mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Swap vanilla ItemPadLock for Epoch ItemComboLock
This greatly simplifies things over having two separate combo lock classes.
This commit is contained in:
@@ -22,7 +22,7 @@ Castle[] =
|
||||
{Loot_MAGAZINE, 1, equip_Crossbow_Kit},
|
||||
{Loot_MAGAZINE, 3, equip_rope},
|
||||
{Loot_MAGAZINE, 4, PartWoodPile},
|
||||
{Loot_MAGAZINE, 1, ItemPadlock},
|
||||
{Loot_MAGAZINE, 1, ItemComboLock},
|
||||
{Loot_MAGAZINE, 1, ItemTent},
|
||||
{Loot_MAGAZINE, 1, ItemCamoNet},
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
Construction[] =
|
||||
{
|
||||
{Loot_MAGAZINE, 9, ItemLog},
|
||||
{Loot_MAGAZINE, 9, ItemLog}, // Used for crafting and vanilla buildables
|
||||
{Loot_MAGAZINE, 9, ItemPlank},
|
||||
{Loot_MAGAZINE, 5, ItemStone},
|
||||
{Loot_MAGAZINE, 5, ItemStone}, // Used for crafting and vanilla buildables
|
||||
{Loot_MAGAZINE, 8, equip_nails},
|
||||
{Loot_MAGAZINE, 9, equip_metal_sheet_rusted},
|
||||
{Loot_MAGAZINE, 9, equip_metal_sheet},
|
||||
{Loot_MAGAZINE, 1, equip_lever},
|
||||
{Loot_MAGAZINE, 1, ItemPadlock},
|
||||
{Loot_MAGAZINE, 1, ItemComboLock},
|
||||
|
||||
{Loot_WEAPON, 1, ItemPickaxe},
|
||||
{Loot_WEAPON, 2, ItemPickaxeBroken},
|
||||
|
||||
@@ -23,7 +23,7 @@ Residential[] =
|
||||
{Loot_GROUP, 4, backpacks},
|
||||
|
||||
//Other
|
||||
{Loot_MAGAZINE, 0.5, ItemPadlock},
|
||||
{Loot_MAGAZINE, 0.5, ItemComboLock},
|
||||
{Loot_MAGAZINE, 1, PartPlywoodPack},
|
||||
|
||||
{Loot_PILE, 6, AmmoCivilian, 1, 2},
|
||||
@@ -45,7 +45,7 @@ ResidentialSmall[] =
|
||||
{Loot_WEAPON, 5, ItemCompass},
|
||||
{Loot_WEAPON, 5, ItemKnife},
|
||||
{Loot_WEAPON, 1, Binocular},
|
||||
{Loot_MAGAZINE, 0.5, ItemPadlock},
|
||||
{Loot_MAGAZINE, 0.5, ItemComboLock},
|
||||
{Loot_GROUP, 6, AmmoCivilian},
|
||||
{Loot_GROUP, 10, Trash},
|
||||
{Loot_GROUP, 10, Consumable},
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
ResidentialRuins[] =
|
||||
{
|
||||
{Loot_MAGAZINE, 10, ItemLog},
|
||||
{Loot_MAGAZINE, 10, ItemStone},
|
||||
{Loot_MAGAZINE, 10, ItemLog}, // Used for crafting and vanilla buildables
|
||||
{Loot_MAGAZINE, 10, ItemStone}, // Used for crafting and vanilla buildables
|
||||
{Loot_MAGAZINE, 7, equip_metal_sheet_rusted},
|
||||
{Loot_GROUP, 4, Trash},
|
||||
{Loot_GROUP, 3, AttachmentsGeneric}
|
||||
|
||||
@@ -29,7 +29,7 @@ Supermarket[] =
|
||||
{Loot_MAGAZINE, 1, PartPlywoodPack},
|
||||
//{Loot_MAGAZINE, 0.5, ItemDomeTent}, //IN TENTS GROUP
|
||||
{Loot_MAGAZINE, 1, ItemCamoNet},
|
||||
{Loot_MAGAZINE, 0.5, ItemPadlock},
|
||||
{Loot_MAGAZINE, 0.5, ItemComboLock},
|
||||
{Loot_MAGAZINE, 3, ItemBandage},
|
||||
{Loot_MAGAZINE, 2, ItemPainkiller},
|
||||
{Loot_MAGAZINE, 2, ItemAntibacterialWipe},
|
||||
@@ -55,7 +55,7 @@ SupermarketSmall[] =
|
||||
{Loot_WEAPON, 3, Binocular},
|
||||
{Loot_GROUP, 10, pistols},
|
||||
{Loot_MAGAZINE, 1, ItemMixOil},
|
||||
{Loot_MAGAZINE, 0.5, ItemPadlock},
|
||||
{Loot_MAGAZINE, 0.5, ItemComboLock},
|
||||
{Loot_MAGAZINE, 3, ItemBandage},
|
||||
{Loot_MAGAZINE, 2, ItemPainkiller},
|
||||
{Loot_MAGAZINE, 2, ItemAntibacterialWipe},
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
class ItemPadlock: CA_Magazine
|
||||
class ItemPadlock: CA_Magazine //Vanilla lock, left in config for potential admin use, but all scripts changed to use Epoch ItemComboLock
|
||||
{
|
||||
scope = public;
|
||||
count = 1;
|
||||
|
||||
@@ -782,4 +782,21 @@ class CinderWallDoorSmall_DZ: CinderWallDoor_DZ_Base {
|
||||
statement="this animate [""Open_door"", 0]";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
Vanilla DayZ buildables are defined in \dayz_buildings\configs\
|
||||
Only included here to overwrite vanilla ItemPadlock with Epoch ItemComboLock
|
||||
*/
|
||||
class WoodenGate_Base;
|
||||
class WoodenGate_1: WoodenGate_Base
|
||||
{
|
||||
class Upgrade { //to next stage
|
||||
requiredTools[] = {"ItemEtool","ItemToolbox"};
|
||||
requiredParts[] = {"ItemLog","ItemComboLock"};
|
||||
create = "WoodenGate_2";
|
||||
};
|
||||
class Disassembly {
|
||||
requiredTools[] = {"ItemToolbox"};
|
||||
};
|
||||
};
|
||||
@@ -17,7 +17,7 @@ class CfgPatches
|
||||
|
||||
//dayz addons
|
||||
"dayz",
|
||||
"dayz_buildings",
|
||||
"dayz_buildings", // Overwrite classes that use vanilla ItemPadlock with Epoch ItemComboLock
|
||||
"dayz_communityassets",
|
||||
"dayz_communityweapons",
|
||||
"dayz_equip",
|
||||
|
||||
@@ -63,6 +63,10 @@ class ItemScrews
|
||||
{
|
||||
weight = 0.005;
|
||||
};
|
||||
class ItemComboLock
|
||||
{
|
||||
weight = 0.03;
|
||||
};
|
||||
class ItemPadlock
|
||||
{
|
||||
weight = 0.03;
|
||||
|
||||
Reference in New Issue
Block a user