ebaydayz
01b45121d8
Fix dayz_townGeneratorBlacklist not working
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I forgot to update it when these were moved to global spawn recently.
2016-09-20 20:19:47 -04:00
ebaydayz
e94a66e9fd
Merge pull request #1768 from AirwavesMan/master
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Adding more loot table for zombies
2016-09-20 12:03:30 -04:00
ebaydayz
ac95c6b0df
Make plot and door friends lists backwards compatible
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This prevents errors when upgrading 1051 databases that had plot or door
management installed.
See comments at:
fe9b8fdcb4
2016-09-19 20:21:27 -04:00
A Man
7b22d9dd14
New loot tables for zombies
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Adding 3 new loot tables
2016-09-20 01:28:42 +02:00
A Man
7ea6e9c7a4
Zombie loot update
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Adding 3 more options for zombie loot to give admins better possibilities to customize the zombie loot.
2016-09-20 01:27:31 +02:00
A Man
5e3d4c7890
Zombie loot update
2016-09-20 01:25:20 +02:00
A Man
b751ffb278
Small loot position update
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Adding Land_stan to loot positions. It is the same like the Camp. Increasing the high of loot positions to prevent loot from spawning in the ground.
2016-09-19 21:45:19 +02:00
icomrade
c97015fb9a
Re-add removal of fuel tanks and engine
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Thanks for the tip on fuel tanks @SmokeyBR
2016-09-19 14:11:45 -04:00
icomrade
91e5e875c2
Force save after building and maintain
2016-09-19 13:48:27 -04:00
icomrade
5f33fd3ef5
Fix R3F Tired
2016-09-19 13:39:58 -04:00
icomrade
37a717fe3f
Fix generator gear display and Offroad hud
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using generator as a tent should have no adverse effects.
Thanks @SmokeyBR
2016-09-19 12:08:25 -04:00
ebaydayz
61f38fc259
Use number instead of string for weapon slot type in configs
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This is consistent with the rest of the weapon configs.
It also avoids issues with using isNumber or getNumber to check slot
type in scripts.
2016-09-18 14:58:35 -04:00
ebaydayz
29d9ed9211
Set unit posATL in switchModel if respawn is in water
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Reverts:
bcc16a0135
See:
e8e5d24e80
2016-09-17 15:41:49 -04:00
ebaydayz
b9507b2eb4
Don't hideObject on debug floor
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e8e5d24e80 (commitcomment-19060242)
2016-09-16 17:17:02 -04:00
ebaydayz
bcc16a0135
Roll back to old swimming in ground fix
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See
e8e5d24e80 (commitcomment-19053648)
comments
2016-09-16 13:26:27 -04:00
ebaydayz
0ab46abd52
Don't spawn epoch dynamic debris if town generator is on
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Vanilla town generator debris can end up spawning inside of epoch
dynamic debris if both are enabled.
2016-09-15 17:07:11 -04:00
ebaydayz
6e57bc6f6f
Revert fix invisible primary stance glitch
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Partial revert from:
e8e5d24e80
Can't seem to reproduce this one now with this commit reverted. If
anyone has working repro steps let me know.
2016-09-15 16:49:19 -04:00
ebaydayz
7415c21c2b
Small update to object_build
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Vanilla commit:
a10173443b
2016-09-15 12:48:31 -04:00
ebaydayz
b2dfa058b0
Simplify double negative in fn_unconscious
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Simpler than:
b609dcf519
2016-09-15 12:44:47 -04:00
icomrade
b609dcf519
Update fn_unconscious.sqf
2016-09-14 18:01:18 -04:00
icomrade
0802ecc0ed
Do not require plot to build traps
2016-09-14 17:48:23 -04:00
icomrade
c0e0684841
Fix duplicate english string
2016-09-14 17:12:07 -04:00
icomrade
625333985d
don't rearm horns
2016-09-14 16:52:51 -04:00
ebaydayz
815b54ec44
Fix gut dog
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Body was disappearing because it had no meat on it (yield = 0). Thanks
@AirwavesMan
2016-09-14 16:42:25 -04:00
ebaydayz
b349150548
Don't auto disable sound mute when exiting vehicle
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Let the player choose when to disable so there aren't any unexpected
drastic volume changes.
Vanilla commit:
60f4968f23
2016-09-14 15:36:35 -04:00
ebaydayz
ce6dffde3d
Add A2OA translations for open and close door
2016-09-14 14:46:58 -04:00
A Man
940efd1f2e
Small Update
2016-09-14 02:53:13 +02:00
A Man
63c8a89514
Adding lots of new german strings
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Ive changed some other strings too
2016-09-14 02:42:24 +02:00
ebaydayz
e8e5d24e80
Fix swimming in ground glitch
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Also fixed invisible primary stance glitch when relogging with pistol
but no primary in inventory.
