Commit Graph

47 Commits

Author SHA1 Message Date
icomrade
28f6260c16 Building offset adjustments
Most items are now adjusted so you cannot rotate them and slide
backwards even while laying down. Also fixes full cinderwall build
height offset
2016-07-22 23:07:53 -04:00
icomrade
75a9ca6848 Fix scaffolding 2016-07-21 17:53:43 -04:00
Bruce-LXXVI
5e53a71e88 Pullrequest/door management (#1694)
* Added doorManagement

* Rename FNC_check_owner --> FNC_check_owner_friends

* Fixed typo

* Fixed bug in FNC_check_owner_friends which allowed every user to manage
every plot and door.

* Removed unused DZE_doorManagementHarderPenalty from configVariables.sqf

* Now checking if _playerUID is in _friendlies for both cases.

* DZE_plotforLife should be DZE_permanentPlot

* Fixed case where DZE_permanentPlot is false.

* Forgot to add STR_EPOCH_CANCEL

* Changed translations to suggested string by ebaydayz.

* Renamed EyeScanner to DoorAccess.

* Reworked access rights for door management.

* DZE_doorManagementMustBeClose = true; //Players must be within 10m of
door to be added as a door friend.

* Fixed copy-paste error.

* Replace count with if

* Remove redundant test.

* Also replaced count in door management admins check.

* Change plotManagement and doorManagement to be consistent to
DayZ_UseSteamID (get UID from FNC_GetPlayerUID).

* Use _playerUID and _characterID more consistent.

* Added german translation to
STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_ALREADYONTHELIST.
2016-06-15 18:22:01 -04:00
icomrade
2889d8f010 Should fix building issues with player sliding
The change in module_build will only fix items that d ono have an offset
set in the config.

BoundingBox can be a bit generous but the player should be able to work
with any overestimation in size.
2016-05-18 11:01:38 -04:00
icomrade
6936a5dd24 Fix packing storage giving no refund 2016-05-03 14:02:57 -04:00
icomrade
ea8c14c5fb Fix #1187
keypadCancel returns false when a combo/keypad dialog is not open and
when reset by calling the code keyPadReset = {uiSleep 2; keypadCancel =
false;};

There is a 2 second delay which makes brute forcing very very time
consuming. Note there must be a delay when resetting the variable since
fn_selfactions will update so quickly it will display the
unlock/lock/remove option before onUnload is executed.
2016-05-03 01:19:36 -04:00
ebaydayz
d2ba027863 Perform build checks before removing magazines
Also allow tents and stashes to be built without a plot pole (same as
1051).
2016-04-28 15:32:32 -04:00
ebaydayz
6b25d3594e Add strings for desert dome tent 2016-04-04 14:04:21 -04:00
ebaydayz
eda82156be Move CfgServerTrader to dayz_code\configs folder
Also moved the dayz_epoch_b stringtable into a dayz_epoch package in the
dayz_code stringtable.

This makes it easier to maintain and search for code strings. Epoch_b
only holds extra models and textures now.
2016-04-04 13:10:01 -04:00
ebaydayz
d926a81038 Remove Hatchet_DZE
The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz
3f6cd7de42 Fix some errors 2016-03-31 14:45:13 -04:00
ebaydayz
6de88c7b07 Update some WeaponHolder to WeaponHolderBase 2016-03-31 11:35:33 -04:00
ebaydayz
e435d41f6c Update server_functions
The protective box is not needed on Chernarus.

If other maps need it we are better off spawning a permanent box around
the debug area once, instead of constantly creating new boxes every time
a player logs in.
2016-03-25 21:24:43 -04:00
ebaydayz
4c6b636bc0 More minor cleanup 2016-03-12 22:40:23 -05:00
ebaydayz
a505cb5e54 Move females.hpp to DZE\Females.hpp 2016-03-08 16:51:18 -05:00
ebaydayz
e61eeaca09 Generator_DZ no longer in BuiltItems
Needed to add it to variables.sqf lists.

@icomrade - Any reason FireBarrel_DZ was removed? I think we still need
it, since it is an epoch buildable class, unless we merge it with
Land_Fire_barrel.
2016-03-08 14:26:33 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
61cbd16de1 Merge remote-tracking branch 'upstream/master' 2016-02-27 09:01:02 -05:00
Adaptivity
dd40bae42f Russian localization update, safe localization
Fix quotes
2016-02-22 23:50:09 +03:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
[VB]AWOL
82b35d4a02 fixed #1166 2014-03-29 13:19:01 -05:00
[VB]AWOL
403f3ef455 added stairs with railings 2014-02-11 15:21:21 -06:00
Florian Kinder
d724965324 Fixed names 2014-02-02 16:11:32 +01:00
Florian Kinder
ecbafbf5dc Added new Wrecks 2014-02-02 16:10:12 +01:00
Florian Kinder
b29208ee9f Split DZE 2014-02-01 00:21:02 +01:00
Florian Kinder
4a01e135c3 fixed "Member already defined" 2014-01-31 13:12:38 +01:00
Florian Kinder
b2c31aa436 Clean line 2014-01-31 08:23:30 +01:00
Florian Kinder
e6bf9204dc Split WeaponHolder 2014-01-31 08:18:29 +01:00
Florian Kinder
65e7bc7b89 Split Grave & Tents 2014-01-31 08:10:32 +01:00
Florian Kinder
6998d50456 Split Lockbox & Vault 2014-01-31 08:07:12 +01:00
[VB]AWOL
7634fd38b6 drastically increased armor levels
trying to find a balance between build times and destruction time
2014-01-24 12:39:57 -06:00
[VB]AWOL
6a5c4f6b67 forgot armor increase on locked wood doors and fixed #809 2013-11-29 12:08:04 -06:00
[VB]AWOL
31cbc43a77 This may prevent reduce glitching though a door 2013-11-19 15:56:03 -06:00
[VB]AWOL
8eea7c48d0 inherit variables from static for DZE_Base_Object
Should disable radar on doors
2013-10-21 17:17:17 -05:00
[VB]AWOL
ae57fef3ab Revert "vehicle ammo"
This reverts commit adf457204a.
2013-10-12 20:59:44 -05:00
Zac Surplice
adf457204a vehicle ammo 2013-10-13 12:36:35 +11:00
[VB]AWOL
9db68d1eb1 1.0.2.4 RC2 2013-10-07 00:31:12 -05:00
[VB]AWOL
27300140a8 1.0.2.4 RC1 2013-10-05 06:29:39 -05:00
[VB]AWOL
dc1328c05a 1.0.2.16 dev test 2013-09-15 19:57:22 -05:00
[VB]AWOL
a0706a1dda modular base building wreck models by Paul Tomany 2013-09-14 10:06:03 -05:00
[VB]AWOL
56a9be77dd 1.0.2.14 2013-09-12 02:53:17 -05:00
[VB]AWOL
a0d5574dfe 1.0.2.12 developer build 2013-09-08 20:30:32 -05:00
[VB]AWOL
2283536283 1.0.2.1 release 2013-09-03 10:37:38 -05:00
[VB]AWOL
b490e43084 added cinder garage doorway, door locked and unlocked 2013-09-02 21:46:11 -05:00
[VB]AWOL
d8043f942b more fixes 2013-08-26 13:30:31 -05:00
[VB]AWOL
c911a7cdab 1.0.1.94 DEV BUILD 2013-08-26 02:29:18 -05:00
[VB]AWOL
3241d4cce8 more configs 2013-08-23 11:22:48 -05:00