Commit Graph

73 Commits

Author SHA1 Message Date
worldwidesorrow ec665ad8b5 Add files via upload 2020-01-09 18:22:53 -06:00
worldwidesorrow 1b0da632ce Add files via upload
Easier to upload the files. There are lots of changes.
2020-01-09 18:21:12 -06:00
worldwidesorrow 1bc08263cf Delete Powerlines.hpp 2020-01-09 18:19:19 -06:00
worldwidesorrow 9de9ed452e Delete Hangar.hpp 2020-01-09 18:18:24 -06:00
worldwidesorrow 3a7f1bd90c Update Supermarket.hpp
File reorganized.
2020-01-09 18:14:02 -06:00
worldwidesorrow 755f60527c Update ResidentialRuins.hpp
File reorganized.
2020-01-09 18:13:35 -06:00
worldwidesorrow 21196d9309 Update Residential.hpp
File reorganized.
2020-01-09 18:13:04 -06:00
worldwidesorrow c94347b542 Update Office.hpp
File reorganized.
2020-01-09 18:12:25 -06:00
worldwidesorrow 2f39dc01b9 Give military industrial groups their own file. 2020-01-09 18:11:15 -06:00
worldwidesorrow 83b81d968f Organize military loot into RU,US,EU, and CZ groups.
When the Military group is selected in building_spawnLoot, it selects one of the random arrays and spawns matching loot for that building.
2020-01-09 18:10:08 -06:00
worldwidesorrow aee4bd7838 Update Industrial.hpp
File reorganized.
2020-01-09 18:07:46 -06:00
worldwidesorrow 73dada661a Delete DZE_Other.hpp 2020-01-09 18:05:57 -06:00
worldwidesorrow 7fb4a19fae Update Hunting.hpp
File reorganized.
2020-01-09 18:05:40 -06:00
worldwidesorrow 3b045fed06 Update Hospital.hpp
File reorganized.
2020-01-09 18:05:05 -06:00
worldwidesorrow 3fe93166fb Update Farm.hpp
File reorganized.
2020-01-09 18:04:35 -06:00
worldwidesorrow f01504e9fa Update Construction.hpp
File reorganized.
2020-01-09 18:03:56 -06:00
worldwidesorrow 4384709d5f Update Church.hpp
File reorganized.
2020-01-09 18:03:19 -06:00
worldwidesorrow 49224dcf81 Update Castle.hpp
File reorganized.
2020-01-09 18:02:31 -06:00
A Man 73289a69a6 Update tents
equip_tent_poles are now in the loot tables and can be used for tent crafting.
The recipe for crafting tents and nettings has changed a bit. Instead of poles, tent poles are needed now.
The string for equip_tent_poles is confusing if the requirements are 6 Tent Poles but meant is 1x (6 Tent Poles).
2019-12-17 11:10:51 +01:00
A Man a09bb81a7a Fix in ground spawn pickaxe and broken pickaxe
The pickaxe and the broken pickaxe spawned headlong in the ground. It was the same for the crowbar. We need to add an extra weaponholder for this tools for a proper spawn.
2019-10-23 10:50:01 +02:00
A Man 82485ea0c6 Adding AK-107 to attachment system, loot, trader
This adds 6 AK-107 versions to the dayz attachment system. There is no SD version at the moment.

The RPK-74 magazine could only be used with the AK-74 SD. This was unintentional. All AK-74 versions support the RPK-74 magazine now.

The RPK-74 and the AK-74 magazine description needed a few adjustments.
2019-10-23 09:25:20 +02:00
A Man 2e15009299 Adding 93 new zombie models (#2023)
* Adding 93 new zombie models based on arma 2 skins

* Adding zombie strings

* Adding new zombie loot groups

* Adding new zombie loot groups, update pilot and doctor loot group

* Adding some new zombies to crash sites

* Adding new hunter zombies to farm buildings

* Adding new hunter zombies to hunting buildings

* Adding new military zombies to military buildings

* Adding new zombies to residential buildings

* Adding new zombies to supermarket buildings

* New zombie documentation file

* Update CHANGE LOG 1.0.6.3.txt

* Capitalize all english zombie names at beginning
2018-10-09 19:35:06 +13:00
ebayShopper d6f88fbf8a Add new L85 and SVD variants
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/8951508770d2ec7fffb1e42bc5c2b15320a874fc