Fixed my mistake from:
e85f6ad1b5
2016-09-13 18:36:06 -04:00
ebaydayz
e85f6ad1b5
Consolidate transfusion scripts
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Consolidated transfusion and transfusion_noBloodTypes to one script.
Selfbloodbag.sqf will never run if DZE_selftransfuse = false; because
the right click action is hidden.
Total blood quantity is now added in 1/4 increments during self bloodbag
as intended instead of all at once.
2016-09-13 15:02:16 -04:00
ebaydayz
c7a6c71330
Disable vanilla base building actions for now
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Since we are not going to use vanilla base building.
2016-09-12 16:11:29 -04:00
icomrade
a09e364ec1
Don't block damage from explosives
2016-09-12 14:42:18 -04:00
ebaydayz
29c16dc59f
Consolidate duplicate sell distance variables
2016-09-12 14:14:38 -04:00
ebaydayz
2bb5c5942c
Retire cone and pole plot previews in favor of dome
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Thanks @oiad for pointing this out.
Poles are not used for previewing anymore. Cones do not give as much
information as the dome.
The dome is visible at night and under night vision too.
2016-09-12 13:39:00 -04:00
icomrade
26f9102a00
These are used
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I didn't save all before commiting :(
2016-09-12 12:57:08 -04:00
icomrade
06202e753f
Minor loot/crafting cleanup
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removed DayZ fences and unused item, added some crafting supplies to
trader (marginal savings if you craft bandages as opposed to buying
them)
2016-09-12 12:55:47 -04:00
icomrade
82c8d4d538
Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch
2016-09-11 16:38:30 -04:00
icomrade
203975def7
Rearm driver weapons (pook rearming)
2016-09-11 16:38:26 -04:00
ebaydayz
8bcd3a44e6
Keep Epoch strings in the dayz_epoch package of stringtable
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@oiad Please keep Epoch specific strings in the dayz_epoch package.
Vanilla does not have any of these items.
2016-09-11 15:40:16 -04:00
ebaydayz
16e4dc7b30
Move HeliCrash and CarePackage area variables to markers
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This allows finer grained control of crashsite, carepackage and infected
camp spawn positions and radii (further north, south, east, west, etc.).
Also removed some hardcoded checks for Chernarus, since
dayz_townGenerator should always be off on other maps for now. Someone
may add town generator coordinates for other maps later.
Related vanilla commits:
b20b402bf0
7c8b69eb82
7dfd3ef9cf
2016-09-11 14:45:49 -04:00
icomrade
caddfafc78
oops
2016-09-11 14:24:20 -04:00
icomrade
b806043a4a
Save player and vehicle after trade
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Also forgot to commit a change yesterday
2016-09-11 12:52:38 -04:00
oiad
64348b1f84
Localization additions
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Adds some more text to localization, Moves sandbags around so they are
all next to each other.
2016-09-11 15:21:43 +12:00
icomrade
b305e7d793
Don't force save at login
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Thanks for the heads up ebay
2016-09-10 20:45:39 -04:00
icomrade
0dcc75e5ec
Limit to crew
2016-09-10 15:53:16 -04:00
icomrade
14bf9f9018
Fix combat in vehicles
2016-09-10 15:34:54 -04:00
icomrade
ed3227fa7a
Fix dupe on disconnect
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I moved the relocation code to player_sync, I didn't notice any errors
but just check to make sure it's working okay.
2016-09-10 13:43:56 -04:00
ebaydayz
bbe6be6c31
Rename Multiplayer Setup to Lobby
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Vanilla commit:
fd90a380a7
2016-09-10 13:19:31 -04:00
oiad
fed89a0ed2
Advanced trading and safe GUI changes ( #1762 )
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* Advanced trading and safe GUI changes
This adds displaying of item/backpack/weapon/vehicle descriptions
Moves Weapons display on vehicles to a modular type, so if the vehicle
has no weapons it wont display, same with Description
Fixes an issue with safes not sounding keyclicks, at present they are
only active if you have music turned on, since I don't play with music
on (and many others) you will never hear them and when you do, the DTMF
signals they use are really obnoxious.
Replaced the sound with the one from the lockboxes, it's still audible
but very reasonable.
* Advanced trading fixes
Rework for my previous commit @ebaydayz
* Localization additions
Missing from previous commit
2016-09-10 12:09:27 -04:00
ebaydayz
f57e303355
Update vanilla fence building
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Vanilla commits applied:
e88a5c42bc
fe95643511
9a82b8307c
5a305198c7
be872601c9
44a25b1b4a
7bfeab3c13
cc5f02a41a
2016-09-10 11:25:10 -04:00