Commit Graph

707 Commits

Author SHA1 Message Date
ebaydayz
7732481a8d Add new items to R3F weight config
I split CfgWeight into separate files to make it more readable.
2016-04-07 18:42:44 -04:00
ebaydayz
a16abf0ca2 Add Chainsaws loot group for colors 2016-04-07 10:34:20 -04:00
ebaydayz
03b8c38c6a Add new items to config traders
Duplicate categories are now marked instead of being listed multiple
times. This makes the configs far easier to maintain. Admins can still
expand each individual category for further customization.
2016-04-06 13:05:35 -04:00
ebaydayz
666ace6d54 Cleanup duplicate and unused strings
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
6b25d3594e Add strings for desert dome tent 2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
37277613c1 Fix blank remove attachment text M4, M240, L110
Some attachments were using incorrect string names.
2016-04-03 20:16:34 -04:00
ebaydayz
e69364991c New config variable dayz_toolBreaking
Tool breaking is disabled by default.

Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.

PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00
ebaydayz
d07d31983b Remove legacy ammo boxes
AmmoBoxSmall_556 and AmmoBoxSmall_762 no longer exist and were causing
loot spawning errors.
2016-04-02 19:15:29 -04:00
ebaydayz
426e97dda7 Remove dayz pbo
The only difference from the vanilla dayz pbo is the DeathScreen change.
It is better to do that in dayz_code RscTitles. Then the dayz pbo does
not need to be maintained in this repo.
2016-04-01 12:06:56 -04:00
ebaydayz
0088b27708 Update weapon classnames 2016-03-31 22:45:59 -04:00
ebaydayz
8de50c4619 New variable for match stick counting 2016-03-31 16:23:09 -04:00
ebaydayz
d926a81038 Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz
3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz
6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
ebaydayz
69091965a1 Merge new MultiPlayerSetup and autojoin 2016-03-30 17:01:28 -04:00
ebaydayz
30b29c541e Update intro heli crash name 2016-03-29 20:53:57 -04:00
ebaydayz
91f9b3e33b Make UI toggleable between three options
Admin can choose vanilla, classic epoch or classic epoch dark.

dayz_hungerThirst was replaced with dayz_NutritionSystem
2016-03-29 19:54:19 -04:00
ebaydayz
23caf14dc9 Update mission
It should no longer be necessary to load dayz_vehicles in the
mission.sqm addons. It was taken out of mission.sqm in vanilla around
1.8.

The dayz_logo_ca.paa file was identical to loadingscreen.paa
2016-03-27 15:18:28 -04:00
ebaydayz
e435d41f6c Update server_functions
The protective box is not needed on Chernarus.

If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
ebaydayz
e2e6e79394 Minor formatting cleanup 2016-03-21 17:58:23 -04:00
ebaydayz
f0757b1544 Send dayz_playerName as array
This avoids triggering PV value restrictions when the player has
keywords or special characters in their name.
2016-03-20 22:12:11 -04:00
ebaydayz
9ce5a20417 Cleanup variables.sqf
Epoch variables are grouped together now for easy comparison with
vanilla.
2016-03-19 19:58:37 -04:00
ebaydayz
6a6db58291 Compiles.sqf cleanup
- Moved player_countMagazines to \compile\ folder
- Removed several unused and obsolete files
- Moved some epoch functions out of compiles.sqf into individual files
- Synced order and formatting with 1.8.7. Much easier to compare now.

Any changes I make to official DayZ Mod code and files I also submit as
a pull request to them.
2016-03-17 16:34:15 -04:00
ebaydayz
207e515e53 Update READMEs 2016-03-14 12:57:19 -04:00
ebaydayz
0e4ed37218 Remove CfgLootLegacy for now
See discussion at:

8201643c00 (commitcomment-16665467)
2016-03-12 23:19:02 -05:00
ebaydayz
4c6b636bc0 More minor cleanup 2016-03-12 22:40:23 -05:00
ebaydayz
473e1eaedd Minor formatting cleanup 2016-03-12 20:05:36 -05:00
ebaydayz
8201643c00 Cleanup CfgLoot
There is no point in having CfgBuildingPos.hpp in dayz_epoch_b too. It
was identical to the one in dayz_code and can be included in the mission
from there.

