ebayShopper
48858b2e6c
Add medic anim function with proper interrupt
...
Closes #1386
Vanilla commits
applied:
f99a3deced
731b957e8e
Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
ebayShopper
78fbd7ac53
Remove some unnecessary translations
...
Using "Wait for the previous action to complete to perform another" is
more accurate in these cases, because dayz_actionInProgress could have
been set by any action, not necessarily the same one.
2017-04-15 14:19:26 -04:00
ebaydayz
8c1caa9c1c
Remove some redundant checks
...
Vanilla commits:
da7061429a
da55eaa53e
2017-01-29 19:36:48 -05:00
ebaydayz
f25f5e96a6
Fix light fire and build fireplace over water #1866
...
Fixes #1866
2017-01-11 15:25:29 -05:00
ebaydayz
33672d99ee
Lower or remove nutrition hit for some actions #1857
...
Fixes #1857
2017-01-06 13:27:22 -05:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
icomrade
c64c181f95
Handle boiled waterbottles < 10oz
...
should fix #1838 Translation fixes are probably necessary
2016-12-29 15:50:53 -05:00
A Man
3151c0df84
Update player_craftItem.sqf ( #1830 )
...
Adding the ability to craft with all Dayz_Ignators when dayz_matchboxCount = true; For example crafting a Firebarrel
2016-12-26 14:11:22 -05:00
ebaydayz
261dc4b373
Allow crafting with dull knife
...
Output is still reduced for dull knife when gutting animals.
2016-11-07 17:37:22 -05:00
ebaydayz
c2b16f0828
Consolidate DZE_ActionInProgress and r_action_count to one variable
...
There is no point in having two variables for the same purpose.
It is also pointless to keep an action count tally like r_action_count
was doing, since it is only ever checked for being 0 or 1. Any count
higher or lower than that is irrelevant.
I will make this change in vanilla too.
2016-08-25 15:38:27 -04:00
icomrade
2c4c75c67c
Fix crafting issue
2016-08-07 14:36:40 -04:00
icomrade
60c37e8b76
Fix duplicate action fix when crafting
2016-07-30 10:37:19 -04:00
ebaydayz
d46eb13267
Fix redirect to vanilla player_craftItem
2016-04-17 22:51:10 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
666ace6d54
Cleanup duplicate and unused strings
...
Cargo count is shown at the top of the gear menu now
2016-04-04 16:58:59 -04:00
ebaydayz
3f6cd7de42
Fix some errors
2016-03-31 14:45:13 -04:00
ebaydayz
91f9b3e33b
Make UI toggleable between three options
...
Admin can choose vanilla, classic epoch or classic epoch dark.
dayz_hungerThirst was replaced with dayz_NutritionSystem
2016-03-29 19:54:19 -04:00
ebaydayz
71b975b05e
Actions cleanup
2016-03-29 14:47:28 -04:00
ebaydayz
e2e6e79394
Minor formatting cleanup
2016-03-21 17:58:23 -04:00
ebaydayz
fd78f27250
Fix copy key failing when player has no backpack
...
Related to #1567 , so I made this a function so it can be reused. People
should call this whenever they are adding a toolbelt item which the
player may already have. It has localized strings and handles spawning
the weapon holder on water, land and rooftop.
Tested both the sledgehammer and key copying. Confirmed all three
conditions are working.
2016-02-18 22:12:13 -05:00
ebaydayz
65c2a7e6b4
Fix opening supply crate over water
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See #1558
2016-02-18 19:38:23 -05:00
icomrade
7151e455c9
Should Fix #1559
2016-02-17 22:48:31 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
ebaydayz
1ade44eb35
Fix for crafting multiple SledgeHammers
...
Revision of https://github.com/EpochModTeam/DayZ-Epoch/pull/1567
Thanks @Namindu
2016-02-16 17:23:57 -05:00
icomrade
8af00ef284
Fix #1351
2014-06-30 18:54:12 -04:00
icomrade
0176e5efbb
fix #1318
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Issue caused by f0e7622856
2014-06-13 16:50:39 -04:00
[VB]AWOL
234b97f4b2
revert counts here should fix #1318
...
