Commit Graph
100 Commits
Author SHA1 Message Date
AirwavesMan ad8ca46482 Add enterable model for the storage shed
Model made by @Helion4

All map buildings and buildables will be replaced with the new model. Land_Shed_M01 still needs some loot positions.
2020-10-29 15:02:44 +01:00
AirwavesMan e8169e415d Lower updated storage for upgraded sheds 2020-10-29 14:59:58 +01:00
AirwavesMan 215932d7f7 Add models and icons for lockbox winter
Models made by @Helion4
2020-10-29 14:59:14 +01:00
AirwavesMan b26a4fcfef Update Grenades.hpp 2020-10-29 14:57:35 +01:00
AirwavesMan e50a7de3e7 Update BarrettMRAD.hpp 2020-10-29 14:57:15 +01:00
AirwavesMan 5fa771d4e2 Update G3.hpp 2020-10-29 14:57:04 +01:00
AirwavesMan 5afd6fd37d Update check wallet for zombies
Check wallet on zombies will only be displayed if zombie coins are activated.
2020-10-29 14:56:52 +01:00
AirwavesMan ff94503aab Update CHANGE LOG 1.0.7.txt 2020-10-28 19:05:14 +01:00
AirwavesMan 88053499e5 Add 6 new backpacks
Made by @Helion4
2020-10-28 19:03:22 +01:00
AirwavesMan 72b691bc85 Forgot about the backpacks 2020-10-28 14:04:48 +01:00
AirwavesMan 7a0a36a30f Move old changelog 2020-10-28 13:24:33 +01:00
AirwavesMan c461899c23 Update CHANGE LOG 1.0.7.txt 2020-10-28 13:13:16 +01:00
AirwavesMan 758be28924 Add new female skins
Made by @Helion4

All ghillie suits, warm clothes and stalker suits with helmet can be worn by female players too now. The female base class got re-build. All female player models have the same attributs as the male models. For example: Armor or camouflage.

Also, all missing skins got added to loot and traders.
2020-10-28 13:05:56 +01:00
AirwavesMan d5035a5750 Update configVariables.sqf 2020-10-28 12:28:52 +01:00
AirwavesMan ea01b72a53 Add HK417 model
Made by @Helion4
2020-10-28 12:28:12 +01:00
AirwavesMan 46d2eff34f Update changeCode.sqf 2020-10-28 12:23:59 +01:00
AirwavesMan 096e3547ef Update battleye filters 2020-10-22 14:35:38 +02:00
AirwavesMan e44988f6a4 Update CHANGE LOG 1.0.7.txt 2020-10-22 12:17:13 +02:00
AirwavesMan 8dc6ef8def Update player_harvest.sqf
Fix that trees going down directly after hit by a chainsaw or hatchet. This is a long time bug because DZE_TEMP_treedmg got not resetted after the tree was cut down.

Also, this commit makes sure that every tree gives at least 16 or more wood on harvesting. Ive added that to reduce the number of cut down trees to not affect the network traffic too much as it is the case at the moment. All trees and damage get sync over the network.
2020-10-22 12:05:56 +02:00
AirwavesMan 57276dd61f Revert object_pickupAction back to execVM
I was not aware of the acutal behavior of the init eventHandler. The init eventhandler sends all the given arguments to the player before the mpframework got even load on the player, so it is basicly the same like the publicvariables. This means that the function object_pickupAction will be always nil because it gets defined far later after the init evenhandler fired already.
2020-10-14 21:09:57 +02:00
AirwavesMan bd8606aaf5 Remove dayz_playerAchievements variable 2020-10-14 20:54:32 +02:00
AirwavesMan 1c1e785ef0 Update Wrecks.hpp 2020-10-11 13:34:00 +02:00
AirwavesMan 467802b5d7 Update FencesGates.hpp 2020-10-07 13:23:06 +02:00
AirwavesMan 9684a5d633 Update server_swapObject.sqf 2020-10-07 13:23:00 +02:00
AirwavesMan 1645784cbc Update string 2020-09-28 15:51:59 +02:00
AirwavesMan 38b354ce15 Fix missing semicolons 2020-09-28 15:51:48 +02:00
AirwavesMan 50aa06296f Add logging for unlocking doors 2020-09-28 14:20:36 +02:00
AirwavesMan 98c4f3dcb9 Add objectUID and objectID to logging 2020-09-28 13:41:37 +02:00
AirwavesMan ca4ad3c2a3 Handle gate code after building 2020-09-28 13:41:01 +02:00
AirwavesMan f1b7a3faae Increase fence use radius 2020-09-28 13:39:53 +02:00
AirwavesMan c581f44a17 Update CHANGE LOG 1.0.7.txt 2020-09-28 11:43:20 +02:00
AirwavesMan 4aad93fef5 Add correct direction on player spawn
The sending of the direction was missing in 1.0.6. Now we have it back.
2020-09-28 11:39:07 +02:00
AirwavesMan fd0e10ee98 Switch Functionary1_EP1_DZ to Functionary1_EP1
Functionary1_EP1_DZ is a player skin and should not be used as banker.
2020-09-28 11:34:55 +02:00
AirwavesMan 847d6b873f Increase upgrade distance 2020-09-23 13:36:36 +02:00
AirwavesMan a3dbabe6c6 Update server_playerSetup.sqf 2020-09-23 13:34:20 +02:00
AirwavesMan 2c93ff985b Update stringtable.xml 2020-09-22 11:14:38 +02:00
AirwavesMan 3c566857c9 Fix heli upgrade 2020-09-22 11:12:40 +02:00
AirwavesMan eaead47944 Update Loot_Spawn function call 2020-09-18 20:13:44 +02:00
AirwavesMan b211a4b54c Update CHANGE LOG 1.0.7.txt 2020-09-16 22:09:22 +02:00
AirwavesMan 118dbfa6e9 Fix exorbitant damage from chainsaws and sledge hammers
Reduces the damage from chainsaws and sledge hammers to prevent the very fast destruction of cinder and metal buildings.