@icomrade couple questions:

1. Why keep a CfgLootLegacy? I know they are very different formats, but
it will just make things messier and more confusing. Also it will be a
PITA to maintain and update two different sets of loot tables in the
long run. I don't think catering to lazy admins is a good enough reason.
It's not that hard to convert to the new format.

2. Why not use the new _DZ weapon classes in the loot tables like
PDW_DZ, AKM_DZ, etc.?

3. Why not use the new box names like DZ_AmmoBoxRU, DZ_AmmoBoxUS,
DZ_MedBox,  etc. in the loot tables?

4. Why remove the attachments from the loot tables?
2016-03-12 17:17:38 -05:00
ebaydayz
6f5591c6f8 Update more ammo names
See:
634214570c

@icomrade - IMO we should use the new blood type system and take out the
config variable. It is not something that can be easily switched between
because it requires manually changing the loot tables and traders which
adds some big files to the mission. Some admins will get confused when
they change the config variable and it doesn't change the loot spawns or
traders.

Admins can make bloodBagONEG abundant on their server if they
don't like it. I think most people will want to use it since it is a
nice extra realism feature and consistent with 1.8.7. We can still leave
the ItemBloodbag class defined in cfgMagazines so admins can go back to
using it if they wish. 1.8.7 even took out the class completely.
2016-03-11 15:15:04 -05:00
ebaydayz
01529e51bc Update shotgun ammo names
See:
634214570c
2016-03-11 14:10:45 -05:00
ebaydayz
09b656abc3 Use 1.8.7 fishing
The fishing models, pictures, etc. in 1.8.7 are identical to the ones in
dayz_epoch, so we should use them instead of having duplicate classes.
2016-03-10 22:30:19 -05:00
ebaydayz
02564a2d30 Move more stuff out of DZE\Misc.hpp
Better organization
2016-03-10 15:44:50 -05:00
ebaydayz
6ca57a099a Move tents to Tent.hpp
This is better organized than having everything in Misc.hpp
2016-03-10 15:02:53 -05:00
ebaydayz
2803847aa0 Remove more unused strings 2016-03-10 14:33:16 -05:00
ebaydayz
18c4c4a203 Misc.hpp formatting
No changes, just removed extra tab.
2016-03-10 13:54:07 -05:00
ebaydayz
b82e256766 CfgMagazines cleanup 2016-03-10 13:52:20 -05:00
ebaydayz
5d2c123b8b CfgAmmo formatting sync 2016-03-10 13:03:54 -05:00
ebaydayz
c9ee0ea64d Fix tab in CfgWorlds.hpp 2016-03-08 19:36:58 -05:00
ebaydayz
a505cb5e54 Move females.hpp to DZE\Females.hpp 2016-03-08 16:51:18 -05:00
ebaydayz
e61eeaca09 Generator_DZ no longer in BuiltItems
Needed to add it to variables.sqf lists.

@icomrade - Any reason FireBarrel_DZ was removed? I think we still need
it, since it is an epoch buildable class, unless we merge it with
Land_Fire_barrel.
2016-03-08 14:26:33 -05:00
ebaydayz
040cce2a27 More cfgVehicles cleanup 2016-03-06 20:02:24 -05:00
ebaydayz
eadb3566c4 Split hatchback and sedan into separate files
Using 1.8.7 style now. If it was erroring out before it's because Skoda
needed to be defined before hatchback.
2016-03-05 21:04:06 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
ebaydayz
5cfe47c718 dayz_anim requiredAddon in dayz_sfx
These changes are consistent with the 1.8.7 files.

@icomrade - Why did you change all of the scope = public; to scope = 2;
in dayz_code? They should be identical since that is included in the
basicDefines.hpp above all configs. We should stay consistent with 1.8.7
and use the human readable names if possible.

Also any reason you left out these extra CfgActions?
2016-03-05 18:16:17 -05:00
ebaydayz
155e5e5616 Remove more unused strings
Also add back call to fn_gearMenuChecks
2016-03-05 01:16:30 -05:00
ebaydayz
214a648bc1 Remove unused string and duplicate defines 2016-03-04 22:41:00 -05:00
ebaydayz
732c2fe5a0 Cleanup some merge conflicts 2016-03-04 14:29:49 -05:00
icomrade
61c64cb14a Fix Merge Conflict 1 2016-03-03 22:09:38 -05:00
ebaydayz
479097e7a8 1.8.7 player_switchWeapon updates 2016-03-03 21:31:32 -05:00