ebaydayz
92ee58900c
Fix trader menu server RPT logs partially localized on client
2017-01-17 14:39:31 -05:00
oiad
ef5ca5c532
Fix handleSafeGear not showing the failed code correctly ( #1880 )
...
Was displaying failed code as the actual code (obviously wrong)
2017-01-17 11:58:31 -05:00
ebaydayz
9985f0adbd
Fix Bandit1 and Bandit2 skins identical #1874
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Fixes #1874
2017-01-16 20:27:15 -05:00
ebaydayz
13aaaa5b9a
Remove NV cooldown for player zombies #1876
2017-01-16 19:03:49 -05:00
ebaydayz
0b0f2d3455
Update calls to zombie_agent.fsm #1877
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Forgot to update in 6853263
Fixes #1877
2017-01-16 18:34:47 -05:00
ebaydayz
198ef269d4
Combine player_fillWater and player_drinkWater to one function
2017-01-16 16:35:15 -05:00
icomrade
95b5447f7d
Update BE Filters
2017-01-14 19:57:11 -05:00
oiad
d68717c7be
Fix handleSafeGear not showing eyescan as it should. ( #1875 )
...
This fix makes it so that if the player used Eye Scan it will properly
show eyescan instead of the code.
2017-01-14 19:53:51 -05:00
oiad
fd0b81118b
Move dze_supplyCrate and vein wrecks to CfgLoot ( #1863 )
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* Move dze_supplyCrate and vein wrecks to CfgLoot
Moves both the supply crates and vein wrecks to the CfgLoot tables so
admins can customize.
Also modifies the main add item statement to allow support for weapons,
magazines and backpack refunding/spawning instead of hard coded
magazines.
Should be backwards compatible with the old style (I did test).
* Remove unused _activatingPlayer variable
* Rework
2017-01-14 19:40:54 -05:00
icomrade
798a994b02
Should fix full cinder vector #1846
2017-01-14 17:55:56 -05:00
icomrade
f891797a0d
Add full screen NVG
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looking through a pinhole gets old
2017-01-12 15:00:29 -05:00
icomrade
9c81d727e3
Remove IR Laser from DZ L110A1 - Fix #1873
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Thanks @DeVloek
2017-01-12 13:34:29 -05:00
ebaydayz
0d2f91f3aa
Fix trader menu server RPT log partially localized on client
2017-01-11 16:12:17 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
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Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
b9d8b5798c
Hide group icons for units inside the player's vehicle #1865
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Fixes #1865
2017-01-10 14:32:04 -05:00
ebaydayz
131329fd59
Fix "AI" text localized on wrong client in death message #1867
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Fixes #1867
2017-01-10 13:38:00 -05:00
ebaydayz
5c8ae96887
Add military flashlight attachments
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Vanilla commit:
b6ba294b70
2017-01-09 20:19:01 -05:00
ebaydayz
8ace89ff4d
Update removeDamagedVehicles SQL event
2017-01-09 17:43:52 -05:00
ebaydayz
076bd22bfe
Update vanilla fence_handleDam.sqf
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Vanilla commit:
ef243327b5
2017-01-09 17:34:58 -05:00
ebaydayz
9d28504ecf
Remove comment in player_wearClothes.sqf
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Vanilla commit:
72b37dc108
2017-01-09 17:22:41 -05:00
ebaydayz
7857272d82
Add loot pos for some more sahrani and tavi building types
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Vanilla commits:
578e0f5c0a
18d1852b56
bbebc56102
e70074e44f
56d0ab54cb
fa8c01bae4
Added some new building types. No existing buildings were removed or
changed, just moved around to sync order.
2017-01-09 17:01:13 -05:00
ebaydayz
e4d48cbf38
Revert pain effect to pre-1.8 version #1839
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Same as 1051
Vanilla commit:
9b6d3dcd9c
2017-01-07 16:51:48 -05:00
ebaydayz
503206cad8
Update version numbers
2017-01-07 15:39:11 -05:00
ebaydayz
fa89487f22
Revert pain effect to original #1839
2017-01-07 14:09:52 -05:00
icomrade
0c4d77d2aa
Fix running corpses
2017-01-07 11:39:18 -05:00
icomrade
70948ad0a2
Fix unconcious input lock #1860
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due to disableUserInput being a POS
2017-01-07 11:25:57 -05:00
ebaydayz
80def55420
Show respawn from player zombie or broken legs as suicide
2017-01-06 19:30:05 -05:00
ebaydayz
ad556aa0cb
Remove two hardcoded Chernarus checks
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Vanilla commit:
c8455bb718
2017-01-06 17:58:13 -05:00
ebaydayz
58025f591f
Fix certain buildables not removable #1859
2017-01-06 16:18:59 -05:00
ebaydayz
571e8d7b11
Add LightPole_DZ to DZE_isRemovable #1859
2017-01-06 15:53:38 -05:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
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Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
3a7744d18d
Add back 1051 handling of RepairParts not listed in config
2017-01-06 12:36:08 -05:00
oiad
c5deead4fd
Allow merlin_hc3 to be repaired properly ( #1858 )
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The merlin has 20 windows + 2 side windows, glass 7 - 20 were showing up
as PartGeneric and breaking the repair script for some reason.
https://github.com/EpochModTeam/DayZ-Epoch/issues/1856#issue-199105821
2017-01-06 11:18:55 -05:00
ebaydayz
e074ef0d44
Fix rapid starvation and dehydration from chainsaw and chop wood
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Chainsaw is never used in player_chopWood.sqf. It is only called via
right click on Hatchet which was removed anyway.
