icomrade
575682b7c8
Add A Plot For Life modification by RimBlock
...
A Plot For Life also includes Precise Base Building by Mikeeeyy. Precise
base building has no variable to switch it on or off, I don't think it
should.
Seems to work well enough, this may conflict with the duplicate object
uid fix, it appears to spam my server rpt.
2016-05-02 20:42:37 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
91f9b3e33b
Make UI toggleable between three options
...
Admin can choose vanilla, classic epoch or classic epoch dark.
dayz_hungerThirst was replaced with dayz_NutritionSystem
2016-03-29 19:54:19 -04:00
ebaydayz
e2e6e79394
Minor formatting cleanup
2016-03-21 17:58:23 -04:00
ebaydayz
9311ac4479
Add waitUntil in lockVault and unlockVault
...
Wait for response from server to verify safe was saved and logged before
proceeding with deleting safe object.
Tested and confirmed this solves #1413 . Most likely helps with #1503
too.
2016-02-21 21:31:09 -05:00
icomrade
c3ed4e49e1
Replace sleep with uiSleep
...
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00
icomrade
33e9c7669b
GetPlayerUID compile, update skin change
2014-07-17 14:29:17 -04:00
icomrade
3491e4462d
Add variable
2014-06-30 12:46:06 -04:00
icomrade
6f8efd8428
Legacy UID
2014-06-30 11:53:14 -04:00
icomrade
e54b9983dd
Replace forEach with Count
...
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
[VB]AWOL
3d97f6e17d
add logging method for lock/unlock
2014-05-07 10:06:12 -05:00
[VB]AWOL
e1577bc4f3
Revert to previous code for lock and unlock safes
...
Should fix dupe issues introduced with that newer system
2014-05-07 09:44:41 -05:00
SilvDev
3301f7bb31
Update player_unlockVault.sqf
2014-02-15 18:23:00 +00:00
SilvDev
919404b3a9
Update player_unlockVault.sqf
...
Fixed infinite chainsaw fuel when put into vaults/lockboxes.
2014-02-15 18:03:43 +00:00
[VB]AWOL
f9b2890f3a
change over to use static vars add player name to logging
2014-02-06 15:03:35 -06:00
[VB]AWOL
5c38e0b9c2
typo with var name change
2014-02-02 14:44:55 -06:00
Matthew McConnell
2e08e53377
Keep safe/lockbox vars server side until needed
...
The arrays for safes/lockboxes are kept on the server and when a client
goes to open the safe, a PV is sent to the server requesting the arrays.
Server sends info back.
2014-02-02 16:02:27 +00:00
Skaronator
60ec596bd3
Maybe fix disappear from the Vault while unlocking
2014-01-25 23:19:35 +01:00
[VB]AWOL
a3ce0481db
Fixed #790
2013-12-02 14:14:20 -06:00
[VB]AWOL
dc94c264f0
use _nul instead of nul
2013-11-30 08:47:15 -06:00
Zac Surplice
6a58370670
small change
2013-11-27 15:42:38 +11:00
[VB]AWOL
c0ed2dead7
higher loss if failed unlocking
2013-11-26 16:12:13 -06:00
[VB]AWOL
84874daa18
added thirst and hunger loss to all medic animation
2013-11-26 16:08:10 -06:00
[VB]AWOL
6db5daa4a4
thirst and hunger loss on unlocking safes/doors
2013-11-25 12:38:01 -06:00
[VB]AWOL
974362664f
fixes and cleanup
2013-11-25 08:49:42 -06:00
[VB]AWOL
f4909fd676
test for #767 and #766
2013-11-24 03:35:13 -06:00
Zac Surplice
cf2cdc037a
localization #2
2013-11-06 19:34:53 +11:00
Zac Surplice
7e2b6febd0
localization #1
2013-11-06 16:37:51 +11:00
[VB]AWOL
af4b876cde
private arrays part 1
2013-10-22 09:10:27 -05:00
[VB]AWOL
276d06b2ab
1.0.2.39 dev
2013-10-01 17:57:08 -05:00
[VB]AWOL
38cca1cb77
commented some diag_logs to reduce log spam
2013-08-26 03:11:45 -05:00
[VB]AWOL
c911a7cdab
1.0.1.94 DEV BUILD
2013-08-26 02:29:18 -05:00
[VB]AWOL
46425fa203
unified lockable storage code
2013-08-23 11:45:44 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00