https://github.com/DayZMod/DayZ/commit/aad4569581bcc0a0d8ede336b5a40f974c089d10

https://github.com/DayZMod/DayZ/commit/58e594553bd6ef776b1ddc2ad858d9b21e411abd

https://github.com/DayZMod/DayZ/commit/eaf964825390035776af6f4b1b47fe64b12dbad6
2017-11-26 17:39:02 -05:00
ebayShopper 01292cb036 Update equip_nails loot chance
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/34b0d75aa3dd3afcaf1c87aee69b20028fb9c32f

https://github.com/DayZMod/DayZ/commit/874bc1c8754522437d836e5e29f15acdbf5da72b
2017-11-17 14:40:27 -05:00
ebayShopper 67f89ceb53 Fix pricing mistake from #1982
Sell price of AKS74U_SD_DZ and AKS74U_Kobra_SD_DZ were wrong, since they
use 545 silencer (3 Goldbar). Sell price of Mosin PU variants was wrong
since it uses SCOPED not PSO attachment. @worldwidesorrow

Also corrected comment, extra Sa58 are camo variants while _DZ variants
are non-camo, so not entirely redundant

Lowered sell price of hemp, since these plants are pretty common. They
are guaranteed spawns In their spawn locations, and you can easily get 5
or more per server restart.
2017-11-10 15:38:31 -05:00
ebayShopper ddd66777df Add fuel containers loot group
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/e51bde7c3198a92b9c25980a299b04ce035bc8bd

https://github.com/DayZMod/DayZ/commit/4e938fdaf79758868d6a21ecd9cc3735a5dcaaf6
2017-06-10 11:36:52 -04:00
ebayShopper 9e0c251baf Update vanilla building again
Vanilla commits:

https://github.com/DayZMod/DayZ/commit/ddcc7c7349c9a17b6c2abe46bb1518c1a2f32727

https://github.com/DayZMod/DayZ/commit/e4144e561f50e4b50f0ec5a9c1203233c66b0f27
2017-02-19 18:44:47 -05:00
oiad fd0b81118b Move dze_supplyCrate and vein wrecks to CfgLoot (#1863)
* Move dze_supplyCrate and vein wrecks to CfgLoot

Moves both the supply crates and vein wrecks to the CfgLoot tables so
admins can customize.
Also modifies the main add item statement to allow support for weapons,
magazines and backpack refunding/spawning instead of hard coded
magazines.

Should be backwards compatible with the old style (I did test).

* Remove unused _activatingPlayer variable

* Rework
2017-01-14 19:40:54 -05:00
ebaydayz 5c8ae96887 Add military flashlight attachments
Vanilla commit:

https://github.com/DayZMod/DayZ/commit/b6ba294b70a97adc571f6a8a6416d796053451f5
2017-01-09 20:19:01 -05:00
ebaydayz 503206cad8 Update version numbers 2017-01-07 15:39:11 -05:00
ebayShopper e453c7ee0c Fix wrong classname DZ_ExplosivesBoxRU in loot table #1852 2017-01-04 12:20:56 -05:00
ebaydayz 4e92255749 Remove equip_Crossbow_Kit from loot tables for now #1814 2016-12-09 12:33:54 -05:00
ebaydayz 677abe62aa Remove vanilla camo net
Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
2016-11-05 20:53:22 -04:00
A Man 5ec92bcd65 Updating german stringtable, tent fix, loot table changes (#1776)
* Updating german stringtable

The update for STR_ACTIONS_2TB and STR_ACTIONS_RFROMTB are important. That fixes a very old bug. It was no really readable in german because the words were a way to long.

* Add files via upload

* Fixing Desert Tent pack output

When packing a DesertTent the output was ItemDomeTent not ItemDesertTent

* Decreasing hotwire kit chance

* Decreasing hotwire kit chance

* Decreasing hotwire kit and combo lock chance

* Decreasing combo lock chance, fixing loot group

* Fixing loot group

* Lowering ammo box spawn chances again.

