb6f7a678e35e9b7c7af2
2017-06-11 18:33:25 -04:00
ebayShopper 88f7687bec Prevent double death issue
Prevents conflicts with using setDamage or setHit to kill a player as
described in:

https://epochmod.com/forum/topic/43990-when-player-dies-kill-message-appears-twice-and-spawn-in-worldspace/#comment-293696

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/a7b650daa1b84266ef13cc4253b4b78d6401d0fa
2017-06-11 17:57:49 -04:00
ebayShopper 75ba14a68d Fix stringtable typo 2017-06-11 17:52:59 -04:00
ebayShopper e0d271671a Remove unused crafting recipes
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/809de6a0a3a968f23b9ef35cc0f051de705094a4

https://github.com/DayZMod/DayZ/commit/93c128085a066932c4070a8070e786ddd5a5401f
2017-06-10 13:06:16 -04:00
ebayShopper 5864bbcbf8 Readd crossbow reload sound
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/c4e9b85e7dd37706366055881538e83bbd2932a2
2017-06-10 12:09:22 -04:00
ebayShopper ddd66777df Add fuel containers loot group
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/e51bde7c3198a92b9c25980a299b04ce035bc8bd

https://github.com/DayZMod/DayZ/commit/4e938fdaf79758868d6a21ecd9cc3735a5dcaaf6
2017-06-10 11:36:52 -04:00
ebayShopper 39e05ad0e4 Update vanilla building
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/2ec04a7f8dc50be4a197b76291f06ceae0437b7c

https://github.com/DayZMod/DayZ/commit/f333910f95ed0991ffe9eae76f80f39f1b582eee

https://github.com/DayZMod/DayZ/commit/156b90ccb54d44bfc7ac49ed55757282f82e5831
2017-06-10 10:45:14 -04:00
ebayShopper 867c618470 Fix double tranquilized message
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/ee22070e9ae0720a1c47ce0c0406b51be0a9d396
2017-06-10 10:17:30 -04:00
ebayShopper abdb3e0e42 Fix survival time not counted after clothes change
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/cf4fde633539a6980f3ca4297cd37c558d4fca03

https://github.com/DayZMod/DayZ/commit/74dd04616f81f580057927bad37be98156a7b123
2017-06-10 10:07:19 -04:00
ebayShopper 90d84648cd Add CZ550 and Enfield bolt animations by @Streatman
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a9dfb45becfb3d969a37a5cb1f0ddfacbbdd7c1d

https://github.com/DayZMod/DayZ/commit/4d4373ba805c98ad800e0631915c75f868823ac2

https://github.com/DayZMod/DayZ/commit/8dc4f223462718c11542c29199edc50fc9df5f47

https://github.com/DayZMod/DayZ/commit/7fa4ba43fe6876d2ba6b03273d7fa702d5aca78d

https://github.com/DayZMod/DayZ/commit/d8fd0dd0dce30729b50d8008a1486a6f9505d0d6
2017-06-10 09:13:06 -04:00
ebayShopper 72df07bdf2 Remove medic animation from lock and unlock safe
Closes #1942 in combination with 48858b2

The "packing" variable was made redundant by dayz_actionInProgress
because it was only set locally.

DisableUserInput is unnecessary now because server_handleSafeGear is
called unscheduled. Getting the cargo, creating the new safe and
deleting the old one should complete in the same frame with no window
for players to remove gear:

https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_server/compile/server_handleSafeGear.sqf#L51-L67

The "claimed" check is also no longer needed because
server_handleSafeGear is called unscheduled and exits if the object is
null, so two players attempting to unlock at the same time will not
work.
2017-06-06 18:53:44 -04:00
ebayShopper 48858b2e6c Add medic anim function with proper interrupt
Closes #1386

Vanilla commits
applied:
https://github.com/DayZMod/DayZ/commit/f99a3deced4f4314c4b9a26c1c822e5c5d7f90eb
https://github.com/DayZMod/DayZ/commit/731b957e8e1c3f1bb08474fb397af6165e48a8df

Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
icomrade 36b67affee More lootPos 2017-04-30 10:18:25 -04:00
icomrade 0281c329b3 Loot pos updates
still need lootposSmall definitions. I think that these should be the
extent of new/changed buildings - aside from the TV/radio tower on green
mountain, which I cannot get the replacement model to spawn for
2017-04-29 19:10:56 -04:00
ebayShopper 3560ac65b7 Allow anyone to lock a door #1944 2017-04-20 14:50:10 -04:00
W0LF d003c62872 Update stringtable.xml (#1951)
Added russian translation for "STR_EPOCH_PLOTMANAGEMENT_CANT_REMOVE" and "STR_EPOCH_DOORMANAGEMENT_CANT_REMOVE" (#1948)
2017-04-20 13:13:15 -04:00
ebayShopper 78c4ebd597 Add hidden gear display for force saves
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/a4f8690404514431246d99f351aa2d9f459f65a5

https://github.com/DayZMod/DayZ/commit/9170e0f8a0c602efb44a1b419e38ea3eb0dd7f95
2017-04-17 17:04:17 -04:00
oiad 2f0774d531 Forbid removing the plot/door owner from objects (#1948)
This makes it so only the door or plot owner can remove them selves from
doors/plots or the UIDS in
DZE_PlotManagementAdmins/DZE_DoorManagementAdmins.
2017-04-17 13:52:36 -04:00
W0LF 740e171d86 stringtable.xml (#1947)
* stringtable.xml

Improvement russian translation.

* Update stringtable.xml

* Update stringtable.xml
2017-04-17 13:37:14 -04:00
ebayShopper 75a12ad953 Rejoin group after dropping and picking back up radio 2017-04-17 11:49:54 -04:00
ebayShopper 0553f743d5 Increase preview offset for BagFenceRound and Safe
Collisions with the player caused sliding when the safe was pitched
forward. It was the same issue with proning against the sandbag. #1945

Note the player can still cause collision sliding by using snap to get
the preview closer to them.
2017-04-16 14:39:07 -04:00