The player already takes a nutrition hit on every swing of the hatchet,
and it can take up to twelve swings to chop down one tree.
2017-01-05 19:38:03 -05:00
oiad
d0257b3c7d
Add logging failed safe/lockbox and door lock/unlock/failed code attempts ( #1853 )
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts
This adds logging for both safes and lockboxes for failed code attempts.
Also adds logging for locking, unlocking and failed code attempts for
doors.
"salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual:
Red57) @110069 [11044.4,8438.32,0.652]"
"salival (playerUID) UNLOCKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) PACKED LockBox with code: Green22 @110069
[11040.6,8438.91,0.834]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with
code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code:
559 @110069 [11015.4,8458.74,5.272]"
"salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559
@110069 [11015.4,8458.74,5.272]"
* Revert wrong hinge type
* Remove unused DZE_Lock_Door
* Rework
* Remove redundant code, Make single currency costs use BIS_fnc_numberText
* Rework
* Add changelog line
2017-01-05 16:45:10 -05:00
ebaydayz
731175f46b
Prevent abuse of combine M24 and 2RndShotGun ammo #1848
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Prevents duping exploit described in #1848
Fixes #1848
2017-01-04 16:16:15 -05:00
ebaydayz
cfe01e609e
Set RU crates cargo capacity back to normal
2017-01-04 12:43:04 -05:00
ebayShopper
e453c7ee0c
Fix wrong classname DZ_ExplosivesBoxRU in loot table #1852
2017-01-04 12:20:56 -05:00
ebaydayz
8d7799d180
Update change log
2017-01-03 16:47:26 -05:00
oiad
6f072982c3
Add harder penalties for wrong combination on doors, More spelling mistakes. ( #1847 )
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* More spelling mistakes
Further to commit:
0e938ba8f3
* Add harder penalties for wrong combination on doors
This adds a variable (DZE_doorManagementHarderPenalty) to make attempts
at code breaking doors harder. This will exponentially increment the
time between attempts or if you set it to false will make it 5 seconds
between attempts.
Unlike the original (that was useless TBH) this will actually lock out
the combo lock UI until the timer is set.
Will reset completely after 120 seconds.
* Add German translations
* Resolve merge conflict
* Resolve merge conflict
2017-01-03 16:39:05 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
d124a5d2f7
Make switch weapon interrupt autorun
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Fixes #1850
2017-01-02 14:41:53 -05:00
ebaydayz
d5a3cdb2e3
Remove antiwall glitch blocks for vanilla hospitals
2017-01-02 13:36:59 -05:00
icomrade
62b7c2194b
Lazily implement nutrition configuration
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also tweak the working values for chopping wood
2017-01-01 20:24:48 -05:00
ebaydayz
5cb485ccfb
Prevent purchasing negative number of items
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Fixes mistake from ffef031 @icomrade . _amount here is the quantity the
player enters in the quantity box when buying. The only time it is less
than or equal to zero is if the player enters zero or a negative number.
It has nothing to do with the buy or sell price.
Thanks Sercan for reporting.
2017-01-01 18:32:20 -05:00
ebaydayz
e4aeee37fd
Use waterHoleProxy in drink water and fill water #1835
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The slow searches are needed on other maps until waterHoleProxy objects
are added for them. They need to be added at every pond and
non-"Land_pumpa" well. Right now Chernarus is the only map that has them
placed.
Fixes #1835
Fixes #1841
2017-01-01 16:55:00 -05:00
ebaydayz
30f1827509
Prevent 'name' error when player is killed while logging in
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Prevents WARNING: Function 'name' - x is dead when player is killed
while logging in.
2016-12-31 18:20:49 -05:00
ebaydayz
0b27653833
Add config variable DZE_ServerLogHits
2016-12-31 17:37:34 -05:00
ebaydayz
4fa36dfd94
Fix selling of Javelin, Stinger and some other items
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Fixes #1844
2016-12-31 17:14:16 -05:00
Kobayashi
79bbc2c5a4
Backwards array call to Z_checkArrayInConfig ( #1845 )
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Z_checkArrayInConfig is expecting weapons in position 0 for _this, all other stuff like get z_at_getGearItems.sqf and z_at_getVehicleItems.sqf passes the weapons array in position 0.
2016-12-31 16:03:16 -05:00