* Fixing Desert Tent pack output all versions
2016-10-15 13:47:13 -04:00
ebaydayz a8e9c71ed1 Update some loot spawn rates
Vanilla commits applied:

https://github.com/DayZMod/DayZ/commit/8be21c0322ec1aeff4ad9c5e4929702c316ac1a2

https://github.com/DayZMod/DayZ/commit/256212388d8a3966178c80dea35021bb573256fa

https://github.com/DayZMod/DayZ/commit/8d928c4c8f43c25636243f46b735b5b209e650a6

https://github.com/DayZMod/DayZ/commit/b83d74e0765b47c8141492a2c75fabbfa473cea5
2016-10-03 12:53:15 -04:00
A Man 7ea6e9c7a4 Zombie loot update
Adding 3 more options for zombie loot to give admins better possibilities to customize the zombie loot.
2016-09-20 01:27:31 +02:00
icomrade 26f9102a00 These are used
I didn't save all before commiting :(
2016-09-12 12:57:08 -04:00
icomrade 06202e753f Minor loot/crafting cleanup
removed DayZ fences and unused item, added some crafting supplies to
trader (marginal savings if you craft bandages as opposed to buying
them)
2016-09-12 12:55:47 -04:00
ebaydayz 73a5f54f05 Slightly adjust some assault rifle loot chances 2016-08-17 20:46:58 -04:00
A Man 9cce8910c2 Adding many new weapons (#1743)
* Update stringtable.xml

Adding string support for AA12 ammo

* Update Rifles.hpp

Adding a few missing weapons.

* Update LMG.hpp

Adding one new LMG

* Update ShotgunAmmo.hpp

Adding AA12 ammo

* Update BanditAmmunition.hpp

Adding SCAR ammo

* Update BanditWeapons.hpp

Adding Mk17 Sniper and M110 NVG.

* Update FriendlyAssaultRifle.hpp

Adding Mk16 and L85 variations.

* Update FriendlyLightMachineGun.hpp

Adding L86A2 LSW

* Update NeutralBlackMarketAmmo.hpp

Adding new ammo AA12 and Mk17

* Update NeutralBlackMarketWeapons.hpp

Adding AA12 Shotgun and Mk17 variants.

* Update Weapons.hpp

Adding many new weapons.

* Update Ammo.hpp

Adding new AA12, Mk17 ammo to loot.

* Update AmmoBox.hpp

Adding SCAR ammo to eu2 box.

* Update Shotgun.hpp

Adding re-combine action for new AA12 ammo

* Update NeutralHelicopterUnarmed.hpp

Adding UH60M_MEV_EP1 to trader.

* Update NeutralBlackMarketAmmo.hpp

Removing AA12 HE

* Update Ammo.hpp

Comment out AA12 HE ammo

* Update Weapons.hpp

Lowering DMR spawnrate
2016-08-17 20:05:46 -04:00
ebaydayz a345b69a77 Swap vanilla ItemPadLock for Epoch ItemComboLock
This greatly simplifies things over having two separate combo lock
classes.
2016-08-17 13:27:08 -04:00
A Man fc0f0dc896 Updating loot table and loot chances (#1736)
* Update Generic.hpp

Adding some magazines

* Update Police.hpp

Adding Loot Group AmmoCivilian and removing magazines

* Update Industrial.hpp

Removing  Sandbags, Wire and Tank Traps from normal Industrial spawn and moved them to Military Industrial- Lowering spawn chance of Planks, Consumable and Generic. Ive tested the new loot chances and they working fine.

* Update Hangar.hpp

Changing spawn chances of almost every item and adding PartEngine, PartGeneric, PartGlass to loot table. New hanger loot works good and feels much better than before.

* Update Military.hpp

Removing Loot Group Generic and Sandbags from Military and MilitarySpecial Loot. Adding Engine, Sandbags, Tank Traps, Wire and Loot Group Generic to MilitaryIndustrial. That works very well. 
If you looting baracks and finding most of the time sandbags and generic loot it is frustrating. Now it feels better and more balanced.

* Update Military.hpp

Updating loot chances
2016-08-15 12:40:59 -04:00
A Man 1145f97e1b Adding the skin FR_Sapper (#1734)
* Added one new skin

* Added one new skin

* Added one new skin and class RepairVehicle

Added one new skin and class RepairVehicle: None { show = 0; };

* Added one new skin

* Added one new skin

* Update EpochSkins.hpp

* Added one new skin

* Added one new skin

* Added one new skin
2016-08-12 20:54:24 -04:00
A Man bbb8c803b6 Adding many new skins (#1732)
* New Skins

Added all new skins to the loot table.