This is the only good way to prevent the high damage on cinder and metal. Eventhandlers for damage are not a good idea and can affect the server performace if to many are set.
2020-09-16 22:08:02 +02:00
AirwavesMan 6a30f5afce Update CHANGE LOG 1.0.7.txt 2020-09-15 20:07:35 +02:00
AirwavesMan 89bca2c94b Partly fix floating loot
This commit fixes partly the floating loot issue. The whole problem is not fixable. It is a problem with different components. The main point is that the position can be half water and half not. The second is the building collision and the collision of the loot object. Normally setPosATL should do its work but the object moves on the placement. Adding a special handling for buildings that are mostly over water did the best job so far.
With fixWaterPos = 1; in the building class which has those floating loot problems, the position gets converted to ASL which is better over water but not always. Some loot objects are still floating a bit but I could reach all of them. It is a way better as before.
2020-09-15 19:55:17 +02:00
AirwavesMan 7f86b09f4c Disable manualfire for pilots only on DZE versions 2020-09-15 00:14:58 +02:00
AirwavesMan 22d36a9392 Fix wrong trader skin 2020-09-14 23:54:33 +02:00
AirwavesMan d61223ac7e Update fn_selfActions.sqf 2020-09-13 17:24:12 +02:00
AirwavesMan 48e6e5618d Add coins on zombies
Coins on zombies and the value can be handled with ZSC_ZombieCoins now. The coins for zombies will be handled directly in check wallet.

Also add a PVE check to disable check wallet if the player is not the owner of the body or in the group with the owner of the body.
2020-09-13 17:24:08 +02:00
AirwavesMan bf516a65e5 Change ItemGenerator to WeaponHolder_ItemGenerator
With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
2020-09-13 16:53:36 +02:00
AirwavesMan 0b26ae1246 Fix potential kills doubling after change clothes
Fix by @seelenapparat
2020-09-13 15:18:17 +02:00
AirwavesMan e93783d190 Fix coin ui position in relation with broken bones 2020-09-13 15:14:13 +02:00
AirwavesMan ef05eb4e09 Completly re-structure of the journal main page
Now actual useful information can be read there. Besides a short player overview a few server settings can be found there.
2020-09-13 02:24:34 +02:00
AirwavesMan c3c67b3529 Move unsued file 2020-09-13 02:20:55 +02:00
AirwavesMan 67153096bc Update player_humanityMorph.sqf 2020-09-13 02:20:14 +02:00
AirwavesMan a880e198ad Update private tags, remove one old file 2020-09-12 21:21:55 +02:00
AirwavesMan 6bf1ffe1eb Add bicycle handling for coins 2020-09-12 19:39:13 +02:00
AirwavesMan 0779326325 Move old trading files 2020-09-12 19:38:45 +02:00
AirwavesMan 95d528b82a Fix vehicle damage on upgrade
The vehicle damage and the fuel got not saved on upgrade. This results in a complete repaired vehicle after the upgrade.
2020-09-12 19:20:08 +02:00
AirwavesMan 38f69e3121 Update vault_combination_1.sqf 2020-09-12 15:49:59 +02:00
AirwavesMan eb337d5f08 Correct driver position of Ikarus_White_DZE 2020-09-12 15:39:51 +02:00
AirwavesMan 27e464d47e More fnc_alertZombies updates 2020-09-12 15:18:30 +02:00
AirwavesMan c15a19e730 Fix change code for upgraded storage 2020-09-12 14:58:19 +02:00
AirwavesMan 56c81ba5b6 Compile whole trading functions at start
DB traders are no longer in. We can now compile all trading function directly at the start. This makes it easier for server admins to modify them.
2020-09-12 14:40:57 +02:00
AirwavesMan e5af93b50b Add weight to items at traders
If the weight system is active all weights of the items will be displayed on the trader infos.