This likely was causing issues with crafting also and (performance gain
is unknown)
2014-06-11 16:49:24 -05:00
icomrade
6b9b176736
More #1288
2014-06-01 03:29:44 -04:00
icomrade
e54b9983dd
Replace forEach with Count
...
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
[VB]AWOL
c0a9f28c07
comment out more debug
2014-02-27 09:34:57 -06:00
Florian Kinder
d48f11bb9f
Merge pull request #1125 from vbawol/Feature/0
...
Updated Craftitem & split config
2014-02-15 02:08:39 +01:00
Florian Kinder
f0e7622856
Fixed Error in expression
...
Error in expression <_ret = _this select _ret;
};
_ret
>
Error position: <_ret
>
Error Undefined variable in expression: _ret
File z\addons\dayz_code\compile\BIS_fnc\fn_selectRandom.sqf, line 23
Error in expression <BIS_fnc_selectRandom;
_outputWeapons =
[_selectedWeapon];
_selectedMag = _select>
Error position: <_selectedWeapon];
_selectedMag = _select>
Error Undefined variable in expression: _selectedweapon
File z\addons\dayz_code\actions\player_craftItem.sqf, line 193
Error in expression <t_doLoop = false;
};
{
player addWeapon _x;
}
forEach _outputWeapons;
{
_itemOu>
Error position: <_x;
} forEach _outputWeapons;
{
_itemOu>
Error Undefined variable in expression: _x
File z\addons\dayz_code\actions\player_craftItem.sqf, line 200
2014-02-14 00:31:50 +01:00
Florian Kinder
cf8dd1180e
Updated CraftItem
...
Always the first/full waterbottle will be taken by melting ores to bars.
To prevent this the bottle with the lowest waterlevel will be taken
2014-02-12 22:30:37 +01:00
[VB]AWOL
46812d8ded
Trade counter was incorrectly returning number of output items
2014-02-10 11:09:51 -06:00
Florian Kinder
e870ea6ab8
Fixed CraftItem
2014-02-09 15:27:21 +01:00
Florian Kinder
e4c9e90442
Added Config Crafting inputstrict
2014-02-09 03:41:37 +01:00
[VB]AWOL
5ec3caac17
multi use water bottle for smelting ore
2014-01-26 20:14:23 -06:00
[VB]AWOL
b551a6f343
should allow crafting weapons only
2014-01-26 11:49:03 -06:00
[VB]AWOL
51c7d3fc87
use getposalt instead of position here fixes
...
http://bmrf.me/vbforums/showthread.php?11562-Smelting-Tin-BUG&p=75405#post75405
2013-12-11 08:17:12 -06:00
[VB]AWOL
7cae21fa06
header updated and send player instead of uid
2013-12-09 22:19:10 -06:00
Zac Surplice
6a58370670
small change
2013-11-27 15:42:38 +11:00
[VB]AWOL
84874daa18
added thirst and hunger loss to all medic animation
2013-11-26 16:08:10 -06:00
[VB]AWOL
c654ab316e
incorrect missing tools stringtable
2013-11-17 00:24:58 -06:00
Zac Surplice
9a601182bb
localization #3
2013-11-07 02:05:05 +11:00
Zac Surplice
cf2cdc037a
localization #2
2013-11-06 19:34:53 +11:00
[VB]AWOL
6b290ab39f
examine only single document
2013-10-31 18:57:30 -05:00
[VB]AWOL
af4b876cde
private arrays part 1
2013-10-22 09:10:27 -05:00
[VB]AWOL
2bb7b20d2b
override to crafting sounds
2013-10-11 09:45:11 -05:00
[VB]AWOL
a46749090b
added document
2013-10-10 14:59:51 -05:00
[VB]AWOL
f38b436cbe
added document to zombies and random open chance
2013-10-07 13:34:12 -05:00