* Added new skins

* New skins for trading

* New skins for trading

* New skins for trading

* Added new skins

* Added new skins

* Strings for new skins

* Added new skins to player classes

* Added weight for new skins
2016-08-12 15:37:48 -04:00
ebaydayz 875b34417e Add missing HangarSmall loot group 2016-08-05 19:17:16 -04:00
A Man f3c80934b4 Small loot tweaks for balance (#1719)
* Small loot tweak

Lowered the spawn chance of duct tape a bit.

* Small loot tweaks

Smaller spawn chance of binoculars, Knife and maps
2016-08-01 18:13:05 -04:00
ebaydayz 34f9f97aa3 Icons, 9mm silencer, m16a2
Vanilla development commit:

https://github.com/DayZMod/DayZ/commit/896825693dfe7bc231af17a3dbbf48eccbd765e9
2016-07-23 14:55:04 -04:00
A Man 25fbaf5757 Small Loot Tweaks
Increased the chance for MortarBucket and CinderBlocks to spawm. Removed the flashlight from spawn in industrial loot.
2016-06-21 21:58:06 +02:00
ebaydayz bf3d03ba13 Only spawn small loot in lootPosSmall positions
I did not realize lootPosSmall positions can only fit small objects like
soda cans etc., so it is not okay to merge them with the main lootPos
arrays. This separates them back out.

This solution will work like 1.0.5.1 CfgLootSmall. <GroupName>Small is
used to spawn additional loot if the building type has lootPosSmall
positions available. It is not necessary to add a <GroupName>Small for
types that do not have lootPosSmall positions.

Some of these objects may still be too big or too small (knife,
binoculars, matchbox, etc.) for the positions and look out of place. If
that is the case please submit a pull with any problematic ones removed
from the <GroupName>Small groups (check if they aren't in 1051
CfgLootSmall first). Balance and rates may need adjustment as I just
took the normal groups and removed large objects from them while trying
to keep similar items to 1.0.5.1 CfgLootSmall.
2016-06-20 21:39:21 -04:00
A Man df6c34cfe9 Loot/Traders update (#1696)
* Update Weapons.hpp

* Update Military.hpp

* Update Industrial.hpp

* Update Industrial.hpp

* Update Military.hpp

* Update Residential.hpp

* Update Military.hpp

* Update Military.hpp

* Update BanditClothing.hpp

* Update BanditAmmunition.hpp

* Update BanditHelicopterArmed.hpp

* Update BanditMilitaryArmed.hpp

* Update BanditTrucksArmed.hpp

* Update BanditWeapons.hpp

* Update FriendlyAssaultRifle.hpp

* Update FriendlyBackpacks.hpp

* Update FriendlyBuildingSupplies.hpp

* Update FriendlyCargoTrucks.hpp

* Update FriendlyChemlitesFlares.hpp

* Update FriendlyFuelTrucks.hpp

* Update FriendlyLightMachineGunAmmo.hpp

* Update FriendlyMilitaryUnarmed.hpp

* Update FriendlyMilitaryUnarmed.hpp

* Update FriendlyPackagedFood.hpp

* Update FriendlyMilitaryUnarmed.hpp

* Update FriendlyPistols.hpp

* Update FriendlyShotgunsandSingleshot.hpp

* Update FriendlyShotgunsandSingleshotAmmo.hpp

* Update FriendlySmokeGrenades.hpp

* Update FriendlySniperRifle.hpp

* Update FriendlySniperRifleAmmo.hpp

* Update FriendlySubmachineGunAmmo.hpp

* Update FriendlySubmachineGuns.hpp

* Update FriendlyToolbeltItems.hpp

* Update FriendlyVehicleParts.hpp

* Update HeroHelicopterArmed.hpp

* Update NeutralAirplanes.hpp

* Update NeutralBlackMarketAmmo.hpp

* Update NeutralBlackMarketWeapons.hpp

* Update NeutralExplosives.hpp

* Update NeutralHelicopterUnarmed.hpp

* Update FriendlyDrinks.hpp

* Update FriendlyLightMachineGun.hpp

* Update NeutralAirplanes.hpp

* Update BanditAmmunition.hpp

* Update FriendlyVehicleParts.hpp

* Update NeutralWholesale.hpp
2016-06-18 12:10:05 -04:00