Also update the trading files and replace switch with call and exitwith which is faster.
2020-09-12 03:10:31 +02:00
AirwavesMan 9ad86a84a3 Group sounds and zombie calls
dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
2020-09-12 01:30:45 +02:00
AirwavesMan a456c948f5 Fix wrong weapon name 2020-09-12 01:19:16 +02:00
AirwavesMan 673c705aeb Add upgradable safes and lockboxes
- Safes and lockboxes can be upgraded now.
- A winter lockbox version was added too. The current model and icon will be replaced later for the new lockbox.
- Calling Child 308 on the DB has no room for storing coins, this is why we need to update coins and gear after swaping the object. Same for upgrade vehicle
2020-09-12 01:18:57 +02:00
AirwavesMan cff5d38574 Move old files 2020-09-12 01:09:25 +02:00
AirwavesMan d9d34a73f0 Update scripts.txt
The script.txt is not final yet. There is still more work to do. New keywords added.
2020-09-10 19:07:01 +02:00
AirwavesMan 3745ade9ba Update publicvariableval.txt 2020-09-10 19:04:41 +02:00
AirwavesMan 17cb79ae7e add better sound for mrad 2020-09-10 19:04:25 +02:00
AirwavesMan 4bf0c7daa1 Fix wrong name 2020-09-10 19:04:04 +02:00
AirwavesMan 7964d2c25f Fix val sound 2020-09-10 19:03:55 +02:00
AirwavesMan c878900491 Remove old files 2020-09-10 19:03:37 +02:00
AirwavesMan 2fae1e414f Add documents to loot and traders 2020-09-10 11:29:24 +02:00
AirwavesMan 6de0ed5dfe Update weights 2020-09-09 20:17:07 +02:00
AirwavesMan 88bbc87802 Add some more blood bags 2020-09-09 19:59:03 +02:00
AirwavesMan 4e771de94a Add some more zombie parts 2020-09-09 19:10:25 +02:00
AirwavesMan eff42f7eec Update CHANGE LOG 1.0.7.txt 2020-09-09 18:17:11 +02:00
AirwavesMan 4f106220b2 Update the trade item system
The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
AirwavesMan 272a74060c Update fn_selfActions.sqf
Remove most of lazy evaluation.
Note: Lazy evaluation is not always useful and should only be used if a longer statement is checked and not only if true or false.
2020-09-09 17:38:07 +02:00
AirwavesMan 431cbc8855 Add Hero and Bandit humanity vars 2020-09-09 17:33:55 +02:00
AirwavesMan 567b6d5924 Add new dog tags items 2020-09-09 17:32:47 +02:00
AirwavesMan 5180223c22 Add dayz_authKey for safes and lockboxes
Safes and Lockboxes got updated and need dayz_authKey now. Also improved the logging of codes and who has used which codes in the logs for server admins.
2020-09-08 20:29:23 +02:00
AirwavesMan ecba701857 Add grid position to log 2020-09-08 16:35:33 +02:00
AirwavesMan 023e02294b Update CHANGE LOG 1.0.7.txt 2020-09-08 16:16:04 +02:00
AirwavesMan 910ab43a01 Update Maintain
- The maintain animation can be interrupted now
- Fix a potential crash exploit if maintain buildings to often in a row in a very short time frame.
2020-09-08 16:02:53 +02:00
AirwavesMan 8df85a53b9 Update vehicle ammo 2020-08-25 14:07:13 +02:00
AirwavesMan 76f40a3326 Force the models for some magazines since some mods overwrote them 2020-08-25 14:06:54 +02:00
AirwavesMan 5d98929a3c Update RscDisplayGear.hpp 2020-08-25 14:05:37 +02:00
AirwavesMan 297878fb09 Update Tatra_T810.hpp 2020-08-25 14:05:32 +02:00
AirwavesMan aea1ba2277 DZE_UnLockedStorage needs to be compiled for server and client 2020-08-24 15:09:55 +02:00
AirwavesMan bb9c592b86 Correct missing chainsaw 2020-08-24 15:09:32 +02:00
AirwavesMan 1dd93adf29 Remove duplicated string 2020-08-24 15:08:31 +02:00
AirwavesMan 3e6a999c5f Adding more upgradable helis
Also add an UH1Y with only M240.
2020-08-23 19:43:24 +02:00
AirwavesMan dbd001b471 Add upgradable little birds
Also:
- add manuals to upgrade all helicopters
- add an indicator on the manual description how many upgrades are available
2020-08-23 13:58:59 +02:00
AirwavesMan 049492ebf3 Add one female winter skin 2020-08-22 22:53:51 +02:00
AirwavesMan cb1b34fc6a Add some more winter vehicles 2020-08-22 21:33:53 +02:00
AirwavesMan 34455948a5 Add some winter versions of vehicles 2020-08-21 23:49:56 +02:00
AirwavesMan df5d066e20 Update CHANGE LOG 1.0.7.txt 2020-08-21 23:28:39 +02:00
AirwavesMan c22ae9e5f4 Fix CZ550 shadow bug
This switches back to the old Arma 2 model. If the acutal CZ550_DZ model is fixed by DayZ Mod it can be replaced.
2020-08-21 22:41:10 +02:00
AirwavesMan 7695964869 Add some rusty vehicle versions
Thx to Tecumseh for the idea.

Big thanks to Marseille77 for creating those rusty textures.
2020-08-20 19:20:02 +02:00